diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 30d8f797fdb..08cdfab3e63 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -175,8 +175,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/mirror/broken, 28) to_chat(race_changer, span_notice("Invalid color. Your color is not bright enough.")) return TRUE - race_changer.update_body(is_creating = TRUE) // SKYRAT EDIT CHANGE - TODO: Remove when fix comes downstream - unindented - race_changer.update_mutations_overlay() // no hulk lizard // SKYRAT EDIT CHANGE - TODO: Remove when fix comes downstream - unindented + race_changer.update_body(is_creating = TRUE) + race_changer.update_mutations_overlay() // no hulk lizard // possible Genders: MALE, FEMALE, PLURAL, NEUTER // possible Physique: MALE, FEMALE @@ -205,9 +205,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/mirror/broken, 28) sexy.physique = (chosen_physique == "Warlock Physique") ? MALE : FEMALE sexy.dna.update_ui_block(DNA_GENDER_BLOCK) - sexy.update_body(is_creating = TRUE) // SKYRAT EDIT - TODO: UPSTREAM FIX INCOMING + sexy.update_body(is_creating = TRUE) // or else physique won't change properly sexy.update_mutations_overlay() //(hulk male/female) - sexy.update_clothing(ITEM_SLOT_ICLOTHING) // update gender variant clothing // SKYRAT EDIT - TODO: UPSTREAM FIX INCOMING + sexy.update_clothing(ITEM_SLOT_ICLOTHING) // update gender shaped clothing /obj/structure/mirror/proc/change_eyes(mob/living/carbon/human/user) var/new_eye_color = input(user, "Choose your eye color", "Eye Color", user.eye_color_left) as color|null