mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 18:33:36 +00:00
514 lines
18 KiB
Plaintext
514 lines
18 KiB
Plaintext
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//For custom items.
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// Unless there's a digitigrade version make sure you add mutantrace_variation = NO_MUTANTRACE_VARIATION to all clothing/under and shoes - Pooj
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// Digitigrade stuff is uniform_digi.dmi and digishoes.dmi in modular_citadel/icons/mob
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/obj/item/custom/ceb_soap
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name = "Cebutris' Soap"
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desc = "A generic bar of soap that doesn't really seem to work right."
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gender = PLURAL
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icon = 'icons/obj/custom.dmi'
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icon_state = "cebu"
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w_class = WEIGHT_CLASS_TINY
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item_flags = NOBLUDGEON
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/obj/item/soap/cebu //real versions, for admin shenanigans. Adminspawn only
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desc = "A bright blue bar of soap that smells of wolves"
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icon = 'icons/obj/custom.dmi'
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icon_state = "cebu"
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/obj/item/soap/cebu/fast //speedyquick cleaning version. Still not as fast as Syndiesoap. Adminspawn only.
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cleanspeed = 15
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/obj/item/clothing/neck/cloak/inferno
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name = "Kiara's Cloak"
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desc = "The design on this seems a little too familiar."
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icon = 'icons/obj/custom.dmi'
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icon_state = "infcloak"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "infcloak"
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w_class = WEIGHT_CLASS_SMALL
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/neck/petcollar/inferno
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name = "Kiara's Collar"
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desc = "A soft black collar that seems to stretch to fit whoever wears it."
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icon = 'icons/obj/custom.dmi'
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icon_state = "infcollar"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "infcollar"
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item_color = null
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tagname = null
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/obj/item/clothing/accessory/medal/steele
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name = "Insignia Of Steele"
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desc = "An intricate pendant given to those who help a key member of the Steele Corporation."
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icon = 'icons/obj/custom.dmi'
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icon_state = "steele"
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item_color = "steele"
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medaltype = "medal-silver"
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/obj/item/toy/sword/darksabre
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name = "Kiara's Sabre"
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desc = "This blade looks as dangerous as its owner."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "darksabre"
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item_state = "darksabre"
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lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi'
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righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi'
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w_class = WEIGHT_CLASS_SMALL
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attack_verb = list("attacked", "struck", "hit")
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/obj/item/storage/belt/sabre/darksabre
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name = "Ornate Sheathe"
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desc = "An ornate and rather sinister looking sabre sheathe."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "darksheath"
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item_state = "darksheath"
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w_class = WEIGHT_CLASS_BULKY
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/obj/item/storage/belt/sabre/darksabre/ComponentInitialize()
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. = ..()
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GET_COMPONENT(STR, /datum/component/storage)
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STR.max_items = 1
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STR.rustle_sound = FALSE
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STR.max_w_class = WEIGHT_CLASS_BULKY
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STR.can_hold = typecacheof(list(
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/obj/item/toy/sword/darksabre
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))
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/obj/item/storage/belt/sabre/darksabre/update_icon()
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icon_state = "darksheath"
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item_state = "darksheath"
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if(contents.len)
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icon_state += "-darksabre"
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item_state += "-darksabre"
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if(loc && isliving(loc))
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var/mob/living/L = loc
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L.regenerate_icons()
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..()
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/obj/item/storage/belt/sabre/darksabre/PopulateContents()
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new /obj/item/toy/sword/darksabre(src)
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update_icon()
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/obj/item/clothing/suit/armor/vest/darkcarapace
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name = "Dark Armor"
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desc = "A dark, non-functional piece of armor sporting a red and black finish."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "darkcarapace"
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item_state = "darkcarapace"
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blood_overlay_type = "armor"
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dog_fashion = /datum/dog_fashion/back
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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/obj/item/lighter/gold
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name = "\improper Engraved Zippo"
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desc = "A shiny and relatively expensive zippo lighter. There's a small etched in verse on the bottom that reads, 'No Gods, No Masters, Only Man.'"
