/obj/item/clothing/mask/sand //keep an eye on this boy, i want a it to be a hoodie for a cloak now. name = "Sand mask" desc = "The halo appears to be floating." icon = 'sandcode/icons/obj/clothing/mask.dmi' icon_state = "sand" item_state = "sand" mob_overlay_icon = 'sandcode/icons/mob/clothing/mask.dmi' flags_cover = MASKCOVERSMOUTH visor_flags_cover = MASKCOVERSMOUTH clothing_flags = null visor_flags = null