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bb70889f6e
3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
339 lines
14 KiB
Plaintext
339 lines
14 KiB
Plaintext
SUBSYSTEM_DEF(polling)
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name = "Polling"
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flags = SS_BACKGROUND | SS_NO_INIT
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wait = 1 SECONDS
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runlevels = RUNLEVEL_GAME
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/// List of polls currently ongoing, to be checked on next fire()
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var/list/datum/candidate_poll/currently_polling
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/// Number of polls performed since the start
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var/total_polls = 0
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/datum/controller/subsystem/polling/fire()
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if(!currently_polling) // if polls_active is TRUE then this shouldn't happen, but still..
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currently_polling = list()
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for(var/datum/candidate_poll/running_poll as anything in currently_polling)
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if(running_poll.time_left() <= 0)
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polling_finished(running_poll)
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/**
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* Starts a poll.
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*
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* Arguments
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* * question: Optional, The question to ask the candidates. If null, a default question will be used. ("Do you want to play as role?")
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* * role: Optional, An antag role (IE, ROLE_TRAITOR) to pass, it won't show to any candidates who don't have it in their preferences.
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* * check_jobban: Optional, What jobban role / flag to check, it won't show to any candidates who have this jobban.
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* * poll_time: How long the poll will last.
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* * ignore_category: Optional, A poll category. If a candidate has this category in their ignore list, they won't be polled.
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* * flash_window: If TRUE, the candidate's window will flash when they're polled.
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* * list/group: A list of candidates to poll.
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* * alert_pic: Optional, An /atom or an /image to display on the poll alert.
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* * jump_target: An /atom to teleport/jump to, if alert_pic is an /atom defaults to that.
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* * role_name_text: Optional, A string to display in logging / the (default) question. If null, the role name will be used.
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* * list/custom_response_messages: Optional, A list of strings to use as responses to the poll. If null, the default responses will be used. see __DEFINES/polls.dm for valid keys to use.
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* * start_signed_up: If TRUE, all candidates will start signed up for the poll, making it opt-out rather than opt-in.
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* * amount_to_pick: Lets you pick candidates and return a single mob or list of mobs that were chosen.
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* * chat_text_border_icon: Object or path to make an icon of to decorate the chat announcement.
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* * announce_chosen: Whether we should announce the chosen candidates in chat. This is ignored unless amount_to_pick is greater than 0.
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*
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* Returns a list of all mobs who signed up for the poll.
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*/
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/datum/controller/subsystem/polling/proc/poll_candidates(
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question,
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role,
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check_jobban,
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poll_time = 30 SECONDS,
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ignore_category = null,
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flash_window = TRUE,
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list/group = null,
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alert_pic,
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jump_target,
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role_name_text,
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list/custom_response_messages,
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start_signed_up = FALSE,
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amount_to_pick = 0,
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chat_text_border_icon,
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announce_chosen = TRUE,
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)
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if(group.len == 0)
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return
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if(role && !role_name_text)
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role_name_text = role
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if(role_name_text && !question)
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question = "Do you want to play as [span_notice(role_name_text)]?"
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if(!question)
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question = "Do you want to play as a special role?"
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log_game("Polling candidates [role_name_text ? "for [role_name_text]" : "\"[question]\""] for [DisplayTimeText(poll_time)] seconds")
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// Start firing
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total_polls++
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if(isnull(jump_target) && isatom(alert_pic))
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jump_target = alert_pic
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var/datum/candidate_poll/new_poll = new(role_name_text, question, poll_time, ignore_category, jump_target, custom_response_messages)
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LAZYADD(currently_polling, new_poll)
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var/category = "[new_poll.poll_key]_poll_alert"
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for(var/mob/candidate_mob as anything in group)
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if(!candidate_mob.client)
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continue
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// Universal opt-out for all players.
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if(!candidate_mob.client.prefs.read_preference(/datum/preference/toggle/ghost_roles))
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continue
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// Opt-out for admins whom are currently adminned.