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icon = 'icons/obj/custom.dmi'
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icon_state = "gold_zippo"
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item_state = "gold_zippo"
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w_class = WEIGHT_CLASS_TINY
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flags_1 = CONDUCT_1
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slot_flags = SLOT_BELT
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heat = 1500
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resistance_flags = FIRE_PROOF
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light_color = LIGHT_COLOR_FIRE
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/obj/item/clothing/neck/scarf/zomb
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name = "A special scarf"
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icon = 'icons/obj/custom.dmi'
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icon_state = "zombscarf"
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desc = "A fashionable collar"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_color = "zombscarf"
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dog_fashion = /datum/dog_fashion/head
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/obj/item/clothing/suit/toggle/labcoat/mad/red
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name = "\improper The Mad's labcoat"
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desc = "An oddly special looking coat."
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icon = 'icons/obj/custom.dmi'
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icon_state = "labred"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "labred"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/toggle/labcoat/labredblack
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name = "Black and Red Coat"
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desc = "An oddly special looking coat."
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icon = 'icons/obj/custom.dmi'
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icon_state = "labredblack"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "labredblack"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/toy/plush/carrot
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name = "carrot plushie"
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desc = "While a normal carrot would be good for your eyes, this one seems a bit more for hugging then eating."
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icon = 'icons/obj/hydroponics/harvest.dmi'
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icon_state = "carrot"
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item_state = "carrot"
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w_class = WEIGHT_CLASS_SMALL
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attack_verb = list("slapped")
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resistance_flags = FLAMMABLE
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squeak_override = list('sound/items/bikehorn.ogg'= 1)
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/obj/item/clothing/neck/cloak/carrot
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name = "carrot cloak"
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desc = "A cloak in the shape and color of a carrot!"
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "carrotcloak"
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item_state = "carrotcloak"
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w_class = WEIGHT_CLASS_SMALL
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/storage/backpack/satchel/carrot
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name = "carrot satchel"
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desc = "An satchel that is designed to look like an carrot"
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icon = 'icons/obj/custom.dmi'
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icon_state = "satchel_carrot"
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item_state = "satchel_carrot"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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/obj/item/storage/backpack/satchel/carrot/Initialize()
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. = ..()
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AddComponent(/datum/component/squeak, list('sound/items/toysqueak1.ogg'=1), 50)
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/obj/item/toy/plush/tree
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name = "christmass tree plushie"
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desc = "A festive plush that squeeks when you squeeze it!"
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icon = 'icons/obj/custom.dmi'
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icon_state = "pine_c"
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item_state = "pine_c"
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w_class = WEIGHT_CLASS_SMALL
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attack_verb = list("slapped")
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resistance_flags = FLAMMABLE
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squeak_override = list('sound/misc/server-ready.ogg'= 1)
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/obj/item/clothing/neck/cloak/festive
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name = "Celebratory Cloak of Morozko"
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desc = " It probably will protect from snow, charcoal or elves."
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icon = 'icons/obj/custom.dmi'
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icon_state = "festive"
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item_state = "festive"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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w_class = WEIGHT_CLASS_SMALL
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/mask/luchador/zigfie
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name = "Alboroto Rosa mask"
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icon = 'icons/obj/custom.dmi'
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icon_state = "lucharzigfie"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "lucharzigfie"
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/obj/item/clothing/head/hardhat/reindeer/fluff
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name = "novelty reindeer hat"
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desc = "Some fake antlers and a very fake red nose - Sponsored by PWR Game(tm)"
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icon_state = "hardhat0_reindeer"
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item_state = "hardhat0_reindeer"
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item_color = "reindeer"
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flags_inv = 0
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
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brightness_on = 0 //luminosity when on
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dynamic_hair_suffix = ""
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/obj/item/clothing/head/santa/fluff
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name = "santa's hat"
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desc = "On the first day of christmas my employer gave to me! - From Vlad with Salad"
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icon_state = "santahatnorm"
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item_state = "that"
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dog_fashion = /datum/dog_fashion/head/santa
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//Removed all of the space flags from this suit so it utilizes nothing special.
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/obj/item/clothing/suit/space/santa/fluff
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name = "Santa's suit"
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desc = "Festive!"
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icon_state = "santa"
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item_state = "santa"
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slowdown = 0
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/obj/item/clothing/mask/hheart
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name = "The Hollow heart"
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desc = "Sometimes things are too much to hide."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "hheart"
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item_state = "hheart"
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flags_inv = HIDEFACE|HIDEFACIALHAIR
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/obj/item/clothing/suit/trenchcoat/green
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name = "Reece's Great Coat"
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desc = "You would swear this was in your nightmares after eating too many veggies."
