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Merge pull request #31256 from ShizCalev/zombie-toxin
Zombies regen toxin damage
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@@ -37,6 +37,7 @@
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C.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW
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if(regen_cooldown < world.time)
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C.heal_overall_damage(4,4)
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C.adjustToxLoss(-4)
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if(prob(4))
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playsound(C, pick(spooks), 50, TRUE, 10)
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if(C.InCritical())
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