mirror of
https://github.com/Skyrat-SS13/Skyrat-tg.git
synced 2026-07-16 02:14:01 +01:00
9a9b428b61
This PR is reverting the wallening by reverting everything up to
8868a5d1fe and replaying the PRs skipping
#85491.
The following 239 (39 + Wallening Main PR excluded) PRs need to be
replayed (DO NOT EDIT THIS LIST MANUALLY, IT IS USED BY THE BOT TO TRACK
PROGRESS):
- [x] #85777 - Reverted in 3
- [x] #85767 - Reverted in 2
- [x] #85763 - Reverted in c
- [x] #85762 - Reverted in 2
- [x] #85760 - Reverted in dbc19df13b033ac8bb5a83fa38c5cf140cf31836
- [x] #85733 - Reverted in 22f17d057eac71661b86c3f2186489568c130043
- [x] #85721 - Reverted in 6d90643dbbc90f3d21f2d25dc85dc4d4f706d6a3
- [x] #85719 - Reverted in c52954648309ad4786238f409cd33142d486190f
- [x] #85705 - Reverted in 3b5ddabfd5ab2cfec226a643be6e8a8fd656c831
- [x] #85684 - Reverted in cbc1839625f44ba67bcd5489c3629ef98e31b2d4
- [x] #85662 - Reverted in 69cac24e236604c262093abea7b9566ecbd092c4
- [x] #85663 - Reverted in f394c3b1430d346b0598abf19fe511b30c3f4676
- [x] #85673 - Reverted in 8a9ae0411488c9c779a54c5c41076238c230a304
- [x] #85718 - Reverted in f8f18d8b626e963b06555f76850702740d5de0c3
- [x] #85667 - Reverted in a1365766d178b727b6c6b503ad410e9d88d57ddd
- [x] #85683 - Reverted in 3bdb0207d883de8db6f726d976025517cc6d3cba
- [x] #85676 - Reverted in 0a5d667b2c8a9a2519af2a4fda8cd39f568e5049
- [x] #85661 - Reverted in 49fc6bc1815133644d7173aa7914ede6c900218a
- [x] #85682 - Reverted in b41efe96fd72228b079319ac07c660f4cd974af6
- [x] #85695 - Reverted in 89a173b136cb0297070cef39c5bc9783b6323f02
- [x] #85654 - Reverted in 1e4836b5173a40fbeb8755e0fb76ebc8d39fe1e0
- [x] #85655 - Reverted in b4dde41eebd0422e1ec440b4d8d54229fc9617f4
- [x] #85634 - Reverted in 0c352fc785762da025a68873438593b508f757d9
- [x] #85700 - Reverted in 1327cf7fe48d7f4fd227120508f77c831aefa4ca
- [x] #85633 - Reverted in c71c8c9d43112a1f4c6331bbba546881dcffd59d
- [x] #85649 - Reverted in 73484337077f616878e63208d9bf2309f0d2e579
- [x] #85475 - Reverted in 839f700001a57646109e75332d5311fe27bbc957
- [x] #85467 - Reverted in 6f08421f64d01b13775d146cf7a451f9f38e195a
- [x] #85472 - Reverted in 63c6a9b04e72e8130df5eeb2861c75f80a97e3de
- [x] #85300 - Reverted in 7c776034f34ee6a76810c1a3779f169f2430c418
- [x] #85249 - Reverted in 257d02273751fc1f939f76756f70b614a6e06789
- [x] #85236 - Reverted in f9f4c444c8fc027dea87d4dbe0ebb8dd6bc67154
- [x] #85299 - Reverted in f24ddff51dc3fec7145a2e97f057f1b286921db3
- [x] #85228 - Reverted in cb8c318f7e2183d9f941c582f79e4c8b2503d95c
- [x] #84910 - Reverted in 2a562ca26d9d13f335c276487f66edaa0d21b3bd
- [x] #84889 - Reverted in 679da6885b034bcd8843f7f4c855388bce263733
- [x] #84766 - Reverted in 4035dd7adee74af0fed82c14a8749585b2ab1c96
- [x] #85607 - Reverted in dc9a0462b4c287cee2d541925f8a9988d18d9d85
- [x] #85618 - Reverted in 2a06f57c89939dc31e9273ef250bd050cff17ff1
- [x] #85619 - Reverted in b98661affc90e44c68a58c05e57cdf1dfd094c93
- [x] #85608 - Reverted in 57a935126233f90255aef0a55dab16524be1faac
- [x] #85648 - Reverted in ab82c66a95d4fbff86040b421a86cc82dca73009
- [x] #85692 - Reverted in f04fac92bd3594f12f244bae9ea0c5c300c737fb
- [x] #85544 - Reverted in 7b1198eb5c700e85ec163e60828c01fac55a9909
- [x] #85631 - Reverted in 81c04ceb553f9887d59f8edf8b2526ff3807264b
- [x] #85529 - Reverted in 2a7e2c8e3856d67cdefda0d25803393070a6e996
- [x] #85525 - Reverted in 6ed2d9f28a9333c705eafd21acf54771b8e4db36
- [x] #85514 - Reverted in a4fa2aa79d93b69d15e0fb9cb1fb7a5bc288bb34
- [x] #85520 - Reverted in 6e1bd4b11cd55e36cab332c5a0c90c76a2e43703
- [x] #85521 - Reverted in 79afdac194da5f42b38fb0fdfc394f2b8d485266
- [x] #85519 - Reverted in a967cae1fb3feea23fdf196595e496431740f52d
- [x] #85513 - Reverted in e3934edf8794f93a37dc7f63c60aa64ed7b60736
- [x] #85498 - Reverted in cf1fadbc54a1365362aaeb142cbbd4e2c3be6f15
- [x] #85485 - Reverted in 2a650ef9c0454bd650d6a13d10c0cb71bb134b2b
- [x] #85494 - Reverted in bbb97958010dc0f74cee279fd304a7fcaccb625e
- [x] #85552 - Reverted in f1780715bd054300e50e9102ad150c76690d4ca1
- [x] #85724 - Reverted in 6933699cef8b01f9aef989f36ca079680a2777ff
- [x] #85735 - Reverted in a6564f19226ef3969bec0573b49fa772d6e6df31
- [x] #85729 - Reverted in f728d121a2f27a3cc7973fc2041df9b7193b796d
- [x] #85704 - Reverted in 38f5b034a3370eda4657a2a5a6adcf3df6ec280c
- [x] #85660 - Reverted in 7db39869d37ff5b39574d88ffc872449ab5b457c
- [x] #85752 - Reverted in 1f2988028b7cccad121fc658d6547d89453703b7
- [x] #85592 - Reverted in 263cbcfcb54746a9361369d86b44cc3e2d375199
- [x] #85580 - Reverted in a92d53624198dce844c108b5dbea09cf2a16cd10
- [x] #85573 - Reverted in a7d51042355798038ced44f64e987261b85e93bc
