Files
S.P.L.U.R.T-Station-13/code/game/world.dm
2020-08-18 20:41:43 -07:00

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#define RESTART_COUNTER_PATH "data/round_counter.txt"
GLOBAL_VAR(restart_counter)
GLOBAL_VAR_INIT(tgs_initialized, FALSE)
GLOBAL_VAR(topic_status_lastcache)
GLOBAL_LIST(topic_status_cache)
//This happens after the Master subsystem new(s) (it's a global datum)
//So subsystems globals exist, but are not initialised
/world/New()
if (fexists(EXTOOLS))
call(EXTOOLS, "maptick_initialize")()
enable_debugger()
#ifdef REFERENCE_TRACKING
enable_reference_tracking()
#endif
world.Profile(PROFILE_START)
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
SetupExternalRSC()
GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl
make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once)
GLOB.revdata = new
InitTgs()
config.Load(params[OVERRIDE_CONFIG_DIRECTORY_PARAMETER])
//SetupLogs depends on the RoundID, so lets check
//DB schema and set RoundID if we can
SSdbcore.CheckSchemaVersion()
SSdbcore.SetRoundID()
SetupLogs()
#ifndef USE_CUSTOM_ERROR_HANDLER
world.log = file("[GLOB.log_directory]/dd.log")
#else
if (TgsAvailable())
world.log = file("[GLOB.log_directory]/dd.log") //not all runtimes trigger world/Error, so this is the only way to ensure we can see all of them.
#endif
load_admins()
load_mentors()
LoadVerbs(/datum/verbs/menu)
if(CONFIG_GET(flag/usewhitelist))
load_whitelist()
LoadBans()
initialize_global_loadout_items()
reload_custom_roundstart_items_list()//Cit change - loads donator items. Remind me to remove when I port over bay's loadout system
GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000
if(fexists(RESTART_COUNTER_PATH))
GLOB.restart_counter = text2num(trim(file2text(RESTART_COUNTER_PATH)))
fdel(RESTART_COUNTER_PATH)
if(NO_INIT_PARAMETER in params)
return
Master.Initialize(10, FALSE, TRUE)
if(TEST_RUN_PARAMETER in params)
HandleTestRun()
/world/proc/InitTgs()
TgsNew(new /datum/tgs_event_handler/impl, TGS_SECURITY_TRUSTED)
GLOB.revdata.load_tgs_info()
GLOB.tgs_initialized = TRUE
/world/proc/HandleTestRun()
//trigger things to run the whole process
Master.sleep_offline_after_initializations = FALSE
SSticker.start_immediately = TRUE
CONFIG_SET(number/round_end_countdown, 0)
var/datum/callback/cb
#ifdef UNIT_TESTS
cb = CALLBACK(GLOBAL_PROC, /proc/RunUnitTests)
#else
cb = VARSET_CALLBACK(SSticker, force_ending, TRUE)
#endif
SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, /proc/addtimer, cb, 10 SECONDS))
/world/proc/SetupExternalRSC()
#if (PRELOAD_RSC == 0)
GLOB.external_rsc_urls = world.file2list("[global.config.directory]/external_rsc_urls.txt","\n")
var/i=1
while(i<=GLOB.external_rsc_urls.len)
if(GLOB.external_rsc_urls[i])
i++
else
GLOB.external_rsc_urls.Cut(i,i+1)
#endif
/world/proc/SetupLogs()
var/override_dir = params[OVERRIDE_LOG_DIRECTORY_PARAMETER]
if(!override_dir)
var/realtime = world.realtime
var/texttime = time2text(realtime, "YYYY/MM/DD")
GLOB.log_directory = "data/logs/[texttime]/round-"
GLOB.picture_logging_prefix = "L_[time2text(realtime, "YYYYMMDD")]_"
GLOB.picture_log_directory = "data/picture_logs/[texttime]/round-"
if(GLOB.round_id)
GLOB.log_directory += "[GLOB.round_id]"
GLOB.picture_logging_prefix += "R_[GLOB.round_id]_"
GLOB.picture_log_directory += "[GLOB.round_id]"
else
var/timestamp = replacetext(TIME_STAMP("hh:mm:ss", FALSE), ":", ".")
