fix synd combat defib

This commit is contained in:
SandPoot
2024-01-07 22:31:01 -03:00
parent 25055982b1
commit 3cac7d6848
+5 -6
View File
@@ -363,13 +363,13 @@
icon_state = "[base_icon_state][wielded]_cooldown"
/obj/item/shockpaddles/dropped(mob/user)
if(!req_defib)
return ..()
. = ..()
if(user)
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
if(user != loc)
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
snap_back()
if(req_defib)
if(user)
to_chat(user, span_notice("The paddles snap back into the main unit."))
snap_back()
/obj/item/shockpaddles/proc/snap_back()
if(!defib)
@@ -719,7 +719,6 @@
icon_state = "syndiepaddles0"
item_state = "syndiepaddles0"
base_icon_state = "syndiepaddles"
req_defib = FALSE
///////////////////////////////////////////
/////////Defibrillator Disks//////////////