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if((!candidate_mob.client.prefs.read_preference(/datum/preference/toggle/ghost_roles_as_admin)) && candidate_mob.client.holder)
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continue
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if(!is_eligible(candidate_mob, role, check_jobban, ignore_category))
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continue
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if(start_signed_up)
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new_poll.sign_up(candidate_mob, TRUE)
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if(flash_window)
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window_flash(candidate_mob.client)
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// If we somehow send two polls for the same mob type, but with a duration on the second one shorter than the time left on the first one,
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// we need to keep the first one's timeout rather than use the shorter one
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var/atom/movable/screen/alert/poll_alert/current_alert = LAZYACCESS(candidate_mob.alerts, category)
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var/alert_time = poll_time
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var/datum/candidate_poll/alert_poll = new_poll
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if(current_alert && current_alert.timeout > (world.time + poll_time - world.tick_lag))
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alert_time = current_alert.timeout - world.time + world.tick_lag
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alert_poll = current_alert.poll
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// Send them an on-screen alert
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var/atom/movable/screen/alert/poll_alert/poll_alert_button = candidate_mob.throw_alert(category, /atom/movable/screen/alert/poll_alert, timeout_override = alert_time, no_anim = TRUE)
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if(!poll_alert_button)
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continue
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new_poll.alert_buttons += poll_alert_button
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new_poll.RegisterSignal(poll_alert_button, COMSIG_QDELETING, TYPE_PROC_REF(/datum/candidate_poll, clear_alert_ref))
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poll_alert_button.icon = ui_style2icon(candidate_mob.client?.prefs?.read_preference(/datum/preference/choiced/ui_style))
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poll_alert_button.desc = "[question]"
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poll_alert_button.show_time_left = TRUE
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poll_alert_button.poll = alert_poll
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poll_alert_button.set_role_overlay()
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poll_alert_button.update_stacks_overlay()
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poll_alert_button.update_candidates_number_overlay()
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poll_alert_button.update_signed_up_overlay()
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// Sign up inheritance and stacking
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for(var/datum/candidate_poll/other_poll as anything in currently_polling)
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if(new_poll == other_poll || new_poll.poll_key != other_poll.poll_key)
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continue
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// If there's already a poll for an identical mob type ongoing and the client is signed up for it, sign them up for this one
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if((candidate_mob in other_poll.signed_up) && new_poll.sign_up(candidate_mob, TRUE))
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break
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// Image to display
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var/image/poll_image
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if(ispath(alert_pic, /atom) || isatom(alert_pic))
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poll_image = new /mutable_appearance(alert_pic)
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poll_image.pixel_z = 0
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else if(!isnull(alert_pic))
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poll_image = alert_pic
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else
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poll_image = image('icons/effects/effects.dmi', icon_state = "static")
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if(poll_image)
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poll_image.layer = FLOAT_LAYER
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poll_image.plane = poll_alert_button.plane
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poll_alert_button.add_overlay(poll_image)
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// Chat message
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var/act_jump = ""
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var/custom_link_style_start = "<style>a:visited{color:Crimson !important}</style>"
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var/custom_link_style_end = "style='color:DodgerBlue;font-weight:bold;-dm-text-outline: 1px black'"
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if(isatom(alert_pic) && isobserver(candidate_mob))
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act_jump = "[custom_link_style_start]<a href='?src=[REF(poll_alert_button)];jump=1'[custom_link_style_end]>\[Teleport\]</a>"
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var/act_signup = "[custom_link_style_start]<a href='?src=[REF(poll_alert_button)];signup=1'[custom_link_style_end]>\[[start_signed_up ? "Opt out" : "Sign Up"]\]</a>"
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var/act_never = ""
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if(ignore_category)
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act_never = "[custom_link_style_start]<a href='?src=[REF(poll_alert_button)];never=1'[custom_link_style_end]>\[Never For This Round\]</a>"
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if(!duplicate_message_check(alert_poll)) //Only notify people once. They'll notice if there are multiple and we don't want to spam people.
