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https://github.com/Skyrat-SS13/Skyrat-tg.git
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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
343 lines
14 KiB
Plaintext
343 lines
14 KiB
Plaintext
// Pre-packaged meals, canned, wrapped, and vended
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// Cans
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/obj/item/food/canned
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name = "Canned Air"
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desc = "If you ever wondered where air came from..."
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food_reagents = list(
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/datum/reagent/oxygen = 6,
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/datum/reagent/nitrogen = 24,
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)
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icon = 'icons/obj/food/canned.dmi'
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icon_state = "peachcan"
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food_flags = FOOD_IN_CONTAINER
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w_class = WEIGHT_CLASS_NORMAL
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max_volume = 30
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w_class = WEIGHT_CLASS_SMALL
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preserved_food = TRUE
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/obj/item/food/canned/make_germ_sensitive(mapload)
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return // It's in a can
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/obj/item/food/canned/proc/open_can(mob/user)
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to_chat(user, span_notice("You pull back the tab of \the [src]."))
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playsound(user.loc, 'sound/items/foodcanopen.ogg', 50)
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reagents.flags |= OPENCONTAINER
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preserved_food = FALSE
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/obj/item/food/canned/attack_self(mob/user)
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if(!is_drainable())
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open_can(user)
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icon_state = "[icon_state]_open"
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return ..()
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/obj/item/food/canned/attack(mob/living/target, mob/user, def_zone)
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if (!is_drainable())
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to_chat(user, span_warning("[src]'s lid hasn't been opened!"))
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return FALSE
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return ..()
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/obj/item/food/canned/beans
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name = "tin of beans"
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desc = "Musical fruit in a slightly less musical container."
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icon_state = "beans"
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trash_type = /obj/item/trash/can/food/beans
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 4,
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/datum/reagent/consumable/nutriment/protein = 9,
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/datum/reagent/consumable/ketchup = 4,
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)
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tastes = list("beans" = 1)
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foodtypes = VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_1
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/obj/item/food/canned/peaches
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name = "canned peaches"
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desc = "Just a nice can of ripe peaches swimming in their own juices."
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icon_state = "peachcan"
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trash_type = /obj/item/trash/can/food/peaches
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food_reagents = list(
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/datum/reagent/consumable/peachjuice = 20,
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/datum/reagent/consumable/sugar = 8,
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/datum/reagent/consumable/nutriment = 2,
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)
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tastes = list("peaches" = 7, "tin" = 1)
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foodtypes = FRUIT | SUGAR
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/obj/item/food/canned/peaches/maint
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name = "Maintenance Peaches"
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desc = "I have a mouth and I must eat."
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icon_state = "peachcanmaint"
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trash_type = /obj/item/trash/can/food/peaches/maint
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tastes = list("peaches" = 1, "tin" = 7)
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venue_value = FOOD_PRICE_EXOTIC
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/obj/item/food/canned/tomatoes
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name = "canned San Marzano tomatoes"
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desc = "A can of premium San Marzano tomatoes, from the hills of Southern Italy."
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icon_state = "tomatoescan"
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trash_type = /obj/item/trash/can/food/tomatoes
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food_reagents = list(
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/datum/reagent/consumable/tomatojuice = 20,
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/datum/reagent/consumable/salt = 2,
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)
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tastes = list("tomato" = 7, "tin" = 1)
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foodtypes = VEGETABLES //fuck you, real life!
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/obj/item/food/canned/pine_nuts
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name = "canned pine nuts"
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desc = "A small can of pine nuts. Can be eaten on their own, if you're into that."
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icon_state = "pinenutscan"
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trash_type = /obj/item/trash/can/food/pine_nuts
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food_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 3)
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tastes = list("pine nuts" = 1)
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foodtypes = NUTS
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/food/canned/envirochow
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name = "dog eat dog envirochow"
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desc = "The first pet food product that is made fully sustainable by employing ancient British animal husbandry techniques."
