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S.P.L.U.R.T-Station-13/config/maps.txt
Detective-Google bd37d45334 Ports TG Icemoon framework and map (#49680) (#12002)
* ports all the tg junk for icemoon, not yet changed to make it all compile

* fixes

* fixes

* fixes

* fixes

* fixes

* new stuff

* whew

* fixes

* it compiles, now to fix the maps

* fixes the maps

* fixes solars + removes the space tiles in the toxins burn chamber

* nukes the SpawnTerrain proc used for tg geysers

* linter fix

* fix

* fixes the non matching turf atmos (hopefully)

* more mapping fixes

* dmm2tgm

* unfucks changeturf for the more_caves

* fixes the volanic subtypes of the other thing

* fixes the stupid fucking tile placing list

* some map fixes, fixes the station_ruin loader shitting out errors this commit took 2 hours of my fucking life

* fixes a bunch of mismatch atmos in ruins

* fixes wendigo cave having no air

* backwards couch backwards couch

* fixes the SM up

* wendigos can't runtime when butchering if you can't butcher them 😎

* makes the wendigo fight have the same atmos as the surrounding icemoon

* Tweaks atmos mixture from o2=22;n2=82;TEMP=180 to o2=18;n2=63;TEMP=180, making lavaland weapons actually work

* makes the wendigo screech shake not completely aids

* fixes snowlegion portals dropping proper legions instead of skeles

* brings the engioutpost ruin over as well

* whoopps

* empty commit to reroll bots

* Fixes pirates, ops, the mining base, and gives pirates and ops drills

* fixes lone ops and ninjas

* fixes the snowed plating getting fucked when tiles are placed on it

* removes some OP junk from the wabbajack pool (aka removes non-antag headslugs again)

* more bug fixes

* empty commit to reroll bots

* hopefully finally kills the active turfs on the library ruin

Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
2020-05-07 14:46:16 +02:00

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This file contains a list of maps for use in map rotation.
This feature requires you are running a Windows OS (or can other wise run .bat files) and that you are using the tgstation-server toolset in tools/
#Lines starting with # are ignored.
Lines not inside map blocks are also ignored
Duplicated entries use the latter one.
All whitespace at the start and end of lines is ignored. (including indentation, thats just for show)
Format:
#map [map name] (name of .json file in _maps folder without the .json part)
minplayers [number] (0 or less disables this requirement)
maxplayers [number] (0 or less disables this requirement)
default (The last map with this defined will get all votes of players who have not explicitly voted for a map)
voteweight [number] (How much to count each player vote as, defaults to 1, setting to 0.5 counts each vote as half a vote, 2 as double, etc, Setting to 0 disables the map but allows players to still pick it)
max_round_search_span [number] (If this is nonzero, then if this map has been played more than a specified amount of times within this number of rounds, the map won't show up in votes. Max for this value determined by a define in persistence.dm)
max_rounds_played [number] (This determines how many times a map can be played within the above number of rounds before it's forbidden from votes.)
disabled (disables the map)
endmap
map boxstation
default
#voteweight 1.5
endmap
map metastation
minplayers 25
#voteweight 0.5
endmap
map pubbystation
endmap
map omegastation
maxplayers 35
endmap
map deltastation
minplayers 50
endmap
map icebox
minplayers 25
endmap
map runtimestation
endmap
map multiz_debug
endmap
map kilostation
endmap