* Fixes assorted head harddels, removes specific organ vars in head (#80950)
Fixes#80926, fixes#80372
The tongue, eyes, ears and brain vars were also being updated and
cleared elsewhere, runtiming whenever a regular head got dismembered and
then emptied, which would eventually cause a harddel due to improper
clean-up
I've fixed the errant proc and just removed those vars because I don't
like having duplicate references for no reason (they should always
already be in contents)
Not player facing
* Fixes assorted head harddels, removes specific organ vars in head
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Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com>
* Changelings can now speak through their decoy brain if placed in an MMI (#78342)
## About The Pull Request
- If a changeling's decoy brain is placed in an MMI, they will now be
prompted to speak through it.
- They can speak through the decoy even if incapacitated or dead (or
fake-dead).
https://github.com/tgstation/tgstation/assets/51863163/804bd48a-c4b8-4feb-b021-019ea70e4b8e
## Why It's Good For The Game
The oft-controversial ling MMI test has been brought up time and time
again so I figure I throw my cards in for a solution.
We want as few ways as possible for people to hard and fast discover
whether someone is an antag, especially changling which is supposed to
revel in paranoia. This soft-patches out a big way, the MMI test, in
which you place a ling's brain in an MMI to determine if it's vestigial
and therefore, a ling.
Now the ling player can provide some benefit of the doubt by speaking
through the brain as normal, appearing active while actually in their
body still.
## Changelog
🆑 Melbert
add: Changelings can now speak through their decoy brain if it is placed
in an MMI, to maintain the illusion they are actually dead and have been
debrained.
/🆑
* Changelings can now speak through their decoy brain if placed in an MMI
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Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>