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#define TELESCI_POWER_UNAVAILABLE 0
#define TELESCI_POWER_AVAILABLE 1
#define TELESCI_POWER_SELECTED 2
/obj/machinery/computer/telescience
name = "\improper Telepad Control Console"
desc = "Used to teleport objects to and from the telescience telepad."
icon_screen = "teleport"
icon_keyboard = "teleport_key"
circuit = /obj/item/circuitboard/computer/telesci_console
var/sending = 1
var/obj/machinery/telepad/telepad
var/list/temp_msg = list("Telescience control console initialized.", "Welcome.")
// VARIABLES //
var/teles_left // How many teleports left until it becomes uncalibrated
var/datum/projectile_data/last_tele_data = null
var/z_co = 1
var/power_off
var/rotation_off
//var/angle_off
var/last_target
var/in_use
var/rotation = 0
var/angle = 45
var/power = 5
// Based on the power used
var/teleport_cooldown = 0 // every index requires a bluespace crystal
var/list/power_options = list(5, 10, 20, 25, 30, 40, 50, 80, 100)
var/teleporting = 0
var/starting_crystals = 8
var/max_crystals = 8
var/crystals = 0
var/obj/item/gps/inserted_gps
/obj/machinery/computer/telescience/Initialize(mapload)
recalibrate()
. = ..()
/obj/machinery/computer/telescience/Destroy()
eject()
if(inserted_gps)
inserted_gps.loc = loc
inserted_gps = null
return ..()
/obj/machinery/computer/telescience/examine(mob/user)
. = ..()
. += span_notice("There are [crystals ? crystals : "no"] bluespace crystal\s in the crystal slots.")
/obj/machinery/computer/telescience/Initialize(mapload)
. = ..()
if(mapload)
crystals = starting_crystals
/obj/machinery/computer/telescience/attack_paw(mob/user)
to_chat(user, span_warning("You are too primitive to use this computer!"))
return
/obj/machinery/computer/telescience/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/stack/ore/bluespace_crystal))
var/obj/item/stack/ore/bluespace_crystal/CRYSTAL = W
if(crystals >= max_crystals)
to_chat(user, span_warning("There are not enough crystal slots."))
return
if(!user.dropItemToGround(user.get_active_held_item()))
return
user.visible_message("[user] inserts [CRYSTAL] into \the [src]'s crystal slot.", span_notice("You insert [CRYSTAL] into \the [src]'s crystal slot."))
balloon_alert(user, "inserted bluespace")
CRYSTAL.use(1)
crystals++
if(CRYSTAL.amount >= 1) //please do not place a deleted item on the player's hand
user.put_in_active_hand(CRYSTAL, TRUE, TRUE)
else if(istype(W, /obj/item/gps))
if(!inserted_gps)
if(!user.transferItemToLoc(W, src))
return
inserted_gps = W
user.visible_message("[user] inserts [W] into \the [src]'s GPS device slot.", span_notice("You insert [W] into \the [src]'s GPS device slot."))
balloon_alert(user, "inserted GPS")
else if(W.tool_behaviour == TOOL_MULTITOOL)
if(W.buffer && istype(W.buffer, /obj/machinery/telepad))
telepad = W.buffer
W.buffer = null
to_chat(user, "<span class='caution'>You upload the data from the [W.name]'s buffer.</span>")
balloon_alert(user, "uploaded buffer data")
else
return ..()
/obj/machinery/computer/telescience/attack_ai(mob/user)
src.attack_hand(user)
/obj/machinery/computer/telescience/attack_hand(mob/user)
if(..())
return
interact(user)
/obj/machinery/computer/telescience/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Telesci", name)
ui.open()
/obj/machinery/computer/telescience/ui_data(mob/user)
var/list/data = list()
data["telepad"] = telepad ? TRUE : FALSE
data["inserted_gps"] = inserted_gps ? TRUE : FALSE
data["temp_msg"] = temp_msg
data["rotation"] = rotation
data["angle"] = angle
var/list/power_possible = list()
for(var/i = 1; i <= length(power_options); i++)
var/list/add = list()
if(crystals + telepad.efficiency < i)
add += power_options[i]
add += TELESCI_POWER_UNAVAILABLE
power_possible += list(add)
continue
if(power == power_options[i])
add += power_options[i]
add += TELESCI_POWER_SELECTED
power_possible += list(add)
continue
add += power_options[i]
add += TELESCI_POWER_AVAILABLE
power_possible += list(add)
data["crystals"] = crystals
data["power_possible"] = power_possible
data["z_coord"] = z_co
data["last_tele_data"] = last_tele_data ? list("Source Location: ([last_tele_data.src_x], [last_tele_data.src_y])", "Time: [round(last_tele_data.time, 0.1)] secs") : null
return data
/obj/machinery/computer/telescience/ui_act(action, params)
if(..())
return
if(telepad.panel_open)
temp_msg = list("ERROR:", "Telepad undergoing physical maintenance operations.")
return
switch(action)
if("set_power")
var/amount = text2num(params["power"])
power = amount
if("eject_gps")
if(inserted_gps)
inserted_gps.loc = loc
inserted_gps = null
if("setRotation")
rotation = round(params["ref"], 0.01)
if("setAngle")
angle = round(params["ref"], 0.1)
if("setPower")
power = round(params["ref"], 1)
if("setSector")
z_co = round(params["ref"], 1)
if("send")
sending = TRUE
teleport(usr)
if("receive")
sending = FALSE
teleport(usr)
if("recalibrate")
temp_msg = list("NOTICE:", "Calibration successful.")
recalibrate()
sparks()
if("eject")
if(eject())
temp_msg = list("NOTICE:", "Bluespace crystals ejected.")
else
temp_msg = list("ERROR:", "There are no crystals on the machine")
/obj/machinery/computer/telescience/proc/sparks()
if(telepad)
do_sparks(5, TRUE, get_turf(telepad))
/obj/machinery/computer/telescience/proc/telefail()
sparks()
visible_message(span_warning("The telepad weakly fizzles."))
