Adds pick-up, drop and throw sounds for items. (#240)

This commit is contained in:
SandPoot
2022-04-01 15:57:30 -03:00
committed by GitHub
parent 06e8482e13
commit c8df97474b
71 changed files with 74 additions and 14 deletions
+5 -5
View File
@@ -551,11 +551,11 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
item_flags |= IN_INVENTORY
if((item_flags & IN_STORAGE)) // Left storage item but somehow has the bitfield active still.
item_flags &= ~(IN_STORAGE)
// if(!initial)
// if(equip_sound && (slot_flags & slot))
// playsound(src, equip_sound, EQUIP_SOUND_VOLUME, TRUE, ignore_walls = FALSE)
// else if(slot == ITEM_SLOT_HANDS)
// playsound(src, pickup_sound, PICKUP_SOUND_VOLUME, ignore_walls = FALSE)
if(!initial)
if(equip_sound && (slot_flags & slot))
playsound(src, equip_sound, EQUIP_SOUND_VOLUME, TRUE, ignore_walls = FALSE)
else if(slot == ITEM_SLOT_HANDS)
playsound(src, pickup_sound, PICKUP_SOUND_VOLUME, ignore_walls = FALSE)
user.update_equipment_speed_mods()