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icon_state = "envirochow"
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trash_type = /obj/item/trash/can/food/envirochow
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food_reagents = list(
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/datum/reagent/consumable/nutriment/protein = 9,
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/datum/reagent/consumable/nutriment/vitamin = 4,
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)
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tastes = list("dog food" = 5, "狗肉" = 3)
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foodtypes = MEAT | GROSS
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crafting_complexity = FOOD_COMPLEXITY_1
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/obj/item/food/canned/envirochow/attack_animal(mob/living/simple_animal/user, list/modifiers)
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if(!check_buffability(user))
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return ..()
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apply_buff(user)
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/obj/item/food/canned/envirochow/attack_basic_mob(mob/living/basic/user, list/modifiers)
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if(!check_buffability(user))
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return ..()
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apply_buff(user)
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/obj/item/food/canned/envirochow/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
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if(!check_buffability(interacting_with))
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return NONE
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apply_buff(interacting_with, user)
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return ITEM_INTERACT_SUCCESS
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///This proc checks if the mob is able to receive the buff.
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/obj/item/food/canned/envirochow/proc/check_buffability(mob/living/hungry_pet)
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if(!isanimal_or_basicmob(hungry_pet)) // Not a pet
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return FALSE
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if(!is_drainable()) // Can is not open
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return FALSE
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if(hungry_pet.stat) // Parrot deceased
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return FALSE
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if(hungry_pet.mob_biotypes & (MOB_BEAST|MOB_REPTILE|MOB_BUG))
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return TRUE
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else
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return FALSE // Humans, robots & spooky ghosts not allowed
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///This makes the animal eat the food, and applies the buff status effect to them.
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/obj/item/food/canned/envirochow/proc/apply_buff(mob/living/simple_animal/hungry_pet, mob/living/dog_mom)
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hungry_pet.apply_status_effect(/datum/status_effect/limited_buff/health_buff) //the status effect keeps track of the stacks
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hungry_pet.visible_message(
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span_notice("[hungry_pet] chows down on [src]."),
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span_nicegreen("You chow down on [src]."),
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span_notice("You hear sloppy eating noises."))
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SEND_SIGNAL(src, COMSIG_FOOD_CONSUMED, hungry_pet, dog_mom ? dog_mom : hungry_pet) //If there is no dog mom, we assume the pet fed itself.
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playsound(loc, 'sound/items/eatfood.ogg', rand(30, 50), TRUE)
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qdel(src)
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/obj/item/food/canned/squid_ink
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name = "canned squid ink"
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desc = "An odd ingredient in typical cooking, squid ink lends a taste of the sea to any dish- while also dyeing it jet black in the process."
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icon_state = "squidinkcan"
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trash_type = /obj/item/trash/can/food/squid_ink
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food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/salt = 5)
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tastes = list("seafood" = 7, "tin" = 1)
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foodtypes = SEAFOOD
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/obj/item/food/canned/squid_ink/open_can(mob/user)
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. = ..()
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AddComponent(/datum/component/splat, \
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memory_type = /datum/memory/witnessed_inking, \
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smudge_type = /obj/effect/decal/cleanable/food/squid_ink, \
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moodlet_type = /datum/mood_event/inked, \
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splat_color = COLOR_NEARLY_ALL_BLACK, \
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hit_callback = CALLBACK(src, PROC_REF(blind_em)), \
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)
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ADD_TRAIT(src, TRAIT_UNCATCHABLE, INNATE_TRAIT) //good luck catching the liquid
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/obj/item/food/canned/squid_ink/proc/blind_em(mob/living/victim, can_splat_on)
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if(can_splat_on)
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victim.adjust_temp_blindness_up_to(7 SECONDS, 10 SECONDS)
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victim.adjust_confusion_up_to(3.5 SECONDS, 6 SECONDS)
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victim.Paralyze(2 SECONDS) //splat!
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victim.visible_message(span_warning("[victim] is inked by [src]!"), span_userdanger("You've been inked by [src]!"))
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playsound(victim, SFX_DESECRATION, 50, TRUE)
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/obj/item/food/canned/chap
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name = "can of CHAP"
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desc = "CHAP: Chopped Ham And Pork. The classic American canned meat product that won a world war, then sent millions of servicemen home with heart congestion."
