mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
803 lines
28 KiB
Plaintext
803 lines
28 KiB
Plaintext
// CHAPLAIN CUSTOM ARMORS //
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/obj/item/clothing/head/helmet/chaplain
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name = "crusader helmet"
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desc = "Deus Vult."
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icon_state = "knight_templar"
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item_state = "knight_templar"
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armor = list("melee" = 41, "bullet" = 15, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 2, "rad" = 0, "fire" = 0, "acid" = 50)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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strip_delay = 80
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dog_fashion = null
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// CITADEL CHANGES: More variants
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/obj/item/clothing/head/helmet/chaplain/bland
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icon_state = "knight_generic"
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item_state = "knight_generic"
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/obj/item/clothing/head/helmet/chaplain/bland/horned
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name = "horned crusader helmet"
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desc = "Helfen, Wehren, Heilen."
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icon_state = "knight_horned"
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item_state = "knight_horned"
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/obj/item/clothing/head/helmet/chaplain/bland/winged
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name = "winged crusader helmet"
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desc = "Helfen, Wehren, Heilen."
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icon_state = "knight_winged"
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item_state = "knight_winged"
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// CITADEL CHANGES ENDS HERE
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/obj/item/clothing/suit/armor/riot/chaplain
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name = "crusader armour"
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desc = "God wills it!"
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icon_state = "knight_templar"
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item_state = "knight_templar"
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allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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// CITADEL CHANGES: More variants
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/obj/item/clothing/suit/armor/riot/chaplain/teutonic
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desc = "Help, Defend, Heal!"
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icon_state = "knight_teutonic"
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item_state = "knight_teutonic"
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/obj/item/clothing/suit/armor/riot/chaplain/teutonic/alt
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icon_state = "knight_teutonic_alt"
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item_state = "knight_teutonic_alt"
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/obj/item/clothing/suit/armor/riot/chaplain/hospitaller
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icon_state = "knight_hospitaller"
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item_state = "knight_hospitaller"
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// CITADEL CHANGES ENDS HERE
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/obj/item/holybeacon
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name = "armaments beacon"
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desc = "Contains a set of armaments for the chaplain."
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icon = 'icons/obj/device.dmi'
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icon_state = "gangtool-red"
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item_state = "radio"
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/obj/item/holybeacon/attack_self(mob/user)
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if(user.mind && (user.mind.isholy) && !GLOB.holy_armor_type)
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beacon_armor(user)
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else
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playsound(src, 'sound/machines/buzz-sigh.ogg', 40, 1)
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/obj/item/holybeacon/proc/beacon_armor(mob/M)
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var/list/holy_armor_list = typesof(/obj/item/storage/box/holy)
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var/list/display_names = list()
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for(var/V in holy_armor_list)
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var/atom/A = V
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display_names += list(initial(A.name) = A)
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var/choice = input(M,"What holy armor kit would you like to order?","Holy Armor Theme") as null|anything in display_names
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var/turf/T = get_turf(M)
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if(!T || QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || GLOB.holy_armor_type)
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return
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var/index = display_names.Find(choice)
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var/A = holy_armor_list[index]
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GLOB.holy_armor_type = A
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var/holy_armor_box = new A(T)
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SSblackbox.record_feedback("tally", "chaplain_armor", 1, "[choice]")
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if(holy_armor_box)
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qdel(src)
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M.put_in_hands(holy_armor_box)
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/obj/item/storage/box/holy
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name = "Templar Kit"
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/obj/item/storage/box/holy/PopulateContents()
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new /obj/item/clothing/head/helmet/chaplain(src)
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new /obj/item/clothing/suit/armor/riot/chaplain(src)
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// CITADEL CHANGES: More Variants
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/obj/item/storage/box/holy/teutonic
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name = "Teutonic Kit"
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/obj/item/storage/box/holy/teutonic/PopulateContents() // It just works
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pick(new /obj/item/clothing/head/helmet/chaplain/bland/horned(src), new /obj/item/clothing/head/helmet/chaplain/bland/winged(src))
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pick(new /obj/item/clothing/suit/armor/riot/chaplain/teutonic(src), new /obj/item/clothing/suit/armor/riot/chaplain/teutonic/alt(src))
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/obj/item/storage/box/holy/hospitaller
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name = "Hospitaller Kit"
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/obj/item/storage/box/holy/hospitaller/PopulateContents()
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new /obj/item/clothing/head/helmet/chaplain/bland(src)
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new /obj/item/clothing/suit/armor/riot/chaplain/hospitaller(src)
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// CITADEL CHANGES ENDS HERE
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/obj/item/storage/box/holy/student
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name = "Profane Scholar Kit"
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/obj/item/storage/box/holy/student/PopulateContents()
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new /obj/item/clothing/suit/armor/riot/chaplain/studentuni(src)
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new /obj/item/clothing/head/helmet/chaplain/cage(src)
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/obj/item/clothing/suit/armor/riot/chaplain/studentuni
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name = "student robe"
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desc = "The uniform of a bygone institute of learning."
