mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 10:22:13 +00:00
* You can now slap butts Disarm Intent + Target Groin = Butt Slap. Deals 1 damage to both the victim's torso and the target's active hand. * Fixed the drying rack * Changes OneCrew to OneHuman * Revert "Changes OneCrew to OneHuman" This reverts commit 34e2ae378acff838013ed9c15ff85901740e9cdd. * Revert "Revert "Changes OneCrew to OneHuman"" This reverts commit bc0f46d387ff7cd621b5331ad4d916f4a49ff2f0. * Revert "Changes OneCrew to OneHuman" This reverts commit 34e2ae378acff838013ed9c15ff85901740e9cdd. * Changed OneHuman to OneCrew * Revert "Fixed the drying rack" This reverts commit 1351e2f38ed819b734a558fbeb9ef839cddf2b8f. * Revert "You can now slap butts" This reverts commit 9b1d6808d8e24cc9b2f5d28384b3ffe633d811fe.
152 lines
5.6 KiB
Plaintext
152 lines
5.6 KiB
Plaintext
///////////////////////////////////
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//////////AI Module Disks//////////
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///////////////////////////////////
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/datum/design/board/aicore
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name = "AI Design (AI Core)"
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desc = "Allows for the construction of circuit boards used to build new AI cores."
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id = "aicore"
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req_tech = list("programming" = 3)
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build_path = /obj/item/circuitboard/aicore
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category = list("AI Modules")
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/datum/design/board/safeguard_module
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name = "Module Design (Safeguard)"
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desc = "Allows for the construction of a Safeguard AI Module."
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id = "safeguard_module"
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req_tech = list("programming" = 3, "materials" = 3)
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materials = list(MAT_GLASS = 1000, MAT_GOLD = 100)
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build_path = /obj/item/aiModule/supplied/safeguard
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category = list("AI Modules")
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/datum/design/board/onehuman_module
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name = "Module Design (OneCrew)"
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desc = "Allows for the construction of a OneCrew AI Module."
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id = "onehuman_module"
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req_tech = list("programming" = 6, "materials" = 4)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/zeroth/oneHuman
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category = list("AI Modules")
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/datum/design/board/protectstation_module
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name = "Module Design (ProtectStation)"
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desc = "Allows for the construction of a ProtectStation AI Module."
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id = "protectstation_module"
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req_tech = list("programming" = 5, "materials" = 4)
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materials = list(MAT_GLASS = 1000, MAT_GOLD = 100)
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build_path = /obj/item/aiModule/supplied/protectStation
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category = list("AI Modules")
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/datum/design/board/quarantine_module
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name = "Module Design (Quarantine)"
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desc = "Allows for the construction of a Quarantine AI Module."
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id = "quarantine_module"
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req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
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materials = list(MAT_GLASS = 1000, MAT_GOLD = 100)
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build_path = /obj/item/aiModule/supplied/quarantine
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category = list("AI Modules")
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/datum/design/board/oxygen_module
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name = "Module Design (OxygenIsToxicToHumans)"
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desc = "Allows for the construction of a Safeguard AI Module."
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id = "oxygen_module"
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req_tech = list("programming" = 4, "biotech" = 2, "materials" = 4)
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materials = list(MAT_GLASS = 1000, MAT_GOLD = 100)
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build_path = /obj/item/aiModule/supplied/oxygen
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category = list("AI Modules")
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/datum/design/board/freeform_module
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name = "Module Design (Freeform)"
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desc = "Allows for the construction of a Freeform AI Module."
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id = "freeform_module"
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req_tech = list("programming" = 5, "materials" = 4)
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materials = list(MAT_GLASS = 1000, MAT_GOLD = 100)
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build_path = /obj/item/aiModule/supplied/freeform
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category = list("AI Modules")
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/datum/design/board/reset_module
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name = "Module Design (Reset)"
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desc = "Allows for the construction of a Reset AI Module."
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id = "reset_module"
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req_tech = list("programming" = 4, "materials" = 6)
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materials = list(MAT_GLASS = 1000, MAT_GOLD = 100)
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build_path = /obj/item/aiModule/reset
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category = list("AI Modules")
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/datum/design/board/purge_module
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name = "Module Design (Purge)"
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desc = "Allows for the construction of a Purge AI Module."
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id = "purge_module"
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req_tech = list("programming" = 5, "materials" = 6)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/reset/purge
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category = list("AI Modules")
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/datum/design/board/remove_module
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name = "Module Design (Law Removal)"
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desc = "Allows for the construction of a Law Removal AI Core Module."
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id = "remove_module"
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req_tech = list("programming" = 5, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/remove
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category = list("AI Modules")
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/datum/design/board/freeformcore_module
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name = "AI Core Module (Freeform)"
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desc = "Allows for the construction of a Freeform AI Core Module."
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id = "freeformcore_module"
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req_tech = list("programming" = 6, "materials" = 6)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/core/freeformcore
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category = list("AI Modules")
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/datum/design/board/asimov
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name = "Core Module Design (Asimov)"
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desc = "Allows for the construction of an Asimov AI Core Module."
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id = "asimov_module"
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req_tech = list("programming" = 3, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/core/full/asimov
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category = list("AI Modules")
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/datum/design/board/paladin_module
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name = "Core Module Design (P.A.L.A.D.I.N.)"
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desc = "Allows for the construction of a P.A.L.A.D.I.N. AI Core Module."
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id = "paladin_module"
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req_tech = list("programming" = 5, "materials" = 5)
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build_type = IMPRINTER
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/core/full/paladin
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category = list("AI Modules")
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/datum/design/board/tyrant_module
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name = "Core Module Design (T.Y.R.A.N.T.)"
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desc = "Allows for the construction of a T.Y.R.A.N.T. AI Module."
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id = "tyrant_module"
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req_tech = list("programming" = 5, "syndicate" = 2, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/core/full/tyrant
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category = list("AI Modules")
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/datum/design/board/corporate_module
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name = "Core Module Design (Corporate)"
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desc = "Allows for the construction of a Corporate AI Core Module."
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id = "corporate_module"
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req_tech = list("programming" = 5, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/core/full/corp
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category = list("AI Modules")
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/datum/design/board/default_module
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name = "Core Module Design (Default)"
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desc = "Allows for the construction of a Default AI Core Module."
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id = "default_module"
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req_tech = list("programming" = 5, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/aiModule/core/full/custom
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category = list("AI Modules")
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