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icon_state = "chapcan"
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trash_type = /obj/item/trash/can/food/chap
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food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/salt = 5)
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tastes = list("meat" = 7, "tin" = 1)
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foodtypes = MEAT
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/obj/item/food/canned/chap/make_processable()
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AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/chapslice, 5, 3 SECONDS, table_required = TRUE, screentip_verb = "Cut")
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/obj/item/food/chapslice
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name = "slice of chap"
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desc = "A thin slice of chap. Useful for frying, or making sandwiches."
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icon = 'icons/obj/food/martian.dmi'
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icon_state = "chapslice"
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food_reagents = list(
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/datum/reagent/consumable/nutriment/vitamin = 3
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)
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tastes = list("meat" = 1)
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foodtypes = MEAT
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/food/chapslice/make_grillable()
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AddComponent(/datum/component/grillable, /obj/item/food/grilled_chapslice, rand(20 SECONDS, 40 SECONDS), TRUE, TRUE)
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/obj/item/food/grilled_chapslice
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name = "grilled slice of chap"
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desc = "A greasy hot slice of chap. Forms a good part of a balanced meal."
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icon = 'icons/obj/food/martian.dmi'
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icon_state = "chapslice_grilled"
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food_reagents = list(
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/datum/reagent/consumable/nutriment/vitamin = 3
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)
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tastes = list("meat" = 1)
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foodtypes = MEAT
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w_class = WEIGHT_CLASS_SMALL
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// DONK DINNER: THE INNOVATIVE WAY TO GET YOUR DAILY RECOMMENDED ALLOWANCE OF SALT... AND THEN SOME!
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/obj/item/food/ready_donk
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name = "\improper Ready-Donk: Bachelor Chow"
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desc = "A quick Donk-dinner: now with flavour!"
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icon_state = "ready_donk"
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trash_type = /obj/item/trash/ready_donk
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food_reagents = list(/datum/reagent/consumable/nutriment = 5)
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tastes = list("food?" = 2, "laziness" = 1)
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foodtypes = MEAT | JUNKFOOD
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food_flags = FOOD_FINGER_FOOD
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w_class = WEIGHT_CLASS_SMALL
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/// What type of ready-donk are we warmed into?
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var/warm_type = /obj/item/food/ready_donk/warm
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/// What reagents should be added when this item is warmed?
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var/static/list/added_reagents = list(/datum/reagent/medicine/omnizine = 3)
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/obj/item/food/ready_donk/make_bakeable()
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AddComponent(/datum/component/bakeable, warm_type, rand(15 SECONDS, 20 SECONDS), TRUE, TRUE, added_reagents)
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/obj/item/food/ready_donk/make_microwaveable()
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AddElement(/datum/element/microwavable, warm_type, added_reagents)
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/obj/item/food/ready_donk/examine_more(mob/user)
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. = ..()
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. += span_notice("<i>You browse the back of the box...</i>")
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. += "\t[span_info("Ready-Donk: a product of Donk Co.")]"
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. += "\t[span_info("Heating instructions: open box and pierce film, heat in microwave on high for 2 minutes. Allow to stand for 60 seconds prior to eating. Product will be hot.")]"
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. += "\t[span_info("Per 200g serving contains: 8g Sodium; 25g Fat, of which 22g are saturated; 2g Sugar.")]"
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return .
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/obj/item/food/ready_donk/warm
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name = "warm Ready-Donk: Bachelor Chow"
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desc = "A quick Donk-dinner, now with flavour! And it's even hot!"
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icon_state = "ready_donk_warm"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 5,
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/datum/reagent/medicine/omnizine = 3,
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)
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tastes = list("food?" = 2, "laziness" = 1)
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// Don't burn your warn ready donks.
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warm_type = /obj/item/food/badrecipe
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/obj/item/food/ready_donk/mac_n_cheese
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name = "\improper Ready-Donk: Donk-a-Roni"
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desc = "Neon-orange mac n' cheese in seconds!"
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tastes = list("cheesy pasta" = 2, "laziness" = 1)
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foodtypes = GRAIN | DAIRY | JUNKFOOD
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warm_type = /obj/item/food/ready_donk/warm/mac_n_cheese
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/obj/item/food/ready_donk/warm/mac_n_cheese
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name = "warm Ready-Donk: Donk-a-Roni"
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desc = "Neon-orange mac n' cheese, ready to eat!"