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icon_state = "studentuni"
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item_state = "studentuni"
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body_parts_covered = ARMS|CHEST
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/obj/item/clothing/head/helmet/chaplain/cage
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name = "cage"
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desc = "A cage that restrains the will of the self, allowing one to see the profane world for what it is."
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alternate_worn_icon = 'icons/mob/large-worn-icons/64x64/head.dmi'
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icon_state = "cage"
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item_state = "cage"
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worn_x_dimension = 64
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worn_y_dimension = 64
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dynamic_hair_suffix = ""
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/obj/item/storage/box/holy/sentinel
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name = "Stone Sentinel Kit"
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/obj/item/storage/box/holy/sentinel/PopulateContents()
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new /obj/item/clothing/suit/armor/riot/chaplain/ancient(src)
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new /obj/item/clothing/head/helmet/chaplain/ancient(src)
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/obj/item/clothing/head/helmet/chaplain/ancient
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name = "ancient helmet"
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desc = "None may pass!"
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icon_state = "knight_ancient"
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item_state = "knight_ancient"
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/obj/item/clothing/suit/armor/riot/chaplain/ancient
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name = "ancient armour"
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desc = "Defend the treasure..."
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icon_state = "knight_ancient"
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item_state = "knight_ancient"
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/obj/item/storage/box/holy/witchhunter
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name = "Witchhunter Kit"
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/obj/item/storage/box/holy/witchhunter/PopulateContents()
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new /obj/item/clothing/suit/armor/riot/chaplain/witchhunter(src)
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new /obj/item/clothing/head/helmet/chaplain/witchunter_hat(src)
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/obj/item/clothing/suit/armor/riot/chaplain/witchhunter
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name = "witchunter garb"
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desc = "This worn outfit saw much use back in the day."
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icon_state = "witchhunter"
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item_state = "witchhunter"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/head/helmet/chaplain/witchunter_hat
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name = "witchunter hat"
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desc = "This hat saw much use back in the day."
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icon_state = "witchhunterhat"
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item_state = "witchhunterhat"
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flags_cover = HEADCOVERSEYES
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/obj/item/storage/box/holy/follower
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name = "Followers of the Chaplain Kit"
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/obj/item/storage/box/holy/follower/PopulateContents()
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new /obj/item/clothing/suit/hooded/chaplain_hoodie/leader(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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/obj/item/clothing/suit/hooded/chaplain_hoodie
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name = "follower hoodie"
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desc = "Hoodie made for acolytes of the chaplain."
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icon_state = "chaplain_hoodie"
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item_state = "chaplain_hoodie"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
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/obj/item/clothing/head/hooded/chaplain_hood
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name = "follower hood"
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desc = "Hood made for acolytes of the chaplain."
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icon_state = "chaplain_hood"
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body_parts_covered = HEAD
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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/obj/item/clothing/suit/hooded/chaplain_hoodie/leader
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name = "leader hoodie"
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desc = "Now you're ready for some 50 dollar bling water."
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icon_state = "chaplain_hoodie_leader"
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item_state = "chaplain_hoodie_leader"
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hoodtype = /obj/item/clothing/head/hooded/chaplain_hood/leader
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/obj/item/clothing/head/hooded/chaplain_hood/leader
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name = "leader hood"
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desc = "I mean, you don't /have/ to seek bling water. I just think you should."
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icon_state = "chaplain_hood_leader"
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// CHAPLAIN NULLROD AND CUSTOM WEAPONS //
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/obj/item/nullrod
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name = "null rod"
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desc = "A rod of pure obsidian; its very presence disrupts and dampens the powers of Nar'Sie and Ratvar's followers."
