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S.P.L.U.R.T-Station-13/code/game/turfs/simulated/minerals.dm
2018-09-17 04:55:03 -05:00

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/**********************Mineral deposits**************************/
/turf/closed/mineral //wall piece
name = "rock"
icon = 'icons/turf/mining.dmi'
icon_state = "rock"
var/smooth_icon = 'icons/turf/smoothrocks.dmi'
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = null
baseturfs = /turf/open/floor/plating/asteroid/airless
initial_gas_mix = "TEMP=2.7"
opacity = 1
density = TRUE
blocks_air = 1
layer = EDGED_TURF_LAYER
temperature = TCMB
var/environment_type = "asteroid"
var/turf/open/floor/plating/turf_type = /turf/open/floor/plating/asteroid/airless
var/mineralType = null
var/mineralAmt = 3
var/spread = 0 //will the seam spread?
var/spreadChance = 0 //the percentual chance of an ore spreading to the neighbouring tiles
var/last_act = 0
var/scan_state = "" //Holder for the image we display when we're pinged by a mining scanner
var/defer_change = 0
/turf/closed/mineral/Initialize()
if (!canSmoothWith)
canSmoothWith = list(/turf/closed/mineral, /turf/closed/indestructible)
var/matrix/M = new
M.Translate(-4, -4)
transform = M
icon = smooth_icon
. = ..()
if (mineralType && mineralAmt && spread && spreadChance)
for(var/dir in GLOB.cardinals)
if(prob(spreadChance))
var/turf/T = get_step(src, dir)
if(istype(T, /turf/closed/mineral/random))
Spread(T)
/turf/closed/mineral/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
if(turf_type)
underlay_appearance.icon = initial(turf_type.icon)
underlay_appearance.icon_state = initial(turf_type.icon_state)
return TRUE
return ..()
/turf/closed/mineral/attackby(obj/item/I, mob/user, params)
if (!user.IsAdvancedToolUser())
to_chat(usr, "<span class='warning'>You don't have the dexterity to do this!</span>")
return
if(I.tool_behaviour == TOOL_MINING)
var/turf/T = user.loc
if (!isturf(T))
return
if(last_act + (40 * I.toolspeed) > world.time)//prevents message spam
return
last_act = world.time
to_chat(user, "<span class='notice'>You start picking...</span>")
if(I.use_tool(src, user, 40, volume=50))
if(ismineralturf(src))
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
gets_drilled(user)
SSblackbox.record_feedback("tally", "pick_used_mining", 1, I.type)
else
return attack_hand(user)
/turf/closed/mineral/proc/gets_drilled()
if (mineralType && (mineralAmt > 0))
new mineralType(src, mineralAmt)
SSblackbox.record_feedback("tally", "ore_mined", mineralAmt, mineralType)
for(var/obj/effect/temp_visual/mining_overlay/M in src)
qdel(M)
var/flags = NONE
if(defer_change) // TODO: make the defer change var a var for any changeturf flag
flags = CHANGETURF_DEFER_CHANGE
ScrapeAway(null, flags)
addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
playsound(src, 'sound/effects/break_stone.ogg', 50, 1) //beautiful destruction
/turf/closed/mineral/attack_animal(mob/living/simple_animal/user)
if((user.environment_smash & ENVIRONMENT_SMASH_WALLS) || (user.environment_smash & ENVIRONMENT_SMASH_RWALLS))
gets_drilled()
..()
/turf/closed/mineral/attack_alien(mob/living/carbon/alien/M)
to_chat(M, "<span class='notice'>You start digging into the rock...</span>")
playsound(src, 'sound/effects/break_stone.ogg', 50, 1)
if(do_after(M, 40, target = src))
to_chat(M, "<span class='notice'>You tunnel into the rock.</span>")
gets_drilled(M)
/turf/closed/mineral/Bumped(atom/movable/AM)
..()
if(ishuman(AM))
var/mob/living/carbon/human/H = AM
var/obj/item/I = H.is_holding_tool_quality(TOOL_MINING)
if(I)
attackby(I, H)
return
else if(iscyborg(AM))
var/mob/living/silicon/robot/R = AM
if(R.module_active && R.module_active.tool_behaviour == TOOL_MINING)
attackby(R.module_active, R)
return
else
return
/turf/closed/mineral/acid_melt()
ScrapeAway()
/turf/closed/mineral/ex_act(severity, target)
..()
switch(severity)
if(3)
if (prob(75))
gets_drilled(null, 1)
if(2)
if (prob(90))
gets_drilled(null, 1)
if(1)
gets_drilled(null, 1)
return
/turf/closed/mineral/Spread(turf/T)
T.ChangeTurf(type)
/turf/closed/mineral/random
var/list/mineralSpawnChanceList = list(/turf/closed/mineral/uranium = 5, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 10,
/turf/closed/mineral/silver = 12, /turf/closed/mineral/plasma = 20, /turf/closed/mineral/iron = 40, /turf/closed/mineral/titanium = 11,
/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1)
