Files
S.P.L.U.R.T-Station-13/code/game/objects/structures/crates_lockers/closets/gimmick.dm

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/obj/structure/closet/cabinet
name = "cabinet"
desc = "Old will forever be in fashion."
icon_state = "cabinet"
resistance_flags = FLAMMABLE
max_integrity = 70
material_drop = /obj/item/stack/sheet/mineral/wood
cutting_tool = /obj/item/screwdriver
/obj/structure/closet/acloset
name = "strange closet"
desc = "It looks alien!"
icon_state = "alien"
/obj/structure/closet/gimmick
name = "administrative supply closet"
desc = "It's a storage unit for things that have no right being here."
icon_state = "syndicate"
/obj/structure/closet/gimmick/russian
name = "\improper Russian surplus closet"
desc = "It's a storage unit for Russian standard-issue surplus."
/obj/structure/closet/gimmick/russian/PopulateContents()
..()
for(var/i in 1 to 5)
new /obj/item/clothing/head/ushanka(src)
for(var/i in 1 to 5)
new /obj/item/clothing/under/costume/soviet(src)
/obj/structure/closet/gimmick/tacticool
name = "tacticool gear closet"
desc = "It's a storage unit for Tacticool gear."
/obj/structure/closet/gimmick/tacticool/PopulateContents()
..()
new /obj/item/clothing/glasses/eyepatch(src)
new /obj/item/clothing/glasses/sunglasses(src)
new /obj/item/clothing/gloves/tackler/combat(src)
new /obj/item/clothing/gloves/tackler/combat(src)
new /obj/item/clothing/head/helmet/swat(src)
new /obj/item/clothing/head/helmet/swat(src)
new /obj/item/clothing/mask/gas/sechailer/swat(src)
new /obj/item/clothing/mask/gas/sechailer/swat(src)
new /obj/item/clothing/shoes/combat/swat(src)
new /obj/item/clothing/shoes/combat/swat(src)
new /obj/item/clothing/suit/space/hardsuit/deathsquad(src)
new /obj/item/clothing/suit/space/hardsuit/deathsquad(src)
new /obj/item/clothing/under/syndicate/tacticool(src)
new /obj/item/clothing/under/syndicate/tacticool(src)
/obj/structure/closet/thunderdome
name = "\improper Thunderdome closet"
desc = "Everything you need!"
anchored = TRUE
/obj/structure/closet/thunderdome/tdred
name = "red-team Thunderdome closet"
icon_door = "red"
/obj/structure/closet/thunderdome/tdred/PopulateContents()
..()
for(var/i in 1 to 3)
new /obj/item/clothing/suit/armor/tdome/red(src)
for(var/i in 1 to 3)
new /obj/item/melee/transforming/energy/sword/saber(src)
for(var/i in 1 to 3)
new /obj/item/gun/energy/laser(src)
for(var/i in 1 to 3)
new /obj/item/melee/baton/loaded(src)
for(var/i in 1 to 3)
new /obj/item/storage/box/flashbangs(src)
for(var/i in 1 to 3)
new /obj/item/clothing/head/helmet/thunderdome(src)
/obj/structure/closet/thunderdome/tdgreen
name = "green-team Thunderdome closet"
icon_door = "green"
/obj/structure/closet/thunderdome/tdgreen/PopulateContents()
..()
for(var/i in 1 to 3)
new /obj/item/clothing/suit/armor/tdome/green(src)
for(var/i in 1 to 3)
new /obj/item/melee/transforming/energy/sword/saber(src)
for(var/i in 1 to 3)
new /obj/item/gun/energy/laser(src)
for(var/i in 1 to 3)
new /obj/item/melee/baton/loaded(src)
for(var/i in 1 to 3)
new /obj/item/storage/box/flashbangs(src)
for(var/i in 1 to 3)
new /obj/item/clothing/head/helmet/thunderdome(src)
/obj/structure/closet/malf/suits
desc = "It's a storage unit for operational gear."
icon_state = "syndicate"
/obj/structure/closet/malf/suits/PopulateContents()
..()
new /obj/item/tank/jetpack/void(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/clothing/head/helmet/space/nasavoid(src)
new /obj/item/clothing/suit/space/nasavoid(src)
new /obj/item/crowbar(src)
new /obj/item/stock_parts/cell(src)
new /obj/item/multitool(src)