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icon_state = "nullrod"
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item_state = "nullrod"
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lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
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force = 18
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throw_speed = 3
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throw_range = 4
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throwforce = 10
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w_class = WEIGHT_CLASS_TINY
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obj_flags = UNIQUE_RENAME
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var/chaplain_spawnable = TRUE
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total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
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/obj/item/nullrod/Initialize()
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. = ..()
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AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
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/obj/item/nullrod/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!</span>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/nullrod/attack_self(mob/user)
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if(user.mind && (user.mind.isholy) && !reskinned)
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reskin_holy_weapon(user)
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/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
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if(GLOB.holy_weapon_type)
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return
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var/obj/item/holy_weapon
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var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list(HOLY_WEAPONS)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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var/obj/item/nullrod/rodtype = V
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if (initial(rodtype.chaplain_spawnable))
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display_names[initial(rodtype.name)] = rodtype
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var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names
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if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || reskinned)
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return
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var/A = display_names[choice] // This needs to be on a separate var as list member access is not allowed for new
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holy_weapon = new A
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GLOB.holy_weapon_type = holy_weapon.type
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SSblackbox.record_feedback("tally", "chaplain_weapon", 1, "[choice]")
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if(holy_weapon)
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holy_weapon.reskinned = TRUE
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qdel(src)
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M.put_in_active_hand(holy_weapon)
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/obj/item/nullrod/proc/jedi_spin(mob/living/user)
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for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
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user.setDir(i)
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if(i == WEST)
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user.emote("flip")
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sleep(1)
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/obj/item/nullrod/godhand
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icon_state = "disintegrate"
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item_state = "disintegrate"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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name = "god hand"
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desc = "This hand of yours glows with an awesome power!"
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item_flags = ABSTRACT | DROPDEL
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w_class = WEIGHT_CLASS_HUGE
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hitsound = 'sound/weapons/sear.ogg'
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damtype = BURN
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attack_verb = list("punched", "cross countered", "pummeled")
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total_mass = TOTAL_MASS_HAND_REPLACEMENT
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/obj/item/nullrod/godhand/Initialize()
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. = ..()
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ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
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/obj/item/nullrod/staff
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icon_state = "godstaff-red"
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item_state = "godstaff-red"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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name = "red holy staff"
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desc = "It has a mysterious, protective aura."
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w_class = WEIGHT_CLASS_HUGE
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force = 5
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slot_flags = ITEM_SLOT_BACK
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block_chance = 50
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var/shield_icon = "shield-red"
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/obj/item/nullrod/staff/worn_overlays(isinhands, icon_file, style_flags = NONE)
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. = list()
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if(isinhands)
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. += mutable_appearance('icons/effects/effects.dmi', shield_icon, MOB_LAYER + 0.01)
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/obj/item/nullrod/staff/blue
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name = "blue holy staff"
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icon_state = "godstaff-blue"
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item_state = "godstaff-blue"
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shield_icon = "shield-old"
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/obj/item/nullrod/claymore
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icon_state = "claymore"
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item_state = "claymore"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "holy claymore"
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desc = "A weapon fit for a crusade!"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_BELT
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block_chance = 30
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sharpness = IS_SHARP
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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if(attack_type == PROJECTILE_ATTACK)
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final_block_chance = 0 //Don't bring a sword to a gunfight
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return ..()
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/obj/item/nullrod/claymore/darkblade
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icon_state = "cultblade"
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item_state = "cultblade"
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lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
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inhand_x_dimension = 64
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inhand_y_dimension = 64
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name = "dark blade"
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desc = "Spread the glory of the dark gods!"
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slot_flags = ITEM_SLOT_BELT
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hitsound = 'sound/hallucinations/growl1.ogg'
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/obj/item/nullrod/claymore/chainsaw_sword
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icon_state = "chainswordon"
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item_state = "chainswordon"
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name = "sacred chainsaw sword"
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desc = "Suffer not a heretic to live."
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slot_flags = ITEM_SLOT_BELT
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = 'sound/weapons/chainsawhit.ogg'
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tool_behaviour = TOOL_SAW
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toolspeed = 1.5 //slower than a real saw
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/obj/item/nullrod/claymore/glowing
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icon_state = "swordon"
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item_state = "swordon"
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name = "force weapon"
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desc = "The blade glows with the power of faith. Or possibly a battery."