GLOB.log_directory += "[timestamp]"
GLOB.picture_log_directory += "[timestamp]"
GLOB.picture_logging_prefix += "T_[timestamp]_"
else
GLOB.log_directory = "data/logs/[override_dir]"
GLOB.picture_logging_prefix = "O_[override_dir]_"
GLOB.picture_log_directory = "data/picture_logs/[override_dir]"
GLOB.world_game_log = "[GLOB.log_directory]/game.log"
GLOB.world_virus_log = "[GLOB.log_directory]/virus.log"
GLOB.world_asset_log = "[GLOB.log_directory]/asset.log"
GLOB.world_attack_log = "[GLOB.log_directory]/attack.log"
GLOB.world_pda_log = "[GLOB.log_directory]/pda.log"
GLOB.world_telecomms_log = "[GLOB.log_directory]/telecomms.log"
GLOB.world_manifest_log = "[GLOB.log_directory]/manifest.log"
GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log"
GLOB.sql_error_log = "[GLOB.log_directory]/sql.log"
GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log"
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
GLOB.world_paper_log = "[GLOB.log_directory]/paper.log"
GLOB.tgui_log = "[GLOB.log_directory]/tgui.log"
GLOB.subsystem_log = "[GLOB.log_directory]/subsystem.log"
GLOB.reagent_log = "[GLOB.log_directory]/reagents.log"
GLOB.world_crafting_log = "[GLOB.log_directory]/crafting.log"
GLOB.click_log = "[GLOB.log_directory]/click.log"
GLOB.world_asset_log = "[GLOB.log_directory]/asset.log"
#ifdef UNIT_TESTS
GLOB.test_log = file("[GLOB.log_directory]/tests.log")
start_log(GLOB.test_log)
#endif
start_log(GLOB.world_game_log)
start_log(GLOB.world_attack_log)
start_log(GLOB.world_pda_log)
start_log(GLOB.world_telecomms_log)
start_log(GLOB.world_manifest_log)
start_log(GLOB.world_href_log)
start_log(GLOB.world_qdel_log)
start_log(GLOB.world_runtime_log)
start_log(GLOB.world_job_debug_log)
start_log(GLOB.tgui_log)
start_log(GLOB.subsystem_log)
start_log(GLOB.reagent_log)
start_log(GLOB.world_crafting_log)
start_log(GLOB.click_log)
GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently
if(fexists(GLOB.config_error_log))
fcopy(GLOB.config_error_log, "[GLOB.log_directory]/config_error.log")
fdel(GLOB.config_error_log)
if(GLOB.round_id)
log_game("Round ID: [GLOB.round_id]")
// This was printed early in startup to the world log and config_error.log,
// but those are both private, so let's put the commit info in the runtime
// log which is ultimately public.
log_runtime(GLOB.revdata.get_log_message())
/world/Topic(T, addr, master, key)
TGS_TOPIC //redirect to server tools if necessary
if(!SSfail2topic)
return "Server not initialized."
else if(SSfail2topic.IsRateLimited(addr))
return "Rate limited."
if(length(T) > CONFIG_GET(number/topic_max_size))
return "Payload too large!"
var/static/list/topic_handlers = TopicHandlers()
var/list/input = params2list(T)
var/datum/world_topic/handler
for(var/I in topic_handlers)
if(I in input)
handler = topic_handlers[I]
break
if((!handler || initial(handler.log)) && config && CONFIG_GET(flag/log_world_topic))
log_topic("\"[T]\", from:[addr], master:[master], key:[key]")
if(!handler)
return
handler = new handler()
return handler.TryRun(input, addr)
/world/proc/AnnouncePR(announcement, list/payload)
var/static/list/PRcounts = list() //PR id -> number of times announced this round
var/id = "[payload["pull_request"]["id"]]"
if(!PRcounts[id])
PRcounts[id] = 1
else
++PRcounts[id]
if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND)
return
var/final_composed = "<span class='announce'>PR: [announcement]</span>"
for(var/client/C in GLOB.clients)
C.AnnouncePR(final_composed)
/world/proc/FinishTestRun()
set waitfor = FALSE
var/list/fail_reasons
if(GLOB)
if(GLOB.total_runtimes != 0)
fail_reasons = list("Total runtimes: [GLOB.total_runtimes]")
#ifdef UNIT_TESTS
if(GLOB.failed_any_test)
LAZYADD(fail_reasons, "Unit Tests failed!")