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SEND_SOUND(candidate_mob, 'sound/misc/notice2.ogg')
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var/surrounding_icon
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if(chat_text_border_icon)
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var/image/surrounding_image
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if(!ispath(chat_text_border_icon))
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var/mutable_appearance/border_image = chat_text_border_icon
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surrounding_image = border_image
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else
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surrounding_image = image(chat_text_border_icon)
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surrounding_icon = icon2html(surrounding_image, candidate_mob, extra_classes = "bigicon")
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var/final_message = examine_block("<span style='text-align:center;display:block'>[surrounding_icon] <span style='font-size:1.2em'>[span_ooc(question)]</span> [surrounding_icon]\n[act_jump] [act_signup] [act_never]</span>")
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to_chat(candidate_mob, final_message)
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// Start processing it so it updates visually the timer
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START_PROCESSING(SSprocessing, poll_alert_button)
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// Sleep until the time is up
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UNTIL(new_poll.finished)
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if(!(amount_to_pick > 0))
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return new_poll.signed_up
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if(length(new_poll.signed_up) < amount_to_pick)
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return new_poll.signed_up
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for(var/pick in 1 to amount_to_pick)
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new_poll.chosen_candidates += pick_n_take(new_poll.signed_up)
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if(announce_chosen)
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new_poll.announce_chosen(group)
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if(new_poll.chosen_candidates.len == 1)
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var/chosen_one = pick(new_poll.chosen_candidates)
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return chosen_one
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return new_poll.chosen_candidates
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/datum/controller/subsystem/polling/proc/poll_ghost_candidates(
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question,
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role,
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check_jobban,
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poll_time = 30 SECONDS,
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ignore_category = null,
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flashwindow = TRUE,
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alert_pic,
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jump_target,
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role_name_text,
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list/custom_response_messages,
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start_signed_up = FALSE,
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amount_to_pick = 0,
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chat_text_border_icon,
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announce_chosen = TRUE,
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)
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var/list/candidates = list()
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if(!(GLOB.ghost_role_flags & GHOSTROLE_STATION_SENTIENCE))
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return
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for(var/mob/dead/observer/ghost_player in GLOB.player_list)
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candidates += ghost_player
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#ifdef TESTING
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for(var/mob/dude in GLOB.player_list)
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candidates |= dude
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#endif
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return poll_candidates(question, role, check_jobban, poll_time, ignore_category, flashwindow, candidates, alert_pic, jump_target, role_name_text, custom_response_messages, start_signed_up, amount_to_pick, chat_text_border_icon, announce_chosen)
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/datum/controller/subsystem/polling/proc/poll_ghosts_for_target(
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question,
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role,
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check_jobban,
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poll_time = 30 SECONDS,
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atom/movable/checked_target,
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ignore_category = null,
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flashwindow = TRUE,
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alert_pic,
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jump_target,
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role_name_text,
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list/custom_response_messages,
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start_signed_up = FALSE,
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chat_text_border_icon,
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announce_chosen = TRUE,
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)
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var/static/list/atom/movable/currently_polling_targets = list()
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if(currently_polling_targets.Find(checked_target))
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return
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currently_polling_targets += checked_target
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var/mob/chosen_one = poll_ghost_candidates(question, role, check_jobban, poll_time, ignore_category, flashwindow, alert_pic, jump_target, role_name_text, custom_response_messages, start_signed_up, amount_to_pick = 1, chat_text_border_icon = chat_text_border_icon, announce_chosen = announce_chosen)
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currently_polling_targets -= checked_target
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if(!checked_target || QDELETED(checked_target) || !checked_target.loc)
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return null
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return chosen_one
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/datum/controller/subsystem/polling/proc/poll_ghosts_for_targets(
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question,
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role,
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check_jobban,
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poll_time = 30 SECONDS,
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list/checked_targets,
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ignore_category = null,
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flashwindow = TRUE,
