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S.P.L.U.R.T-Station-13/modular_citadel/code/modules/custom_loadout/custom_items.dm
2021-02-05 09:57:19 -06:00

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//For custom items.
// Unless there's a digitigrade version make sure you add mutantrace_variation = NONE to all clothing/under and shoes - Pooj
// Digitigrade stuff is uniform_digi.dmi and digishoes.dmi in icons/mob
/obj/item/clothing/neck/cloak/inferno
name = "Kiara's Cloak"
desc = "The design on this seems a little too familiar."
icon = 'icons/obj/custom.dmi'
icon_state = "infcloak"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "infcloak"
w_class = WEIGHT_CLASS_SMALL
body_parts_covered = CHEST|GROIN|LEGS|ARMS
/obj/item/clothing/neck/petcollar/inferno
name = "Kiara's Collar"
desc = "A soft black collar that seems to stretch to fit whoever wears it."
icon = 'icons/obj/custom.dmi'
icon_state = "infcollar"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "infcollar"
tagname = null
/obj/item/clothing/accessory/medal/steele
name = "Insignia Of Steele"
desc = "An intricate pendant given to those who help a key member of the Steele Corporation."
icon = 'icons/obj/custom.dmi'
icon_state = "steele"
medaltype = "medal-silver"
/obj/item/toy/darksabre
name = "Kiara's Sabre"
desc = "This blade looks as dangerous as its owner."
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "darksabre"
item_state = "darksabre"
lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi'
righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi'
attack_verb = list("attacked", "struck", "hit")
/obj/item/toy/darksabre/get_belt_overlay()
return mutable_appearance('icons/obj/custom.dmi', "darksheath-darksabre")
/obj/item/toy/darksabre/get_worn_belt_overlay(icon_file)
return mutable_appearance(icon_file, "darksheath-darksabre")
/obj/item/storage/belt/sabre/darksabre
name = "Ornate Sheathe"
desc = "An ornate and rather sinister looking sabre sheathe."
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "darksheath"
item_state = "darksheath"
fitting_swords = list(/obj/item/toy/darksabre)
starting_sword = /obj/item/toy/darksabre
/obj/item/clothing/suit/armor/vest/darkcarapace
name = "Dark Armor"
desc = "A dark, non-functional piece of armor sporting a red and black finish."
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "darkcarapace"
item_state = "darkcarapace"
blood_overlay_type = "armor"
dog_fashion = /datum/dog_fashion/back
mutantrace_variation = NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/lighter/gold
name = "\improper Engraved Zippo"
desc = "A shiny and relatively expensive zippo lighter. There's a small etched in verse on the bottom that reads, 'No Gods, No Masters, Only Man.'"
icon = 'icons/obj/custom.dmi'
icon_state = "gold_zippo"
item_state = "gold_zippo"
w_class = WEIGHT_CLASS_TINY
flags_1 = CONDUCT_1
slot_flags = SLOT_BELT
heat = 1500
resistance_flags = FIRE_PROOF
light_color = LIGHT_COLOR_FIRE
/obj/item/clothing/neck/scarf/zomb
name = "A special scarf"
icon = 'icons/obj/custom.dmi'
icon_state = "zombscarf"
desc = "A fashionable collar"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
dog_fashion = /datum/dog_fashion/head
/obj/item/clothing/suit/toggle/labcoat/mad/red
name = "\improper The Mad's labcoat"
desc = "An oddly special looking coat."
icon = 'icons/obj/custom.dmi'
icon_state = "labred"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "labred"
mutantrace_variation = NONE
/obj/item/clothing/suit/toggle/labcoat/labredblack
name = "Black and Red Coat"
desc = "An oddly special looking coat."
icon = 'icons/obj/custom.dmi'
icon_state = "labredblack"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "labredblack"
mutantrace_variation = NONE
/obj/item/toy/plush/carrot
name = "carrot plushie"
desc = "While a normal carrot would be good for your eyes, this one seems a bit more for hugging then eating."
