silicons and GitHub
cf85d68ec2
Update eyes.dm
2020-08-27 09:39:27 -07:00
silicons and GitHub
0351686399
Update eyes.dm
2020-08-27 09:38:39 -07:00
silicons and GitHub
c264d90140
Update eyes.dm ( #13254 )
2020-08-26 18:00:27 +02:00
Ghommie
8440b48a9a
organ/on_life tweaks.
2020-04-25 16:19:43 +02:00
Ghommie
42201343a9
Backward 512 compatibility removal.
2020-04-23 00:59:23 +02:00
Ghommie
5e5bdec85d
More runtime errors.
2020-03-16 01:55:02 +01:00
TrilbySpaceClone
7d8f1320b3
it looks nicer
2020-02-21 03:07:42 -05:00
Ghommie
aba636a44c
ok
2020-02-17 00:13:16 +01:00
Ghommie
ab06c23a2b
runtime is forever, errors are eternal.
2020-02-05 23:48:17 +01:00
kevinz000 and GitHub
275b1f73e0
Merge pull request #10849 from Ghommie/Ghommie-cit547
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Removing a troublesome argument from organ/Remove() in favor or using the 'owner' variable
2020-02-04 03:39:14 -07:00
kevinz000 and GitHub
97583bd98f
Merge pull request #10853 from Ghommie/Ghommie-cit549
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A PR about runtime errors
2020-02-04 03:20:34 -07:00
Ghommie
fedb05b3be
A PR about runtime errors
2020-02-02 05:43:38 +01:00
Ghommie
8de11845d5
Removing a troublesome argument from organ/Remove() in favor or using the 'owner' variable
2020-02-02 03:39:49 +01:00
Ghommie
7f14fa3c71
not-so-wip now.
2020-01-31 19:20:59 +01:00
Ghommie
a6c3917bfc
M H M H
2020-01-24 05:01:51 +01:00
Ghommie
95a2479c6a
Additional runtime fixes.
2020-01-24 04:59:56 +01:00
Ghom and GitHub
aea2b8865e
Merge pull request #10120 from Citadel-Station-13/night_vision
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Night vision trait but it just boosts barely-lit visibility
2019-12-21 15:30:32 +01:00
kevinz000 and GitHub
e496b7c397
Update eyes.dm
2019-12-15 17:02:43 -07:00
kevinz000 and GitHub
762cd00a5f
Update eyes.dm
2019-12-15 16:55:56 -07:00
Putnam3145 and GitHub
beddaa1a99
Merge pull request #10053 from Ghommie/Ghommie-cit429
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Fixes some means of eyes blindness not working, removes legacy code.
2019-12-09 12:40:37 -08:00
kevinz000 and GitHub
c0f8a42e0f
Update eyes.dm
2019-12-08 19:49:15 -07:00
kevinz000 and GitHub
c38f4989be
Update eyes.dm
2019-12-08 19:45:27 -07:00
Ghommie
4ceb0a25d0
undefined var.
2019-12-06 05:38:03 +01:00
Ghommie
d6fe78f4a7
fixes on_mob eyes overlays not updating properly sometimes.
2019-12-06 03:38:39 +01:00
Ghommie
238655d599
Fixes eyes blindness a little.
2019-12-06 00:10:50 +01:00
Ghommie
97dd0bd70c
Yes.
2019-11-05 23:13:10 +01:00
Ghommie
1b8bda7040
Fixes some average runtimes, how null...
2019-10-30 00:48:51 +01:00
kevinz000 and GitHub
46994f2475
Merge pull request #9448 from MrJWhit/zombie-eyes
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Makes zombie smell through their eyes
2019-10-11 12:16:06 -07:00
MrJWhit
2629402fa4
Makes zombie smell through their eyes
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Gives zombie eyes the SEE_MOBS flag, the same as xenos, to let them "smell" living flesh.
