20 Commits
Author SHA1 Message Date
a9ff046352 Administrator Cherrypick (#27405)
* Admin Verb Datums MkIII | Now with functional command bar (#82511)

* Modular stuffs

* Put some admin jump verbs back into the context menu | sorts area jump list again (#82647)

## About The Pull Request

See title.

## Why It's Good For The Game

Some admins wanted all the jump verbs back, aswell as making them not
AGhost you.
Also make the Jump To Area verb use a sorted list again

* Hey what if admins were allowed to use the player panel (#82682)

Re-adds the player panel verb to the verb panel.

* Controller Overview UI (#82739)

* Fixes a minor spelling mistake on the admin panel/verb list (#82747)

## About The Pull Request

Corrects `inisimin` to `invisimin`. This addresses #82728, but only
fixes one of the two issues mentioned

## Why It's Good For The Game

-1 spelling mistake

## Changelog
🆑
spellcheck: 'inisimin' verb corrected to 'invisimin'
/🆑

* Player Panel-age (#82757)

* Admin Forced Mob Rename and Preference Update (#82715)

---------

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: chel <64568243+iliyaxox@users.noreply.github.com>
2024-04-23 20:43:45 +02:00
6d23bf28dd [MIRROR] Adding the ability to load the configuration of custom maps. [MDB IGNORE] (#17565)
* Adding the ability to load the configuration of custom maps. (#71277)

## About The Pull Request

By default, all custom maps are assigned one standard configuration.
This option rather limits the possibilities for creating custom levels.
For example, you can not use multilevel maps, because with this
configuration will always be loaded only one level. With this PR I want
to provide the ability to load a configuration file for a custom map
similar to the standard map.json configs.

![ZpdpfZWq2V](https://user-images.githubusercontent.com/88540658/201946344-fdf8589c-0e20-475c-a9d8-b21c9ff32dd8.png)

## Why It's Good For The Game

Allows administrators to flexibly configure custom maps. For example for
events, etc.

## Changelog
🆑
admin: Adding the ability to load the configuration of custom maps
/🆑

Co-authored-by: twilightwanderer <twilightwanderer@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>

* Adding the ability to load the configuration of custom maps.

Co-authored-by: twilightwanderer <88540658+twilightwanderer@users.noreply.github.com>
Co-authored-by: twilightwanderer <twilightwanderer@ users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
2022-11-18 13:19:03 -05:00
00d7e1f375 [MIRROR] Rocking The Boat, er, Map Vote [MDB IGNORE] (#16083)
* Rocking The Boat, er, Map Vote (#69561)

* Rocking The Boat, er, Map Vote

Hey there,

A while ago, I spooke (typo intentional) to some other people. One frustration I heard was the fact that people would sometimes sneak through map votes during the very start of a shift, during a high-paced portion, or just as a meme. People in OOC would then flood the vote, putting in any given station. However, if a vote happens 10 minutes in- and the round goes for 70 minutes and not many of the original players are around, then it's not particularly fair to those who have to play next shift on a map they bemoan.

So, we can rock the vote! If a player isn't particularly chuffed with the hand they are given, they can poll the players to see if they want to change the map as well. If rocking the vote goes through, huzzah, you get the ability to vote for the map again. If it doesn't go through: tough luck. You can rock the vote one time per shift by default, and server operators can change the amount of times you can call to rock the map vote at their discretion. Calling to rock the vote either successfully or non-successfully counts as a "call", and when that limit is exceeded: no more calls.

Does this mean that we will only rotate between two maps because pissants will keep rocking the vote until they get what they like? Maybe? I still see people bemoan getting Tram or shit the bed over IceBox, but I think enough people get sick of bread-on-butter to take the server where it need to go. If operators don't really like seeing only two maps play, they can always adjust the config to ensure it doesn't happen.

