Files
Waterpig bb70889f6e TG Upstream Part 1
3591 individual conflicts

Update build.js

Update install_node.sh

Update byond.js

oh my fucking god

hat

slow

huh

holy shit

we all fall down

2 more I missed

2900 individual conflicts

2700 Individual conflicts

replaces yarn file with tg version, bumping us down to 2200-ish

Down to 2000 individual conflicts

140 down

mmm

aaaaaaaaaaaaaaaaaaa

not yt

575

soon

900 individual conflicts

600 individual conflicts, 121 file conflicts

im not okay

160 across 19 files

29 in 4 files

0 conflicts, compiletime fix time

some minor incap stuff

missed ticks

weird dupe definition stuff

missed ticks 2

incap fixes

undefs and pie fix

Radio update and some extra minor stuff

returns a single override

no more dupe definitions, 175 compiletime errors

Unticked file fix

sound and emote stuff

honk and more radio stuff
2024-10-19 08:04:33 -07:00

223 lines
5.6 KiB
Plaintext

#define MAX_STICKER_COUNT 15
/**
* What stickers can do?
*
* - They can be attached to any object.
* - They inherit cursor position when attached.
* - They are unclickable by mouse, I suppose?
* - They can be washed off.
* - They can be burnt off.
* - They can be attached to the object they collided with.
* - They play "attack" animation when attached.
*
*/
/obj/item/sticker
name = "sticker"
desc = "A sticker with some strong adhesive on the back, sticks to stuff!"
icon = 'icons/obj/toys/stickers.dmi'
max_integrity = 50
resistance_flags = FLAMMABLE
throw_range = 3
pressure_resistance = 0
item_flags = NOBLUDGEON | XENOMORPH_HOLDABLE //funny ~Jimmyl
w_class = WEIGHT_CLASS_TINY
/// `list` or `null`, contains possible alternate `icon_states`.
var/list/icon_states
/// This sticker won't be generated inside random sticker packs.
var/exclude_from_random = FALSE
/// Text added to the atom's examine when stickered.
var/examine_text
/obj/item/sticker/Initialize(mapload)
. = ..()
if(length(icon_states))
icon_state = pick(icon_states)
/obj/item/sticker/Bump(atom/bumped_atom)
if(prob(50) && attempt_attach(bumped_atom))
bumped_atom.balloon_alert_to_viewers("sticker landed on sticky side!")
/obj/item/sticker/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
if(!isatom(interacting_with))
return NONE
var/cursor_x = text2num(LAZYACCESS(modifiers, ICON_X))
var/cursor_y = text2num(LAZYACCESS(modifiers, ICON_Y))
if(isnull(cursor_x) || isnull(cursor_y))
return NONE
if(attempt_attach(interacting_with, user, cursor_x, cursor_y))
return ITEM_INTERACT_SUCCESS
return NONE
/**
* Attempts to attach sticker to an object. Returns `FALSE` if atom has more than
* `MAX_STICKER_COUNT` stickers, `TRUE` otherwise. If no `px` or `py` were passed
* picks random coordinates based on a `target`'s icon.
*/
/obj/item/sticker/proc/attempt_attach(atom/target, mob/user, px, py)
if(COUNT_TRAIT_SOURCES(target, TRAIT_STICKERED) >= MAX_STICKER_COUNT)
balloon_alert_to_viewers("sticker won't stick!")
return FALSE
if(isnull(px) || isnull(py))
var/icon/target_mask = icon(target.icon, target.icon_state)
if(isnull(px))
px = rand(1, target_mask.Width())
if(isnull(py))
py = rand(1, target_mask.Height())
if(!isnull(user))
user.do_attack_animation(target, used_item = src)
target.balloon_alert(user, "sticker sticked")
var/mob/living/victim = target
if(istype(victim) && !isnull(victim.client))
user.log_message("stuck [src] to [key_name(victim)]", LOG_ATTACK)
victim.log_message("had [src] stuck to them by [key_name(user)]", LOG_ATTACK)
target.AddComponent(/datum/component/sticker, src, get_dir(target, src), px, py, null, null, examine_text)
return TRUE
#undef MAX_STICKER_COUNT
/obj/item/sticker/smile
name = "smiley sticker"
icon_state = "smile"
/obj/item/sticker/frown
name = "frowny sticker"
icon_state = "frown"
/obj/item/sticker/left_arrow
name = "left arrow sticker"
icon_state = "arrow-left"
/obj/item/sticker/right_arrow
name = "right arrow sticker"
icon_state = "arrow-right"
/obj/item/sticker/star
name = "star sticker"
icon_state = "star"
/obj/item/sticker/heart
name = "heart sticker"
icon_state = "heart"
/obj/item/sticker/googly
name = "googly eye sticker"
icon_state = "googly"
icon_states = list("googly", "googly-alt")
/obj/item/sticker/rev
name = "blue R sticker"
desc = "A sticker of FUCK THE SYSTEM, the galaxy's premiere hardcore punk band."
icon_state = "revhead"
examine_text = "There is a sticker displaying <b>FUCK THE SYSTEM</b>, the galaxy's premiere hardcore punk band."
/obj/item/sticker/pslime
name = "slime plushie sticker"
icon_state = "pslime"
/obj/item/sticker/pliz
name = "lizard plushie sticker"
icon_state = "plizard"
/obj/item/sticker/pbee
name = "bee plushie sticker"
icon_state = "pbee"
/obj/item/sticker/psnake
name = "snake plushie sticker"
icon_state = "psnake"
/obj/item/sticker/robot
name = "bot sticker"
icon_state = "tile"
icon_states = list("tile", "medbot", "clean")
/obj/item/sticker/toolbox
name = "toolbox sticker"
icon_state = "soul"
/obj/item/sticker/chief_engineer
name = "CE approved sticker"
icon_state = "ce_approved"
exclude_from_random = TRUE
examine_text = "There is a sticker displaying the <b>Chief Engineer's SEAL OF APPROVAL.</b>"
/obj/item/sticker/clown
name = "clown sticker"
icon_state = "honkman"
/obj/item/sticker/mime
name = "mime sticker"
icon_state = "silentman"
/obj/item/sticker/assistant
name = "assistant sticker"
icon_state = "tider"
/obj/item/sticker/skub
name = "skub sticker"
icon_state = "skub"
examine_text = "There is a sticker displaying <b>Skubtide, Stationwide!</b>"
/obj/item/sticker/anti_skub
name = "anti-skub sticker"
icon_state = "anti_skub"
examine_text = "There is an <b>anti-skub</b> sticker."
/obj/item/sticker/syndicate
name = "syndicate sticker"
icon_state = "synd"
exclude_from_random = TRUE
/obj/item/sticker/syndicate/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_CONTRABAND, INNATE_TRAIT)
/obj/item/sticker/syndicate/c4
name = "C-4 sticker"
icon_state = "c4"
/obj/item/sticker/syndicate/bomb
name = "syndicate bomb sticker"
icon_state = "sbomb"
/obj/item/sticker/syndicate/apc
name = "broken APC sticker"
icon_state = "milf"
/obj/item/sticker/syndicate/larva
name = "larva sticker"
icon_state = "larva"
/obj/item/sticker/syndicate/cult
name = "bloody paper sticker"
icon_state = "cult"
/obj/item/sticker/syndicate/flash
name = "flash sticker"
icon_state = "flash"
/obj/item/sticker/syndicate/op
name = "operative sticker"
icon_state = "newcop"
/obj/item/sticker/syndicate/trap
name = "bear trap sticker"
icon_state = "trap"