//Currently, Adamantine won't spawn as it has no uses. -Durandan
var/mineralChance = 13
var/display_icon_state = "rock"
/turf/closed/mineral/random/Initialize()
mineralSpawnChanceList = typelist("mineralSpawnChanceList", mineralSpawnChanceList)
if (display_icon_state)
icon_state = display_icon_state
. = ..()
if (prob(mineralChance))
var/path = pickweight(mineralSpawnChanceList)
var/turf/T = ChangeTurf(path,null,CHANGETURF_IGNORE_AIR)
if(T && ismineralturf(T))
var/turf/closed/mineral/M = T
M.mineralAmt = rand(1, 5)
M.environment_type = src.environment_type
M.turf_type = src.turf_type
M.baseturfs = src.baseturfs
src = M
M.levelupdate()
/turf/closed/mineral/random/high_chance
icon_state = "rock_highchance"
mineralChance = 25
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium = 35, /turf/closed/mineral/diamond = 30, /turf/closed/mineral/gold = 45, /turf/closed/mineral/titanium = 45,
/turf/closed/mineral/silver = 50, /turf/closed/mineral/plasma = 50, /turf/closed/mineral/bscrystal = 20)
/turf/closed/mineral/random/high_chance/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium/volcanic = 35, /turf/closed/mineral/diamond/volcanic = 30, /turf/closed/mineral/gold/volcanic = 45, /turf/closed/mineral/titanium/volcanic = 45,
/turf/closed/mineral/silver/volcanic = 50, /turf/closed/mineral/plasma/volcanic = 50, /turf/closed/mineral/bscrystal/volcanic = 20)
/turf/closed/mineral/random/low_chance
icon_state = "rock_lowchance"
mineralChance = 6
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium = 2, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 4, /turf/closed/mineral/titanium = 4,
/turf/closed/mineral/silver = 6, /turf/closed/mineral/plasma = 15, /turf/closed/mineral/iron = 40,
/turf/closed/mineral/gibtonite = 2, /turf/closed/mineral/bscrystal = 1)
/turf/closed/mineral/random/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
mineralChance = 10
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium/volcanic = 5, /turf/closed/mineral/diamond/volcanic = 1, /turf/closed/mineral/gold/volcanic = 10, /turf/closed/mineral/titanium/volcanic = 11,
/turf/closed/mineral/silver/volcanic = 12, /turf/closed/mineral/plasma/volcanic = 20, /turf/closed/mineral/iron/volcanic = 40,
/turf/closed/mineral/gibtonite/volcanic = 4, /turf/open/floor/plating/asteroid/airless/cave/volcanic = 1, /turf/closed/mineral/bscrystal/volcanic = 1)
/turf/closed/mineral/random/labormineral
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium = 3, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 8, /turf/closed/mineral/titanium = 8,
/turf/closed/mineral/silver = 20, /turf/closed/mineral/plasma = 30, /turf/closed/mineral/iron = 95,
/turf/closed/mineral/gibtonite = 2)
icon_state = "rock_labor"
/turf/closed/mineral/random/labormineral/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium/volcanic = 3, /turf/closed/mineral/diamond/volcanic = 1, /turf/closed/mineral/gold/volcanic = 8, /turf/closed/mineral/titanium/volcanic = 8,
/turf/closed/mineral/silver/volcanic = 20, /turf/closed/mineral/plasma/volcanic = 30, /turf/closed/mineral/bscrystal/volcanic = 1, /turf/closed/mineral/gibtonite/volcanic = 2,
/turf/closed/mineral/iron/volcanic = 95)
/turf/closed/mineral/iron
mineralType = /obj/item/stack/ore/iron
spreadChance = 20
spread = 1
scan_state = "rock_Iron"
/turf/closed/mineral/iron/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/iron/ice
environment_type = "snow_cavern"
icon_state = "icerock_iron"
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
turf_type = /turf/open/floor/plating/asteroid/snow/ice
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
initial_gas_mix = "o2=22;n2=82;TEMP=180"
defer_change = TRUE
/turf/closed/mineral/uranium
mineralType = /obj/item/stack/ore/uranium
spreadChance = 5
spread = 1
scan_state = "rock_Uranium"
/turf/closed/mineral/uranium/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/diamond
mineralType = /obj/item/stack/ore/diamond
spreadChance = 0
spread = 1
scan_state = "rock_Diamond"
/turf/closed/mineral/diamond/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/diamond/ice
environment_type = "snow_cavern"
icon_state = "icerock_diamond"
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
turf_type = /turf/open/floor/plating/asteroid/snow/ice
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
initial_gas_mix = "o2=22;n2=82;TEMP=180"
defer_change = TRUE
