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[MIRROR] Adds craftable surgery trays. [MDB IGNORE] (#23790)
* Adds craftable surgery trays. (#78364) ## About The Pull Request Surgery trays can now be crafted in the crafting menu for two rods and one silver, while having a screwdriver. (Same cost as a table.) Out of necessity, the preloaded variants of surgery trays have been re-pathed to a full subtype, though maps have already been updated to use the preloaded variant. The morgue tray and the (new!) advanced trays have been re-pathed to `.../full/morgue` and `.../full/advanced`, respectively Additionally, surgery trays can now be deconstructed by secondary click with a screwdriver. Woo! ## Why It's Good For The Game If you want more surgery trays, build 'em! If you want less surgery trays, unbuild 'em! ## Changelog 🆑 qol: Surgery trays can now be crafted via the crafting menu (two rods, one silver), and deconstructed via secondary click with a screwdriver! /🆑 --------- Co-authored-by: Jacquerel <hnevard@ gmail.com> * Adds craftable surgery trays. * UpdatePaths --------- Co-authored-by: Shadow-Quill <44811257+Shadow-Quill@users.noreply.github.com> Co-authored-by: Jacquerel <hnevard@ gmail.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
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Shadow-Quill
Giz
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@@ -677,7 +677,7 @@
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/turf/open/floor/iron/white/corner,
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/area/station/medical/medbay)
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"cL" = (
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/obj/item/surgery_tray/advanced,
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/obj/item/surgery_tray/full/advanced,
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/obj/structure/table/glass,
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/obj/effect/turf_decal/tile/blue{
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dir = 8
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