Files
S.P.L.U.R.T-Station-13/code/controllers/subsystem/processing/processing.dm
silicons e680d58a03 fixes
2021-01-09 14:56:29 -08:00

52 lines
2.4 KiB
Plaintext

//Used to process objects.
SUBSYSTEM_DEF(processing)
name = "Processing"
priority = FIRE_PRIORITY_PROCESS
flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
wait = 1 SECONDS
var/stat_tag = "P" //Used for logging
var/list/processing = list()
var/list/currentrun = list()
/datum/controller/subsystem/processing/stat_entry(msg)
msg = "[stat_tag]:[length(processing)]"
return ..()
/datum/controller/subsystem/processing/fire(resumed = FALSE)
if (!resumed)
currentrun = processing.Copy()
var/delta_time = (flags & SS_TICKER)? (wait * world.tick_lag * 0.1) : (wait * 0.1)
//cache for sanic speed (lists are references anyways)
var/list/current_run = currentrun
while(current_run.len)
var/datum/thing = current_run[current_run.len]
current_run.len--
if(QDELETED(thing))
processing -= thing
else if(thing.process(delta_time) == PROCESS_KILL)
// fully stop so that a future START_PROCESSING will work
STOP_PROCESSING(src, thing)
if (MC_TICK_CHECK)
return
/**
* This proc is called on a datum on every "cycle" if it is being processed by a subsystem. The time between each cycle is determined by the subsystem's "wait" setting.
* You can start and stop processing a datum using the START_PROCESSING and STOP_PROCESSING defines.
*
* Since the wait setting of a subsystem can be changed at any time, it is important that any rate-of-change that you implement in this proc is multiplied by the delta_time that is sent as a parameter,
* Additionally, any "prob" you use in this proc should instead use the DT_PROB define to make sure that the final probability per second stays the same even if the subsystem's wait is altered.
* Examples where this must be considered:
* - Implementing a cooldown timer, use `mytimer -= delta_time`, not `mytimer -= 1`. This way, `mytimer` will always have the unit of seconds
* - Damaging a mob, do `L.adjustFireLoss(20 * delta_time)`, not `L.adjustFireLoss(20)`. This way, the damage per second stays constant even if the wait of the subsystem is changed
* - Probability of something happening, do `if(DT_PROB(25, delta_time))`, not `if(prob(25))`. This way, if the subsystem wait is e.g. lowered, there won't be a higher chance of this event happening per second
*
* If you override this do not call parent, as it will return PROCESS_KILL. This is done to prevent objects that dont override process() from staying in the processing list
*/
/datum/proc/process(delta_time)
set waitfor = FALSE
return PROCESS_KILL