* some stuff for shuttle
* yay, an unoriginal map
looks like i'm the one responsible for it
* moves them to a path that game finds it
* requested changes
* some changes to fix shuttles
* more shuttle fixes
* almost done with it
* mapmerger
* making travis hate us less?
* permabrig shuttle
* more stuff
* thought it was abandoned
* renames it to the right name
* well, i guess we're testing
* almost finished with it, give me pizza
* who ya gonna call ?
the police, let me out of this basement
* forgot this one
* please, tell me that's how you connect them
* maybe the shuttle works now ?
* Revert "Merge branch 'new-map' of https://github.com/SandPoot/Sandstorm-Station-13 into new-map"
This reverts commit 1941a64e28, reversing
changes made to fda6afe660.
* Revert "maybe the shuttle works now ?"
This reverts commit fda6afe660.
* Revert "Revert "Merge branch 'new-map' of https://github.com/SandPoot/Sandstorm-Station-13 into new-map""
This reverts commit fbae802dd3.
* jeez, why did i make so many shuttles
i'm lazy
* google
how do i modify the changelog
* another one bites the dust
* is it finally done ?
* do we need viro ?
* IT ISN'T OVER!!
* this isn't the last one, apparently
Co-authored-by: crazyraio2 <44246096+crazyraio2@users.noreply.github.com> *actually mainly done by them*
* port regal rats
* fix missing line
* royal rat goes after humans too
* okay dont let them attack people
* let them attack people but at less damage
* remove header
* Hopeless WIP for vision cones.
* Core component and hooks done
* Removing clutter.
* linter bashing me for using statements as args.
* Ok.
* continue
* bring back the macro
* Configs and openspace filter.
* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.
* view, viewers and spoopy ghosts.
* Renamed component, admin fun button and snowflakes robots.
* Whoopsie.
* Yikes
* test merge tweak.
* radial yaketi sax.
* Fixed tgui UIs, some messages not displayed to the target.
* Documentation and a little bugfix.
* Pulling QoL, seventh plane made in this PR.
* Fix.
* Tweaks and improvements.
* Update randomverbs.dm