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This commit is contained in:
Enric Gabriel
2020-09-07 20:40:03 -03:00
parent 38c0f8efbd
commit 242400a5d6
12 changed files with 187 additions and 174 deletions
@@ -234,7 +234,6 @@ Contains:
icon_state = "ert_medical"
item_state = "ert_medical"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/med
species_exception = list(/datum/species/angel)
//Red alert ERT
@@ -296,7 +295,6 @@ Contains:
icon_state = "ert_medical-alert"
item_state = "ert_medical-alert"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/alert/med
species_exception = list(/datum/species/angel)
/obj/item/clothing/suit/space/eva
name = "EVA suit"
@@ -719,19 +719,25 @@
/datum/reagent/flightpotion/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
if(iscarbon(M) && M.stat != DEAD)
if(!ishumanbasic(M) || reac_volume < 5) // implying xenohumans are holy
var/mob/living/carbon/C = M
var/holycheck = ishumanbasic(C)
if(!(holycheck || islizard(C)) || reac_volume < 5) // implying xenohumans are holy //as with all things,
if(method == INGEST && show_message)
to_chat(M, "<span class='notice'><i>You feel nothing but a terrible aftertaste.</i></span>")
to_chat(C, "<span class='notice'><i>You feel nothing but a terrible aftertaste.</i></span>")
return ..()
to_chat(M, "<span class='userdanger'>A terrible pain travels down your back as wings burst out!</span>")
M.set_species(/datum/species/angel)
playsound(M.loc, 'sound/items/poster_ripped.ogg', 50, 1, -1)
M.adjustBruteLoss(20)
M.emote("scream")
to_chat(C, "<span class='userdanger'>A terrible pain travels down your back as wings burst out!</span>")
C.dna.species.GiveSpeciesFlight(C)
if(holycheck)
to_chat(C, "<span class='notice'>You feel blessed!</span>")
ADD_TRAIT(C, TRAIT_HOLY, SPECIES_TRAIT)
playsound(C.loc, 'sound/items/poster_ripped.ogg', 50, TRUE, -1)
C.adjustBruteLoss(20)
C.emote("scream")
..()
/obj/item/jacobs_ladder
name = "jacob's ladder"
desc = "A celestial ladder that violates the laws of physics."
@@ -15,14 +15,6 @@
/datum/sprite_accessory/wings_open/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
return (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)) || H.dna.species.mutant_bodyparts["wings"])
/datum/sprite_accessory/wings_open/angel
name = "Angel"
icon_state = "angel"
color_src = 0
dimension_x = 46
center = TRUE
dimension_y = 34
/datum/sprite_accessory/wings
icon = 'icons/mob/wings.dmi'
relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
@@ -36,6 +28,31 @@
dimension_y = 34
locked = TRUE
/datum/sprite_accessory/wings_open/angel
name = "Angel"
icon_state = "angel"
color_src = 0
dimension_x = 46
center = TRUE
dimension_y = 34
/datum/sprite_accessory/wings/dragon
name = "Dragon"
icon_state = "dragon"
dimension_x = 96
center = TRUE
dimension_y = 32
locked = TRUE
icon = 'sandcode/icons/mob/wings.dmi'
/datum/sprite_accessory/wings_open/dragon
name = "Dragon"
icon_state = "dragon"
dimension_x = 96
center = TRUE
dimension_y = 32
icon = 'sandcode/icons/mob/wings.dmi'
// Decorative wings
/datum/sprite_accessory/deco_wings
@@ -145,17 +145,17 @@
/mob/living/carbon/human/proc/OpenWings()
if(!dna || !dna.species)
return
if(dna.species.mutant_bodyparts["wings"])
dna.species.mutant_bodyparts["wingsopen"] = dna.species.mutant_bodyparts["wings"]
if("wings" in dna.species.mutant_bodyparts)
dna.species.mutant_bodyparts -= "wings"
dna.species.mutant_bodyparts |= "wingsopen"
update_body()
/mob/living/carbon/human/proc/CloseWings()
if(!dna || !dna.species)
return
if(dna.species.mutant_bodyparts["wingsopen"])
dna.species.mutant_bodyparts["wings"] = dna.species.mutant_bodyparts["wingsopen"]
if("wingsopen" in dna.species.mutant_bodyparts)
dna.species.mutant_bodyparts -= "wingsopen"
dna.species.mutant_bodyparts |= "wings"
update_body()
if(isturf(loc))
var/turf/T = loc
@@ -1096,9 +1096,6 @@
/mob/living/carbon/human/species/android
race = /datum/species/android
