7 Commits

Author SHA1 Message Date
SkyratBot 126c293dff [MIRROR] Fixes tool-based flashes being stuck at intensity 1 (#28018)
* Fixes tool-based flashes being stuck at intensity 1 (#83703)

## About The Pull Request
A long-old bug due to the use of `min(flash_strength, 1)`. The intention
was clearly to have the flash be *at least* level 1, because
flash_strength defaults to nothing but can be set to 2. However,
`min(x,y)` uses the lowest value, making it always return 1. So we
change it to `max()`.
## Why It's Good For The Game
Bugfix. Sunglasses users cope.
## Changelog
🆑
fix: Tool-based flashes (read: from welders) are no longer incorrectly
locked at flash level 1. Wear proper PPE!
/🆑

* Fixes tool-based flashes being stuck at intensity 1

---------

Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
2024-06-07 08:05:54 +02:00
SkyratBot b4fd13b16b [MIRROR] Improve the naming of the element argument hash index selector [MDB IGNORE] (#17588)
* Improve the naming of the element argument hash index selector (#71319)

So confusing name

* Improve the naming of the element argument hash index selector

* sr sync

Co-authored-by: oranges <email@oranges.net.nz>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2022-11-21 16:27:40 -05:00
Zonespace f7c26bbf25 515 Compat (#17465)
* ONLY SKYRAT CHANGES

* ACTUALLY SKYRAT CHANGES

* yolo, revert later

* Update alternate_byond_versions.txt

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2022-11-15 06:59:06 +00:00
SkyratBot f5478b7dce [MIRROR] Allows the connect_loc element to have a listener different from the tracked object (#4818)
* Allows the connect_loc element to have a listener different from the tracked object (#58276)

* Allows the connect_loc element to have a listener different from the tracked object

Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2021-04-11 03:51:14 +01:00
SkyratBot c487c73f39 [MIRROR] Grep for space indentation (#1969)
* Grep for space indentation

* aa

* Update species.dm

* Update species.dm

* Update maps.dm

* Update examine.dm

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-12-01 12:26:41 +01:00
SkyratBot e65a48e91f [MIRROR] Adds SIGNAL_HANDLER and SIGNAL_HANDLER_DOES_SLEEP to prevent signal callbacks from blocking (#430)
* Adds SIGNAL_HANDLER and SIGNAL_HANDLER_DOES_SLEEP to prevent signal callbacks from blocking (#52761)

Adds SIGNAL_HANDLER, a macro that sets SHOULD_NOT_SLEEP(TRUE). This should ideally be required on all new signal callbacks.

Adds BLOCKING_SIGNAL_HANDLER, a macro that does nothing except symbolize "this is an older signal that didn't necessitate a code rewrite". It should not be allowed for new work.

This comes from discussion around #52735, which yields by calling input, and (though it sets the return type beforehand) will not properly return the flag to prevent attack from slapping.

To fix 60% of the yielding cases, WrapAdminProcCall no longer waits for another admin's proc call to finish. I'm not an admin, so I don't know how many behinds this has saved, but if this is problematic for admins I can just make it so that it lets you do it anyway. I'm not sure what the point of this babysitting was anyway.

Requested by @optimumtact.
Changelog

cl
admin: Calling a proc while another admin is calling one will no longer wait for the first to finish. You will simply just have to call it again.
/cl

* Adds SIGNAL_HANDLER and SIGNAL_HANDLER_DOES_SLEEP to prevent signal callbacks from blocking

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2020-08-19 20:17:28 -04:00
Emmett Gaines 33458640dc Add lints for "new" override prevention feature (#49672)
* Add lints for "new" override prevention feature

* bEsPoKe

* i'm an idiot

* arg index
2020-03-05 10:22:19 -05:00