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icon_state = "ready_donk_warm_mac"
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tastes = list("cheesy pasta" = 2, "laziness" = 1)
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foodtypes = GRAIN | DAIRY | JUNKFOOD
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/obj/item/food/ready_donk/donkhiladas
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name = "\improper Ready-Donk: Donkhiladas"
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desc = "Donk Co's signature Donkhiladas with Donk sauce, for an 'authentic' taste of Mexico."
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tastes = list("enchiladas" = 2, "laziness" = 1)
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foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD
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warm_type = /obj/item/food/ready_donk/warm/donkhiladas
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/obj/item/food/ready_donk/warm/donkhiladas
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name = "warm Ready-Donk: Donkhiladas"
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desc = "Donk Co's signature Donkhiladas with Donk sauce, served as hot as the Mexican sun."
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icon_state = "ready_donk_warm_mex"
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tastes = list("enchiladas" = 2, "laziness" = 1)
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foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD
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/obj/item/food/ready_donk/nachos_grandes //which translates to... big nachos
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name = "\improper Ready-Donk: Donk Sol Series Boritos Nachos Grandes"
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desc = "Get ready for game day with Donk's classic Nachos Grandes, sponsors of the Donk Sol Series! Boritos chips loaded with cheese, spicy meat and beans, alongside separate guac, pico and donk sauce. Batter up!"
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tastes = list("nachos" = 2, "laziness" = 1)
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foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD
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warm_type = /obj/item/food/ready_donk/warm/nachos_grandes
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/obj/item/food/ready_donk/warm/nachos_grandes
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name = "warm Ready-Donk: Donk Sol Series Boritos Nachos Grandes"
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desc = "Get ready for game day with Donk's classic Nachos Grandes, sponsors of the Donk Sol Series! Boritos chips loaded with cheese, spicy meat and beans, alongside separate guac, pico and donk sauce. Served hotter than Sakamoto's fastball!"
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icon_state = "ready_donk_warm_nachos"
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tastes = list("nachos" = 2, "laziness" = 1)
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foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD
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/obj/item/food/ready_donk/donkrange_chicken
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name = "\improper Ready-Donk: Donk-range Chicken"
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desc = "A Chinese classic, it's Donk's original spicy orange chicken with stir-fried peppers and onions, all over steamed rice."
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tastes = list("orange chicken" = 2, "laziness" = 1)
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foodtypes = GRAIN | MEAT | VEGETABLES | JUNKFOOD
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warm_type = /obj/item/food/ready_donk/warm/donkrange_chicken
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/obj/item/food/ready_donk/warm/donkrange_chicken
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name = "warm Ready-Donk: Ready-Donk: Donk-range Chicken"
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desc = "A Chinese classic, it's Donk's original spicy orange chicken with stir-fried peppers and onions, all over steamed rice and served hotter than a dragon's breath."
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icon_state = "ready_donk_warm_orange"
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tastes = list("orange chicken" = 2, "laziness" = 1)
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foodtypes = GRAIN | MEAT | VEGETABLES | JUNKFOOD
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// Rations
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/obj/item/food/rationpack
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name = "ration pack"
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desc = "A square bar that sadly <i>looks</i> like chocolate, packaged in a nondescript grey wrapper. Has saved soldiers' lives before - usually by stopping bullets."
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icon_state = "rationpack"
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bite_consumption = 3
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junkiness = 15
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tastes = list("cardboard" = 3, "sadness" = 3)
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foodtypes = null //Don't ask what went into them. You're better off not knowing.
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food_reagents = list(
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/datum/reagent/consumable/nutriment/stabilized = 10,
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/datum/reagent/consumable/nutriment = 2,
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) //Won't make you fat. Will make you question your sanity.
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///Override for checkliked callback
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/obj/item/food/rationpack/make_edible()
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. = ..()
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AddComponent(/datum/component/edible, check_liked = CALLBACK(src, PROC_REF(check_liked)))
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/obj/item/food/rationpack/proc/check_liked(mob/mob) //Nobody likes rationpacks. Nobody.
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return FOOD_DISLIKED
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