Commit Graph
66 Commits
Author SHA1 Message Date
siliconsandGitHub cf85d68ec2 Update eyes.dm 2020-08-27 09:39:27 -07:00
siliconsandGitHub 0351686399 Update eyes.dm 2020-08-27 09:38:39 -07:00
siliconsandGitHub c264d90140 Update eyes.dm (#13254) 2020-08-26 18:00:27 +02:00
Ghommie 8440b48a9a organ/on_life tweaks. 2020-04-25 16:19:43 +02:00
Ghommie 42201343a9 Backward 512 compatibility removal. 2020-04-23 00:59:23 +02:00
Ghommie 5e5bdec85d More runtime errors. 2020-03-16 01:55:02 +01:00
TrilbySpaceClone 7d8f1320b3 it looks nicer 2020-02-21 03:07:42 -05:00
Ghommie aba636a44c ok 2020-02-17 00:13:16 +01:00
Ghommie ab06c23a2b runtime is forever, errors are eternal. 2020-02-05 23:48:17 +01:00
kevinz000andGitHub 275b1f73e0 Merge pull request #10849 from Ghommie/Ghommie-cit547
Removing a troublesome argument from organ/Remove() in favor or using the 'owner' variable
2020-02-04 03:39:14 -07:00
kevinz000andGitHub 97583bd98f Merge pull request #10853 from Ghommie/Ghommie-cit549
A PR about runtime errors
2020-02-04 03:20:34 -07:00
Ghommie fedb05b3be A PR about runtime errors 2020-02-02 05:43:38 +01:00
Ghommie 8de11845d5 Removing a troublesome argument from organ/Remove() in favor or using the 'owner' variable 2020-02-02 03:39:49 +01:00
Ghommie 7f14fa3c71 not-so-wip now. 2020-01-31 19:20:59 +01:00
Ghommie a6c3917bfc M H M H 2020-01-24 05:01:51 +01:00
Ghommie 95a2479c6a Additional runtime fixes. 2020-01-24 04:59:56 +01:00
GhomandGitHub aea2b8865e Merge pull request #10120 from Citadel-Station-13/night_vision
Night vision trait but it just boosts barely-lit visibility
2019-12-21 15:30:32 +01:00
kevinz000andGitHub e496b7c397 Update eyes.dm 2019-12-15 17:02:43 -07:00
kevinz000andGitHub 762cd00a5f Update eyes.dm 2019-12-15 16:55:56 -07:00
Putnam3145andGitHub beddaa1a99 Merge pull request #10053 from Ghommie/Ghommie-cit429
Fixes some means of eyes blindness not working, removes legacy code.
2019-12-09 12:40:37 -08:00
kevinz000andGitHub c0f8a42e0f Update eyes.dm 2019-12-08 19:49:15 -07:00
kevinz000andGitHub c38f4989be Update eyes.dm 2019-12-08 19:45:27 -07:00
Ghommie 4ceb0a25d0 undefined var. 2019-12-06 05:38:03 +01:00
Ghommie d6fe78f4a7 fixes on_mob eyes overlays not updating properly sometimes. 2019-12-06 03:38:39 +01:00
Ghommie 238655d599 Fixes eyes blindness a little. 2019-12-06 00:10:50 +01:00
Ghommie 97dd0bd70c Yes. 2019-11-05 23:13:10 +01:00
Ghommie 1b8bda7040 Fixes some average runtimes, how null... 2019-10-30 00:48:51 +01:00
kevinz000andGitHub 46994f2475 Merge pull request #9448 from MrJWhit/zombie-eyes
Makes zombie smell through their eyes
2019-10-11 12:16:06 -07:00
MrJWhit 2629402fa4 Makes zombie smell through their eyes
Gives zombie eyes the SEE_MOBS flag, the same as xenos, to let them "smell" living flesh.
2019-10-08 14:53:00 -04:00
FermiandFermi b622ea4fd2 Fixes 2019-09-27 13:49:25 +01:00
FermiandFermi b16e697201 eye tweaks. 2019-09-27 13:34:27 +01:00
FermiandFermi 50ef6aa257 Eye fix 2019-09-27 13:28:23 +01:00
FermiandFermi 587568bf88 Merge branch 'master' into tg-Organ-port 2019-09-19 01:33:15 +01:00
FermiandFermi dfa40a4b22 tg Code complete, now to bugtest and clear compile errors. 2019-09-18 23:57:21 +01:00
Poojawa 94afbbd560 Adding Horn colors, multiple-select legs, and species squash
Moths -> Insects. Avians & Aquatics into Mammal -> Anthromorphics. Modular Citadel sprite accessories decommissioned and sorted to my liking.  Sprites tweaked on a bunch of critters. Added new wings....
2019-09-11 17:46:17 -05:00
Ghommie df5366e911 Removes a redunant Remove() from high luminosity eyes. 2019-08-08 05:06:53 +02:00
Ghommie 2eda8f2666 Fixes "inactive" high luminosity eyes turning back on as soon as you move around. 2019-07-29 06:13:36 +02:00
Ghommie d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
deathride58 9f294f523e buffs and nerfs night vision trait 2018-11-30 20:36:27 -05:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58 b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
deathride58andkevinz000 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
kevinz000andPoojawa 3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Jordan BrownandCitadelStationBot edf4488c6b Merge pull request #37201 from kevinz000/patch-483
Adds missing arguments to eye insert procs
2018-04-15 22:25:14 -05:00
iksypandCitadelStationBot c0e45aa0a8 Night vision goggles no longer cancel out thermal eyes (#36609)
cl
fix: night vision goggles no longer overwrite thermal eyes. nvg eyes no longer overwrite thermal goggles.
/cl

fixes #35921
2018-03-28 12:16:38 -05:00
CitadelStationBotandPoojawa 3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
ArmhulenandCitadelStationBot e559fdca2c Mushroom people, revived! 2018-03-07 21:47:42 -06:00
CitadelStationBotandPoojawa 7cdeebab69 [MIRROR] Blindfolds properly apply blindness (#5782)
* Blindfolds properly apply blindness (#36101)

* blindfolds properly apply blindness

* covering your eyes now applies blindness

* Blindfolds properly apply blindness
2018-03-04 05:26:37 -06:00
Ashe HiggsandCitadelStationBot 0a449af83e Adds minor roundstart traits! (ala CDDA, etc.) 2018-03-02 14:38:18 -06:00
vuonojenmustaturskaandCitadelStationBot 6dfa89fab7 Removes on_mob_turn, on_mob_move and intercept_user_move, speeding up movement (#35679)
* honk

* qdel memes
2018-02-16 00:41:04 -06:00