mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 18:33:36 +00:00
273 lines
8.5 KiB
Plaintext
273 lines
8.5 KiB
Plaintext
/*********************************
|
|
For the main html chat area
|
|
*********************************/
|
|
|
|
//Precaching a bunch of shit
|
|
GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of icons for the browser output
|
|
|
|
//On client, created on login
|
|
/datum/chatOutput
|
|
var/client/owner //client ref
|
|
var/loaded = FALSE // Has the client loaded the browser output area?
|
|
var/list/messageQueue //If they haven't loaded chat, this is where messages will go until they do
|
|
var/cookieSent = FALSE // Has the client sent a cookie for analysis
|
|
var/broken = FALSE
|
|
var/list/connectionHistory //Contains the connection history passed from chat cookie
|
|
|
|
/datum/chatOutput/New(client/C)
|
|
owner = C
|
|
messageQueue = list()
|
|
connectionHistory = list()
|
|
|
|
/datum/chatOutput/proc/start()
|
|
//Check for existing chat
|
|
if(!owner)
|
|
return FALSE
|
|
|
|
if(!winexists(owner, "browseroutput")) // Oh goddamnit.
|
|
set waitfor = FALSE
|
|
broken = TRUE
|
|
message_admins("Couldn't start chat for [key_name_admin(owner)]!")
|
|
. = FALSE
|
|
alert(owner.mob, "Updated chat window does not exist. If you are using a custom skin file please allow the game to update.")
|
|
return
|
|
|
|
if(winget(owner, "browseroutput", "is-visible") == "true") //Already setup
|
|
doneLoading()
|
|
|
|
else //Not setup
|
|
load()
|
|
|
|
return TRUE
|
|
|
|
/datum/chatOutput/proc/load()
|
|
set waitfor = FALSE
|
|
if(!owner)
|
|
return
|
|
|
|
var/datum/asset/stuff = get_asset_datum(/datum/asset/simple/goonchat)
|
|
stuff.register()
|
|
stuff.send(owner)
|
|
|
|
owner << browse(file('code/modules/goonchat/browserassets/html/browserOutput.html'), "window=browseroutput")
|
|
|
|
/datum/chatOutput/Topic(href, list/href_list)
|
|
if(usr.client != owner)
|
|
return TRUE
|
|
|
|
// Build arguments.
|
|
// Arguments are in the form "param[paramname]=thing"
|
|
var/list/params = list()
|
|
for(var/key in href_list)
|
|
if(length(key) > 7 && findtext(key, "param")) // 7 is the amount of characters in the basic param key template.
|
|
var/param_name = copytext(key, 7, -1)
|
|
var/item = href_list[key]
|
|
|
|
params[param_name] = item
|
|
|
|
var/data // Data to be sent back to the chat.
|
|
switch(href_list["proc"])
|
|
if("doneLoading")
|
|
data = doneLoading(arglist(params))
|
|
|
|
if("debug")
|
|
data = debug(arglist(params))
|
|
|
|
if("ping")
|
|
data = ping(arglist(params))
|
|
|
|
if("analyzeClientData")
|
|
data = analyzeClientData(arglist(params))
|
|
|
|
if(data)
|
|
ehjax_send(data = data)
|
|
|
|
|
|
//Called on chat output done-loading by JS.
|
|
/datum/chatOutput/proc/doneLoading()
|
|
if(loaded)
|
|
return
|
|
|
|
testing("Chat loaded for [owner.ckey]")
|
|
loaded = TRUE
|
|
winset(owner, "output", "is-disabled=true;is-visible=false")
|
|
winset(owner, "browseroutput", "is-disabled=false;is-visible=true")
|
|
|
|
|
|
for(var/message in messageQueue)
|
|
to_chat(owner, message)
|
|
|
|
messageQueue = null
|
|
sendClientData()
|
|
|
|
pingLoop()
|
|
|
|
/datum/chatOutput/proc/pingLoop()
|
|
set waitfor = FALSE
|
|
|
|
while (owner)
|
|
ehjax_send(data = owner.is_afk(29) ? "softPang" : "pang") // SoftPang isn't handled anywhere but it'll always reset the opts.lastPang.
|
|
sleep(30)
|
|
|
|
/datum/chatOutput/proc/ehjax_send(client/C = owner, window = "browseroutput", data)
|
|
if(islist(data))
|
|
data = json_encode(data)
|
|
C << output("[data]", "[window]:ehjaxCallback")
|
|
|
|
//Sends client connection details to the chat to handle and save
|
|
/datum/chatOutput/proc/sendClientData()
|
|
//Get dem deets
|
|
var/list/deets = list("clientData" = list())
|
|
deets["clientData"]["ckey"] = owner.ckey
|
|
deets["clientData"]["ip"] = owner.address
|
|
deets["clientData"]["compid"] = owner.computer_id
|
|
var/data = json_encode(deets)
|
|
ehjax_send(data = data)
|
|
|
|
//Called by client, sent data to investigate (cookie history so far)
|
|
/datum/chatOutput/proc/analyzeClientData(cookie = "")
|
|
if(!cookie)
|
|
return
|
|
|
|
if(cookie != "none")
|
|
var/list/connData = json_decode(cookie)
|
|
if (connData && islist(connData) && connData.len > 0 && connData["connData"])
|
|
connectionHistory = connData["connData"] //lol fuck
|
|
var/list/found = new()
|
|
for(var/i in connectionHistory.len to 1 step -1)
|
|
var/list/row = src.connectionHistory[i]
|
|
if (!row || row.len < 3 || (!row["ckey"] && !row["compid"] && !row["ip"])) //Passed malformed history object
|
|
return
|
|
if (world.IsBanned(row["ckey"], row["compid"], row["ip"]))
|
|
found = row
|
|
break
|
|
|
|
//Uh oh this fucker has a history of playing on a banned account!!