icon = 'icons/obj/hydroponics/harvest.dmi'
icon_state = "carrot"
item_state = "carrot"
w_class = WEIGHT_CLASS_SMALL
attack_verb = list("slapped")
resistance_flags = FLAMMABLE
squeak_override = list('sound/items/bikehorn.ogg'= 1)
/obj/item/clothing/neck/cloak/carrot
name = "carrot cloak"
desc = "A cloak in the shape and color of a carrot!"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "carrotcloak"
item_state = "carrotcloak"
w_class = WEIGHT_CLASS_SMALL
body_parts_covered = CHEST|GROIN|LEGS|ARMS
/obj/item/storage/backpack/satchel/carrot
name = "carrot satchel"
desc = "An satchel that is designed to look like an carrot"
icon = 'icons/obj/custom.dmi'
icon_state = "satchel_carrot"
item_state = "satchel_carrot"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
/obj/item/storage/backpack/satchel/carrot/Initialize()
. = ..()
AddComponent(/datum/component/squeak, list('sound/items/toysqueak1.ogg'=1), 50)
/obj/item/toy/plush/tree
name = "christmass tree plushie"
desc = "A festive plush that squeeks when you squeeze it!"
icon = 'icons/obj/custom.dmi'
icon_state = "pine_c"
item_state = "pine_c"
w_class = WEIGHT_CLASS_SMALL
attack_verb = list("slapped")
resistance_flags = FLAMMABLE
squeak_override = list('sound/misc/server-ready.ogg'= 1)
/obj/item/clothing/neck/cloak/festive
name = "Celebratory Cloak of Morozko"
desc = " It probably will protect from snow, charcoal or elves."
icon = 'icons/obj/custom.dmi'
icon_state = "festive"
item_state = "festive"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
w_class = WEIGHT_CLASS_SMALL
body_parts_covered = CHEST|GROIN|LEGS|ARMS
/obj/item/clothing/mask/luchador/zigfie
name = "Alboroto Rosa mask"
icon = 'icons/obj/custom.dmi'
icon_state = "lucharzigfie"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "lucharzigfie"
/obj/item/clothing/head/hardhat/reindeer/fluff
name = "novelty reindeer hat"
desc = "Some fake antlers and a very fake red nose - Sponsored by PWR Game(tm)"
icon_state = "hardhat0_reindeer"
item_state = "hardhat0_reindeer"
hat_type = "reindeer"
flags_inv = 0
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
brightness_on = 0 //luminosity when on
dynamic_hair_suffix = ""
/obj/item/clothing/head/santa/fluff
name = "santa's hat"
desc = "On the first day of christmas my employer gave to me! - From Vlad with Salad"
icon_state = "santahatnorm"
item_state = "that"
dog_fashion = /datum/dog_fashion/head/santa
//Removed all of the space flags from this suit so it utilizes nothing special.
/obj/item/clothing/suit/space/santa/fluff
name = "Santa's suit"
desc = "Festive!"
icon_state = "santa"
item_state = "santa"
slowdown = 0
/obj/item/clothing/mask/hheart
name = "The Hollow heart"
desc = "Sometimes things are too much to hide."
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "hheart"
item_state = "hheart"
flags_inv = HIDEFACE|HIDEFACIALHAIR
/obj/item/clothing/suit/trenchcoat/green
name = "Reece's Great Coat"
desc = "You would swear this was in your nightmares after eating too many veggies."
icon = 'icons/obj/custom.dmi'
icon_state = "hos-g"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "hos-g"
body_parts_covered = CHEST|GROIN|ARMS|LEGS
mutantrace_variation = NONE
/obj/item/reagent_containers/food/drinks/flask/russian
name = "russian flask"
desc = "Every good russian spaceman knows it's a good idea to bring along a couple of pints of whiskey wherever they go."