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alert_pic,
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jump_target,
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role_name_text,
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list/custom_response_messages,
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start_signed_up = FALSE,
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chat_text_border_icon,
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)
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var/list/candidate_list = poll_ghost_candidates(question, role, check_jobban, poll_time, ignore_category, flashwindow, alert_pic, jump_target, role_name_text, custom_response_messages, start_signed_up, chat_text_border_icon = chat_text_border_icon)
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for(var/atom/movable/potential_target as anything in checked_targets)
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if(QDELETED(potential_target) || !potential_target.loc)
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checked_targets -= potential_target
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if(!length(checked_targets))
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return list()
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return candidate_list
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/datum/controller/subsystem/polling/proc/is_eligible(mob/potential_candidate, role, check_jobban, the_ignore_category)
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if(isnull(potential_candidate.key) || isnull(potential_candidate.client))
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return FALSE
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if(the_ignore_category)
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if(potential_candidate.ckey in GLOB.poll_ignore[the_ignore_category])
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return FALSE
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if(role)
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if(!(role in potential_candidate.client.prefs.be_special))
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return FALSE
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var/required_time = GLOB.special_roles[role] || 0
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if(potential_candidate.client && potential_candidate.client.get_remaining_days(required_time) > 0)
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return FALSE
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if(check_jobban)
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if(is_banned_from(potential_candidate.ckey, list(check_jobban, ROLE_SYNDICATE)))
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return FALSE
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//SKYRAT EDIT ADDITION BEGIN
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if(is_banned_from(potential_candidate.ckey, BAN_GHOST_TAKEOVER) || is_banned_from(potential_candidate.ckey, BAN_ANTAGONIST))
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to_chat(potential_candidate, "There was a ghost prompt for: [role], unfortunately you are banned from ghost takeovers.")
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return FALSE
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//SKYRAT EDIT END
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return TRUE
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/datum/controller/subsystem/polling/proc/polling_finished(datum/candidate_poll/finishing_poll)
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currently_polling -= finishing_poll
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// Trim players who aren't eligible anymore
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var/length_pre_trim = length(finishing_poll.signed_up)
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finishing_poll.trim_candidates()
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log_game("Candidate poll [finishing_poll.role ? "for [finishing_poll.role]" : "\"[finishing_poll.question]\""] finished. [length_pre_trim] players signed up, [length(finishing_poll.signed_up)] after trimming")
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finishing_poll.finished = TRUE
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// Take care of updating the remaining screen alerts if a similar poll is found, or deleting them.
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if(length(finishing_poll.alert_buttons))
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for(var/atom/movable/screen/alert/poll_alert/alert as anything in finishing_poll.alert_buttons)
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if(duplicate_message_check(finishing_poll))
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alert.update_stacks_overlay()
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else
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alert.owner.clear_alert("[finishing_poll.poll_key]_poll_alert")
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//More than enough time for the the `UNTIL()` stopping loop in `poll_candidates()` to be over, and the results to be turned in.
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QDEL_IN(finishing_poll, 0.5 SECONDS)
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/datum/controller/subsystem/polling/stat_entry(msg)
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msg += "Active: [length(currently_polling)] | Total: [total_polls]"
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var/datum/candidate_poll/soonest_to_complete = get_next_poll_to_finish()
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if(soonest_to_complete)
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msg += " | Next: [DisplayTimeText(soonest_to_complete.time_left())] ([length(soonest_to_complete.signed_up)] candidates)"
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return ..()
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///Is there a multiple of the given event type running right now?
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/datum/controller/subsystem/polling/proc/duplicate_message_check(datum/candidate_poll/poll_to_check)
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for(var/datum/candidate_poll/running_poll as anything in currently_polling)
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if((running_poll.poll_key == poll_to_check.poll_key && running_poll != poll_to_check) && running_poll.time_left() > 0)
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return TRUE
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return FALSE
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/datum/controller/subsystem/polling/proc/get_next_poll_to_finish()
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var/lowest_time_left = INFINITY
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var/next_poll_to_finish
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for(var/datum/candidate_poll/poll as anything in currently_polling)
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var/time_left = poll.time_left()
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if(time_left >= lowest_time_left)
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continue
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lowest_time_left = time_left
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next_poll_to_finish = poll
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if(isnull(next_poll_to_finish))
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return FALSE
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return next_poll_to_finish
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