/obj/machinery/computer/telescience/proc/doteleport(mob/user)
if(teleport_cooldown > world.time)
temp_msg = list("Telepad is recharging power.", "Please wait [round((teleport_cooldown - world.time) / 10)] seconds.")
return
if(teleporting)
temp_msg = list("Telepad is in use.", "Please wait.")
return
if(telepad)
var/truePower = clamp(power + power_off, 1, 1000)
var/trueRotation = rotation + rotation_off
var/trueAngle = clamp(angle, 1, 90)
var/datum/projectile_data/proj_data = projectile_trajectory(telepad.x, telepad.y, trueRotation, trueAngle, truePower)
last_tele_data = proj_data
var/trueX = clamp(round(proj_data.dest_x, 1), 1, world.maxx)
var/trueY = clamp(round(proj_data.dest_y, 1), 1, world.maxy)
var/spawn_time = round(proj_data.time) * 10
var/turf/target = locate(trueX, trueY, z_co)
last_target = target
var/area/A = get_area(target)
flick("pad-beam", telepad)
if(spawn_time > 15) // 1.5 seconds
playsound(telepad.loc, 'sound/weapons/flash.ogg', 25, 1)
// Wait depending on the time the projectile took to get there
teleporting = 1
temp_msg = list("Powering up bluespace crystals.", "Please wait.")
spawn(round(proj_data.time) * 10) // in seconds
if(!telepad)
return
if(telepad.machine_stat & NOPOWER)
return
teleporting = 0
teleport_cooldown = world.time + (power * 2)
teles_left -= 1
// use a lot of power
use_power(power * 10)
do_sparks(5, TRUE, get_turf(telepad))
temp_msg = list("Teleport successful.")
if(teles_left < 10)
temp_msg += "Calibration required soon."
temp_msg += "Data printed below."
do_sparks(5, TRUE, get_turf(target))
var/turf/source = target
var/turf/dest = get_turf(telepad)
var/log_msg = ""
log_msg += ": [key_name(user)] has teleported "
if(sending)
source = dest
dest = target
flick("pad-beam", telepad)
playsound(telepad.loc, 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff_exponent = 5)
for(var/atom/movable/ROI in source)
// if is anchored, don't let through
if(ROI.anchored)
if(isliving(ROI))
var/mob/living/L = ROI
if(L.buckled)
// TP people on office chairs
if(L.buckled.anchored)
continue
log_msg += "[key_name(L)] (on a chair), "
else
continue
else if(!isobserver(ROI))
continue
if(ismob(ROI))
var/mob/T = ROI
log_msg += "[key_name(T)], "
else
log_msg += "[ROI.name]"
if (istype(ROI, /obj/structure/closet))
var/obj/structure/closet/C = ROI
log_msg += " ("
for(var/atom/movable/Q as mob|obj in C)
if(ismob(Q))
log_msg += "[key_name(Q)], "
else
log_msg += "[Q.name], "
if (dd_hassuffix(log_msg, "("))
log_msg += "empty)"
else
log_msg = dd_limittext(log_msg, length(log_msg) - 2)
log_msg += ")"
log_msg += ", "
do_teleport(ROI, dest)
if (dd_hassuffix(log_msg, ", "))
log_msg = dd_limittext(log_msg, length(log_msg) - 2)
else
log_msg += "nothing"
log_msg += " [sending ? "to" : "from"] [trueX], [trueY], [z_co] ([A ? A.name : "null area"])"
investigate_log(log_msg, "telesci")
/obj/machinery/computer/telescience/proc/teleport(mob/user)
if(crystals <= 0)
temp_msg = list("ERROR!", "No crystals detected!", "The machine cannot operate without any crystals!")
return
if(rotation == null || angle == null || z_co == null)
temp_msg = list("ERROR!", "Set a angle, rotation and sector.")
return
if(angle < 1 || angle > 90)
telefail()
temp_msg = list("ERROR!", "Elevation is less than 1 or greater than 90.")
return
if(z_co == 1 /*Centcom*/ || z_co == 6 /*City of Cogs*/ || z_co < 1 || z_co > 13 /*Space max*/)
telefail()
temp_msg = list("ERROR!", "Sector is outside known time and space!")
return
if(teles_left > 0)
doteleport(user)
else
telefail()
temp_msg = list("ERROR!", "Calibration required.")
return
return
/obj/machinery/computer/telescience/proc/eject()
if(crystals)
for(var/i = 1; i <= crystals; i++)
new /obj/item/stack/ore/bluespace_crystal(src.loc)
crystals = 0
return TRUE
else
return FALSE
/obj/machinery/computer/telescience/proc/recalibrate()
teles_left = rand(30, 40)
//angle_off = rand(-25, 25)
power_off = rand(-4, 0)
rotation_off = rand(-10, 10)