icon = 'icons/obj/custom.dmi'
icon_state = "russianflask"
volume = 60
/obj/item/clothing/mask/gas/stalker
name = "S.T.A.L.K.E.R. mask"
desc = "Smells like reactor four."
icon = 'icons/obj/custom.dmi'
item_state = "stalker"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "stalker"
/obj/item/reagent_containers/food/drinks/flask/steel
name = "The End"
desc = "A plain steel flask, sealed by lock and key. The front is inscribed with The End."
icon = 'icons/obj/custom.dmi'
icon_state = "steelflask"
volume = 60
/obj/item/clothing/neck/petcollar/stripe //don't really wear this though please c'mon seriously guys
name = "collar"
desc = "It's a collar..."
icon = 'icons/obj/custom.dmi'
icon_state = "petcollar-stripe"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "petcollar-stripe"
tagname = null
/obj/item/clothing/under/costume/singer/yellow/custom
name = "bluish performer's outfit"
desc = "Just looking at this makes you want to sing."
icon = 'icons/obj/custom.dmi'
icon_state = "singer"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "singer"
fitted = NO_FEMALE_UNIFORM
alternate_worn_layer = ABOVE_SHOES_LAYER
can_adjust = 0
mutantrace_variation = NONE
/obj/item/clothing/shoes/sneakers/pink
icon = 'icons/obj/custom.dmi'
icon_state = "pink"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "pink"
mutantrace_variation = NONE
/obj/item/clothing/neck/tie/bloodred
name = "Blood Red Tie"
desc = "A neosilk clip-on tie. This one has a black S on the tipping and looks rather unique."
icon = 'icons/obj/custom.dmi'
icon_state = "bloodredtie"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
/obj/item/clothing/suit/puffydress
name = "Puffy Dress"
desc = "A formal puffy black and red Victorian dress."
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "puffydress"
item_state = "puffydress"
body_parts_covered = CHEST|GROIN|LEGS
mutantrace_variation = NONE
/obj/item/clothing/suit/vermillion
name = "vermillion clothing"
desc = "Some clothing."
icon_state = "vermillion"
item_state = "vermillion"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/under/sweater/black/naomi
name = "worn black sweater"
mutantrace_variation = NONE
desc = "A well-loved sweater, showing signs of several cleanings and re-stitchings. And a few stains. Is that cat fur?"
/obj/item/clothing/neck/petcollar/naomi
name = "worn pet collar"
desc = "A pet collar that looks well used."
/obj/item/clothing/neck/cloak/green
name = "Generic Green Cloak"
desc = "This cloak doesn't seem too special."
icon = 'icons/obj/custom.dmi'
icon_state = "wintergreencloak"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "wintergreencloak"
w_class = WEIGHT_CLASS_SMALL
body_parts_covered = CHEST|GROIN|LEGS|ARMS
/obj/item/clothing/head/paperhat
name = "paperhat"
desc = "A piece of paper folded into neat little hat."
icon_state = "paperhat"
item_state = "paperhat"
/obj/item/clothing/suit/toggle/labcoat/mad/techcoat
name = "Techomancers Labcoat"
desc = "An oddly special looking coat."
icon = 'icons/obj/custom.dmi'
icon_state = "rdcoat"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "rdcoat"
mutantrace_variation = NONE
/obj/item/custom/leechjar
name = "Jar of Leeches"
desc = "A dubious cure-all. The cork seems to be sealed fairly well, and the glass impossible to break."
icon = 'icons/obj/custom.dmi'
icon_state = "leechjar"
item_state = "leechjar"
/obj/item/clothing/neck/devilwings
name = "Strange Wings"
desc = "These strange wings look like they once attached to something... or someone...? Whatever the case, their presence makes you feel uneasy.."
icon = 'icons/obj/custom.dmi'
icon_state = "devilwings"
mob_overlay_icon = 'modular_citadel/icons/mob/clothing/devilwings64x64.dmi'
item_state = "devilwings"
worn_x_dimension = 64
worn_y_dimension = 34
/obj/item/clothing/neck/flagcape
name = "Flag Cape"
desc = "A truly patriotic form of heroic attire."