/turf/closed/mineral/gold
mineralType = /obj/item/stack/ore/gold
spreadChance = 5
spread = 1
scan_state = "rock_Gold"
/turf/closed/mineral/gold/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/silver
mineralType = /obj/item/stack/ore/silver
spreadChance = 5
spread = 1
scan_state = "rock_Silver"
/turf/closed/mineral/silver/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/titanium
mineralType = /obj/item/stack/ore/titanium
spreadChance = 5
spread = 1
scan_state = "rock_Titanium"
/turf/closed/mineral/titanium/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/plasma
mineralType = /obj/item/stack/ore/plasma
spreadChance = 8
spread = 1
scan_state = "rock_Plasma"
/turf/closed/mineral/plasma/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/plasma/ice
environment_type = "snow_cavern"
icon_state = "icerock_plasma"
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
turf_type = /turf/open/floor/plating/asteroid/snow/ice
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
initial_gas_mix = "o2=22;n2=82;TEMP=180"
defer_change = TRUE
/turf/closed/mineral/bananium
mineralType = /obj/item/stack/ore/bananium
mineralAmt = 3
spreadChance = 0
spread = 0
scan_state = "rock_Bananium"
/turf/closed/mineral/bscrystal
mineralType = /obj/item/stack/ore/bluespace_crystal
mineralAmt = 1
spreadChance = 0
spread = 0
scan_state = "rock_BScrystal"
/turf/closed/mineral/bscrystal/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1
/turf/closed/mineral/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt
baseturfs = /turf/open/floor/plating/asteroid/basalt
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
/turf/closed/mineral/volcanic/lava_land_surface
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
defer_change = 1
/turf/closed/mineral/ash_rock //wall piece
name = "rock"
icon = 'icons/turf/mining.dmi'
smooth_icon = 'icons/turf/walls/rock_wall.dmi'
icon_state = "rock2"
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = list (/turf/closed)
baseturfs = /turf/open/floor/plating/ashplanet/wateryrock
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
environment_type = "waste"
turf_type = /turf/open/floor/plating/ashplanet/rocky
defer_change = 1
/turf/closed/mineral/snowmountain
name = "snowy mountainside"
icon = 'icons/turf/mining.dmi'
smooth_icon = 'icons/turf/walls/mountain_wall.dmi'
icon_state = "mountainrock"
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = list (/turf/closed)
baseturfs = /turf/open/floor/plating/asteroid/snow
initial_gas_mix = "o2=22;n2=82;TEMP=180"
environment_type = "snow"
turf_type = /turf/open/floor/plating/asteroid/snow
defer_change = TRUE
/turf/closed/mineral/snowmountain/cavern
name = "ice cavern rock"
icon = 'icons/turf/mining.dmi'
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
icon_state = "icerock"
smooth = SMOOTH_MORE|SMOOTH_BORDER
canSmoothWith = list (/turf/closed)
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
environment_type = "snow_cavern"
turf_type = /turf/open/floor/plating/asteroid/snow/ice
//GIBTONITE
/turf/closed/mineral/gibtonite
mineralAmt = 1
spreadChance = 0
spread = 0
scan_state = "rock_Gibtonite"
var/det_time = 8 //Countdown till explosion, but also rewards the player for how close you were to detonation when you defuse it
var/stage = GIBTONITE_UNSTRUCK //How far into the lifecycle of gibtonite we are
var/activated_ckey = null //These are to track who triggered the gibtonite deposit for logging purposes
var/activated_name = null
var/mutable_appearance/activated_overlay
/turf/closed/mineral/gibtonite/Initialize()
det_time = rand(8,10) //So you don't know exactly when the hot potato will explode
. = ..()
/turf/closed/mineral/gibtonite/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/mining_scanner) || istype(I, /obj/item/t_scanner/adv_mining_scanner) && stage == 1)
user.visible_message("<span class='notice'>[user] holds [I] to [src]...</span>", "<span class='notice'>You use [I] to locate where to cut off the chain reaction and attempt to stop it...</span>")
defuse()
..()
/turf/closed/mineral/gibtonite/proc/explosive_reaction(mob/user = null, triggered_by_explosion = 0)
if(stage == GIBTONITE_UNSTRUCK)
activated_overlay = mutable_appearance('icons/turf/smoothrocks.dmi', "rock_Gibtonite_active", ON_EDGED_TURF_LAYER)
add_overlay(activated_overlay)
name = "gibtonite deposit"
desc = "An active gibtonite reserve. Run!"