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slot_flags = ITEM_SLOT_BELT
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/obj/item/nullrod/claymore/katana
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name = "\improper Hanzo steel"
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desc = "Capable of cutting clean through a holy claymore."
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icon_state = "katana"
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item_state = "katana"
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
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/obj/item/nullrod/claymore/multiverse
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name = "extradimensional blade"
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desc = "Once the harbinger of an interdimensional war, its sharpness fluctuates wildly."
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icon_state = "multiverse"
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item_state = "multiverse"
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slot_flags = ITEM_SLOT_BELT
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/obj/item/nullrod/claymore/multiverse/attack(mob/living/carbon/M, mob/living/carbon/user)
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force = rand(1, 30)
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..()
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/obj/item/nullrod/claymore/saber
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name = "light energy sword"
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hitsound = 'sound/weapons/blade1.ogg'
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icon_state = "swordblue"
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item_state = "swordblue"
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desc = "If you strike me down, I shall become more robust than you can possibly imagine."
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slot_flags = ITEM_SLOT_BELT
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/obj/item/nullrod/claymore/saber/red
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name = "dark energy sword"
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icon_state = "swordred"
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item_state = "swordred"
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desc = "Woefully ineffective when used on steep terrain."
|
|
|
|
/obj/item/nullrod/claymore/saber/pirate
|
|
name = "nautical energy sword"
|
|
icon_state = "cutlass1"
|
|
item_state = "cutlass1"
|
|
desc = "Convincing HR that your religion involved piracy was no mean feat."
|
|
|
|
/obj/item/nullrod/sord
|
|
name = "\improper UNREAL SORD"
|
|
desc = "This thing is so unspeakably HOLY you are having a hard time even holding it."
|
|
icon_state = "sord"
|
|
item_state = "sord"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
slot_flags = ITEM_SLOT_BELT
|
|
force = 4.13
|
|
throwforce = 1
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
|
|
|
/obj/item/nullrod/scythe
|
|
icon_state = "scythe1"
|
|
item_state = "scythe1"
|
|
lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
|
|
name = "reaper scythe"
|
|
desc = "Ask not for whom the bell tolls..."
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
armour_penetration = 35
|
|
slot_flags = ITEM_SLOT_BACK
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("chopped", "sliced", "cut", "reaped")
|
|
|
|
/obj/item/nullrod/scythe/Initialize()
|
|
. = ..()
|
|
AddComponent(/datum/component/butchering, 70, 110) //the harvest gives a high bonus chance
|
|
|
|
/obj/item/nullrod/scythe/vibro
|
|
icon_state = "hfrequency0"
|
|
item_state = "hfrequency1"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
name = "high frequency blade"
|
|
desc = "Bad references are the DNA of the soul."
|
|
attack_verb = list("chopped", "sliced", "cut", "zandatsu'd")
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
|
|
|
|
/obj/item/nullrod/scythe/spellblade
|
|
icon_state = "spellblade"
|
|
item_state = "spellblade"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
icon = 'icons/obj/guns/magic.dmi'
|
|
name = "dormant spellblade"
|
|
desc = "The blade grants the wielder nearly limitless power...if they can figure out how to turn it on, that is."
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
|
|
/obj/item/nullrod/scythe/talking
|
|
icon_state = "talking_sword"
|
|
item_state = "talking_sword"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
name = "possessed blade"
|
|
desc = "When the station falls into chaos, it's nice to have a friend by your side."
|
|
attack_verb = list("chopped", "sliced", "cut")
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
var/possessed = FALSE
|
|
|
|
/obj/item/nullrod/scythe/talking/relaymove(mob/user)
|
|
return //stops buckled message spam for the ghost.
|
|
|
|
/obj/item/nullrod/scythe/talking/attack_self(mob/living/user)
|
|
if(possessed)
|
|
return
|
|
|
|
to_chat(user, "You attempt to wake the spirit of the blade...")