- [x] #85534 - Reverted in 31787e7d1ce4fec2ce20776672099bf35486a296
- [x] #85511 - Reverted in 2567a2eb56cdb7058f89ea298e53197147198d82
- [x] #85508 - Reverted in 69de2ac16c20d968adcd19f0732fd2f84a4ae90e
- [x] #85680 - Reverted in 44437ac406c708b9a3ab3b47f4e3c10e77a0b91b
- [x] #85551 - Reverted in 7f17d428fd2787a6982534bfc9ac9188fd4b8675
- [x] #85478 - Reverted in bd9e575dafc62dc7e1259e8c19199ba15d82be4f
- [x] #85476 - Reverted in 4ce8052076de0bb52f1ed87663920e98482ade62
- [x] #85593 - Reverted in 9ff5924d3d56fcba3f180fc4b539568fb2013323
- [x] #85441 - Reverted in db96015adaec01f3fbcb978796a0d7abd5668932
- [x] #85567 - Reverted in 62696ad04fb34fd946708309bd3e439db9b3f488
- [x] #85337 - Reverted in 1267e9f002d03c33187afd2e734e95a78a5ca6ac
- [x] #85348 - Reverted in 4fcc3c659ee2a38d978e137252309644d5adde8f
- [x] #85350 - Reverted in e691c833dd5aca2e7808591516e8443e8ccf1b27
- [x] #85744 - Reverted in 251578d2868a691981b824a268c540b9c15a424e
- [x] #85772 - Reverted in bc6804a04aa9368074bcc853e689c8fe6de2cb3a
- [x] #85797 - Reverted in a05e36ec4a0129ff6901ea07488120b54a8ee124
- [x] #85787 - Reverted in a5393f94b9e71d9ea0625e5fcfb5baaf16af38d3
- [x] #85742 - Reverted in cd99a2aeaa1347b790c9bfdae35e41900e2ada9a
- [x] #85440 - Reverted in 8b5ead7c7f0d8087b41256a296e730443752f17d
- [x] #85739 - Reverted in 3511aae5a4798104220b79ad0e5b2b357dc1e83b
- [x] #85293 - Reverted in fc687ca36ef476ab9080f0c62b427ab0af533d68
- [x] #85716 - Reverted in 130b32a222a7585cfdde71aa561fb8b2c7d8083b
- ~~[ ] #85848 - Reverted in f6c46ca2f5cb2d039e4b26731570ca801741cc5d~~
(SKIPPED)
- [x] #85795 - Reverted in 4684c3325a9135b6bf10eb43026f373993bf605d
- [x] #85859 - Reverted in 0e0838fe11b7d9af4f62af4f7388ed8fb57bf49c
- [x] #84873 - Reverted in 34407b79a45718a305f3bfe3fac7f129b4f1c51f
- [x] #85864 - Reverted in 4b25a209c5019bb65922cd793aff339f20c3d026
- ~~[ ] #85845 - Reverted in a326246e81b7b9242bbf45e7ab3b31caf9ce8147~~
(SKIPPED)
- [x] #85844 - Reverted in bdf1e6c1e3469884550d3211e51ec9303a022482
- ~~[ ] #85843 - Reverted in 41a8acb196af0988372b06ade7131d07d03daab3~~
(NOT BEING INCLUDED)
- ~~[ ] #85840 - Reverted in 4807bacea8418000f84d62ca0fb122846cab4929~~
(NOT BEING INCLUDED)
- ~~[ ] #85837 - Reverted in bc9edfa8666de14ca4e57e466146d753182a3a71~~
(NOT BEING INCLUDED)
- [x] #85865 - Reverted in 14c958b465af40f0ff28b100047c4c572919ae19
- ~~[ ] #85818 - Reverted in a77256f74e2d330f5f76141eb9c994a8e5e45810~~
(NOT BEING INCLUDED)
- [x] #85822 - Reverted in caba685be95fd336f0b09e88bccfb8856d5ad9b4
- [x] #85794 - Reverted in 0d4de984eb8513d065e8ac724e8cde11f01d4ef7
- [x] #85756 - Reverted in 9c5a7e1a5f895851493e149ccb5cd50e35cd6101
- [x] #85852 - Reverted in 74303e5bbae8426a073d068ef4342d8acc420a09
- ~~[ ] #85841 - Reverted in e5831ce3cc87765cb13e6d342417bc1730780392~~
(NOT BEING INCLUDED)
- ~~[ ] #85834 - Reverted in 1be665204da791ec7520d0799c015157fc625953~~
(NOT BEING INCLUDED)
- [x] #85792 - Reverted in 33b4e48175040f9f76ef83d3154f10c69589b6ad
- [x] #85646 - Reverted in fd23a0d6c4c96470b688dc0a35370c61c7e32f61
- ~~[ ] #85799 - Reverted in 4a7a6d812f2f301c1e749c92f324223f9bde8a39~~
(NOT BEING INCLUDED)
- [x] #85819 - Reverted in 8bf001b7889d3a4282947cd332833c473b98eac1
- [x] #85479 - Reverted in 6aeb5ef4582c03febe0c914185d29f75df4d5d94
- ~~[ ] #85824 - Reverted in 9ca3edfaa17d97306ac73207ef32fd1272061f6b~~
(SKIPPED)
- [x] #85406 - Reverted in 702280ff48c8aef44f4da9a85eb33a7bc5faa013
- [x] #85778 - Reverted in ce0ec5c685aadb02ae049d6714f1d2fd6dae1f26
- ~~[ ] #85851 - Reverted in 610c68b275cf3c54181d36ce48bd97b0cce0665c~~
(NOT BEING INCLUDED)
- [x] #85754 - Reverted in 5cbdda00c5335db79ea50aedba097de1d06bf91b
- [x] #85266 - Reverted in abdfec798e5223dfa9d67e1967d7618454dbec28
- ~~[ ] #85823 - Reverted in 86b766abd3d77af8ad835a3464fc5ff95cc11079~~
(NOT BEING INCLUDED)
- ~~[ ] #85842 - Reverted in 7ddd47e26ef1bc336e92a6675a33ec3191039c16~~
(NOT BEING INCLUDED)
- [x] #85857 - Reverted in e32312ee20e9fdccb6dd7c4dc2d185540bd2276b
- [x] #85856 - Reverted in 7d5d74c2b55a08ef5553568e996053157359dbe2
- [x] #85276 - Reverted in 1d6fa881e4aef1e6b368d5b6809bccb021fbbd2a
- [x] #85886 - Reverted in f27d6cabdf8f06f29926616345fa82c4e1e48708
- ~~[ ] #85771 - Reverted in 019d898b601c9ef4d45b7ee0f2144518ee127ca9~~
(SKIPPED)
- [x] #85464 - Reverted in adc00417795deb85f8aa6170b0f0a07c40c8798c
- ~~[ ] #85870 - Reverted in d69b998420bfb39693bb59b9b9a20611880fdafa~~
(NOT BEING INCLUDED)
- ~~[ ] #85869 - Reverted in 0063c69f111bb67144f9b379476250ce86c99eee~~
(NOT BEING INCLUDED)
- [x] #85530 - Reverted in b40c93399411d277b3899e149196f3eb974f841f
- ~~[ ] #85871 - Reverted in 63908bbd0a71d0a2bd0a4691816c17cc9eb5310c~~
