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S.P.L.U.R.T-Station-13/code/game/objects/items/paint.dm
CitadelStationBot adc2e46114 [MIRROR] Does some code standardization/consistency. (#3161)
* Does some code standardization/consistency.

* fixes merge conflict generation

* Missed a few, oops

* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00

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//NEVER USE THIS IT SUX -PETETHEGOAT
//IT SUCKS A BIT LESS -GIACOM
/obj/item/paint
gender= PLURAL
name = "paint"
desc = "Used to recolor floors and walls. Can be removed by the janitor."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "paint_neutral"
item_color = "FFFFFF"
item_state = "paintcan"
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = FLAMMABLE
max_integrity = 100
var/paintleft = 10
/obj/item/paint/red
name = "red paint"
item_color = "C73232" //"FF0000"
icon_state = "paint_red"
/obj/item/paint/green
name = "green paint"
item_color = "2A9C3B" //"00FF00"
icon_state = "paint_green"
/obj/item/paint/blue
name = "blue paint"
item_color = "5998FF" //"0000FF"
icon_state = "paint_blue"
/obj/item/paint/yellow
name = "yellow paint"
item_color = "CFB52B" //"FFFF00"
icon_state = "paint_yellow"
/obj/item/paint/violet
name = "violet paint"
item_color = "AE4CCD" //"FF00FF"
icon_state = "paint_violet"
/obj/item/paint/black
name = "black paint"
item_color = "333333"
icon_state = "paint_black"
/obj/item/paint/white
name = "white paint"
item_color = "FFFFFF"
icon_state = "paint_white"
/obj/item/paint/anycolor
gender= PLURAL
name = "any color"
icon_state = "paint_neutral"
/obj/item/paint/anycolor/attack_self(mob/user)
var/t1 = input(user, "Please select a color:", "Locking Computer", null) in list( "red", "blue", "green", "yellow", "violet", "black", "white")
if ((user.get_active_held_item() != src || user.stat || user.restrained()))
return
switch(t1)
if("red")
item_color = "C73232"
if("blue")
item_color = "5998FF"
if("green")
item_color = "2A9C3B"
if("yellow")
item_color = "CFB52B"
if("violet")
item_color = "AE4CCD"
if("white")
item_color = "FFFFFF"
if("black")
item_color = "333333"
icon_state = "paint_[t1]"
add_fingerprint(user)
/obj/item/paint/afterattack(turf/target, mob/user, proximity)
if(!proximity)
return
if(paintleft <= 0)
icon_state = "paint_empty"
return
if(!istype(target) || isspaceturf(target))
return
var/newcolor = "#" + item_color
target.add_atom_colour(newcolor, WASHABLE_COLOUR_PRIORITY)
/obj/item/paint/paint_remover
gender = PLURAL
name = "paint remover"
desc = "Used to remove color from floors and walls."
icon_state = "paint_neutral"
/obj/item/paint/paint_remover/afterattack(turf/target, mob/user, proximity)
if(!proximity)
return
if(istype(target) && target.color != initial(target.color))
target.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)