|
|
|
|
possessed = TRUE
|
|
|
|
var/list/mob/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
|
|
|
|
if(LAZYLEN(candidates))
|
|
var/mob/C = pick(candidates)
|
|
var/mob/living/simple_animal/shade/S = new(src)
|
|
S.real_name = name
|
|
S.name = name
|
|
S.ckey = C.ckey
|
|
S.status_flags |= GODMODE
|
|
S.language_holder = user.language_holder.copy(S)
|
|
var/input = stripped_input(S,"What are you named?", ,"", MAX_NAME_LEN)
|
|
|
|
if(src && input)
|
|
name = input
|
|
S.real_name = input
|
|
S.name = input
|
|
else
|
|
to_chat(user, "The blade is dormant. Maybe you can try again later.")
|
|
possessed = FALSE
|
|
|
|
/obj/item/nullrod/scythe/talking/Destroy()
|
|
for(var/mob/living/simple_animal/shade/S in contents)
|
|
to_chat(S, "You were destroyed!")
|
|
qdel(S)
|
|
return ..()
|
|
|
|
/obj/item/nullrod/scythe/talking/chainsword
|
|
icon_state = "chainswordon"
|
|
item_state = "chainswordon"
|
|
name = "possessed chainsaw sword"
|
|
desc = "Suffer not a heretic to live."
|
|
chaplain_spawnable = FALSE
|
|
force = 30
|
|
slot_flags = ITEM_SLOT_BELT
|
|
attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
|
|
hitsound = 'sound/weapons/chainsawhit.ogg'
|
|
tool_behaviour = TOOL_SAW
|
|
toolspeed = 0.5
|
|
|
|
/obj/item/nullrod/hammmer
|
|
icon_state = "hammeron"
|
|
item_state = "hammeron"
|
|
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
|
|
name = "relic war hammer"
|
|
desc = "This war hammer cost the chaplain forty thousand space dollars."
|
|
slot_flags = ITEM_SLOT_BELT
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
attack_verb = list("smashed", "bashed", "hammered", "crunched")
|
|
|
|
/obj/item/nullrod/chainsaw
|
|
name = "chainsaw hand"
|
|
desc = "Good? Bad? You're the guy with the chainsaw hand."
|
|
icon_state = "chainsaw_on"
|
|
item_state = "mounted_chainsaw"
|
|
lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
item_flags = ABSTRACT
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
|
|
hitsound = 'sound/weapons/chainsawhit.ogg'
|
|
total_mass = TOTAL_MASS_HAND_REPLACEMENT
|
|
tool_behaviour = TOOL_SAW
|
|
toolspeed = 2
|
|
|
|
/obj/item/nullrod/chainsaw/Initialize()
|
|
. = ..()
|
|
ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
|
|
AddComponent(/datum/component/butchering, 30, 100, 0, hitsound)
|
|
|
|
/obj/item/nullrod/clown
|
|
icon = 'icons/obj/wizard.dmi'
|
|
icon_state = "clownrender"
|
|
item_state = "render"
|
|
name = "clown dagger"
|
|
desc = "Used for absolutely hilarious sacrifices."
|
|
hitsound = 'sound/items/bikehorn.ogg'
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
|
|
|
/obj/item/nullrod/pride_hammer
|
|
icon_state = "pride"
|
|
item_state = "pride"
|
|
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
|
|
name = "Pride-struck Hammer"
|
|
desc = "It resonates an aura of Pride."
|
|
force = 16
|
|
throwforce = 15
|
|
w_class = 4
|
|
slot_flags = ITEM_SLOT_BACK
|
|
attack_verb = list("attacked", "smashed", "crushed", "splattered", "cracked")
|
|
hitsound = 'sound/weapons/resonator_blast.ogg'
|
|
|
|
/obj/item/nullrod/pride_hammer/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
|
|
. = ..()
|
|
if(!proximity)
|
|
return
|
|
if(prob(30) && ishuman(A))
|
|
var/mob/living/carbon/human/H = A
|
|
user.reagents.trans_to(H, user.reagents.total_volume, 1, 1, 0)
|
|
to_chat(user, "<span class='notice'>Your pride reflects on [H].</span>")
|
|
to_chat(H, "<span class='userdanger'>You feel insecure, taking on [user]'s burden.</span>")
|
|
|
|
/obj/item/nullrod/whip
|
|
name = "holy whip"
|
|
desc = "What a terrible night to be on Space Station 13."
