diff --git a/_maps/RandomZLevels/away_mission/research.dmm b/_maps/RandomZLevels/away_mission/research.dmm index e73fa81501..6acf819cc4 100644 --- a/_maps/RandomZLevels/away_mission/research.dmm +++ b/_maps/RandomZLevels/away_mission/research.dmm @@ -6417,7 +6417,6 @@ /area/awaymission/research/interior/maint) "Hs" = ( /obj/structure/table/wood, -/obj/item/book/granter/crafting_recipe/bone_bow, /turf/open/floor/mineral/plasma, /area/space/nearstation) "Km" = ( diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm index 296075346f..161c939ce7 100644 --- a/_maps/map_files/Mining/Lavaland.dmm +++ b/_maps/map_files/Mining/Lavaland.dmm @@ -1208,6 +1208,7 @@ /obj/structure/stone_tile{ dir = 1 }, +/mob/living/simple_animal/hostile/megafauna/gladiator, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/lavaland/surface/outdoors) "mG" = ( @@ -1978,13 +1979,6 @@ /obj/structure/stone_tile, /turf/open/indestructible/boss, /area/ruin/unpowered/ash_walkers) -"DQ" = ( -/obj/structure/stone_tile{ - dir = 4 - }, -/obj/item/book/granter/crafting_recipe/bone_bow, -/turf/open/floor/plating/asteroid/basalt/lava_land_surface, -/area/lavaland/surface/outdoors) "Ef" = ( /obj/structure/stone_tile/block/cracked, /turf/open/lava/smooth{ @@ -2081,11 +2075,6 @@ }, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/ash_walkers) -"IJ" = ( -/obj/structure/stone_tile/slab/cracked, -/mob/living/simple_animal/hostile/megafauna/gladiator, -/turf/open/floor/plating/asteroid/basalt/lava_land_surface, -/area/lavaland/surface/outdoors) "Jq" = ( /obj/structure/stone_tile/slab/cracked, /obj/effect/decal/cleanable/blood, @@ -2311,7 +2300,6 @@ }, /obj/structure/table/wood, /obj/item/kitchen/knife/combat/bone, -/obj/item/book/granter/crafting_recipe/bone_bow, /turf/open/indestructible/boss, /area/ruin/unpowered/ash_walkers) "TN" = ( @@ -2406,7 +2394,6 @@ /area/ruin/unpowered/ash_walkers) "WA" = ( /obj/structure/stone_tile/block/cracked, -/obj/item/book/granter/crafting_recipe/bone_bow, /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /area/ruin/unpowered/ash_walkers) "WL" = ( @@ -34953,7 +34940,7 @@ ma lq mk mn -IJ +kR mF ab mG @@ -57301,7 +57288,7 @@ jS jS KV ab -DQ +jx aa aa ab diff --git a/code/datums/components/crafting/recipes/recipes_primal.dm b/code/datums/components/crafting/recipes/recipes_primal.dm index aaae94df1d..73401a4198 100644 --- a/code/datums/components/crafting/recipes/recipes_primal.dm +++ b/code/datums/components/crafting/recipes/recipes_primal.dm @@ -93,7 +93,6 @@ /datum/crafting_recipe/quiver name = "Quiver" - always_availible = FALSE result = /obj/item/storage/belt/quiver time = 80 reqs = list(/obj/item/stack/sheet/leather = 3, @@ -104,19 +103,18 @@ name = "Bone Bow" result = /obj/item/gun/ballistic/bow/ashen time = 120 // 80+120 = 200 - always_availible = FALSE reqs = list(/obj/item/stack/sheet/bone = 8, /obj/item/stack/sheet/sinew = 4) category = CAT_PRIMAL -/datum/crafting_recipe/bow_tablet +/*/datum/crafting_recipe/bow_tablet name = "Sandstone Bow Making Manual" result = /obj/item/book/granter/crafting_recipe/bone_bow time = 200 //Scribing // don't care always_availible = FALSE reqs = list(/obj/item/stack/rods = 1, /obj/item/stack/sheet/mineral/sandstone = 4) - category = CAT_PRIMAL + category = CAT_PRIMAL*/ /datum/crafting_recipe/rib name = "Collosal Rib" @@ -154,3 +152,158 @@ /obj/item/shovel/spade = 1) result = /obj/item/shovel/serrated category = CAT_PRIMAL + +/datum/crafting_recipe/bone_screwdriver + name = "Bone Screwdriver" + result = /obj/item/screwdriver/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_crowbar + name = "Bone Crowbar" + result = /obj/item/crowbar/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_cutters + name = "Bone Wirecutters" + result = /obj/item/wirecutters/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 2) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_wrench + name = "Bone Wrench" + result = /obj/item/wrench/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/necropolis_welding + name = "Necropolis Welding Torch" + result = /obj/item/weldingtool/experimental/ashwalker + time = 120 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 2, + /obj/item/organ/regenerative_core = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/tribalbelt + name = "Hunter's Belt" + result = /obj/item/storage/belt/mining/primitive + time = 80 + reqs = list(/obj/item/stack/sheet/sinew = 4) + category = CAT_PRIMAL + +/datum/crafting_recipe/goliath_gloves + name = "Goliath Gloves" + result = /obj/item/clothing/gloves/tackler/combat/goliath + time = 80 + reqs = list(/obj/item/stack/sheet/sinew = 2, + /obj/item/stack/sheet/animalhide/goliath_hide = 2, + /obj/item/stack/sheet/cloth = 2, + /obj/item/stack/sheet/leather = 2) + category = CAT_PRIMAL + +/datum/crafting_recipe/goliath_drapes + name = "Goliath Drapes" + result = /obj/item/surgical_drapes/goliath + time = 80 + reqs = list(/obj/item/stack/sheet/sinew = 1, + /obj/item/stack/sheet/animalhide/goliath_hide = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/diamond_scalpel + name = "Diamond Scalpel" + result = /obj/item/scalpel/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1, + /obj/item/stack/sheet/mineral/diamond = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_retractor + name = "Bone Retractor" + result = /obj/item/retractor/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/diamond_bonesaw + name = "Diamond Bonesaw" + result = /obj/item/circular_saw/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1, + /obj/item/organ/regenerative_core = 1, + /obj/item/stack/sheet/mineral/diamond = 2) + category = CAT_PRIMAL + +/datum/crafting_recipe/femurstat + name = "Bone Hemostat" + result = /obj/item/hemostat/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_bonesetter + name = "Bone Bonersetter" + result = /obj/item/bonesetter/bone + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/coretery + name = "Necropolis Cautery" + result = /obj/item/cautery/ashwalker + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 1, + /obj/item/stack/sheet/animalhide/goliath_hide = 1, + /obj/item/organ/regenerative_core = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_spade + name = "Bone Spade" + result = /obj/item/shovel/spade/bone + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 1, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_hatchet + name = "Bone Hatchet" + result = /obj/item/hatchet/bone + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 1, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_cultivator + name = "Bone Cultivator" + result = /obj/item/cultivator/bone + time = 80 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/sinew = 1) + category = CAT_PRIMAL + +/datum/crafting_recipe/bone_glaive + name = "Necropolis Glaive" + result = /obj/item/kinetic_crusher/glaive/bone + time = 120 + reqs = list(/obj/item/stack/sheet/bone = 2, + /obj/item/stack/sheet/mineral/wood = 4, + /obj/item/stack/sheet/sinew = 4, + /obj/item/organ/regenerative_core = 2, + /obj/item/stack/sheet/mineral/diamond = 2, + /obj/item/stack/sheet/animalhide/goliath_hide = 2, + /obj/item/stack/sheet/leather = 2) + category = CAT_PRIMAL diff --git a/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm b/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm index 01ad269a8e..87ec5cdaab 100644 --- a/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm +++ b/code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm @@ -335,7 +335,6 @@ name = "Bone Arrow" result = /obj/item/ammo_casing/caseless/arrow/bone time = 5 - always_availible = FALSE reqs = list(/obj/item/stack/sheet/bone = 1, /obj/item/stack/sheet/sinew = 1, /obj/item/ammo_casing/caseless/arrow/ash = 1) @@ -347,7 +346,6 @@ result = /obj/item/ammo_casing/caseless/arrow/ash tools = list(TOOL_WELDER) time = 10 // 1.5 seconds minimum per actually worthwhile arrow excluding interface lag - always_availible = FALSE reqs = list(/obj/item/ammo_casing/caseless/arrow/wood = 1) category = CAT_WEAPONRY subcategory = CAT_AMMO diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm index 6ab12b7e39..d1450c2685 100644 --- a/code/game/objects/items/granters.dm +++ b/code/game/objects/items/granters.dm @@ -535,13 +535,13 @@ oneuse = FALSE remarks = list("Looks like these would sell much better in a plasma fire...", "Using glass bowls rather then cones?", "Mixing soda and ice-cream?", "Tall glasses with of liquids and solids...", "Just add a bit of icecream and cherry on top?") -/obj/item/book/granter/crafting_recipe/bone_bow //Bow crafting for non-ashwalkers +/*/obj/item/book/granter/crafting_recipe/bone_bow //Bow crafting for non-ashwalkers name = "bowyery sandstone slab" // this is an actual word desc = "A sandstone slab with inscriptions describing the Ash Walkers of Lavaland's bowyery." crafting_recipe_types = list(/datum/crafting_recipe/bone_arrow, /datum/crafting_recipe/bone_bow, /datum/crafting_recipe/ashen_arrow, /datum/crafting_recipe/quiver, /datum/crafting_recipe/bow_tablet) icon_state = "stone_tablet" oneuse = FALSE - remarks = list("Sticking burning arrows into the sand makes them stronger...", "Breaking the bone apart to get shards, not sharpening the bone...", "Sinew is just like rope...") + remarks = list("Sticking burning arrows into the sand makes them stronger...", "Breaking the bone apart to get shards, not sharpening the bone...", "Sinew is just like rope...")*/ /obj/item/book/granter/crafting_recipe/under_the_oven //Illegal cook book name = "Under The Oven" diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 9c3d776b56..e30ec783bf 100755 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -312,7 +312,7 @@ /obj/item/storage/belt/mining/primitive/ComponentInitialize() . = ..() var/datum/component/storage/STR = GetComponent(/datum/component/storage) - STR.max_items = 5 + STR.max_items = 8 /obj/item/storage/belt/soulstone name = "soul stone belt" diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index 06cdc335cd..0628960c97 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -41,6 +41,13 @@ /obj/item/crowbar/brass/family toolspeed = 1 +/obj/item/crowbar/ashwalker + name = "bone crowbar" + desc = "A rudimentary crowbar made of bones." + icon = 'icons/obj/mining.dmi' + icon_state = "crowbar_bone" + toolspeed = 0.75 + /obj/item/crowbar/bronze name = "bronze plated crowbar" desc = "A bronze plated crowbar." diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm index 35fd38cb9e..95f16b18e9 100644 --- a/code/game/objects/items/tools/screwdriver.dm +++ b/code/game/objects/items/tools/screwdriver.dm @@ -93,6 +93,14 @@ /obj/item/screwdriver/brass/family toolspeed = 1 +/obj/item/screwdriver/ashwalker + name = "bone screwdriver" + desc = "A rudimentary screwdriver made of carved bones." + icon = 'icons/obj/mining.dmi' + icon_state = "screwdriver_bone" + toolspeed = 0.75 + random_color = FALSE + /obj/item/screwdriver/bronze name = "bronze screwdriver" desc = "A screwdriver plated with bronze." diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index 