(NOT BEING INCLUDED)
- ~~[ ] #85832 - Reverted in b29dab083f091198d65a9b0754536f13a935dc2c~~
(SKIPPED)
- ~~[ ] #85825 - Reverted in d072b294ca3bc526df5128df45653db97ba38fe1~~
(NOT BEING INCLUDED)
- [x] #85632 - Reverted in 290092c7d826aa5b100a38cd4bacc5330b39a934
- [x] #85902 - Reverted in 76118d620e71f1819a9385863b689d9a8d4ea810
- [x] #85906 - Reverted in 82623c2cc0fd9aee3e79c95fe5558146c59bc941
- [x] #85907 - Reverted in 68b7305f21240ca28c33afc904ee532966b7c4bd
- [x] #85449 - Reverted in ab86a79339ef7b01ceb08dc7279c698927ebcbfa
- ~~[ ] #85875 - Reverted in 0a1fcda90e638e66d574c247e93f0669d0c27b0e~~
(NOT BEING INCLUDED)
- ~~[ ] #85861 - Reverted in 6dad5111aa144860371c93a2d78094fe3d39a7e1~~
(NOT BEING INCLUDED)
- [x] #85264 - Reverted in dc1d2dcc995f33fc5773e037f5171e9516897281
- [x] #85726 - Reverted in dbd9ec81586c87c1ab2afc43d43c4f020907dc1b
- [x] #85730 - Reverted in 7de2c2a1d012ccb03f82c6beabd71a66aa0f910a
- [x] #85880 - Reverted in 02169d2f28611765997fa332dda69c8031436fd1
- [x] #85176 - Reverted in e3c85aae1cf665c9892bf7280b7b48ea42323198
- ~~[ ] #85887 - Reverted in 56b35f294b303fd30fbd7685011d37b456d584c7~~
(NOT BEING INCLUDED)
- [x] #85883 - Reverted in 53be06a505ebd8581114bba8590e378d387b6c1a
- ~~[ ] #85882 - Reverted in a8877ff0083ca5753e3d3b1b9c9edc3613fa6570~~
(NOT BEING INCLUDED)
- [x] #85895 - Reverted in 741235d41b3a19a40434653f1c14fc0999fac9c3
- ~~[ ] #85746 - Reverted in b7aebb6e5788f6c484173f0a5e29f042ea0c8560~~
(NOT BEING INCLUDED)
- ~~[ ] #85889 - Reverted in d677231d8c55efcd2cf427d510d961cd00f186c7~~
(NOT BEING INCLUDED)
- ~~[ ] #85888 - Reverted in 693f79abae54980ee098d602ed79926d51d5094b~~
(NOT BEING INCLUDED)
- [x] #85898 - Reverted in 4f41fda23e6b9711aef5d00836591c1ac230612e
- ~~[ ] #85821 - Reverted in 738c9a75f65c4a376da36ad208e1fd8fdeac1ff0~~
(NOT BEING INCLUDED)
- [x] #85694 - Reverted in f7ea4d19cdaa2067c87c43362b514c684b56b1f3
- [x] #85308 - Reverted in 4a89b62774da5e9ec9ea241c60ec2a99f51f9bed
- [x] #85904 - Reverted in 999dbe1773cc7488c629bb8d0d21be5454dbef60
- ~~[ ] #85901 - Reverted in bbf832da9e0c61ad25221530df3b1e93cace25dd~~
(NOT BEING INCLUDED)
- ~~[ ] #85896 - Reverted in 542fe408728faaef8a16869e13c4661018a8a07c~~
(NOT BEING INCLUDED)
- [x] #85927 - Reverted in 7dc87df28e79ef3e9f3fad83cc0907d2dc867c47
- [x] #85908 - Reverted in bcca80f073a486ca7908e9636d0e8b275c2085bf
- [x] #85929 - Reverted in 094bf3610a73961f6433a52ada1a52f25d853738
- [x] #85877 - Reverted in 5874cafd0dab8d3bd61cf1f662793c2708f42dcc
- [x] #85903 - Reverted in b3ba8fffc5548e0f2ae6bada3baf10bad3c75e54
- ~~[ ] #85913 - Reverted in 67f7ec48d20f9a64ce4664fa2c452a25b60db59e~~
(SKIPPED)
- [x] #85914 - Reverted in 7efcd3a5f7fef33c2a1625386bfead80a6ed5309
- [x] #85917 - Reverted in fc50a5ff998d0e7269131a029e533e90e9dc3c54
- ~~[ ] #85949 - Reverted in 10a8e0f5c69e3ca1eb6e26f00945bfe226598bc2~~
(NOT BEING INCLUDED)
- ~~[ ] #85338 - Reverted in 847549ab938f77464829b1392a1b6f2b2f4b9e8f~~
(SKIPPED)
- ~~[ ] #85922 - Reverted in 3d9388249b8c322aac5dd4980d4ab4673ca01006~~
(SKIPPED)
- [x] #85923 - Reverted in 2c6ffa4decf40eb52a92353aeb98aee8cbc7b4a2
- ~~[ ] #85920 - Reverted in 1de5b03981d9fcf9c2e6823bffa515fb939aa541~~
(NOT BEING INCLUDED)
- [x] #85919 - Reverted in 1773e9baccdc941285f56ccb416f5c7125b031ef
- [x] #85271 - Reverted in aecf8002cf2807a76b6b295867e50392b4bc4534
- [x] #85918 - Reverted in 023ec3a4d1b1b2fc8f596fea65a77ddc9a06689f
- [x] #85924 - Reverted in e4886079ad90f33628ac59e0793dfbbc8b8b9420
- [x] #85928 - Reverted in 7470b7d5ac40be21c345e8825f4c4efc4738e29f
- [x] #85926 - Reverted in 7761c9e3a1f442f37d4db4b27e5d78fae95edf00
- [x] #85900 - Reverted in 633736cb0655dc464e9794666c63ae6ec7689826
- [x] #85909 - Reverted in a47c7ec8a77bd02f8b7bb1ce3c621efbe57077c3
- ~~[ ] #85931 - Reverted in 9bc7a412982da6fbdb9cd24570d98877b76a45c3~~
(NOT BEING INCLUDED)
- ~~[ ] #85894 - Reverted in c15e1711656929aeb59f482145ecf029b40d58b8~~
(SKIPPED)
- ~~[ ] #85759 - Reverted in f45d70be0ffb9bf007bfa18a1bd1b5ce23d6dcfc~~
(SKIPPED)
- ~~[ ] #85892 - Reverted in fc08dc1a7160f584c94e368962eb56c18dccc86a~~
(SKIPPED)
- ~~[ ] #85915 - Reverted in 428f475c26f383998a689560a16de86da3f17557~~
(NOT BEING INCLUDED)
- [x] #85222 - Reverted in 66e7ac2f00735c90acdb69a50c9e485a0f4e1552
- [x] #85150 - Reverted in 3079387f926e41febb576105ec0b3acec2f7beba
- [x] #85935 - Reverted in ce6114f644593ead295763362a61d19077f22acf
- ~~[ ] #85936 - Reverted in f601fa796bce7e70645a84fff91391cbb6ed8e37~~
(NOT BEING INCLUDED)
- [x] #85937 - Reverted in 64242f589df3d9118fd5c09d19574758260c76a1
- ~~[ ] #85940 - Reverted in a979c6c24705a8729efab5eca40840f1c8070f1d~~
(NOT BEING INCLUDED)