|
|
icon_state = "chain"
|
|
item_state = "chain"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
slot_flags = ITEM_SLOT_BELT
|
|
force = 12
|
|
reach = 2
|
|
attack_verb = list("whipped", "lashed")
|
|
hitsound = 'sound/weapons/chainhit.ogg'
|
|
|
|
/obj/item/nullrod/fedora
|
|
name = "atheist's fedora"
|
|
desc = "The brim of the hat is as sharp as your wit. The edge would hurt almost as much as disproving the existence of God."
|
|
icon_state = "fedora"
|
|
item_state = "fedora"
|
|
slot_flags = ITEM_SLOT_HEAD
|
|
icon = 'icons/obj/clothing/hats.dmi'
|
|
force = 0
|
|
throw_speed = 4
|
|
throw_range = 7
|
|
throwforce = 30
|
|
sharpness = IS_SHARP
|
|
attack_verb = list("enlightened", "redpilled")
|
|
|
|
/obj/item/nullrod/armblade
|
|
name = "dark blessing"
|
|
desc = "Particularly twisted deities grant gifts of dubious value."
|
|
icon_state = "arm_blade"
|
|
item_state = "arm_blade"
|
|
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
|
|
item_flags = ABSTRACT
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
sharpness = IS_SHARP
|
|
total_mass = TOTAL_MASS_HAND_REPLACEMENT
|
|
|
|
/obj/item/nullrod/armblade/Initialize()
|
|
. = ..()
|
|
ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
|
|
AddComponent(/datum/component/butchering, 80, 70)
|
|
|
|
/obj/item/nullrod/armblade/tentacle
|
|
name = "unholy blessing"
|
|
icon_state = "tentacle"
|
|
item_state = "tentacle"
|
|
|
|
/obj/item/nullrod/carp
|
|
name = "carp-sie plushie"
|
|
desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to receive the blessing of Carp-Sie."
|
|
icon = 'icons/obj/plushes.dmi'
|
|
icon_state = "carpplush"
|
|
item_state = "carp_plushie"
|
|
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
|
force = 15
|
|
attack_verb = list("bitten", "eaten", "fin slapped")
|
|
hitsound = 'sound/weapons/bite.ogg'
|
|
var/used_blessing = FALSE
|
|
|
|
/obj/item/nullrod/carp/attack_self(mob/living/user)
|
|
if(used_blessing)
|
|
else if(user.mind && (user.mind.isholy))
|
|
to_chat(user, "You are blessed by Carp-Sie. Wild space carp will no longer attack you.")
|
|
user.faction |= "carp"
|
|
used_blessing = TRUE
|
|
|
|
/obj/item/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
|
|
name = "monk's staff"
|
|
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown."
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
force = 15
|
|
block_chance = 40
|
|
slot_flags = ITEM_SLOT_BACK
|
|
sharpness = IS_BLUNT
|
|
hitsound = "swing_hit"
|
|
attack_verb = list("smashed", "slammed", "whacked", "thwacked")
|
|
icon = 'icons/obj/items_and_weapons.dmi'
|
|
icon_state = "bostaff0"
|
|
item_state = "bostaff0"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
|
|
/obj/item/nullrod/claymore/bostaff/attack(mob/target, mob/living/user)
|
|
add_fingerprint(user)
|
|
if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50))
|
|
to_chat(user, "<span class ='warning'>You club yourself over the head with [src].</span>")
|
|
user.Knockdown(60)
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/H = user
|
|
H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD)
|
|
else
|
|
user.take_bodypart_damage(2*force)
|
|
return
|
|
if(iscyborg(target))
|
|
return ..()
|
|
if(!isliving(target))
|
|
return ..()
|
|
var/mob/living/carbon/C = target
|
|
if(C.stat || C.health < 0 || C.staminaloss > 130 )
|
|
to_chat(user, "<span class='warning'>It would be dishonorable to attack a foe while they cannot retaliate.</span>")
|
|
return
|
|
if(user.a_intent == INTENT_DISARM)
|
|
if(!ishuman(target))
|
|
return ..()
|
|
var/mob/living/carbon/human/H = target
|
|
var/list/fluffmessages = list("[user] clubs [H] with [src]!", \
|
|
"[user] smacks [H] with the butt of [src]!", \
|
|
"[user] broadsides [H] with [src]!", \
|
|
"[user] smashes [H]'s head with [src]!", \
|
|
"[user] beats [H] with front of [src]!", \
|
|
"[user] twirls and slams [H] with [src]!")