icon = 'icons/obj/custom.dmi'
resistance_flags = FLAMMABLE
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "flagcape"
item_state = "flagcape"
/obj/item/clothing/shoes/lucky
name = "Lucky Jackboots"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
desc = "Comfy Lucky Jackboots with the word Luck on them."
item_state = "luckyjack"
icon_state = "luckyjack"
mutantrace_variation = NONE
/obj/item/clothing/under/custom/lunasune
name = "Divine Robes"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
desc = "Heavenly robes of the kitsune Luna Pumpkin,you can feel radiance coming from them."
item_state = "Divine_robes"
icon_state = "Divine_robes"
mutantrace_variation = NONE
/obj/item/clothing/under/custom/leoskimpy
name = "Leon's Skimpy Outfit"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
desc = "A rather skimpy outfit."
item_state = "shark_cloth"
icon_state = "shark_cloth"
mutantrace_variation = NONE
/obj/item/clothing/under/custom/mimeoveralls
name = "Mime's Overalls"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
desc = "A less-than-traditional mime's attire, completed by a set of dorky-looking overalls."
item_state = "moveralls"
icon_state = "moveralls"
mutantrace_variation = NONE
/obj/item/clothing/suit/hooded/cloak/zuliecloak
name = "Project: Zul-E"
desc = "A standard version of a prototype cloak given out by Nanotrasen higher ups. It's surprisingly thick and heavy for a cloak despite having most of it's tech stripped. It also comes with a bluespace trinket which calls it's accompanying hat onto the user. A worn inscription on the inside of the cloak reads 'Fleuret' ...the rest is faded away."
icon_state = "zuliecloak"
item_state = "zuliecloak"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
hoodtype = /obj/item/clothing/head/hooded/cloakhood/zuliecloak
body_parts_covered = CHEST|GROIN|ARMS
slot_flags = SLOT_WEAR_SUIT | ITEM_SLOT_NECK //it's a cloak. it's cosmetic. so why the hell not? what could possibly go wrong?
mutantrace_variation = NONE
/obj/item/clothing/head/hooded/cloakhood/zuliecloak
name = "NT Special Issue"
desc = "This hat is unquestionably the best one, bluespaced to and from CentComm. It smells of Fish and Tea with a hint of antagonism"
icon_state = "zuliecap"
item_state = "zuliecap"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
flags_inv = HIDEEARS|HIDEHAIR
mutantrace_variation = NONE
/obj/item/clothing/suit/blackredgold
name = "Multicolor Coat"
desc = "An oddly special looking coat with black, red, and gold"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
icon_state = "redgoldjacket"
item_state = "redgoldjacket"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
mutantrace_variation = NONE
/obj/item/clothing/suit/kimono
name = "Blue Kimono"
desc = "A traditional kimono, this one is blue with purple flowers."
icon_state = "kimono"
item_state = "kimono"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
body_parts_covered = CHEST|GROIN|LEGS|ARMS
mutantrace_variation = NONE
/obj/item/clothing/suit/commjacket
name = "Dusty Commisar's Cloak"
desc = "An Imperial Commisar's Coat, straight from the frontline of battle, filled with dirt, bulletholes, and dozens of little pockets. Alongside a curious golden eagle sitting on it's left breast, the marking '200th Venoland' is clearly visible on the inner workings of the coat. It certainly holds an imposing flair, however."
icon_state = "commjacket"
item_state = "commjacket"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
body_parts_covered = CHEST|GROIN|LEGS|ARMS
mutantrace_variation = NONE
/obj/item/clothing/under/custom/mw2_russian_para
name = "Russian Paratrooper Jumper"
desc = "A Russian made old paratrooper jumpsuit, has many pockets for easy storage of gear from a by gone era. As bulky as it looks, its shockingly light!"