98889485b6..13c3c100b5 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -385,6 +385,16 @@ icon_state = "clockwelder" item_state = "brasswelder" +/obj/item/weldingtool/experimental/ashwalker + name = "necropolis welding torch" + desc = "A mysterious welding tool with its origins in the depths of the necropolis. A mysterious force keeps replenishing its fuel." + resistance_flags = FIRE_PROOF | ACID_PROOF + refueling_interval = 5 + toolspeed = 0.75 + max_fuel = 20 + icon = 'icons/obj/mining.dmi' + icon_state = "ashwelder" + /obj/item/weldingtool/abductor name = "alien welding tool" desc = "An alien welding tool. Whatever fuel it uses, it never runs out." diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index 08ada6b25f..76cb680c27 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -90,6 +90,14 @@ /obj/item/wirecutters/brass/family toolspeed = 1 +/obj/item/wirecutters/ashwalker + name = "bone wirecutters" + desc = "Rudimentary wirecutters made out of sharpened bones and sinew." + icon = 'icons/obj/mining.dmi' + icon_state = "cutters_bone" + toolspeed = 0.75 + random_color = FALSE + /obj/item/wirecutters/bronze name = "bronze plated wirecutters" desc = "A pair of wirecutters plated with bronze." diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm index 3048fd83d6..bede99d9cf 100644 --- a/code/game/objects/items/tools/wrench.dm +++ b/code/game/objects/items/tools/wrench.dm @@ -44,6 +44,13 @@ /obj/item/wrench/brass/family toolspeed = 1 +/obj/item/wrench/ashwalker + name = "bone wrench" + desc = "A shoddy wrench made out of bent bones and sinew." + icon = 'icons/obj/mining.dmi' + icon_state = "wrench_bone" + toolspeed = 0.75 + /obj/item/wrench/bronze name = "bronze plated wrench" desc = "A bronze plated wrench." diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index f5746d6ae7..40af75002f 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -66,12 +66,6 @@ //Ash walkers on birth understand how to make bone bows, bone arrows and ashen arrows - new_spawn.mind.teach_crafting_recipe(/datum/crafting_recipe/bone_arrow) - new_spawn.mind.teach_crafting_recipe(/datum/crafting_recipe/bone_bow) - new_spawn.mind.teach_crafting_recipe(/datum/crafting_recipe/ashen_arrow) - new_spawn.mind.teach_crafting_recipe(/datum/crafting_recipe/quiver) - new_spawn.mind.teach_crafting_recipe(/datum/crafting_recipe/bow_tablet) - if(ishuman(new_spawn)) var/mob/living/carbon/human/H = new_spawn H.underwear = "Nude" @@ -634,9 +628,9 @@ log_game("[key_name(user)] has successfully pried open [src] and disabled a space pirate spawner.") W.play_tool_sound(src) playsound(src.loc, 'modular_citadel/sound/voice/scream_skeleton.ogg', 50, 1, 4, 1.2) - if(rank == "Captain") + if(rank == "Captain") new /obj/effect/mob_spawn/human/pirate/corpse/captain(get_turf(src)) - else + else new /obj/effect/mob_spawn/human/pirate/corpse(get_turf(src)) qdel(src) else diff --git a/code/modules/cargo/exports/weapons.dm b/code/modules/cargo/exports/weapons.dm index c973ceed26..42cd1dccea 100644 --- a/code/modules/cargo/exports/weapons.dm +++ b/code/modules/cargo/exports/weapons.dm @@ -211,11 +211,6 @@ unit_name = "arrow" export_types = list(/obj/item/ammo_casing/caseless/arrow, /obj/item/ammo_casing/caseless/arrow/bone, /obj/item/ammo_casing/caseless/arrow/ash) -/datum/export/weapon/bow_teaching - cost = 500 - unit_name = "bowyery tablet" - export_types = list(/obj/item/book/granter/crafting_recipe/bone_bow) - /datum/export/weapon/quiver cost = 100 unit_name = "quiver" diff --git a/code/modules/clothing/gloves/tacklers.dm b/code/modules/clothing/gloves/tacklers.dm index eda36ea12f..30e9d487e0 100644 --- a/code/modules/clothing/gloves/tacklers.dm +++ b/code/modules/clothing/gloves/tacklers.dm @@ -67,6 +67,20 @@ resistance_flags = NONE strip_mod = 1.2 // because apparently black gloves had this +/obj/item/clothing/gloves/tackler/combat/goliath + name = "goliath gloves" + desc = "Rudimentary tackling gloves. The goliath hide makes it great for grappling with targets, while also being fireproof." + icon = 'icons/obj/mining.dmi' + icon_state = "goligloves" + item_state = "goligloves" + + tackle_stam_cost = 25 + base_knockdown = 1 SECONDS + tackle_range = 5 + tackle_speed = 2 + min_distance = 2 + skill_mod = 1 + /obj/item/clothing/gloves/tackler/combat/insulated name = "guerrilla gloves" desc = "Superior quality combative gloves, good for performing tackle takedowns as well as absorbing electrical shocks." diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm index b032b84a77..798cd9a2f6 100644 --- a/code/modules/hydroponics/hydroitemdefines.dm +++ b/code/modules/hydroponics/hydroitemdefines.dm @@ -84,6 +84,12 @@ user.visible_message("[user] is scratching [user.p_their()] back as hard as [user.p_they()] can with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") return (BRUTELOSS) +/obj/item/cultivator/bone + name = "bone cultivator" + desc = "A handle and a few bones tied together to resemble a hoe. Should work for removing weeds." + icon = 'icons/obj/mining.dmi' + icon_state = "cultivator_bone" + /obj/item/hatchet name = "hatchet" desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood." @@ -112,6 +118,12 @@ playsound(src, 'sound/weapons/bladeslice.ogg', 50, 1, -1) return (BRUTELOSS) +/obj/item/hatchet/bone + name = "bone hatchet" + desc = "A primitive hatchet made out of mostly bone, with some sinew to keep it together. It just might do for cutting logs into planks." + icon = 'icons/obj/mining.dmi' + icon_state = "hatchet_bone" + /obj/item/scythe icon_state = "scythe0" lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm index ddec9232ce..45f1b1d94e 100644 --- a/code/modules/mining/equipment/kinetic_crusher.dm +++ b/code/modules/mining/equipment/kinetic_crusher.dm @@ -228,6 +228,13 @@ /obj/item/kinetic_crusher/glaive/update_icon_state() item_state = "crusher[wielded]-glaive" // this is not icon_state and not supported by 2hcomponent +/obj/item/kinetic_crusher/glaive/bone + name = "necropolis bone glaive" + desc = "Tribals trying to immitate technology have spent a long time to somehow assemble bits and pieces to work together just like the real thing. \ + Although it does take a lot of effort and luck to create, it was a success." + icon_state = "crusher-bone" + item_state = "crusher0-bone" + //destablizing force /obj/item/projectile/destabilizer name = "destabilizing force" diff --git a/code/modules/mining/equipment/mining_tools.dm b/code/modules/mining/equipment/mining_tools.dm index 31ee37c3b0..bb0ac0f957 100644 --- a/code/modules/mining/equipment/mining_tools.dm +++ b/code/modules/mining/equipment/mining_tools.dm @@ -179,6 +179,12 @@ custom_materials = list(/datum/material/iron=50) w_class = WEIGHT_CLASS_SMALL +/obj/item/shovel/spade/bone + name = "bone spade" + desc = "A bone spade, suitable for digging and moving dirt." + icon_state = "spade_bone" + toolspeed = 0.75 + /obj/item/shovel/serrated name = "serrated bone shovel" desc = "A wicked tool that cleaves through dirt just as easily as it does flesh. The design was styled after ancient lavaland tribal designs." diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm index 0f1004221c..5c7b71b779 100644 --- a/code/modules/surgery/tools.dm +++ b/code/modules/surgery/tools.dm @@ -48,6 +48,13 @@ w_class = WEIGHT_CLASS_TINY toolspeed = 0.5 +/obj/item/retractor/ashwalker + name = "bontractor" + desc = "Kinda looks like a chicken bone." + icon = 'icons/obj/mining.dmi' + icon_state = "retractor_bone" + toolspeed = 0.85 + /obj/item/hemostat name = "hemostat" desc = "You think you have seen this before." @@ -78,6 +85,14 @@ toolspeed = 0.5 attack_verb = list("attacked", "pinched") +/obj/item/hemostat/ashwalker + name = "femurstat" + desc = "Bones that are strapped together with sinews. Used to stop bleeding." + icon = 'icons/obj/mining.dmi' + icon_state = "hemostat_bone" + toolspeed = 0.85 + + /obj/item/cautery name = "cautery" desc = "This stops bleeding." @@ -108,6 +123,13 @@ toolspeed = 0.5 attack_verb = list("burnt") +/obj/item/cautery/ashwalker + name = "coretery" + desc = "A legion core strapped to a bone. It can close wounds." + icon = 'icons/obj/mining.dmi' + icon_state = "cautery_bone" + toolspeed = 0.85 + /obj/item/surgicaldrill name = "surgical drill" desc = "You can drill using this item. You dig?" @@ -257,6 +279,14 @@ user.visible_message("[user] is slitting [user.p_their()] [pick("wrists", "throat", "stomach")] with [src]! It looks like [user.p_theyre()] trying to commit suicide!") return (BRUTELOSS) +/obj/item/scalpel/ashwalker + name = "diamond scalpel" + desc = "Bones and a Diamond tied together to make a scalpel." + icon = 'icons/obj/mining.dmi' + icon_state = "scalpel_bone" + force = 12 + toolspeed = 0.85 + /obj/item/circular_saw name = "circular saw" desc = "For heavy duty cutting." @@ -309,6 +339,14 @@ attack_verb = list("attacked", "slashed", "sawed", "cut") sharpness = SHARP_EDGED +/obj/item/circular_saw/ashwalker + name = "diamond bonesaw" + desc = "Bones designed like a skull, with diamond teeth to cut through bones." + icon = 'icons/obj/mining.dmi' + icon_state = "saw_bone" + force = 12 + toolspeed = 0.85 + /obj/item/surgical_drapes name = "surgical drapes" desc = "Nanotrasen brand surgical drapes provide optimal safety and infection control." @@ -341,6 +379,13 @@ prototype = SSresearch.techweb_design_by_id(id) . |= prototype.surgery + +/obj/item/surgical_drapes/goliath + name = "goliath drapes" + desc = "Probably not the most hygienic but what the heck else are you gonna use?" + icon = 'icons/obj/mining.dmi' + icon_state = "surgical_drapes_goli" + /obj/item/organ_storage //allows medical cyborgs to manipulate organs without hands name = "organ storage bag" desc = "A container for holding body parts." @@ -433,3 +478,10 @@ to_chat(user, "You refrain from hitting [L] with [src], as you are in help intent.") return return ..() + +/obj/item/bonesetter/bone + name = "bone bonesetter" + desc = "A bonesetter made of bones... for setting bones with... bones?" + icon = 'icons/obj/mining.dmi' + icon_state = "bone setter_bone" + toolspeed = 0.85 diff --git a/icons/mob/clothing/hands.dmi b/icons/mob/clothing/hands.dmi index 28f28edaca..38f1d8e0af 100644 Binary files a/icons/mob/clothing/hands.dmi and b/icons/mob/clothing/hands.dmi differ diff --git a/icons/mob/inhands/weapons/hammers_lefthand.dmi b/icons/mob/inhands/weapons/hammers_lefthand.dmi index 023dfeed89..988d64fde3 100644 Binary files a/icons/mob/inhands/weapons/hammers_lefthand.dmi and b/icons/mob/inhands/weapons/hammers_lefthand.dmi differ diff --git a/icons/mob/inhands/weapons/hammers_righthand.dmi b/icons/mob/inhands/weapons/hammers_righthand.dmi index f87d8c9b46..1e0e7c91bf 100644 Binary files a/icons/mob/inhands/weapons/hammers_righthand.dmi and b/icons/mob/inhands/weapons/hammers_righthand.dmi differ diff --git a/icons/obj/mining.dmi b/icons/obj/mining.dmi index b84b195d14..f70f110078 100644 Binary files a/icons/obj/mining.dmi and b/icons/obj/mining.dmi differ