Files
S.P.L.U.R.T-Station-13/_maps/templates/medium_shuttle1.dmm
Poojawa cf59ac1c3d 12/21 modernizations from TG live (#103)
* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
2016-12-22 03:57:55 -06:00

571 lines
4.4 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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/turf/open/space,
/area/space)
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icon_state = "burst_l";
dir = 4
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/area/ruin/powered{
name = "Shuttle"
})
"c" = (
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icon_state = "heater";
dir = 8
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icon_state = "rwindow";
dir = 4
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/turf/open/floor/plating/airless,
/area/ruin/powered{
name = "Shuttle"
})
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name = "Shuttle"
})
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icon_state = "diagonalWall3"
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name = "Shuttle"
})
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/area/ruin/powered{
name = "Shuttle"
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/area/ruin/powered{
name = "Shuttle"
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/area/ruin/powered{
name = "Shuttle"
})
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/area/ruin/powered{
name = "Shuttle"
})
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icon_state = "comfychair";
dir = 4
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/turf/open/floor/plasteel/darkyellow,
/area/ruin/powered{
name = "Shuttle"
})
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dir = 4
},
/turf/open/space,
/area/ruin/powered{
name = "Shuttle"
})
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/turf/closed/wall/mineral/plastitanium{
dir = 1;
icon_state = "diagonalWall3"
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/turf/closed/wall/mineral/titanium,
/area/ruin/powered{
name = "Shuttle"
})
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/turf/open/space,
/turf/closed/wall/mineral/plastitanium{
dir = 4;
icon_state = "diagonalWall3"
},
/area/ruin/powered{
name = "Shuttle"
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