diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm index 4c0597b0c3c..21507623819 100644 --- a/code/controllers/subsystem/shuttle.dm +++ b/code/controllers/subsystem/shuttle.dm @@ -218,7 +218,7 @@ SUBSYSTEM_DEF(shuttle) if(call_reason) SSblackbox.add_details("shuttle_reason", call_reason) log_game("Shuttle call reason: [call_reason]") - message_admins("[key_name_admin(user)] has called the shuttle. (TRIGGER CENTCOM RECALL)") + message_admins("[key_name_admin(user)] has called the shuttle. (TRIGGER CENTCOM RECALL)") /datum/controller/subsystem/shuttle/proc/centcom_recall(old_timer, admiral_message) if(emergency.mode != SHUTTLE_CALL || emergency.timer != old_timer) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 4ec01f09e22..f65a64fb081 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -160,7 +160,7 @@ if(config.protect_assistant_from_antagonist) replacementmode.restricted_jobs += "Assistant" - message_admins("The roundtype will be converted. If you have other plans for the station or feel the station is too messed up to inhabit stop the creation of antags or end the round now.") + message_admins("The roundtype will be converted. If you have other plans for the station or feel the station is too messed up to inhabit stop the creation of antags or end the round now.") . = 1 sleep(rand(600,1800)) diff --git a/code/game/objects/effects/effect_system/effects_smoke.dm b/code/game/objects/effects/effect_system/effects_smoke.dm index f09ae53e316..3f32b18178c 100644 --- a/code/game/objects/effects/effect_system/effects_smoke.dm +++ b/code/game/objects/effects/effect_system/effects_smoke.dm @@ -283,13 +283,13 @@ var/area/A = get_area(location) var/where = "[A.name] | [location.x], [location.y]" - var/whereLink = "[where]" + var/whereLink = "[where]" if(carry.my_atom.fingerprintslast) var/mob/M = get_mob_by_key(carry.my_atom.fingerprintslast) var/more = "" if(M) - more = "(?) (FLW) " + more = "(?) (FLW) " message_admins("Smoke: ([whereLink])[contained]. Key: [carry.my_atom.fingerprintslast][more].", 0, 1) log_game("A chemical smoke reaction has taken place in ([where])[contained]. Last associated key is [carry.my_atom.fingerprintslast].") else diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm index e3f767f9fab..d32ae86090e 100644 --- a/code/game/objects/items/devices/powersink.dm +++ b/code/game/objects/items/devices/powersink.dm @@ -138,7 +138,7 @@ if(power_drained > max_power * 0.98) if (!admins_warned) admins_warned = TRUE - message_admins("Power sink at ([x],[y],[z] - JMP) is 95% full. Explosion imminent.") + message_admins("Power sink at ([x],[y],[z] - JMP) is 95% full. Explosion imminent.") playsound(src, 'sound/effects/screech.ogg', 100, 1, 1) if(power_drained >= max_power) diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 69fef254e87..045da484edd 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -165,7 +165,7 @@ var/attachment = "no device" if(attached_device) if(istype(attached_device, /obj/item/device/assembly/signaler)) - attachment = "[attached_device]" + attachment = "[attached_device]" else attachment = attached_device diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm index b352596e2f5..833d2151808 100644 --- a/code/game/objects/items/grenades/chem_grenade.dm +++ b/code/game/objects/items/grenades/chem_grenade.dm @@ -292,7 +292,7 @@ var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast) var/turf/T = get_turf(src) var/area/A = get_area(T) - message_admins("grenade primed by an assembly, attached by [key_name_admin(M)](?) (FLW) and last touched by [key_name_admin(last)](?) (FLW) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).") + message_admins("grenade primed by an assembly, attached by [key_name_admin(M)](?) (FLW) and last touched by [key_name_admin(last)](?) (FLW) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] (JMP).") log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z])") else addtimer(CALLBACK(src, .proc/prime), det_time) diff --git a/code/modules/admin/sql_message_system.dm b/code/modules/admin/sql_message_system.dm index 0664656f774..99b68cac162 100644 --- a/code/modules/admin/sql_message_system.dm +++ b/code/modules/admin/sql_message_system.dm @@ -147,10 +147,10 @@ return var/output var/ruler = "