|
|
if (found.len > 0)
|
|
//TODO: add a new evasion ban for the CURRENT client details, using the matched row details
|
|
message_admins("[key_name(src.owner)] has a cookie from a banned account! (Matched: [found["ckey"]], [found["ip"]], [found["compid"]])")
|
|
log_admin("[key_name(src.owner)] has a cookie from a banned account! (Matched: [found["ckey"]], [found["ip"]], [found["compid"]])")
|
|
|
|
cookieSent = TRUE
|
|
|
|
//Called by js client every 60 seconds
|
|
/datum/chatOutput/proc/ping()
|
|
return "pong"
|
|
|
|
//Called by js client on js error
|
|
/datum/chatOutput/proc/debug(error)
|
|
log_world("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]")
|
|
|
|
//Global chat procs
|
|
|
|
//Converts an icon to base64. Operates by putting the icon in the iconCache savefile,
|
|
// exporting it as text, and then parsing the base64 from that.
|
|
// (This relies on byond automatically storing icons in savefiles as base64)
|
|
/proc/icon2base64(icon/icon, iconKey = "misc")
|
|
if (!isicon(icon))
|
|
return FALSE
|
|
GLOB.iconCache[iconKey] << icon
|
|
var/iconData = GLOB.iconCache.ExportText(iconKey)
|
|
var/list/partial = splittext(iconData, "{")
|
|
return replacetext(copytext(partial[2], 3, -5), "\n", "")
|
|
|
|
/proc/bicon(thing)
|
|
if (!thing)
|
|
return
|
|
|
|
if (isicon(thing))
|
|
//Icons get pooled constantly, references are no good here.
|
|
/*if (!bicon_cache["\ref[obj]"]) // Doesn't exist yet, make it.
|
|
bicon_cache["\ref[obj]"] = icon2base64(obj)
|
|
return "<img class='icon misc' src='data:image/png;base64,[bicon_cache["\ref[obj]"]]'>"*/
|
|
return "<img class='icon misc' src='data:image/png;base64,[icon2base64(thing)]'>"
|
|
|
|
// Either an atom or somebody fucked up and is gonna get a runtime, which I'm fine with.
|
|
var/atom/A = thing
|
|
var/key = "[istype(A.icon, /icon) ? "\ref[A.icon]" : A.icon]:[A.icon_state]"
|
|
|
|
var/static/list/bicon_cache = list()
|
|
if (!bicon_cache[key]) // Doesn't exist, make it.
|
|
var/icon/I = icon(A.icon, A.icon_state, SOUTH, 1)
|
|
if (ishuman(thing)) // Shitty workaround for a BYOND issue.
|
|
var/icon/temp = I
|
|
I = icon()
|
|
I.Insert(temp, dir = SOUTH)
|
|
bicon_cache[key] = icon2base64(I, key)
|
|
|
|
return "<img class='icon [A.icon_state]' src='data:image/png;base64,[bicon_cache[key]]'>"
|
|
|
|
//Costlier version of bicon() that uses getFlatIcon() to account for overlays, underlays, etc. Use with extreme moderation, ESPECIALLY on mobs.
|
|
/proc/costly_bicon(thing)
|
|
if (!thing)
|
|
return
|
|
|
|
if (isicon(thing))
|
|
return bicon(thing)
|
|
|
|
var/icon/I = getFlatIcon(thing)
|
|
return bicon(I)
|
|
|
|
/proc/to_chat(target, message)
|
|
if(!target)
|
|
return
|
|
|
|
//Ok so I did my best but I accept that some calls to this will be for shit like sound and images
|
|
//It stands that we PROBABLY don't want to output those to the browser output so just handle them here
|
|
if (istype(message, /image) || istype(message, /sound) || istype(target, /savefile))
|
|
target << message
|
|
CRASH("Invalid message! [message]")
|
|
|
|
if(!istext(message))
|
|
return
|
|
|
|
if(target == world)
|
|
target = GLOB.clients
|
|
|
|
var/list/targets
|
|
if(!islist(target))
|
|
targets = list(target)
|
|
else
|
|
targets = target
|
|
if(!targets.len)
|
|
return
|
|
var/original_message = message
|
|
//Some macros remain in the string even after parsing and fuck up the eventual output
|
|
message = replacetext(message, "\improper", "")
|
|
message = replacetext(message, "\proper", "")
|
|
message = replacetext(message, "\n", "<br>")
|
|
message = replacetext(message, "\t", "[GLOB.TAB][GLOB.TAB]")
|
|
|
|
for(var/I in targets)
|
|
//Grab us a client if possible
|
|
var/client/C = grab_client(I)
|
|
|
|
if (!C)
|
|
continue
|
|
|
|
if(!C.chatOutput || C.chatOutput.broken) // A player who hasn't updated his skin file.
|
|
C << original_message
|
|
return TRUE
|
|
|
|
if(!C.chatOutput.loaded)
|
|
//Client sucks at loading things, put their messages in a queue
|
|
C.chatOutput.messageQueue += message
|
|
//But also send it to their output window since that shows until goonchat loads
|
|
C << original_message
|
|
return
|
|
|
|
// url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
|
|
C << output(url_encode(url_encode(message)), "browseroutput:output")
|
|
|
|
/proc/grab_client(target)
|
|
if(istype(target, /client))
|
|
return target
|
|
else if(istype(target, /mob))
|
|
var/mob/M = target
|
|
if(M.client)
|
|
return M.client
|
|
else if(istype(target, /datum/mind))
|
|
var/datum/mind/M = target
|
|
if(M.current && M.current.client)
|
|
return M.current.client
|