- ~~[ ] #85942 - Reverted in 9562c14083212fc962b8687663ba5fac2ebfdd1a~~
(NOT BEING INCLUDED)
- [x] #85944 - Reverted in adf8e1927e4b9886c9042d6a0eaaef74e4e0e102
- [x] #85605 - Reverted in 88dbfb4f859f12549e8cf8ed5204ee8d7183d40f
- [x] #85945 - Reverted in dea9e79a9c298eae05b8d173d8df4a37218e2d9c
- [x] #84964 - Reverted in 234481fb1d92a266768fcbca49245151236803ed
- [x] #85952 - Reverted in c62d87ab54d687db64b1551b319195527ca92924
- [x] #85953 - Reverted in bd0e46245ccb597081b8baa4f81ff85949f672be
- ~~[ ] #85943 - Reverted in 697b6841391354885ef2d314d9185b8eee7a5cb0~~
(NOT BEING INCLUDED)
- [x] #85946 - Reverted in f4afd4d330b6fc28397f7707bca8773d44cb15ed
- [x] #85950 - Reverted in 394fffcb836f32f4e1b1fd91a621249e0e5d7d67
- [x] #85955 - Reverted in 2230a5bc141cd11fc79ccf6b4b653257508a7e65
- [x] #85319 - Reverted in fdaddd9cd6ed0bdd1cd78ba3c9729035936abcbd
- ~~[ ] #85934 - Reverted in 41bb6122b6d6e3c38c500d5ddf63808836ab090e~~
(NOT BEING INCLUDED)
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After that some startup commits on this branch need to be reverted then
it can be merged.
---------
Co-authored-by: tgstation-ci <179393467+tgstation-ci[bot]@users.noreply.github.com>
Co-authored-by: Jordan Dominion <Cyberboss@users.noreply.github.com>
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: MrMelbert <kmelbert4@gmail.com>
1274 lines
49 KiB
Plaintext
1274 lines
49 KiB
Plaintext
/obj/item/banhammer
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desc = "A banhammer."
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name = "banhammer"
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icon = 'icons/obj/weapons/hammer.dmi'
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icon_state = "toyhammer"
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slot_flags = ITEM_SLOT_BELT
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throwforce = 0
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force = 1
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 7
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attack_verb_continuous = list("bans")
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attack_verb_simple = list("ban")
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max_integrity = 200
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armor_type = /datum/armor/item_banhammer
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resistance_flags = FIRE_PROOF
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/datum/armor/item_banhammer
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fire = 100
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acid = 70
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/obj/item/banhammer/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/kneejerk)
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/obj/item/banhammer/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is hitting [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to ban [user.p_them()]self from life."))
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return (BRUTELOSS|FIRELOSS|TOXLOSS|OXYLOSS)
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/*
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oranges says: This is a meme relating to the english translation of the ss13 russian wiki page on lurkmore.
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mrdoombringer sez: and remember kids, if you try and PR a fix for this item's grammar, you are admitting that you are, indeed, a newfriend.
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for further reading, please see: https://github.com/tgstation/tgstation/pull/30173 and https://translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=%2F%2Flurkmore.to%2FSS13&edit-text=&act=url
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*/
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/obj/item/banhammer/attack(mob/M, mob/living/user)
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if(user.zone_selected == BODY_ZONE_HEAD)
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M.visible_message(span_danger("[user] are stroking the head of [M] with a bangammer."), span_userdanger("[user] are stroking your head with a bangammer."), span_hear("You hear a bangammer stroking a head.")) // see above comment
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else
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M.visible_message(span_danger("[M] has been banned FOR NO REISIN by [user]!"), span_userdanger("You have been banned FOR NO REISIN by [user]!"), span_hear("You hear a banhammer banning someone."))