* makes the grammar grammar

it would be "Rock the Vote vote" otherwise

* Rocking The Boat, er, Map Vote

Co-authored-by: san7890 <the@san7890.com>
2022-09-11 20:18:14 -07:00
092e534e75 [MIRROR] TGUI list conversions + bug fixes [MDB IGNORE] (#10355)
* TGUI list conversions + bug fixes

* Fixing conflicts

* Maintaining a few modular files while we're at it...

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-01-03 22:53:58 +00:00
ec8ac5f18f [MIRROR] Makes maps be able to load correctly again [MDB IGNORE] (#9276)
* Makes maps be able to load correctly again

* Feex

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-11-06 15:27:52 -04:00
1bedcb0714 [MIRROR] The monkey portrait decoration is now a set of random pictures that also act as persistent photo frames. Every station map gets one. [MDB IGNORE] (#8681)
* The monkey portrait decoration is now a set of random pictures that also act as persistent photo frames. Every station map gets one.

* mirrors changes

* Update mothership_astrum.dmm

* Update BlueShift.dmm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Kat <evesovereign@hotmail.co.uk>
2021-10-14 06:43:45 +01:00
fa519bdde3 [MIRROR] cleanup _HELPERS/_lists.dm and all the necessary files [MDB IGNORE] (#8783)
* cleanup _HELPERS/_lists.dm and all the necessary files

* Epbic

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-10-13 21:07:35 +01:00
7d1d0e1fad [MIRROR] Refactors most spans into span procs (#6315)
* Refactors most spans into span procs

* AA

* a

* AAAAAAAAAAAAAAAAAAAAAA

* Update species.dm

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-06-16 00:24:49 +01:00
ea9aed5554 [MIRROR] Replace alert usage with tgui_alert (#5815)
* Replace alert usage with tgui_alert

* a

* Update observer.dm

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-05-21 00:06:09 +01:00
dc7d9a81a1 [MIRROR] Fix Map JSON loading errors (#1460)
* Fix Map JSON loading errors (#54563)

Also fixes that one runtime everyone runs into when they first load in

* Fix Map JSON loading errors

Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com>
2020-10-25 11:11:00 +01:00
MrPersonandoranges f7eb2c905b Unicode awareness Part 2 -- copytext() (#48512)
* Unicode support Part 2 -- copytext()

This is the transition of all copytext() calls to be unicode aware and also some nearby calls in the same functions. Most things are just replacing copytext() with copytext_char() as a terrible character limiter but a few others were slightly more involved.

I replaced a ton of
````
var/something = sanitize(input())
something = copytext(something, 1, MAX_MESSAGE_LEN)
````

with a single stripped_input() call. stripped_input() already calls html_encode(), trim(), and some other sanitization so there shouldn't be any major issues there.

This is still VERY rough btw; DNA is a mess, the status displays are complete ass, there's a copytext() in code\datums\shuttles.dm that I'm not sure what to do with, and I didn't touch anything in the tools folder. I haven't tested this much at all yet, I only got it to compile earlier this morning. There's also likely to be weird bugs until I get around to fixing length(), findtext(), and the rest of the string procs.

* Makes the code functional

* Assume color hex strings are always # followed by ascii.
Properly encodes and decodes the stuff in mob_helpers.dm which fixes some issues there.

* Removes ninjaspeak since it's unused
2020-01-18 13:07:22 +13:00
skoglolandEmmett Gaines 8206b1e1cb Map rotation touchup, automatic map votes (#48602)
* Map rotation touchup, automatic map votes

* votes already running

* Pre-init vote restrictions

* No rotation for rounds less than 10 minutes.

* Splits voting preferred map check

* Fixed comment
2020-01-07 09:46:49 -05:00
TheChosenEvilOneandAnturK a414d76718 Custom (station) map loading for admin use. (#47778)
* Custom Map Loading

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* hh

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Use load_map_config instead of just setting next_map_config

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Some small changes.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Checks if map is correct and don't return on empty shuttle.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Thank you VSCode, very cool

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Added a map bounds check.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Moved the config reset and file removal to the end of loadWorld()

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>

* Actually set the next map to default.