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icon = 'icons/obj/custom.dmi'
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icon_state = "hos-g"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "hos-g"
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body_parts_covered = CHEST|GROIN|ARMS|LEGS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/reagent_containers/food/drinks/flask/russian
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name = "russian flask"
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desc = "Every good russian spaceman knows it's a good idea to bring along a couple of pints of whiskey wherever they go."
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icon = 'icons/obj/custom.dmi'
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icon_state = "russianflask"
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volume = 60
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/obj/item/clothing/mask/gas/stalker
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name = "S.T.A.L.K.E.R. mask"
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desc = "Smells like reactor four."
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icon = 'icons/obj/custom.dmi'
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item_state = "stalker"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "stalker"
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/obj/item/reagent_containers/food/drinks/flask/steel
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name = "The End"
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desc = "A plain steel flask, sealed by lock and key. The front is inscribed with The End."
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icon = 'icons/obj/custom.dmi'
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icon_state = "steelflask"
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volume = 60
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/obj/item/clothing/neck/petcollar/stripe //don't really wear this though please c'mon seriously guys
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name = "collar"
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desc = "It's a collar..."
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icon = 'icons/obj/custom.dmi'
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icon_state = "petcollar-stripe"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "petcollar-stripe"
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tagname = null
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/obj/item/clothing/under/singery/custom
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name = "bluish performer's outfit"
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desc = "Just looking at this makes you want to sing."
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icon = 'icons/obj/custom.dmi'
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icon_state = "singer"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "singer"
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item_color = "singer"
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fitted = NO_FEMALE_UNIFORM
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alternate_worn_layer = ABOVE_SHOES_LAYER
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can_adjust = 0
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/shoes/sneakers/pink
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icon = 'icons/obj/custom.dmi'
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icon_state = "pink"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "pink"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/neck/tie/bloodred
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name = "Blood Red Tie"
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desc = "A neosilk clip-on tie. This one has a black S on the tipping and looks rather unique."
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icon = 'icons/obj/custom.dmi'
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icon_state = "bloodredtie"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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/obj/item/clothing/suit/puffydress
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name = "Puffy Dress"
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desc = "A formal puffy black and red Victorian dress."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "puffydress"
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item_state = "puffydress"
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body_parts_covered = CHEST|GROIN|LEGS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/vermillion
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name = "vermillion clothing"
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desc = "Some clothing."
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icon_state = "vermillion"
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item_state = "vermillion"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/under/bb_sweater/black/naomi
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name = "worn black sweater"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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desc = "A well-loved sweater, showing signs of several cleanings and re-stitchings. And a few stains. Is that cat fur?"
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/obj/item/clothing/neck/petcollar/naomi
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name = "worn pet collar"
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desc = "a pet collar that looks well used."
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/obj/item/clothing/neck/petcollar/naomi/examine(mob/user)
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. = ..()
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if(usr.ckey != "technicalmagi")
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to_chat(user, "There's something odd about the it. You probably shouldn't wear it...")//warn people not to wear it if they're not Naomi, lest they become as crazy as she is
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/obj/item/clothing/neck/petcollar/naomi/equipped()
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/item/clothing/neck/petcollar/naomi/dropped()
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. = ..()
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STOP_PROCESSING(SSobj, src)
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/obj/item/clothing/neck/petcollar/naomi/process()
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var/mob/living/carbon/human/H
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if(ishuman(loc))
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H = loc
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if(!H)
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return
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else if(H.get_item_by_slot(SLOT_NECK) == src)
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if(H.arousalloss < H.max_arousal / 3)
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H.arousalloss = H.max_arousal / 3
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if(prob(5) && H.hallucination < 15)
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H.hallucination += 10
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/obj/item/clothing/neck/cloak/green
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name = "Generic Green Cloak"
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desc = "This cloak doesn't seem too special."
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icon = 'icons/obj/custom.dmi'
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icon_state = "wintergreencloak"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "wintergreencloak"
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w_class = WEIGHT_CLASS_SMALL
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/head/paperhat
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name = "paperhat"
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desc = "A piece of paper folded into neat little hat."
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icon_state = "paperhat"
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item_state = "paperhat"
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/obj/item/clothing/suit/toggle/labcoat/mad/techcoat
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name = "Techomancers Labcoat"
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desc = "An oddly special looking coat."
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icon = 'icons/obj/custom.dmi'
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icon_state = "rdcoat"
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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item_state = "rdcoat"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/custom/leechjar
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name = "Jar of Leeches"
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desc = "A dubious cure-all. The cork seems to be sealed fairly well, and the glass impossible to break."