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playsound(loc, 'sound/effects/adminhelp.ogg', 15) //keep it at 15% volume so people don't jump out of their skin too much
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if(user.combat_mode)
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return ..(M, user)
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/obj/item/balloon_mallet
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name = "balloon mallet"
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desc = "It's a mallet, a weapon known for being heavy, but made from notoriously light balloons. Air inside removes any force from the swings. It'd be quite embarrassing to get hit by this."
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icon = 'icons/obj/weapons/hammer.dmi'
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icon_state = "balloon_mallet"
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inhand_icon_state = "balloon_mallet"
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lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
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siemens_coefficient = 0
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force = 1
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throw_speed = 1
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throwforce = 1
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throw_range = 1
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w_class = WEIGHT_CLASS_HUGE
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attack_verb_continuous = list("mallets", "smoother")
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attack_verb_simple = list("mallet", "smoother")
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max_integrity = 20
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armor_type = /datum/armor/item_banhammer
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resistance_flags = FIRE_PROOF
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/obj/item/balloon_mallet/examine(mob/user)
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. = ..()
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if(HAS_TRAIT(user,TRAIT_BALLOON_SUTRA))
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. = "A sacred weapon of the higher castes from the clown planet, used to strike fear into the hearts of their foes. Wield it with care."
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/obj/item/balloon_mallet/attack(mob/living/target, mob/living/user)
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playsound(loc, 'sound/creatures/clown/hehe.ogg', 20)
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if (!isliving(target))
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return
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switch(target.mob_mood.sanity)
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if (SANITY_INSANE to SANITY_CRAZY)
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force = 8
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if (SANITY_UNSTABLE to SANITY_DISTURBED)
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force = 4
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target.add_mood_event("humiliated", /datum/mood_event/mallet_humiliation)
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if (SANITY_NEUTRAL to SANITY_GREAT)
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target.add_mood_event("humiliated", /datum/mood_event/mallet_humiliation)
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if(user.combat_mode)
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return ..(target, user)
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/obj/item/sord
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name = "\improper SORD"
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desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
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icon = 'icons/obj/weapons/sword.dmi'
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icon_state = "sord"
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inhand_icon_state = "sord"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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slot_flags = ITEM_SLOT_BELT
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force = 2
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throwforce = 1
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w_class = WEIGHT_CLASS_NORMAL
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
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attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
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/obj/item/sord/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is trying to impale [user.p_them()]self with [src]! It might be a suicide attempt if it weren't so shitty."), \
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span_suicide("You try to impale yourself with [src], but it's USELESS..."))
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return SHAME
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/obj/item/claymore
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name = "claymore"
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desc = "What are you standing around staring at this for? Get to killing!"
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icon = 'icons/obj/weapons/sword.dmi'
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icon_state = "claymore"
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inhand_icon_state = "claymore"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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hitsound = 'sound/weapons/bladeslice.ogg'
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obj_flags = CONDUCTS_ELECTRICITY
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
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force = 40
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throwforce = 10
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
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attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
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block_chance = 50
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block_sound = 'sound/weapons/parry.ogg'
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sharpness = SHARP_EDGED
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max_integrity = 200
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armor_type = /datum/armor/item_claymore
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resistance_flags = FIRE_PROOF
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/datum/armor/item_claymore
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fire = 100
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acid = 50
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/obj/item/claymore/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/butchering, \
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speed = 4 SECONDS, \
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effectiveness = 105, \
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)
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/obj/item/claymore/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is falling on [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return BRUTELOSS
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/obj/item/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK, damage_type = BRUTE)
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if(attack_type == PROJECTILE_ATTACK || attack_type == LEAP_ATTACK)
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final_block_chance = 0 //Don't bring a sword to a gunfight, and also you aren't going to really block someone full body tackling you with a sword
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return ..()
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//statistically similar to e-cutlasses
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/obj/item/claymore/cutlass
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name = "cutlass"
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desc = "A piratey sword used by buckaneers to \"negotiate\" the transfer of treasure."
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icon_state = "cutlass"
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inhand_icon_state = "cutlass"
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worn_icon_state = "cutlass"
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slot_flags = ITEM_SLOT_BACK
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force = 30
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throwforce = 20
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throw_speed = 3
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throw_range = 5
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armour_penetration = 35
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/obj/item/claymore/cutlass/old
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name = "old cutlass"
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desc = parent_type::desc + " This one seems a tad old."
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force = 24
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throwforce = 17
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armour_penetration = 20
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block_chance = 30
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/obj/item/claymore/carrot
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name = "carrot sword"
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desc = "A full-sized carrot sword. Definitely <b>not</b> good for the eyes, not anymore."
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icon_state = "carrot_sword"
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inhand_icon_state = "carrot_sword"
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worn_icon_state = "carrot_sword"
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flags_1 = NONE
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force = 19
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throwforce = 7
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throw_speed = 3
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throw_range = 7
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armour_penetration = 5
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block_chance = 10
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resistance_flags = NONE
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//bootleg claymore
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/obj/item/claymore/shortsword
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name = "shortsword"
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desc = "A mercenary's sword, chipped and worn from battles long gone. You could say it is a swordsman's shortsword short sword."
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icon_state = "shortsword"
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inhand_icon_state = "shortsword"
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worn_icon_state = "shortsword"
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slot_flags = ITEM_SLOT_BELT
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force = 20
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demolition_mod = 0.75
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block_chance = 30
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/obj/item/claymore/highlander //ALL COMMENTS MADE REGARDING THIS SWORD MUST BE MADE IN ALL CAPS
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desc = "<b><i>THERE CAN BE ONLY ONE, AND IT WILL BE YOU!!!</i></b>\nActivate it in your hand to point to the nearest victim."
