bluespace pipe dispenser and sprite previews, isn't it nice?

This commit is contained in:
Enric Gabriel
2020-07-02 00:13:08 -03:00
parent c8ff8d1a6f
commit e18a47ca8a
17 changed files with 295 additions and 11 deletions
@@ -0,0 +1,34 @@
/obj/item/borg/upgrade/bsrpd
name = "engineering cyborg bluespace RPD"
desc = "A bluespace RPD replacement for the engineering module's standard RPD."
icon_state = "cyborg_upgrade3"
require_module = 1
module_type = list(/obj/item/robot_module/engineering)
/obj/item/borg/upgrade/bsrpd/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
var/obj/item/pipe_dispenser/PD = locate() in R
var/obj/item/pipe_dispenser/bluespace/BD = locate() in R // Skyrat edit
if(!PD)
PD = locate() in R.module
if(!BD)
BD = locate() in R.module //There's gotta be a smarter way to do this.
if(BD)
to_chat(user, "<span class='warning'>This unit is already equipped with a BSRPD module.</span>")
return FALSE
BD = new(R.module)
qdel(PD)
R.module.basic_modules += BD
R.module.add_module(BD, FALSE, TRUE)
/obj/item/borg/upgrade/bsrpd/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
for(var/obj/item/pipe_dispenser/bluespace/BD in R.module) // Skyrat edit
R.module.remove_module(BD, TRUE)
var/obj/item/pipe_dispenser/PD = new (R.module)
R.module.basic_modules += PD
R.module.add_module(PD, FALSE, TRUE)