/mob/living/carbon/human/species/angel
race = /datum/species/angel
/mob/living/carbon/human/species/corporate
race = /datum/species/corporate
+142 -3
View File
@@ -119,6 +119,12 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
//the ids you can use for your species, if empty, it means default only and not changeable
var/list/allowed_limb_ids
//sandcode tg port, very special
var/flying_species = FALSE //is a flying species, just a check for some things
var/datum/action/innate/flight/fly //the actual flying ability given to flying species
var/wings_icon = "Angel" //the icon used for the wings
///////////
// PROCS //
///////////
@@ -364,6 +370,12 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(H.client && has_field_of_vision && CONFIG_GET(flag/use_field_of_vision))
H.LoadComponent(/datum/component/field_of_vision, H.field_of_vision_type)
//sandstorm code start -- tg port wings
if(flying_species && isnull(fly))
fly = new
fly.Grant(C)
//sandstorm code end -- tg port wings
C.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/species, TRUE, multiplicative_slowdown = speedmod)
SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
@@ -404,6 +416,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(F)
qdel(F)
//sandstorm code start -- tg port wings
if(flying_species)
fly.Remove(C)
QDEL_NULL(fly)
if(C.movement_type & FLYING)
ToggleFlight(C)
if(C.dna && C.dna.species && (C.dna.features["wings"] == wings_icon))
if("wings" in C.dna.species.mutant_bodyparts)
C.dna.species.mutant_bodyparts -= "wings"
C.dna.features["wings"] = "None"
C.update_body()
//sandstorm code end -- tg port wings
SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
/datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour)
@@ -932,6 +957,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if((H.health < H.crit_threshold) && takes_crit_damage)
H.adjustBruteLoss(1)
//sandstorm code start -- tg port wings
if(flying_species)
HandleFlight(H)
//sandstorm code end -- tg port wings
/datum/species/proc/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
stop_wagging_tail(H)
@@ -2126,12 +2156,17 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
return
////////////
//Stun//
// Stun //
////////////
/datum/species/proc/spec_stun(mob/living/carbon/human/H,amount)
if(H)
stop_wagging_tail(H)
if(flying_species && H.movement_type & FLYING)
ToggleFlight(H)
flyslip(H)
. = stunmod * H.physiology.stun_mod * amount
//////////////
@@ -2139,10 +2174,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
//////////////
/datum/species/proc/space_move(mob/living/carbon/human/H)
return 0
if(H.movement_type & FLYING)
return TRUE
return FALSE
/datum/species/proc/negates_gravity(mob/living/carbon/human/H)
return 0
if(H.movement_type & FLYING)
return TRUE
return FALSE
////////////////
//Tail Wagging//
@@ -2176,3 +2215,103 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
mutant_bodyparts["spines"] = mutant_bodyparts["waggingspines"]
mutant_bodyparts -= "waggingspines"
H.update_body()
///////////////
//FLIGHT SHIT//
///////////////
/datum/species/proc/GiveSpeciesFlight(mob/living/carbon/human/H)
if(flying_species) //species that already have flying traits should not work with this proc
return
flying_species = TRUE
if(isnull(fly))
fly = new
fly.Grant(H)
if(H.dna.features["wings"] != wings_icon)
mutant_bodyparts |= "wings"
H.dna.features["wings"] = wings_icon
H.update_body()
/datum/species/proc/HandleFlight(mob/living/carbon/human/H)
if(H.movement_type & FLYING)
if(!CanFly(H))
ToggleFlight(H)
return FALSE
return TRUE
else
return FALSE
/datum/species/proc/CanFly(mob/living/carbon/human/H)
if(H.stat || !(H.mobility_flags & MOBILITY_STAND))
return FALSE
if(H.wear_suit && ((H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))) //Jumpsuits have tail holes, so it makes sense they have wing holes too
to_chat(H, "Your suit blocks your wings from extending!")