icon_state = "mw2_russian_para"
item_state = "mw2_russian_para"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/gloves/longblackgloves
name = "Luna's Gauntlets"
desc = "These gloves seem to have a coating of slime fluid on them, you should possibly return them to their rightful owner."
icon_state = "longblackgloves"
item_state = "longblackgloves"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
/obj/item/clothing/under/custom/trendy_fit
name = "Trendy Fitting Clothing"
desc = "An outfit straight from the boredom of space, its the type of thing only someone trying to entertain themselves on the way to their next destination would wear."
icon_state = "trendy_fit"
item_state = "trendy_fit"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/head/blueberet
name = "Atmos Beret"
desc = "A fitted beret designed to be worn by Atmos Techs."
icon_state = "blueberet"
item_state = "blueberet"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
dynamic_hair_suffix = ""
/obj/item/clothing/head/flight
name = "flight goggles"
desc = "Old style flight goggles with a leather cap attached."
icon_state = "flight-g"
item_state = "flight-g"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
/obj/item/clothing/neck/necklace/onion
name = "Onion Necklace"
desc = "A string of onions sequenced together to form a necklace."
icon = 'icons/obj/custom.dmi'
icon_state = "onion"
item_state = "onion"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
/obj/item/clothing/under/custom/mikubikini
name = "starlight singer bikini"
desc = " "
icon_state = "mikubikini"
item_state = "mikubikini"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/suit/mikujacket
name = "starlight singer jacket"
desc = " "
icon_state = "mikujacket"
item_state = "mikujacket"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/head/mikuhair
name = "starlight singer hair"
desc = " "
icon_state = "mikuhair"
item_state = "mikuhair"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
flags_inv = HIDEHAIR
/obj/item/clothing/gloves/mikugloves
name = "starlight singer gloves"
desc = " "
icon_state = "mikugloves"
item_state = "mikugloves"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/shoes/sneakers/mikuleggings
name = "starlight singer leggings"
desc = " "
icon_state = "mikuleggings"
item_state = "mikuleggings"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/toy/plush/mammal/dog/fritz
icon = 'icons/obj/custom.dmi'
icon_state = "fritz"
item_state = "fritz"
attack_verb = list("barked", "boofed", "shotgun'd")
obj_flags = UNIQUE_RENAME
unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad")
mutantrace_variation = NONE
/obj/item/clothing/neck/cloak/polychromic/polyce
name = "polychromic embroidered cloak"
desc = "A fancy cloak embroidered with polychromatic thread in a pattern that reminds one of the wielders of unlimited power."
icon_state = "polyce"
poly_colors = list("#808080", "#8CC6FF", "#FF3535")
/obj/item/clothing/under/custom/customskirt
name = "unzipped atmos skirt"
desc = "atmos jumpsuit skirt with the top half zipped down and wrapped around the waist."
icon_state = "atmos_skirt"
item_state = "atmos_skirt"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
/obj/item/clothing/head/halo
name = "transdimensional halo"
desc = "An oddly shaped halo that magically hovers above the head."
icon_state = "halo"
item_state = "halo"
icon = 'icons/mob/clothing/custom_w.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
dynamic_hair_suffix = ""
/obj/item/clothing/under/custom/vest
name = "vest"
desc = "A vest with a shirt underlining it."
icon_state = "vest"
item_state = "vest"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = STYLE_DIGITIGRADE
/obj/item/clothing/suit/custom/exo
name = "Full ExoFrame"
desc = "A suit specially designed for those who live and breath hardware with custom tooled robotic manipulators for working with precision even on the most hazardous of jobs."
icon_state = "frame"
item_state = "frame"
icon = 'icons/obj/custom.dmi'
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/neck/petcollar/choker
name = "NT Choker"
desc = "NT property since January 21st, 2562."
icon = 'icons/obj/custom.dmi'
icon_state = "choker"
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
item_state = "choker"
tagname = null