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obj_flags = CONDUCTS_ELECTRICITY
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item_flags = DROPDEL //WOW BRO YOU LOST AN ARM, GUESS WHAT YOU DONT GET YOUR SWORD ANYMORE //I CANT BELIEVE SPOOKYDONUT WOULD BREAK THE REQUIREMENTS
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slot_flags = null
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block_chance = 0 //RNG WON'T HELP YOU NOW, PANSY
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light_range = 3
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attack_verb_continuous = list("brutalizes", "eviscerates", "disembowels", "hacks", "carves", "cleaves") //ONLY THE MOST VISCERAL ATTACK VERBS
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attack_verb_simple = list("brutalize", "eviscerate", "disembowel", "hack", "carve", "cleave")
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var/notches = 0 //HOW MANY PEOPLE HAVE BEEN SLAIN WITH THIS BLADE
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var/obj/item/disk/nuclear/nuke_disk //OUR STORED NUKE DISK
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/obj/item/claymore/highlander/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_NODROP, HIGHLANDER_TRAIT)
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START_PROCESSING(SSobj, src)
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/obj/item/claymore/highlander/Destroy()
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if(nuke_disk)
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nuke_disk.forceMove(get_turf(src))
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nuke_disk.visible_message(span_warning("The nuke disk is vulnerable!"))
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nuke_disk = null
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/claymore/highlander/process()
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if(ishuman(loc))
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var/mob/living/carbon/human/holder = loc
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holder.layer = ABOVE_ALL_MOB_LAYER //NO HIDING BEHIND PLANTS FOR YOU, DICKWEED (HA GET IT, BECAUSE WEEDS ARE PLANTS)
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ADD_TRAIT(holder, TRAIT_NOBLOOD, HIGHLANDER_TRAIT) //AND WE WON'T BLEED OUT LIKE COWARDS
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else
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if(!(flags_1 & ADMIN_SPAWNED_1))
|
|
qdel(src)
|
|
|
|
|
|
/obj/item/claymore/highlander/pickup(mob/living/user)
|
|
. = ..()
|
|
to_chat(user, span_notice("The power of Scotland protects you! You are shielded from all stuns and knockdowns."))
|
|
user.ignore_slowdown(HIGHLANDER_TRAIT)
|
|
user.add_stun_absorption(
|
|
source = HIGHLANDER_TRAIT,
|
|
message = span_warning("%EFFECT_OWNER is protected by the power of Scotland!"),
|
|
self_message = span_boldwarning("The power of Scotland absorbs the stun!"),
|
|
examine_message = span_warning("%EFFECT_OWNER_THEYRE protected by the power of Scotland!"),
|
|
)
|
|
|
|
/obj/item/claymore/highlander/dropped(mob/living/user)
|
|
. = ..()
|
|
user.unignore_slowdown(HIGHLANDER_TRAIT)
|
|
user.remove_stun_absorption(HIGHLANDER_TRAIT)
|
|
|
|
/obj/item/claymore/highlander/examine(mob/user)
|
|
. = ..()
|
|
. += "It has [!notches ? "nothing" : "[notches] notches"] scratched into the blade."
|
|
if(nuke_disk)
|
|
. += span_boldwarning("It's holding the nuke disk!")
|
|
|
|
/obj/item/claymore/highlander/attack(mob/living/target, mob/living/user)
|
|
. = ..()
|
|
if(!QDELETED(target) && target.stat == DEAD && target.mind?.has_antag_datum(/datum/antagonist/highlander))
|
|
user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES
|
|
add_notch(user)
|
|
target.visible_message(span_warning("[target] crumbles to dust beneath [user]'s blows!"), span_userdanger("As you fall, your body crumbles to dust!"))
|
|
target.investigate_log("has been dusted by a highlander claymore.", INVESTIGATE_DEATHS)
|
|
target.dust()
|
|
|
|
/obj/item/claymore/highlander/attack_self(mob/living/user)
|
|
var/closest_victim
|
|
var/closest_distance = 255
|
|
for(var/mob/living/carbon/human/scot in GLOB.player_list - user)
|
|
if(scot.mind?.has_antag_datum(/datum/antagonist/highlander) && (!closest_victim || get_dist(user, closest_victim) < closest_distance))
|
|
closest_victim = scot
|
|
for(var/mob/living/silicon/robot/siliscot in GLOB.player_list - user)
|
|
if(siliscot.mind?.has_antag_datum(/datum/antagonist/highlander) && (!closest_victim || get_dist(user, closest_victim) < closest_distance))
|
|
closest_victim = siliscot
|
|
|
|
if(!closest_victim)
|
|
to_chat(user, span_warning("[src] thrums for a moment and falls dark. Perhaps there's nobody nearby."))
|
|
return
|
|
to_chat(user, span_danger("[src] thrums and points to the [dir2text(get_dir(user, closest_victim))]."))
|
|
|
|
/obj/item/claymore/highlander/IsReflect()
|
|
return 1 //YOU THINK YOUR PUNY LASERS CAN STOP ME?
|
|
|
|
/obj/item/claymore/highlander/proc/add_notch(mob/living/user) //DYNAMIC CLAYMORE PROGRESSION SYSTEM - THIS IS THE FUTURE
|
|
notches++
|
|
force++
|
|
var/new_name = name
|
|
switch(notches)
|
|
if(1)
|
|
to_chat(user, span_notice("Your first kill - hopefully one of many. You scratch a notch into [src]'s blade."))
|
|
to_chat(user, span_warning("You feel your fallen foe's soul entering your blade, restoring your wounds!"))
|
|
new_name = "notched claymore"
|
|
if(2)
|
|
to_chat(user, span_notice("Another falls before you. Another soul fuses with your own. Another notch in the blade."))
|
|
new_name = "double-notched claymore"
|
|
add_atom_colour(rgb(255, 235, 235), ADMIN_COLOUR_PRIORITY)
|
|
if(3)
|
|
to_chat(user, span_notice("You're beginning to</span> <span class='danger'><b>relish</b> the <b>thrill</b> of <b>battle.</b>"))
|
|
new_name = "triple-notched claymore"
|
|
add_atom_colour(rgb(255, 215, 215), ADMIN_COLOUR_PRIORITY)
|
|
if(4)
|
|
to_chat(user, span_notice("You've lost count of</span> <span class='boldannounce'>how many you've killed."))
|
|
new_name = "many-notched claymore"
|
|
add_atom_colour(rgb(255, 195, 195), ADMIN_COLOUR_PRIORITY)
|
|
if(5)
|
|
to_chat(user, span_boldannounce("Five voices now echo in your mind, cheering the slaughter."))
|
|
new_name = "battle-tested claymore"
|
|
add_atom_colour(rgb(255, 175, 175), ADMIN_COLOUR_PRIORITY)
|
|
if(6)
|
|
to_chat(user, span_boldannounce("Is this what the vikings felt like? Visions of glory fill your head as you slay your sixth foe."))
