mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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* ports all the tg junk for icemoon, not yet changed to make it all compile * fixes * fixes * fixes * fixes * fixes * new stuff * whew * fixes * it compiles, now to fix the maps * fixes the maps * fixes solars + removes the space tiles in the toxins burn chamber * nukes the SpawnTerrain proc used for tg geysers * linter fix * fix * fixes the non matching turf atmos (hopefully) * more mapping fixes * dmm2tgm * unfucks changeturf for the more_caves * fixes the volanic subtypes of the other thing * fixes the stupid fucking tile placing list * some map fixes, fixes the station_ruin loader shitting out errors this commit took 2 hours of my fucking life * fixes a bunch of mismatch atmos in ruins * fixes wendigo cave having no air * backwards couch backwards couch * fixes the SM up * wendigos can't runtime when butchering if you can't butcher them 😎 * makes the wendigo fight have the same atmos as the surrounding icemoon * Tweaks atmos mixture from o2=22;n2=82;TEMP=180 to o2=18;n2=63;TEMP=180, making lavaland weapons actually work * makes the wendigo screech shake not completely aids * fixes snowlegion portals dropping proper legions instead of skeles * brings the engioutpost ruin over as well * whoopps * empty commit to reroll bots * Fixes pirates, ops, the mining base, and gives pirates and ops drills * fixes lone ops and ninjas * fixes the snowed plating getting fucked when tiles are placed on it * removes some OP junk from the wabbajack pool (aka removes non-antag headslugs again) * more bug fixes * empty commit to reroll bots * hopefully finally kills the active turfs on the library ruin Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
50 lines
1.7 KiB
Plaintext
50 lines
1.7 KiB
Plaintext
This file contains a list of maps for use in map rotation.
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This feature requires you are running a Windows OS (or can other wise run .bat files) and that you are using the tgstation-server toolset in tools/
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#Lines starting with # are ignored.
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Lines not inside map blocks are also ignored
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Duplicated entries use the latter one.
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All whitespace at the start and end of lines is ignored. (including indentation, thats just for show)
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Format:
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#map [map name] (name of .json file in _maps folder without the .json part)
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minplayers [number] (0 or less disables this requirement)
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maxplayers [number] (0 or less disables this requirement)
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default (The last map with this defined will get all votes of players who have not explicitly voted for a map)
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voteweight [number] (How much to count each player vote as, defaults to 1, setting to 0.5 counts each vote as half a vote, 2 as double, etc, Setting to 0 disables the map but allows players to still pick it)
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max_round_search_span [number] (If this is nonzero, then if this map has been played more than a specified amount of times within this number of rounds, the map won't show up in votes. Max for this value determined by a define in persistence.dm)
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max_rounds_played [number] (This determines how many times a map can be played within the above number of rounds before it's forbidden from votes.)
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disabled (disables the map)
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endmap
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map boxstation
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default
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#voteweight 1.5
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endmap
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map metastation
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minplayers 25
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#voteweight 0.5
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endmap
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map pubbystation
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endmap
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map omegastation
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maxplayers 35
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endmap
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map deltastation
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minplayers 50
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endmap
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map icebox
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minplayers 25
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endmap
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map runtimestation
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endmap
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map multiz_debug
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endmap
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map kilostation
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endmap |