[MIRROR] Adds craftable surgery trays. [MDB IGNORE] (#23790)

* Adds craftable surgery trays. (#78364)

## About The Pull Request

Surgery trays can now be crafted in the crafting menu for two rods and
one silver, while having a screwdriver. (Same cost as a table.)
Out of necessity, the preloaded variants of surgery trays have been
re-pathed to a full subtype, though maps have already been updated to
use the preloaded variant.

The morgue tray and the (new!) advanced trays have been re-pathed to
`.../full/morgue` and `.../full/advanced`, respectively

Additionally, surgery trays can now be deconstructed by secondary click
with a screwdriver. Woo!

## Why It's Good For The Game

If you want more surgery trays, build 'em!
If you want less surgery trays, unbuild 'em!

## Changelog
🆑
qol: Surgery trays can now be crafted via the crafting menu (two rods,
one silver), and deconstructed via secondary click with a screwdriver!
/🆑

---------

Co-authored-by: Jacquerel <hnevard@ gmail.com>

* Adds craftable surgery trays.

* UpdatePaths

---------

Co-authored-by: Shadow-Quill <44811257+Shadow-Quill@users.noreply.github.com>
Co-authored-by: Jacquerel <hnevard@ gmail.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-09-18 23:48:49 -07:00
committed by GitHub
co-authored by Jacquerel Shadow-Quill Giz
parent 8e0362f284
commit fb9d01d959
45 changed files with 606 additions and 574 deletions
+1 -1
View File
@@ -677,7 +677,7 @@
/turf/open/floor/iron/white/corner,
/area/station/medical/medbay)
"cL" = (
/obj/item/surgery_tray/advanced,
/obj/item/surgery_tray/full/advanced,
/obj/structure/table/glass,
/obj/effect/turf_decal/tile/blue{
dir = 8