|
|
new_name = "battle-scarred claymore"
|
|
add_atom_colour(rgb(255, 155, 155), ADMIN_COLOUR_PRIORITY)
|
|
if(7)
|
|
to_chat(user, span_boldannounce("Kill. Butcher. <i>Conquer.</i>"))
|
|
new_name = "vicious claymore"
|
|
add_atom_colour(rgb(255, 135, 135), ADMIN_COLOUR_PRIORITY)
|
|
if(8)
|
|
to_chat(user, span_userdanger("IT NEVER GETS OLD. THE <i>SCREAMING</i>. THE <i>BLOOD</i> AS IT <i>SPRAYS</i> ACROSS YOUR <i>FACE.</i>"))
|
|
new_name = "bloodthirsty claymore"
|
|
add_atom_colour(rgb(255, 115, 115), ADMIN_COLOUR_PRIORITY)
|
|
if(9)
|
|
to_chat(user, span_userdanger("ANOTHER ONE FALLS TO YOUR BLOWS. ANOTHER WEAKLING UNFIT TO LIVE."))
|
|
new_name = "gore-stained claymore"
|
|
add_atom_colour(rgb(255, 95, 95), ADMIN_COLOUR_PRIORITY)
|
|
if(10)
|
|
user.visible_message(span_warning("[user]'s eyes light up with a vengeful fire!"), \
|
|
span_userdanger("YOU FEEL THE POWER OF VALHALLA FLOWING THROUGH YOU! <i>THERE CAN BE ONLY ONE!!!</i>"))
|
|
new_name = "GORE-DRENCHED CLAYMORE OF [pick("THE WHIMSICAL SLAUGHTER", "A THOUSAND SLAUGHTERED CATTLE", "GLORY AND VALHALLA", "ANNIHILATION", "OBLITERATION")]"
|
|
icon_state = "claymore_gold"
|
|
inhand_icon_state = "cultblade"
|
|
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
|
|
remove_atom_colour(ADMIN_COLOUR_PRIORITY)
|
|
user.update_held_items()
|
|
|
|
name = new_name
|
|
playsound(user, 'sound/items/screwdriver2.ogg', 50, TRUE)
|
|
|
|
/obj/item/claymore/highlander/robot //BLOODTHIRSTY BORGS NOW COME IN PLAID
|
|
icon = 'icons/obj/items_cyborg.dmi'
|
|
icon_state = "claymore_cyborg"
|
|
var/mob/living/silicon/robot/robot
|
|
|
|
/obj/item/claymore/highlander/robot/Initialize(mapload)
|
|
var/obj/item/robot_model/kiltkit = loc
|
|
robot = kiltkit.loc
|
|
. = ..()
|
|
if(!istype(robot))
|
|
return INITIALIZE_HINT_QDEL
|
|
|
|
/obj/item/claymore/highlander/robot/process()
|
|
loc.layer = ABOVE_ALL_MOB_LAYER
|
|
|
|
/obj/item/katana
|
|
name = "katana"
|
|
desc = "Woefully underpowered in D20."
|
|
icon = 'icons/obj/weapons/sword.dmi'
|
|
icon_state = "katana"
|
|
inhand_icon_state = "katana"
|
|
worn_icon_state = "katana"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
obj_flags = CONDUCTS_ELECTRICITY
|
|
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
|
|
force = 40
|
|
throwforce = 10
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
|
|
attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
|
|
block_chance = 50
|
|
block_sound = 'sound/weapons/parry.ogg'
|
|
sharpness = SHARP_EDGED
|
|
max_integrity = 200
|
|
armor_type = /datum/armor/item_katana
|
|
resistance_flags = FIRE_PROOF
|
|
|
|
/datum/armor/item_katana
|
|
fire = 100
|
|
acid = 50
|
|
|
|
/obj/item/katana/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku!"))
|
|
return BRUTELOSS
|
|
|
|
/obj/item/katana/cursed //used by wizard events, see the tendril_loot.dm file for the miner one
|
|
slot_flags = null
|
|
|
|
/obj/item/throwing_star
|
|
name = "throwing star"
|
|
desc = "An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts."
|
|
icon = 'icons/obj/weapons/thrown.dmi'
|
|
icon_state = "throwingstar"
|
|
inhand_icon_state = "eshield"
|
|
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
|
force = 2
|
|
throwforce = 10 //10 + 2 (WEIGHT_CLASS_SMALL) * 4 (EMBEDDED_IMPACT_PAIN_MULTIPLIER) = 18 damage on hit due to guaranteed embedding
|
|
throw_speed = 4
|
|
embed_type = /datum/embed_data/throwing_star
|
|
armour_penetration = 40
|
|
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
sharpness = SHARP_POINTY
|
|
custom_materials = list(/datum/material/iron= SMALL_MATERIAL_AMOUNT * 5, /datum/material/glass= SMALL_MATERIAL_AMOUNT * 5)
|
|
resistance_flags = FIRE_PROOF
|
|
|
|
/datum/embed_data/throwing_star
|
|
pain_mult = 4
|
|
embed_chance = 100
|
|
fall_chance = 0
|
|
|
|
/obj/item/throwing_star/stamina
|
|
name = "shock throwing star"
|
|
desc = "An aerodynamic disc designed to cause excruciating pain when stuck inside fleeing targets, hopefully without causing fatal harm."
|
|
throwforce = 5
|
|
embed_type = /datum/embed_data/throwing_star/stamina
|
|
|
|
/datum/embed_data/throwing_star/stamina
|
|
pain_mult = 5
|
|
jostle_chance = 10
|
|
pain_stam_pct = 0.8
|
|
jostle_pain_mult = 3
|
|
|
|
/obj/item/throwing_star/toy
|
|
name = "toy throwing star"
|
|
desc = "An aerodynamic disc strapped with adhesive for sticking to people, good for playing pranks and getting yourself killed by security."
|
|
sharpness = NONE
|
|
force = 0
|
|
throwforce = 0
|
|
embed_type = /datum/embed_data/throwing_star/toy
|
|
|
|
/datum/embed_data/throwing_star/toy
|
|
pain_mult = 0
|
|
jostle_pain_mult = 0
|
|
|
|
/obj/item/switchblade
|
|
name = "switchblade"
|
|
icon = 'icons/obj/weapons/sword.dmi'
|
|
icon_state = "switchblade"
|
|
base_icon_state = "switchblade"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
desc = "A sharp, concealable, spring-loaded knife."
