replace space with tab and remove unused things

This commit is contained in:
Enric Gabriel
2020-05-18 13:27:54 -03:00
parent 4d66452c27
commit ba41e5a013
2 changed files with 35 additions and 39 deletions
@@ -1,20 +1,19 @@
/mob/living/simple_animal/hostile/megafauna/dragon/sand
name = "Sand"
desc = "The ultimate form of lord Sand, if he is in this form, he is either saving someone from something, or killing some honkers"
maxHealth = 200000000000
health = 200000000000
faction = list("boss","friendly","deity")
obj_damage = 3000
melee_damage_upper = 3000
melee_damage_lower = 3000
mouse_opacity = MOUSE_OPACITY_ICON
damage_coeff = list(BRUTE = 0, BURN = 0, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
loot = list()
crusher_loot = list()
butcher_results = list()
icon = 'sandcode/icons/mob/lavaland/64x64sand.dmi'
icon_state = "dragon"
icon_living = "dragon"
icon_dead = "dragon_dead"
friendly = "stares down"
var/allowed_projectile_types = list(/obj/item/projectile/magic/aoe/fireball)
name = "Sand"
desc = "The ultimate form of lord Sand, if he is in this form, he is either saving someone from something, or killing some honkers"
maxHealth = 200000000000
health = 200000000000
faction = list("boss","friendly","deity")
obj_damage = 3000
melee_damage_upper = 3000
melee_damage_lower = 3000
mouse_opacity = MOUSE_OPACITY_ICON
damage_coeff = list(BRUTE = 0, BURN = 0, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
loot = list()
crusher_loot = list()
butcher_results = list()
icon = 'sandcode/icons/mob/lavaland/64x64sand.dmi'
icon_state = "dragon"
icon_living = "dragon"
icon_dead = "dragon_dead"
var/allowed_projectile_types = list(/obj/item/projectile/magic/aoe/fireball)
@@ -1,21 +1,18 @@
/mob/living/simple_animal/hostile/megafauna/sand
name = "Sand"
desc = "Its our lord, Sand... you better not be a sinner..."
icon = 'sandcode/icons/mob/lavaland/Sand.dmi'
icon_state = "sand"
icon_living = "sand"
friendly = "stares down"
spacewalk = TRUE
attacktext = "tears"
attack_sound = 'sound/effects/explosion3.ogg'
speak_emote = list("roars")
armour_penetration = 300000
melee_damage_lower = 300000
melee_damage_upper = 300000
obj_damage = 300000
maxHealth = 200000000000
health = 200000000000
deathmessage = "shouts, even i couldn't save you..."
pixel_x = -32
var/size = 1.5
layer = LARGE_MOB_LAYER
name = "Sand"
desc = "Its our lord, Sand... you better not be a sinner..."
icon = 'sandcode/icons/mob/lavaland/Sand.dmi'
icon_state = "sand"
icon_living = "sand"
spacewalk = TRUE
attack_sound = 'sound/effects/explosion3.ogg'
speak_emote = list("roars")
armour_penetration = 300000
melee_damage_lower = 300000
melee_damage_upper = 300000
obj_damage = 300000
maxHealth = 200000000000
health = 200000000000
deathmessage = "shouts, even i couldn't save you..."
pixel_x = -32
layer = LARGE_MOB_LAYER