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Sandstorm-Station-13/sandcode/code/game/objects/items/storage/backpack.dm
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2020-05-01 00:50:09 -03:00

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/obj/item/storage/backpack/case
name = "compartment case"
desc = "A large compartment case for holding lots of things."
icon = 'sandcode/icons/obj/storage.dmi'
icon_state = "infiltrator_case_basic"
item_state = "infiltrator_case_basic"
slot_flags = null
/obj/item/storage/backpack/case/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 25
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_items = 25
/obj/item/storage/backpack/case/security
name = "secure compartment case"
desc = "It's a case for people that wanna hurt people."
icon_state = "infiltrator_case_security"
item_state = "infiltrator_case_security"
/obj/item/storage/backpack/case/command
name = "command compartment case"
desc = "It's a special case made exclusively for Nanotrasen officers."
icon_state = "infiltrator_case_command"
item_state = "infiltrator_case_command"
/obj/item/storage/backpack/case/medical
name = "medical compartment case"
desc = "It's a case especially designed for keeping everything to save a fellow co-worker."
icon_state = "infiltrator_case_medical"
item_state = "infiltrator_case_medical"
/obj/item/storage/backpack/case/engineering
name = "industrial compartment case"
desc = "A large case for holding tools and supplies for large constructions."
icon_state = "infiltrator_case_engineering"
item_state = "infiltrator_case_engineering"