/mob/living/silicon/robot speed = 0.2 var/hasShrunk = FALSE /mob/living/silicon/robot/modules/roleplay lawupdate = FALSE scrambledcodes = TRUE // Roleplay borgs aren't real set_module = /obj/item/robot_module/roleplay /mob/living/silicon/robot/modules/roleplay/Initialize() . = ..() cell = new /obj/item/stock_parts/cell/infinite(src, 30000) laws = new /datum/ai_laws/roleplay() //You aren't allowed to unlock, not sorry src.verbs -= /mob/living/silicon/robot/verb/unlock_own_cover //This part is because the camera stays in the list, so we'll just do a check if(!QDELETED(builtInCamera)) QDEL_NULL(builtInCamera) /mob/living/silicon/robot/modules/roleplay/binarycheck() return 0 //Roleplay borgs aren't truly borgs