return FALSE
var/turf/T = get_turf(H)
if(!T)
return FALSE
var/datum/gas_mixture/environment = T.return_air()
if(environment && !(environment.return_pressure() > 30))
to_chat(H, "<span class='warning'>The atmosphere is too thin for you to fly!</span>")
return FALSE
else
return TRUE
/datum/species/proc/flyslip(mob/living/carbon/human/H)
var/obj/buckled_obj
if(H.buckled)
buckled_obj = H.buckled
to_chat(H, "<span class='notice'>Your wings spazz out and launch you!</span>")
playsound(H.loc, 'sound/misc/slip.ogg', 50, TRUE, -3)
for(var/obj/item/I in H.held_items)
H.accident(I)
var/olddir = H.dir
H.stop_pulling()
if(buckled_obj)
buckled_obj.unbuckle_mob(H)
step(buckled_obj, olddir)
else
new /datum/forced_movement(H, get_ranged_target_turf(H, olddir, 4), 1, FALSE, CALLBACK(H, /mob/living/carbon/.proc/spin, 1, 1))
return TRUE
//UNSAFE PROC, should only be called through the Activate or other sources that check for CanFly
/datum/species/proc/ToggleFlight(mob/living/carbon/human/H)
if(!(H.movement_type & FLYING))
stunmod *= 2
speedmod -= 0.35
H.setMovetype(H.movement_type | FLYING)
override_float = TRUE
H.pass_flags |= PASSTABLE
H.OpenWings()
H.update_mobility()
else
stunmod *= 0.5
speedmod += 0.35
H.setMovetype(H.movement_type & ~FLYING)
override_float = FALSE
H.pass_flags &= ~PASSTABLE
H.CloseWings()
/datum/action/innate/flight
name = "Toggle Flight"
check_flags = AB_CHECK_CONSCIOUS|AB_CHECK_STUN
icon_icon = 'icons/mob/actions/actions_items.dmi'
button_icon_state = "flight"
/datum/action/innate/flight/Activate()
var/mob/living/carbon/human/H = owner
var/datum/species/S = H.dna.species
if(S.CanFly(H))
S.ToggleFlight(H)
if(!(H.movement_type & FLYING))
to_chat(H, "<span class='notice'>You settle gently back onto the ground...</span>")
else
to_chat(H, "<span class='notice'>You beat your wings and begin to hover gently above the ground...</span>")
H.set_resting(FALSE, TRUE)
@@ -1,144 +0,0 @@
/datum/species/angel
name = "Angel"
id = "angel"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,HAS_FLESH,HAS_BONE)
mutant_bodyparts = list("tail_human" = "None", "ears" = "None", "wings" = "Angel")
use_skintones = USE_SKINTONES_GRAYSCALE_CUSTOM
no_equip = list(SLOT_BACK)
blacklisted = 1
limbs_id = "human"
skinned_type = /obj/item/stack/sheet/animalhide/human
species_type = "human" //they're a kind of human
var/datum/action/innate/flight/fly
/datum/species/angel/on_species_gain(mob/living/carbon/human/H, datum/species/old_species)
..()
if(H.dna && H.dna.species && (H.dna.features["wings"] != "Angel"))
if(!H.dna.species.mutant_bodyparts["wings"])
H.dna.species.mutant_bodyparts["wings"] = "Angel"
H.dna.features["wings"] = "Angel"
H.update_body()
if(ishuman(H) && !fly)
fly = new
fly.Grant(H)
ADD_TRAIT(H, TRAIT_HOLY, SPECIES_TRAIT)
/datum/species/angel/on_species_loss(mob/living/carbon/human/H)
if(fly)
fly.Remove(H)
if(H.movement_type & FLYING)
H.setMovetype(H.movement_type & ~FLYING)
ToggleFlight(H,0)
if(H.dna && H.dna.species && (H.dna.features["wings"] == "Angel"))
if(H.dna.species.mutant_bodyparts["wings"])
H.dna.species.mutant_bodyparts -= "wings"
H.dna.features["wings"] = "None"
H.update_body()
REMOVE_TRAIT(H, TRAIT_HOLY, SPECIES_TRAIT)
..()
/datum/species/angel/spec_life(mob/living/carbon/human/H)
HandleFlight(H)
/datum/species/angel/proc/HandleFlight(mob/living/carbon/human/H)
if(H.movement_type & FLYING)
if(!CanFly(H))
ToggleFlight(H,0)
return 0
return 1
else
return 0
/datum/species/angel/proc/CanFly(mob/living/carbon/human/H)
if(!CHECK_MOBILITY(H, MOBILITY_MOVE))
return FALSE
if(H.wear_suit && ((H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))) //Jumpsuits have tail holes, so it makes sense they have wing holes too
to_chat(H, "Your suit blocks your wings from extending!")
