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[MIRROR] Fixes bedsheets laid incorrectly onto beds (#29372)
* Fixes bedsheets laid incorrectly onto beds (#85837) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Fixes #85571 ## Why It's Good For The Game Just a push in the direction of a de-jank'd wallening ## Changelog 🆑 fix: bedsheets are laid on beds properly now /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> * Fixes bedsheets laid incorrectly onto beds --------- Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
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@@ -38,7 +38,7 @@ LINEN BINS
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/obj/item/bedsheet/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/surgery_initiator)
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AddElement(/datum/element/bed_tuckable, mapload, 0, 0, 0)
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AddElement(/datum/element/bed_tuckable, mapload, 0, 12, 0)
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if(bedsheet_type == BEDSHEET_DOUBLE)
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stack_amount *= 2
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dying_key = DYE_REGISTRY_DOUBLE_BEDSHEET
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