mirror of
https://github.com/Sandstorm-Station/Sandstorm-Station-13.git
synced 2026-08-21 12:18:11 +01:00
replace space with tab and remove unused things
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@@ -1,20 +1,19 @@
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/mob/living/simple_animal/hostile/megafauna/dragon/sand
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name = "Sand"
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desc = "The ultimate form of lord Sand, if he is in this form, he is either saving someone from something, or killing some honkers"
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maxHealth = 200000000000
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health = 200000000000
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faction = list("boss","friendly","deity")
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obj_damage = 3000
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melee_damage_upper = 3000
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melee_damage_lower = 3000
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mouse_opacity = MOUSE_OPACITY_ICON
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damage_coeff = list(BRUTE = 0, BURN = 0, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
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loot = list()
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crusher_loot = list()
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butcher_results = list()
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icon = 'sandcode/icons/mob/lavaland/64x64sand.dmi'
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icon_state = "dragon"
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icon_living = "dragon"
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icon_dead = "dragon_dead"
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friendly = "stares down"
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var/allowed_projectile_types = list(/obj/item/projectile/magic/aoe/fireball)
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name = "Sand"
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desc = "The ultimate form of lord Sand, if he is in this form, he is either saving someone from something, or killing some honkers"
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maxHealth = 200000000000
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health = 200000000000
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faction = list("boss","friendly","deity")
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obj_damage = 3000
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melee_damage_upper = 3000
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melee_damage_lower = 3000
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mouse_opacity = MOUSE_OPACITY_ICON
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damage_coeff = list(BRUTE = 0, BURN = 0, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
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loot = list()
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crusher_loot = list()
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butcher_results = list()
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icon = 'sandcode/icons/mob/lavaland/64x64sand.dmi'
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icon_state = "dragon"
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icon_living = "dragon"
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icon_dead = "dragon_dead"
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var/allowed_projectile_types = list(/obj/item/projectile/magic/aoe/fireball)
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@@ -1,21 +1,18 @@
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/mob/living/simple_animal/hostile/megafauna/sand
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name = "Sand"
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desc = "Its our lord, Sand... you better not be a sinner..."
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icon = 'sandcode/icons/mob/lavaland/Sand.dmi'
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icon_state = "sand"
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icon_living = "sand"
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friendly = "stares down"
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spacewalk = TRUE
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attacktext = "tears"
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attack_sound = 'sound/effects/explosion3.ogg'
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speak_emote = list("roars")
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armour_penetration = 300000
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melee_damage_lower = 300000
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melee_damage_upper = 300000
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obj_damage = 300000
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maxHealth = 200000000000
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health = 200000000000
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deathmessage = "shouts, even i couldn't save you..."
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pixel_x = -32
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var/size = 1.5
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layer = LARGE_MOB_LAYER
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name = "Sand"
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desc = "Its our lord, Sand... you better not be a sinner..."
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icon = 'sandcode/icons/mob/lavaland/Sand.dmi'
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icon_state = "sand"
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icon_living = "sand"
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spacewalk = TRUE
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attack_sound = 'sound/effects/explosion3.ogg'
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speak_emote = list("roars")
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armour_penetration = 300000
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melee_damage_lower = 300000
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melee_damage_upper = 300000
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obj_damage = 300000
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maxHealth = 200000000000
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health = 200000000000
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deathmessage = "shouts, even i couldn't save you..."
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pixel_x = -32
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layer = LARGE_MOB_LAYER
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