mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
88 lines
3.3 KiB
Plaintext
88 lines
3.3 KiB
Plaintext
/*
|
|
MiniStation FAQ - Mod Created By Giacom
|
|
|
|
|
|
What is it?
|
|
|
|
A mod of tgstation 13 that is modified for low population servers; with simplified jobs, maps, duties and command structure.
|
|
|
|
How do I run it?
|
|
|
|
Simply tick this file, and only this file in the _maps folder, then compile and you will be running MiniStation.
|
|
|
|
Who is the target audience?
|
|
|
|
Server hosters who want to host a server for a player count of around 5 to 20 people.
|
|
|
|
What about the map?
|
|
|
|
The map has been created from the ground up with population size in mind.
|
|
|
|
What about the jobs?
|
|
|
|
Many jobs have been combined or just plainly cut out. These are the remaining jobs with their duties next to them.
|
|
|
|
* Captain - Make sure your station is running.
|
|
* HoP - You're second in command, protect the Captain and be his right hand man.
|
|
* Cargo Tech x3 - Running cargo bay and mining minerals for the station.
|
|
* Bartender - Keeping the bar, serving drinks and food. Hire the unemployeed to grow food for you, or do it yourself.
|
|
* Janitor - Cleans the station, removes litter and empty trash bins to be recycled by the crusher.
|
|
* Station Engineer x4 - Keeping the power running and fixing station damage.
|
|
* Security Officer x4 - Protecting the crewmembers and serving space law.
|
|
* Detective - Using forensic science to help security officers catch criminals.
|
|
* Scientist x4 - Research and development of new technologies and create bombs.
|
|
* Medical Doctor x4 - Healing the crew, performing surgeries and cloning dead crew.
|
|
* Chemist - Creating useful chemicals for the crew to use.
|
|
* Clown - Create laughter and boost the morale of the crew. Honk!
|
|
* Assistant xInfinity - Not in charge at all.
|
|
|
|
There will be 26 job slots (not including Assistant) available on MiniStation; the HoP can add more from his ID computer.
|
|
There is a more simplified command system, with the Captain being the big boss and the HoP being second in command.
|
|
The heads will have control over all departments and jobs.
|
|
|
|
What else has changed?
|
|
|
|
Changes to the uplinks were made to discourage murderboning, the rest is the same.
|
|
|
|
*/
|
|
|
|
#if !defined(MAP_FILE)
|
|
|
|
#define TITLESCREEN "title" //Add an image in misc/fullscreen.dmi, and set this define to the icon_state, to set a custom titlescreen for your map
|
|
|
|
#define MINETYPE "mining"
|
|
|
|
#include "map_files\MiniStation\MiniStation.dmm"
|
|
#include "map_files\generic\z2.dmm"
|
|
#include "map_files\generic\z3.dmm"
|
|
#include "map_files\generic\z4.dmm"
|
|
#include "map_files\MiniStation\z5.dmm"
|
|
#include "map_files\generic\z6.dmm"
|
|
#include "map_files\generic\z7.dmm"
|
|
#include "map_files\generic\z8.dmm"
|
|
#include "map_files\generic\z9.dmm"
|
|
#include "map_files\generic\z10.dmm"
|
|
#include "map_files\generic\z11.dmm"
|
|
|
|
#define MAP_PATH "map_files/MiniStation"
|
|
#define MAP_FILE "MiniStation.dmm"
|
|
#define MAP_NAME "MiniStation"
|
|
|
|
#define MAP_TRANSITION_CONFIG DEFAULT_MAP_TRANSITION_CONFIG
|
|
|
|
#if !defined(MAP_OVERRIDE_FILES)
|
|
#define MAP_OVERRIDE_FILES
|
|
#include "map_files\MiniStation\misc.dm"
|
|
#include "map_files\MiniStation\cargopacks.dm"
|
|
#include "map_files\MiniStation\telecomms.dm"
|
|
#include "map_files\MiniStation\uplink_item.dm"
|
|
#include "map_files\MiniStation\job\jobs.dm"
|
|
#include "map_files\MiniStation\job\removed.dm"
|
|
#endif
|
|
|
|
#elif !defined(MAP_OVERRIDE)
|
|
|
|
#warn a map has already been included, ignoring ministation.
|
|
|
|
#endif
|