#endif
if(!GLOB.log_directory)
LAZYADD(fail_reasons, "Missing GLOB.log_directory!")
else
fail_reasons = list("Missing GLOB!")
if(!fail_reasons)
text2file("Success!", "[GLOB.log_directory]/clean_run.lk")
else
log_world("Test run failed!\n[fail_reasons.Join("\n")]")
sleep(0) //yes, 0, this'll let Reboot finish and prevent byond memes
qdel(src) //shut it down
/world/Reboot(reason = 0, fast_track = FALSE)
if (reason || fast_track) //special reboot, do none of the normal stuff
if (usr)
log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools")
message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools")
to_chat(world, "<span class='boldannounce'>Rebooting World immediately due to host request.</span>")
else
to_chat(world, "<span class='boldannounce'>Rebooting world...</span>")
Master.Shutdown() //run SS shutdowns
TgsReboot()
if(TEST_RUN_PARAMETER in params)
FinishTestRun()
return
if(TgsAvailable())
var/do_hard_reboot
// check the hard reboot counter
var/ruhr = CONFIG_GET(number/rounds_until_hard_restart)
switch(ruhr)
if(-1)
do_hard_reboot = FALSE
if(0)
do_hard_reboot = TRUE
else
if(GLOB.restart_counter >= ruhr)
do_hard_reboot = TRUE
else
text2file("[++GLOB.restart_counter]", RESTART_COUNTER_PATH)
do_hard_reboot = FALSE
if(do_hard_reboot)
log_world("World hard rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]")
shutdown_logging() // See comment below.
TgsEndProcess()
log_world("World rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]")
shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss.
..()
/world/Del()
// memory leaks bad
var/num_deleted = 0
for(var/datum/gas_mixture/GM)
GM.__gasmixture_unregister()
num_deleted++
log_world("Deallocated [num_deleted] gas mixtures")
..()
/world/proc/update_status()
var/list/features = list()
/*if(GLOB.master_mode) CIT CHANGE - hides the gamemode from the hub entry, removes some useless info from the hub entry
features += GLOB.master_mode
if (!GLOB.enter_allowed)
features += "closed"*/
var/s = ""
var/hostedby
if(config)
var/server_name = CONFIG_GET(string/servername)
if (server_name)
s += "<b>[server_name]</b> &#8212; "
/*features += "[CONFIG_GET(flag/norespawn) ? "no " : ""]respawn" CIT CHANGE - removes some useless info from the hub entry
if(CONFIG_GET(flag/allow_vote_mode))
features += "vote"
if(CONFIG_GET(flag/allow_ai))
features += "AI allowed"*/
hostedby = CONFIG_GET(string/hostedby)
s += "<b>[station_name()]</b>";
s += " ("
s += "<a href=\"https://citadel-station.net/home/\">" //Change this to wherever you want the hub to link to. CIT CHANGE - links to cit's website on the hub
s += "Citadel" //Replace this with something else. Or ever better, delete it and uncomment the game version. CIT CHANGE - modifies the hub entry link
s += "</a>"
s += ")\]" //CIT CHANGE - encloses the server title in brackets to make the hub entry fancier
s += "<br>[CONFIG_GET(string/servertagline)]<br>" //CIT CHANGE - adds a tagline!
var/n = 0
for (var/mob/M in GLOB.player_list)
if (M.client)
n++
if(SSmapping.config) // this just stops the runtime, honk.
features += "[SSmapping.config.map_name]" //CIT CHANGE - makes the hub entry display the current map
if(NUM2SECLEVEL(GLOB.security_level))//CIT CHANGE - makes the hub entry show the security level
features += "[NUM2SECLEVEL(GLOB.security_level)] alert"
if (n > 1)
features += "~[n] players"
else if (n > 0)
features += "~[n] player"
if (!host && hostedby)
features += "hosted by <b>[hostedby]</b>"
if (features)
s += "\[[jointext(features, ", ")]" //CIT CHANGE - replaces the colon here with a left bracket
status = s
/world/proc/update_hub_visibility(new_visibility)
if(new_visibility == GLOB.hub_visibility)
return
GLOB.hub_visibility = new_visibility
if(GLOB.hub_visibility)
hub_password = "kMZy3U5jJHSiBQjr"
else
hub_password = "SORRYNOPASSWORD"
/world/proc/incrementMaxZ()
maxz++
SSmobs.MaxZChanged()
SSidlenpcpool.MaxZChanged()
world.refresh_atmos_grid()
/world/proc/refresh_atmos_grid()