2019-10-08 14:53:00 -04:00
Fermiand Fermi
b622ea4fd2
Fixes
2019-09-27 13:49:25 +01:00
Fermiand Fermi
b16e697201
eye tweaks.
2019-09-27 13:34:27 +01:00
Fermiand Fermi
50ef6aa257
Eye fix
2019-09-27 13:28:23 +01:00
Fermiand Fermi
587568bf88
Merge branch 'master' into tg-Organ-port
2019-09-19 01:33:15 +01:00
Fermiand Fermi
dfa40a4b22
tg Code complete, now to bugtest and clear compile errors.
2019-09-18 23:57:21 +01:00
Poojawa
94afbbd560
Adding Horn colors, multiple-select legs, and species squash
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Moths -> Insects. Avians & Aquatics into Mammal -> Anthromorphics. Modular Citadel sprite accessories decommissioned and sorted to my liking. Sprites tweaked on a bunch of critters. Added new wings....
2019-09-11 17:46:17 -05:00
Ghommie
df5366e911
Removes a redunant Remove() from high luminosity eyes.
2019-08-08 05:06:53 +02:00
Ghommie
2eda8f2666
Fixes "inactive" high luminosity eyes turning back on as soon as you move around.
2019-07-29 06:13:36 +02:00
Ghommie
d3d2b8d898
should be ready.
2019-06-06 19:24:20 +02:00
deathride58
9f294f523e
buffs and nerfs night vision trait
2018-11-30 20:36:27 -05:00
Poojawa
284e9d0325
module things, jfc
2018-09-11 07:51:01 -05:00
deathride58
b1688405d9
and finally, the modules folder. Now I can publish and take a break
2018-07-02 01:19:37 -04:00
deathride58 and kevinz000
2f9e3e403d
Hard upstream sync ( #6951 )
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* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync
* sync part 1 - underscore folders in code
* controllers folder
* datums folder
* game folder
* cmon, work
* modules - admin to awaymissions
* cargo to events
* fields to lighting
* mapping > ruins
* rest of the code folder
* rest of the folders in the root directory
* DME
* fixes compiling errors. it compiles so it works
* readds map changes
* fixes dogborg module select
* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
kevinz000 and Poojawa
3369c804b2
Kills off /obj/item/device ( #6561 )
2018-04-30 00:06:58 -05:00
Jordan Brown and CitadelStationBot
edf4488c6b
Merge pull request #37201 from kevinz000/patch-483
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Adds missing arguments to eye insert procs
2018-04-15 22:25:14 -05:00
iksyp and CitadelStationBot
c0e45aa0a8
Night vision goggles no longer cancel out thermal eyes ( #36609 )
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cl
fix: night vision goggles no longer overwrite thermal eyes. nvg eyes no longer overwrite thermal goggles.
/cl
fixes #35921
2018-03-28 12:16:38 -05:00
CitadelStationBot and Poojawa
3d26cd4a6f
[MIRROR] Replaced body zone magic strings with defines ( #6004 )
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* Replaced body zone magic strings with defines
* merge conflicts
2018-03-19 21:18:57 -05:00
Armhulen and CitadelStationBot
e559fdca2c
Mushroom people, revived!
2018-03-07 21:47:42 -06:00
CitadelStationBot and Poojawa
7cdeebab69
[MIRROR] Blindfolds properly apply blindness ( #5782 )
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* Blindfolds properly apply blindness (#36101 )
* blindfolds properly apply blindness
* covering your eyes now applies blindness
* Blindfolds properly apply blindness
2018-03-04 05:26:37 -06:00
Ashe Higgs and CitadelStationBot
0a449af83e
Adds minor roundstart traits! (ala CDDA, etc.)
2018-03-02 14:38:18 -06:00
vuonojenmustaturska and CitadelStationBot
6dfa89fab7
Removes on_mob_turn, on_mob_move and intercept_user_move, speeding up movement ( #35679 )
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* honk
* qdel memes
2018-02-16 00:41:04 -06:00