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S.P.L.U.R.T-Station-13/code/modules/holodeck/turfs.dm
2022-04-06 18:41:31 -03:00

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/turf/open/floor/holofloor
icon_state = "floor"
thermal_conductivity = 0
flags_1 = NONE
/turf/open/floor/holofloor/attackby(obj/item/I, mob/living/user)
return // HOLOFLOOR DOES NOT GIVE A FUCK
/turf/open/floor/holofloor/tool_act(mob/living/user, obj/item/I, tool_type)
return
/turf/open/floor/holofloor/burn_tile()
return //you can't burn a hologram!
/turf/open/floor/holofloor/break_tile()
return //you can't break a hologram!
/turf/open/floor/holofloor/plating
name = "holodeck projector floor"
icon_state = "engine"
/turf/open/floor/holofloor/plating/burnmix
name = "burn-mix floor"
initial_gas_mix = BURNMIX_ATMOS
/turf/open/floor/holofloor/grass
gender = PLURAL
name = "lush grass"
icon_state = "grass"
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/beach
gender = PLURAL
name = "sand"
icon = 'icons/misc/beach.dmi'
icon_state = "sand"
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/beach/coast_t
gender = NEUTER
name = "coastline"
icon_state = "sandwater_t"
/turf/open/floor/holofloor/beach/coast_b
gender = NEUTER
name = "coastline"
icon_state = "sandwater_b"
/turf/open/floor/holofloor/beach/water
name = "water"
icon_state = "water"
bullet_sizzle = TRUE
/turf/open/floor/holofloor/asteroid
name = "asteroid"
icon_state = "asteroid0"
tiled_dirt = FALSE
/turf/open/floor/holofloor/asteroid/Initialize(mapload)
icon_state = "asteroid[rand(0, 12)]"
. = ..()
/turf/open/floor/holofloor/basalt
gender = PLURAL
name = "basalt"
icon_state = "basalt0"
tiled_dirt = FALSE
/turf/open/floor/holofloor/basalt/Initialize(mapload)
. = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
/turf/open/floor/holofloor/space
name = "\proper space"
icon = 'icons/turf/space.dmi'
icon_state = "0"
/turf/open/floor/holofloor/space/Initialize(mapload)
icon_state = SPACE_ICON_STATE // so realistic
. = ..()
/turf/open/floor/holofloor/hyperspace
name = "\proper hyperspace"
icon = 'icons/turf/space.dmi'
icon_state = "speedspace_ns_1"
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/hyperspace/Initialize(mapload)
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
. = ..()
/turf/open/floor/holofloor/hyperspace/ns/Initialize(mapload)
. = ..()
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
/turf/open/floor/holofloor/carpet
name = "carpet"
desc = "Electrically inviting."
icon = 'icons/turf/floors/carpet.dmi'
icon_state = "carpet"
floor_tile = /obj/item/stack/tile/carpet
smooth = SMOOTH_TRUE
canSmoothWith = null
bullet_bounce_sound = null
tiled_dirt = FALSE
/turf/open/floor/holofloor/carpet/Initialize(mapload)
. = ..()
addtimer(CALLBACK(src, /atom/.proc/update_icon), 1)
/turf/open/floor/holofloor/carpet/update_icon()
. = ..()
if(intact)
queue_smooth(src)
/turf/open/floor/holofloor/wood
icon_state = "wood"
tiled_dirt = FALSE
/turf/open/floor/holofloor/snow
gender = PLURAL
name = "snow"
desc = "Looks cold."
icon = 'icons/turf/snow.dmi'
icon_state = "snow"
slowdown = 2
bullet_sizzle = TRUE
bullet_bounce_sound = null
tiled_dirt = FALSE
baseturfs = /turf/open/floor/holofloor/snow
/turf/open/floor/holofloor/snow/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
. = ..()
if(.)
return
user.visible_message("<span class='notice'>[user] scroops up some snow from [src].</span>", "<span class='notice'>You scoop up some snow from [src].</span>")
var/obj/item/toy/snowball/S = new(get_turf(src))
user.put_in_hands(S)
/turf/open/floor/holofloor/snow/cold
initial_gas_mix = "nob=7500;TEMP=2.7"
/turf/open/floor/holofloor/asteroid
gender = PLURAL
name = "asteroid sand"
icon = 'icons/turf/floors.dmi'
icon_state = "asteroid"
tiled_dirt = FALSE
/turf/open/floor/holofloor/ice
name = "ice sheet"
desc = "A sheet of solid ice. Looks slippery."
icon = 'icons/turf/floors/ice_turf.dmi'
icon_state = "unsmooth"
baseturfs = /turf/open/floor/holofloor/ice
slowdown = 1
footstep = FOOTSTEP_FLOOR
/turf/open/floor/holofloor/ice/smooth
icon_state = "smooth"
smooth = SMOOTH_MORE | SMOOTH_BORDER
canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice, /turf/open/floor/holofloor/ice)
baseturfs = /turf/open/floor/holofloor/ice/smooth
/turf/open/floor/holofloor/ice/Initialize(mapload)
. = ..()
MakeSlippery(TURF_WET_PERMAFROST, INFINITY, 0, INFINITY, TRUE)