|
|
H.visible_message("<span class='warning'>[pick(fluffmessages)]</span>", \
|
|
"<span class='userdanger'>[pick(fluffmessages)]</span>")
|
|
playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1)
|
|
H.adjustStaminaLoss(rand(12,18))
|
|
if(prob(25))
|
|
(INVOKE_ASYNC(src, .proc/jedi_spin, user))
|
|
else
|
|
return ..()
|
|
|
|
/obj/item/nullrod/tribal_knife
|
|
icon_state = "crysknife"
|
|
item_state = "crysknife"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
name = "arrhythmic knife"
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
|
|
sharpness = IS_SHARP
|
|
slot_flags = null
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
|
item_flags = SLOWS_WHILE_IN_HAND
|
|
|
|
/obj/item/nullrod/tribal_knife/Initialize(mapload)
|
|
. = ..()
|
|
START_PROCESSING(SSobj, src)
|
|
AddComponent(/datum/component/butchering, 50, 100)
|
|
|
|
/obj/item/nullrod/tribal_knife/Destroy()
|
|
STOP_PROCESSING(SSobj, src)
|
|
. = ..()
|
|
|
|
/obj/item/nullrod/tribal_knife/process()
|
|
slowdown = rand(-2, 2)
|
|
|
|
|
|
/obj/item/nullrod/pitchfork
|
|
icon_state = "pitchfork0"
|
|
lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
|
|
name = "unholy pitchfork"
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
desc = "Holding this makes you look absolutely devilish."
|
|
attack_verb = list("poked", "impaled", "pierced", "jabbed")
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
sharpness = IS_SHARP
|
|
|
|
/obj/item/nullrod/egyptian
|
|
name = "egyptian staff"
|
|
desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth."
|
|
icon = 'icons/obj/guns/magic.dmi'
|
|
icon_state = "pharaoh_sceptre"
|
|
item_state = "pharaoh_sceptre"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
attack_verb = list("bashes", "smacks", "whacks")
|
|
|
|
/obj/item/nullrod/rosary
|
|
icon_state = "rosary"
|
|
item_state = null
|
|
name = "prayer beads"
|
|
desc = "A set of prayer beads used by many of the more traditional religions in space"
|
|
force = 4
|
|
throwforce = 0
|
|
attack_verb = list("whipped", "repented", "lashed", "flagellated")
|
|
var/praying = FALSE
|
|
var/deity_name = "Coderbus" //This is the default, hopefully won't actually appear if the religion subsystem is running properly
|
|
|
|
/obj/item/nullrod/rosary/Initialize()
|
|
.=..()
|
|
if(GLOB.deity)
|
|
deity_name = GLOB.deity
|
|
|
|
/obj/item/nullrod/rosary/attack(mob/living/M, mob/living/user)
|
|
if(user.a_intent == INTENT_HARM)
|
|
return ..()
|
|
|
|
if(!user.mind || user.mind.assigned_role != "Chaplain")
|
|
to_chat(user, "<span class='notice'>You are not close enough with [deity_name] to use [src].</span>")
|
|
return
|
|
|
|
if(praying)
|
|
to_chat(user, "<span class='notice'>You are already using [src].</span>")
|
|
return
|
|
|
|
user.visible_message("<span class='info'>[user] kneels[M == user ? null : " next to [M]"] and begins to utter a prayer to [deity_name].</span>", \
|
|
"<span class='info'>You kneel[M == user ? null : " next to [M]"] and begin a prayer to [deity_name].</span>")
|
|
|
|
praying = TRUE
|
|
if(do_after(user, 20, target = M))
|
|
M.reagents?.add_reagent(/datum/reagent/water/holywater, 5)
|
|
to_chat(M, "<span class='notice'>[user]'s prayer to [deity_name] has eased your pain!</span>")
|
|
M.adjustToxLoss(-5, TRUE, TRUE)
|
|
M.adjustOxyLoss(-5)
|
|
M.adjustBruteLoss(-5)
|
|
M.adjustFireLoss(-5)
|
|
praying = FALSE
|
|
else
|
|
to_chat(user, "<span class='notice'>Your prayer to [deity_name] was interrupted.</span>")
|
|
praying = FALSE
|