mirror of
https://github.com/Skyrat-SS13/Skyrat-tg.git
synced 2026-07-18 19:35:01 +01:00
bb70889f6e
3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
154 lines
4.5 KiB
Plaintext
154 lines
4.5 KiB
Plaintext
/datum/action/item_action/toggle
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/datum/action/item_action/toggle/New(Target)
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..()
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var/obj/item/item_target = target
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name = "Toggle [item_target.name]"
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/datum/action/item_action/toggle_light
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name = "Toggle Light"
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/datum/action/item_action/toggle_computer_light
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name = "Toggle Flashlight"
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/datum/action/item_action/toggle_hood
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name = "Toggle Hood"
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/datum/action/item_action/toggle_firemode
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button_icon = 'modular_skyrat/master_files/icons/mob/actions/actions_items.dmi' //SKYRAT EDIT ADDITION
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button_icon_state = "fireselect_no" //SKYRAT EDIT ADDITION
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name = "Toggle Firemode"
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/datum/action/item_action/toggle_gunlight
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name = "Toggle Gunlight"
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/datum/action/item_action/toggle_mode
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name = "Toggle Mode"
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/datum/action/item_action/toggle_barrier_spread
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name = "Toggle Barrier Spread"
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/datum/action/item_action/toggle_paddles
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name = "Toggle Paddles"
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/datum/action/item_action/toggle_mister
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name = "Toggle Mister"
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/datum/action/item_action/toggle_helmet_light
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name = "Toggle Helmet Light"
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/datum/action/item_action/toggle_welding_screen
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name = "Toggle Welding Screen"
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/datum/action/item_action/toggle_spacesuit
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name = "Toggle Suit Thermal Regulator"
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button_icon = 'icons/mob/actions/actions_spacesuit.dmi'
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button_icon_state = "thermal_off"
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/datum/action/item_action/toggle_spacesuit/apply_button_icon(atom/movable/screen/movable/action_button/button, force)
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var/obj/item/clothing/suit/space/suit = target
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if(istype(suit))
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button_icon_state = "thermal_[suit.thermal_on ? "on" : "off"]"
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return ..()
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/datum/action/item_action/toggle_helmet_flashlight
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name = "Toggle Helmet Flashlight"
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/datum/action/item_action/toggle_helmet_mode
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name = "Toggle Helmet Mode"
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/datum/action/item_action/toggle_voice_box
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name = "Toggle Voice Box"
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/datum/action/item_action/toggle_human_head
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name = "Toggle Human Head"
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/datum/action/item_action/toggle_helmet
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name = "Toggle Helmet"
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/datum/action/item_action/toggle_seclight
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name = "Toggle Seclight"
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/datum/action/item_action/toggle_jetpack
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name = "Toggle Jetpack"
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/datum/action/item_action/jetpack_stabilization
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name = "Toggle Jetpack Stabilization"
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/datum/action/item_action/jetpack_stabilization/IsAvailable(feedback = FALSE)
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var/obj/item/tank/jetpack/linked_jetpack = target
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if(!istype(linked_jetpack) || !linked_jetpack.on)
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return FALSE
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return ..()
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/datum/action/item_action/toggle_hud
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name = "Toggle Implant HUD"
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desc = "Disables your HUD implant's visuals. You can still access examine information."
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/datum/action/item_action/toggle_hud/Trigger(trigger_flags)
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. = ..()
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if(!.)
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return
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var/obj/item/organ/internal/cyberimp/eyes/hud/hud_implant = target
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hud_implant.toggle_hud(owner)
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/datum/action/item_action/wheelys
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name = "Toggle Wheels"
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desc = "Pops out or in your shoes' wheels."
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button_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "wheelys"
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/datum/action/item_action/kindle_kicks
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name = "Activate Kindle Kicks"
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desc = "Kick you feet together, activating the lights in your Kindle Kicks."
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button_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "kindleKicks"
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/datum/action/item_action/storage_gather_mode
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name = "Switch gathering mode"
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desc = "Switches the gathering mode of a storage object."
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background_icon = 'icons/mob/actions/actions_items.dmi'
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background_icon_state = "storage_gather_switch"
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overlay_icon_state = "bg_tech_border"
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/datum/action/item_action/flip
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name = "Flip"
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/datum/action/item_action/call_link
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name = "Call MODlink"
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/datum/action/item_action/toggle_nv
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name = "Toggle Night Vision"
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var/stored_cutoffs
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var/stored_colour
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/datum/action/item_action/toggle_nv/New(obj/item/clothing/glasses/target)
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. = ..()
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target.AddElement(/datum/element/update_icon_updates_onmob)
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/datum/action/item_action/toggle_nv/Trigger(trigger_flags)
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if(!istype(target, /obj/item/clothing/glasses))
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return ..()
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var/obj/item/clothing/glasses/goggles = target
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var/mob/holder = goggles.loc
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if(!istype(holder) || holder.get_slot_by_item(goggles) != ITEM_SLOT_EYES)
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holder = null
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if(stored_cutoffs)
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goggles.color_cutoffs = stored_cutoffs
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goggles.flash_protect = FLASH_PROTECTION_SENSITIVE
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stored_cutoffs = null
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if(stored_colour)
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goggles.change_glass_color(stored_colour)
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playsound(goggles, 'sound/items/night_vision_on.ogg', 30, TRUE, -3)
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else
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stored_cutoffs = goggles.color_cutoffs
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stored_colour = goggles.glass_colour_type
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goggles.color_cutoffs = list()
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goggles.flash_protect = FLASH_PROTECTION_NONE
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if(stored_colour)
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goggles.change_glass_color(null)
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playsound(goggles, 'sound/machines/click.ogg', 30, TRUE, -3)
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holder?.update_sight()
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goggles.update_appearance()
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