return FALSE
var/turf/T = get_turf(H)
if(!T)
return FALSE
var/datum/gas_mixture/environment = T.return_air()
if(environment && !(environment.return_pressure() > 30))
to_chat(H, "<span class='warning'>The atmosphere is too thin for you to fly!</span>")
return FALSE
return TRUE
/datum/action/innate/flight
name = "Toggle Flight"
check_flags = AB_CHECK_CONSCIOUS|AB_CHECK_STUN
icon_icon = 'icons/mob/actions/actions_items.dmi'
button_icon_state = "flight"
/datum/action/innate/flight/Activate()
var/mob/living/carbon/human/H = owner
var/datum/species/angel/A = H.dna.species
if(A.CanFly(H))
if(H.movement_type & FLYING)
to_chat(H, "<span class='notice'>You settle gently back onto the ground...</span>")
A.ToggleFlight(H,0)
H.update_mobility()
else
to_chat(H, "<span class='notice'>You beat your wings and begin to hover gently above the ground...</span>")
H.set_resting(FALSE, TRUE)
A.ToggleFlight(H,1)
H.update_mobility()
/datum/species/angel/proc/flyslip(mob/living/carbon/human/H)
var/obj/buckled_obj
if(H.buckled)
buckled_obj = H.buckled
to_chat(H, "<span class='notice'>Your wings spazz out and launch you!</span>")
playsound(H.loc, 'sound/misc/slip.ogg', 50, 1, -3)
for(var/obj/item/I in H.held_items)
H.accident(I)
var/olddir = H.dir
H.stop_pulling()
if(buckled_obj)
buckled_obj.unbuckle_mob(H)
step(buckled_obj, olddir)
else
for(var/i=1, i<5, i++)
spawn (i)
step(H, olddir)
H.spin(1,1)
return 1
/datum/species/angel/spec_stun(mob/living/carbon/human/H,amount)
if(H.movement_type & FLYING)
ToggleFlight(H,0)
flyslip(H)
. = ..()
/datum/species/angel/negates_gravity(mob/living/carbon/human/H)
if(H.movement_type & FLYING)
return 1
/datum/species/angel/space_move(mob/living/carbon/human/H)
if(H.movement_type & FLYING)
return 1
/datum/species/angel/proc/ToggleFlight(mob/living/carbon/human/H,flight)
if(flight && CanFly(H))
stunmod = 2
speedmod = -0.35
H.setMovetype(H.movement_type | FLYING)
override_float = TRUE
H.pass_flags |= PASSTABLE
H.OpenWings()
else
stunmod = 1
speedmod = 0
H.setMovetype(H.movement_type & ~FLYING)
override_float = FALSE
H.pass_flags &= ~PASSTABLE
H.CloseWings()
@@ -30,6 +30,7 @@
tail_type = "tail_lizard"
wagging_type = "waggingtail_lizard"
species_type = "lizard"
wings_icon = "Dragon" //sandstorm code -- tg port wings
/datum/species/lizard/random_name(gender,unique,lastname)
if(unique)