mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 09:54:52 +00:00
124 lines
4.1 KiB
Plaintext
124 lines
4.1 KiB
Plaintext
///Adds the mob reference to the list and directory of all mobs. Called on Initialize().
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/mob/proc/add_to_mob_list()
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GLOB.mob_list |= src
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GLOB.mob_directory[tag] = src
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///Removes the mob reference from the list and directory of all mobs. Called on Destroy().
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/mob/proc/remove_from_mob_list()
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GLOB.mob_list -= src
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GLOB.mob_directory -= tag
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///Adds the mob reference to the list of all mobs alive. If mob is cliented, it adds it to the list of all living player-mobs.
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/mob/proc/add_to_alive_mob_list()
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if(QDELETED(src))
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return
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GLOB.alive_mob_list |= src
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if(client)
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add_to_current_living_players()
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///Removes the mob reference from the list of all mobs alive. If mob is cliented, it removes it from the list of all living player-mobs.
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/mob/proc/remove_from_alive_mob_list()
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GLOB.alive_mob_list -= src
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if(client)
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remove_from_current_living_players()
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///Adds the mob reference to the list of all the dead mobs. If mob is cliented, it adds it to the list of all dead player-mobs.
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/mob/proc/add_to_dead_mob_list()
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if(QDELETED(src))
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return
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GLOB.dead_mob_list |= src
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if(client)
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add_to_current_dead_players()
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///Remvoes the mob reference from list of all the dead mobs. If mob is cliented, it adds it to the list of all dead player-mobs.
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/mob/proc/remove_from_dead_mob_list()
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GLOB.dead_mob_list -= src
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if(client)
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remove_from_current_dead_players()
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///Adds the cliented mob reference to the list of all player-mobs, besides to either the of dead or alive player-mob lists, as appropriate. Called on Login().
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/mob/proc/add_to_player_list()
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SHOULD_CALL_PARENT(TRUE)
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GLOB.player_list |= src
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if(!SSticker?.mode)
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return
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if(stat == DEAD)
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add_to_current_dead_players()
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else
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add_to_current_living_players()
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///Removes the mob reference from the list of all player-mobs, besides from either the of dead or alive player-mob lists, as appropriate. Called on Logout().
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/mob/proc/remove_from_player_list()
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SHOULD_CALL_PARENT(TRUE)
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GLOB.player_list -= src
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if(!SSticker?.mode)
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return
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if(stat == DEAD)
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remove_from_current_dead_players()
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else
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remove_from_current_living_players()
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///Adds the cliented mob reference to either the list of dead player-mobs or to the list of observers, depending on how they joined the game.
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/mob/proc/add_to_current_dead_players()
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if(!SSticker?.mode)
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return
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SSticker.mode.current_players[CURRENT_DEAD_PLAYERS] |= src
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/mob/dead/observer/add_to_current_dead_players()
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if(!SSticker?.mode)
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return
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if(started_as_observer)
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SSticker.mode.current_players[CURRENT_OBSERVERS] |= src
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return
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return ..()
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/mob/dead/new_player/add_to_current_dead_players()
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return
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///Removes the mob reference from either the list of dead player-mobs or from the list of observers, depending on how they joined the game.
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/mob/proc/remove_from_current_dead_players()
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if(!SSticker?.mode)
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return
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SSticker.mode.current_players[CURRENT_DEAD_PLAYERS] -= src
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/mob/dead/observer/remove_from_current_dead_players()
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if(!SSticker?.mode)
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return
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if(started_as_observer)
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SSticker.mode.current_players[CURRENT_OBSERVERS] -= src
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return
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return ..()
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///Adds the cliented mob reference to the list of living player-mobs. If the mob is an antag, it adds it to the list of living antag player-mobs.
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/mob/proc/add_to_current_living_players()
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if(!SSticker?.mode)
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return
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SSticker.mode.current_players[CURRENT_LIVING_PLAYERS] |= src
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if(mind && (mind.special_role || length(mind.antag_datums)))
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add_to_current_living_antags()
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///Removes the mob reference from the list of living player-mobs. If the mob is an antag, it removes it from the list of living antag player-mobs.
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/mob/proc/remove_from_current_living_players()
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if(!SSticker?.mode)
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return
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SSticker.mode.current_players[CURRENT_LIVING_PLAYERS] -= src
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if(LAZYLEN(mind?.antag_datums))
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remove_from_current_living_antags()
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///Adds the cliented mob reference to the list of living antag player-mobs.
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/mob/proc/add_to_current_living_antags()
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if(!SSticker?.mode)
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return
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SSticker.mode.current_players[CURRENT_LIVING_ANTAGS] |= src
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///Removes the mob reference from the list of living antag player-mobs.
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/mob/proc/remove_from_current_living_antags()
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if(!SSticker?.mode)
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return
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SSticker.mode.current_players[CURRENT_LIVING_ANTAGS] -= src
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