Signed-off-by: TheChosenEvilOne <tceo-email@protonmail.com>
2019-11-16 19:56:01 +01:00
skoglolandRob Bailey 938e66f62c Adds sorting to most input() lists (#47117)
* Adds sorting to most input() lists.

* Sorted some global lists, added more input sorting

* Should now use correct sort everywhere.

* compiles

* Last fixes.
2019-10-22 04:28:42 -07:00
Cyberboss d0bfbc3e13 Rename ticker to SSticker 2017-03-22 10:48:25 -04:00
Cyberbossandoranges 1bbc640afe Runtime Dynamic Station Loading (#24171)
* Dynamic map loading prototype

* Get the title screen working

* Fixes the random pod bugs

* map configs

* Add back the asteroid

* Ignore the rotate file

* Fix some shit

* More shit fixes

* Babby's first json

* Cyberboss confirmed shitcoder

* Makes map rotation great again

* Moves the map defines

* Delete tgstation2.dm

* Convert runtimestation

* Convert PubbyStation

* Convert OmegaStation

* Convert Metastation

* Convert Delta Station

* Lol file extensions

* Reee line endings

* Take out the trash

* Fix loadallmaps.dm

* Deltaassssssstation?

* Fix travis

* Did I ASK you to change the line endings?

* Remove votable maps

* Cleanup

* Previous config. Load configs in New. Fix splash

* Fix this

* More generic minetype

* STOP TOUCHING THE LINE ENDINGS!!!

* Add some flexibility to /obj/screen/splash

* Fix the shit

* Update gitignore

* Smooth transition from last map

* Better check

* Missed this map rotate check

* Remove these checks too

* Prep for a future request by @kevinz000

* Fix z2 line endings

* Solution for custom .dms

* Rename some things, trim some fat

* Fixes default map_config

* Remove stale comment

* Delete the previous config after loading

* Don't try to open a non-existent file

* Delete the old rotator script

* And references to it

* Line endings

* More line endings

* Del checks from when m-config may have not existed

* LINE ENDINGS

* Update the default map config

* Map load error checking for what it's worth

* Small cleanup

* For case sensitive

* File systems

* Strip maprotate stuff from build script

* Spruce up the _maps tree. Compile some empty space

* Make travis simpler

* LINEARU ENDARU!!!

* tgstation TWO!!!

* Lowercase mine type

* Dummy dm's for testmerging

* Fixes job ordering

* If ghosts wanna watch the map load so be it

* Let them know what's going on

* Fixes z-transitions

* Optimize z expansion further

* Remove this old var

* Fix wiznerd teleportation

* Rmove butt

* Does the thing

* Moved temp configs to the data dir

* Un-touch gitignore

* Forgot templates.dm

* Forgot to include the includer

* Fair enough

* SILENCE IMBECILE!

* @Cyberboss still a fuckboi

* Speed things up a bit

* Fix a potential bug with the error message

* Whatever
2017-03-07 10:45:31 +13:00
MrStonedOne 701e966f8f choosen -> chosen 2015-10-06 21:50:19 -07:00
MrStonedOne 1f7234d3bb adds prompt and logging to trigger map rotation verb 2015-10-06 21:20:35 -07:00
MrStonedOne e27e9e8371 Map rotation fixes:
Fixes mutiple rotate operations from breaking the server, map rotation will properly detect rotation operations as well as update operations and abort.
Fixes max pop being treated as minpop
Adds more feedback to admin verbs.
2015-10-06 21:12:00 -07:00
MrStonedOne 29cf9bd265 Some map rotation tweaks.
Adds a config option for the map rotation chance.
Ups default rotation chance from 50% of round length to 75% of round length.
Moves the procs around.
Adds two new admin verbs:
Force map rotation.
Change map.
2015-10-02 10:48:09 -07:00