stage = GIBTONITE_ACTIVE
visible_message("<span class='danger'>There was gibtonite inside! It's going to explode!</span>")
var/turf/bombturf = get_turf(src)
var/notify_admins = 0
if(z != 5)
notify_admins = 1
if(!triggered_by_explosion)
message_admins("[ADMIN_LOOKUPFLW(user)] has triggered a gibtonite deposit reaction at [ADMIN_VERBOSEJMP(bombturf)].")
else
message_admins("An explosion has triggered a gibtonite deposit reaction at [ADMIN_VERBOSEJMP(bombturf)].")
if(!triggered_by_explosion)
log_game("[key_name(user)] has triggered a gibtonite deposit reaction at [AREACOORD(bombturf)].")
else
log_game("An explosion has triggered a gibtonite deposit reaction at [AREACOORD(bombturf)]")
countdown(notify_admins)
/turf/closed/mineral/gibtonite/proc/countdown(notify_admins = 0)
set waitfor = 0
while(istype(src, /turf/closed/mineral/gibtonite) && stage == GIBTONITE_ACTIVE && det_time > 0 && mineralAmt >= 1)
det_time--
sleep(5)
if(istype(src, /turf/closed/mineral/gibtonite))
if(stage == GIBTONITE_ACTIVE && det_time <= 0 && mineralAmt >= 1)
var/turf/bombturf = get_turf(src)
mineralAmt = 0
stage = GIBTONITE_DETONATE
explosion(bombturf,1,3,5, adminlog = notify_admins)
/turf/closed/mineral/gibtonite/proc/defuse()
if(stage == GIBTONITE_ACTIVE)
cut_overlay(activated_overlay)
activated_overlay.icon_state = "rock_Gibtonite_inactive"
add_overlay(activated_overlay)
desc = "An inactive gibtonite reserve. The ore can be extracted."
stage = GIBTONITE_STABLE
if(det_time < 0)
det_time = 0
visible_message("<span class='notice'>The chain reaction was stopped! The gibtonite had [det_time] reactions left till the explosion!</span>")
/turf/closed/mineral/gibtonite/gets_drilled(mob/user, triggered_by_explosion = 0)
if(stage == GIBTONITE_UNSTRUCK && mineralAmt >= 1) //Gibtonite deposit is activated
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
explosive_reaction(user, triggered_by_explosion)
return
if(stage == GIBTONITE_ACTIVE && mineralAmt >= 1) //Gibtonite deposit goes kaboom
var/turf/bombturf = get_turf(src)
mineralAmt = 0
stage = GIBTONITE_DETONATE
explosion(bombturf,1,2,5, adminlog = 0)
if(stage == GIBTONITE_STABLE) //Gibtonite deposit is now benign and extractable. Depending on how close you were to it blowing up before defusing, you get better quality ore.
var/obj/item/twohanded/required/gibtonite/G = new (src)
if(det_time <= 0)
G.quality = 3
G.icon_state = "Gibtonite ore 3"
if(det_time >= 1 && det_time <= 2)
G.quality = 2
G.icon_state = "Gibtonite ore 2"
var/flags = NONE
if(defer_change)
flags = CHANGETURF_DEFER_CHANGE
ScrapeAway(null, flags)
addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
/turf/closed/mineral/gibtonite/volcanic
environment_type = "basalt"
turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
defer_change = 1