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icon = 'icons/obj/custom.dmi'
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icon_state = "leechjar"
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item_state = "leechjar"
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/obj/item/clothing/neck/devilwings
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name = "Strange Wings"
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desc = "These strange wings look like they once attached to something... or someone...? Whatever the case, their presence makes you feel uneasy.."
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icon = 'icons/obj/custom.dmi'
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icon_state = "devilwings"
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/devilwings64x64.dmi'
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item_state = "devilwings"
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worn_x_dimension = 64
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worn_y_dimension = 34
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/obj/item/bedsheet/custom/flagcape
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name = "Flag Cape"
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desc = "A truly patriotic form of heroic attire."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "flagcape"
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item_state = "flagcape"
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/obj/item/clothing/shoes/lucky
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name = "Lucky Jackboots"
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icon = 'icons/obj/custom.dmi'
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|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
desc = "Comfy Lucky Jackboots with the word Luck on them."
|
|
item_state = "luckyjack"
|
|
icon_state = "luckyjack"
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/under/lunasune
|
|
name = "Divine Robes"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
desc = "Heavenly robes of the kitsune Luna Pumpkin,you can feel radiance coming from them."
|
|
item_state = "Divine_robes"
|
|
icon_state = "Divine_robes"
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/under/leoskimpy
|
|
name = "Leon's Skimpy Outfit"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
desc = "A rather skimpy outfit."
|
|
item_state = "shark_cloth"
|
|
icon_state = "shark_cloth"
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/under/mimeoveralls
|
|
name = "Mime's Overalls"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
desc = "A less-than-traditional mime's attire, completed by a set of dorky-looking overalls."
|
|
item_state = "moveralls"
|
|
icon_state = "moveralls"
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/suit/hooded/cloak/zuliecloak
|
|
name = "Project: Zul-E"
|
|
desc = "A standard version of a prototype cloak given out by Nanotrasen higher ups. It's surprisingly thick and heavy for a cloak despite having most of it's tech stripped. It also comes with a bluespace trinket which calls it's accompanying hat onto the user. A worn inscription on the inside of the cloak reads 'Fleuret' ...the rest is faded away."
|
|
icon_state = "zuliecloak"
|
|
item_state = "zuliecloak"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
hoodtype = /obj/item/clothing/head/hooded/cloakhood/zuliecloak
|
|
body_parts_covered = CHEST|GROIN|ARMS
|
|
slot_flags = SLOT_WEAR_SUIT | ITEM_SLOT_NECK //it's a cloak. it's cosmetic. so why the hell not? what could possibly go wrong?
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/head/hooded/cloakhood/zuliecloak
|
|
name = "NT Special Issue"
|
|
desc = "This hat is unquestionably the best one, bluespaced to and from CentComm. It smells of Fish and Tea with a hint of antagonism"
|
|
icon_state = "zuliecap"
|
|
item_state = "zuliecap"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
flags_inv = HIDEEARS|HIDEHAIR
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/suit/blackredgold
|
|
name = "Multicolor Coat"
|
|
desc = "An oddly special looking coat with black, red, and gold"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
icon_state = "redgoldjacket"
|
|
item_state = "redgoldjacket"
|
|
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/suit/kimono
|
|
name = "Blue Kimono"
|
|
desc = "A traditional kimono, this one is blue with purple flowers."
|
|
icon_state = "kimono"
|
|
item_state = "kimono"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/suit/commjacket
|
|
name = "Dusty Commisar's Cloak"
|
|
desc = "An Imperial Commisar's Coat, straight from the frontline of battle, filled with dirt, bulletholes, and dozens of little pockets. Alongside a curious golden eagle sitting on it's left breast, the marking '200th Venoland' is clearly visible on the inner workings of the coat. It certainly holds an imposing flair, however."
|
|
icon_state = "commjacket"
|
|
item_state = "commjacket"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
|
|
|
/obj/item/clothing/suit/mw2_russian_para
|
|
name = "Russian Paratrooper Jumper"
|
|
desc = "A Russian made old paratrooper jumpsuit, has many pockets for easy storage of gear from a by gone era. As bulky as it looks, its shockingly light!"
|
|
icon_state = "mw2_russian_para"
|
|
item_state = "mw2_russian_para"
|
|
icon = 'icons/obj/custom.dmi'
|
|
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
|
mutantrace_variation = NO_MUTANTRACE_VARIATION |