Sagaru language (#17)

* stupid super custom species
* makes people actually able to speak it + solves minor problems
This commit is contained in:
Enric Gabriel
2020-07-02 00:43:04 -03:00
committed by GitHub
parent 67777c41e8
commit 1f4bd7e6a4
7 changed files with 41 additions and 1 deletions
+18
View File
@@ -11,3 +11,21 @@
var/datum/brain_trauma/severe/hypnotic_stupor/T = new()
var/mob/living/carbon/human/H = quirk_holder
H.gain_trauma(T, TRAUMA_RESILIENCE_ABSOLUTE)
/datum/quirk/knows_sagaru
name = "Sagaru"
desc = "From heavy study or just being born in Tal, you know the language Sagaru"
value = 0
human_only = TRUE
gain_text = "<span class='danger'>You remember that you know Sagaru.</span>"
lose_text = "<span class='danger'>You simply forgot how to speak Sagaru.</span>"
medical_record_text = null
mob_trait = TRAIT_KNOWSSAGARU
/datum/quirk/knows_sagaru/add()
var/mob/living/carbon/human/H = quirk_holder
H.grant_language(/datum/language/sandcode/sergal)
/datum/quirk/knows_sagaru/remove() //theorically you're not even able to lose it, but what if you do?
var/mob/living/carbon/human/H = quirk_holder
H.remove_language(/datum/language/sandcode/sergal)