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https://github.com/Sandstorm-Station/Sandstorm-Station-13.git
synced 2026-08-24 05:39:04 +01:00
Abuse this ya fucks.
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@@ -122,11 +122,13 @@
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/obj/item/crusher_trophy/blaster_tubes/mask/add_to(obj/item/kinetic_crusher/H, mob/living/user)
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. = ..()
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H.force += bonus_value
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if(.)
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H.force += bonus_value
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/obj/item/crusher_trophy/blaster_tubes/mask/remove_from(obj/item/kinetic_crusher/H, mob/living/user)
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. = ..()
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H.force -= bonus_value
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if(.)
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H.force -= bonus_value
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//lava imp
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/obj/item/crusher_trophy/blaster_tubes/impskull
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@@ -251,8 +253,8 @@
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. = ..()
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if(.)
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var/datum/component/two_handed/TH = H.GetComponent(/datum/component/two_handed)
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H.charge_time += 15
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TH.force_wielded += 12
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H.charge_time += 12
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TH.force_wielded += 15
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//hierophant crusher small changes
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/obj/item/crusher_trophy/vortex_talisman
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@@ -442,7 +444,7 @@
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var/dir = get_dir(user, chargeturf)//get direction
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var/turf/T = get_ranged_target_turf(chargeturf,dir,range)//get final dash turf
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if(!T) //the final dash turf was out of range - we settle for the target turf instead
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T = chargeturf
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T = chargeturf
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playsound(user, pick('modular_sand/sound/sif/whoosh1.ogg', 'modular_sand/sound/sif/whoosh2.ogg', 'modular_sand/sound/sif/whoosh3.ogg'), 300, 1)
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new /obj/effect/temp_visual/decoy/fading(user.loc, user)
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//Stop movement
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