Files
S.P.L.U.R.T-Station-13/_maps/shuttles/ruin_syndicate_dropship.dmm
2018-09-11 08:58:34 -05:00

769 lines
14 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"al" = (
/obj/machinery/airalarm/syndicate{
dir = 4;
pixel_x = -24
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel/dark,
/area/shuttle/caravan/syndicate3)
"bo" = (
/obj/machinery/firealarm{
dir = 8;
pixel_x = -24
},
/turf/open/floor/plasteel/dark,
/area/shuttle/caravan/syndicate3)
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/obj/machinery/light/small{
dir = 8
},
/obj/machinery/button/door{
id = "caravansyndicate3_bolt_starboard";
name = "External Bolt Control";
normaldoorcontrol = 1;
pixel_x = -24;
pixel_y = -6;
req_access_txt = "150";
specialfunctions = 4
},
/turf/open/floor/plasteel/dark,
/area/shuttle/caravan/syndicate3)
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charge = 5e+006
},
/obj/effect/turf_decal/stripes/line{
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icon_state = "0-4"
},
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name = "External Airlock";
normalspeed = 0;
req_access_txt = "150"
},
/obj/docking_port/mobile{
dir = 2;
dwidth = 6;
height = 7;
id = "caravansyndicate3";
name = "Syndicate Drop Ship";
port_direction = 8;
preferred_direction = 4;
width = 15
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/shuttle/caravan/syndicate3)
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/obj/structure/cable/yellow{
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/obj/machinery/power/apc/syndicate{
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name = "Syndicate Drop Ship APC";
pixel_x = -24
},
/obj/effect/decal/cleanable/dirt,
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/area/shuttle/caravan/syndicate3)
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/area/shuttle/caravan/syndicate3)
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name = "Bridge Blast Door Control";
pixel_x = -16;
pixel_y = 5;
req_access_txt = "150"
},
/obj/machinery/button/door{
id = "caravansyndicate3_bolt_bridge";
name = "Bridge Bolt Control";
normaldoorcontrol = 1;
pixel_x = -16;
pixel_y = -5;
req_access_txt = "150";
specialfunctions = 4
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/obj/effect/decal/cleanable/dirt,
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/obj/item/clothing/under/syndicate,
/obj/item/clothing/shoes/sneakers/black,
/turf/open/floor/mineral/plastitanium,
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/obj/structure/window/plastitanium,
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/area/shuttle/caravan/syndicate3)
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normaldoorcontrol = 1;
pixel_x = -24;
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/syndicate{
anchored = 1
},
/obj/item/gun/ballistic/automatic/pistol,
/obj/item/crowbar/red,
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/obj/effect/decal/cleanable/dirt,
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/obj/item/clothing/under/syndicate/combat,
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/obj/item/storage/belt/military,
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/area/shuttle/caravan/syndicate3)
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pixel_x = -24
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environment_smash = 0
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ailock = 1;
control_area = null;
desc = "A specially designed set of turret controls. Looks to be covered in protective casing to prevent AI interfacing.";
icon_state = "control_kill";
lethal = 1;
name = "Shuttle turret control";
pixel_y = 34;
req_access = null;
req_access_txt = "150"
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req_access_txt = "150"
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