|
|
obj_flags = CONDUCTS_ELECTRICITY
|
|
force = 3
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
throwforce = 5
|
|
throw_speed = 3
|
|
throw_range = 6
|
|
custom_materials = list(/datum/material/iron= SHEET_MATERIAL_AMOUNT * 6)
|
|
hitsound = 'sound/weapons/genhit.ogg'
|
|
attack_verb_continuous = list("stubs", "pokes")
|
|
attack_verb_simple = list("stub", "poke")
|
|
resistance_flags = FIRE_PROOF
|
|
/// Whether the switchblade starts extended or not.
|
|
var/start_extended = FALSE
|
|
|
|
/obj/item/switchblade/get_all_tool_behaviours()
|
|
return list(TOOL_KNIFE)
|
|
|
|
/obj/item/switchblade/Initialize(mapload)
|
|
. = ..()
|
|
AddElement(/datum/element/update_icon_updates_onmob)
|
|
AddComponent(/datum/component/butchering, \
|
|
speed = 7 SECONDS, \
|
|
effectiveness = 100, \
|
|
)
|
|
|
|
AddComponent( \
|
|
/datum/component/transforming, \
|
|
start_transformed = start_extended, \
|
|
force_on = 20, \
|
|
throwforce_on = 23, \
|
|
throw_speed_on = throw_speed, \
|
|
sharpness_on = SHARP_EDGED, \
|
|
hitsound_on = 'sound/weapons/bladeslice.ogg', \
|
|
w_class_on = WEIGHT_CLASS_NORMAL, \
|
|
attack_verb_continuous_on = list("slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts"), \
|
|
attack_verb_simple_on = list("slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut"), \
|
|
)
|
|
|
|
RegisterSignal(src, COMSIG_TRANSFORMING_ON_TRANSFORM, PROC_REF(on_transform))
|
|
|
|
/obj/item/switchblade/proc/on_transform(obj/item/source, mob/user, active)
|
|
SIGNAL_HANDLER
|
|
|
|
tool_behaviour = (active ? TOOL_KNIFE : NONE)
|
|
|
|
/obj/item/switchblade/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is slitting [user.p_their()] own throat with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
return BRUTELOSS
|
|
|
|
/obj/item/switchblade/extended
|
|
start_extended = TRUE
|
|
|
|
/obj/item/phone
|
|
name = "red phone"
|
|
desc = "Should anything ever go wrong..."
|
|
icon = 'icons/obj/devices/voice.dmi'
|
|
icon_state = "red_phone"
|
|
force = 3
|
|
throwforce = 2
|
|
throw_speed = 3
|
|
throw_range = 4
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
attack_verb_continuous = list("calls", "rings")
|
|
attack_verb_simple = list("call", "ring")
|
|
hitsound = 'sound/weapons/ring.ogg'
|
|
|
|
/obj/item/phone/suicide_act(mob/living/user)
|
|
if(locate(/obj/structure/chair/stool) in user.loc)
|
|
user.visible_message(span_suicide("[user] begins to tie a noose with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
else
|
|
user.visible_message(span_suicide("[user] is strangling [user.p_them()]self with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
return OXYLOSS
|
|
|
|
/obj/item/bambostaff
|
|
name = "Bamboo Staff"
|
|
desc = "A long bamboo-made staff with steel-capped ends. It is rumoured that initiates of Spider Clan train with such before getting to learn how to use a katana."
|
|
force = 10
|
|
block_chance = 45
|
|
block_sound = 'sound/weapons/genhit.ogg'
|
|
slot_flags = ITEM_SLOT_BACK
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
hitsound = SFX_SWING_HIT
|
|
attack_verb_continuous = list("smashes", "slams", "whacks", "thwacks")
|
|
attack_verb_simple = list("smash", "slam", "whack", "thwack")
|
|
icon = 'icons/obj/weapons/staff.dmi'
|
|
icon_state = "bambostaff0"
|
|
base_icon_state = "bambostaff"
|
|
inhand_icon_state = "bambostaff0"
|
|
worn_icon_state = "bambostaff0"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
|
|
/obj/item/bambostaff/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/two_handed, \
|
|
force_unwielded = 10, \
|
|
force_wielded = 14, \
|
|
)
|
|
|
|
/obj/item/bambostaff/update_icon_state()
|
|
icon_state = inhand_icon_state = "[base_icon_state][HAS_TRAIT(src, TRAIT_WIELDED)]"
|
|
return ..()
|
|
|
|
/obj/item/cane
|
|
name = "cane"
|
|
desc = "A cane used by a true gentleman. Or a clown."
|
|
icon = 'icons/obj/weapons/staff.dmi'
|
|
icon_state = "cane"
|
|
inhand_icon_state = "stick"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 5
|
|
throwforce = 5
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_materials = list(/datum/material/iron= SMALL_MATERIAL_AMOUNT * 0.5)
|
|
attack_verb_continuous = list("bludgeons", "whacks", "disciplines", "thrashes")
|
|
attack_verb_simple = list("bludgeon", "whack", "discipline", "thrash")
|
|
|
|
/obj/item/cane/examine(mob/user, thats)
|
|
. = ..()
|
|
. += span_notice("This item can be used to support your weight, preventing limping from any broken bones on your legs you may have.")
|
|
|
|
/obj/item/cane/equipped(mob/living/user, slot, initial)
|
|
..()
|
|
if(!(slot & ITEM_SLOT_HANDS))
|
|
return
|
|
movement_support_add(user)
|
|
|
|
/obj/item/cane/dropped(mob/living/user, silent = FALSE)
|
|
. = ..()
|
|
movement_support_del(user)
|
|
|
|
/obj/item/cane/proc/movement_support_add(mob/living/user)
|
|
RegisterSignal(user, COMSIG_CARBON_LIMPING, PROC_REF(handle_limping))
|
|
return TRUE
|
|
|
|
/obj/item/cane/proc/movement_support_del(mob/living/user)
|
|
UnregisterSignal(user, list(COMSIG_CARBON_LIMPING))
|
|
return TRUE
|
|
|
|
/obj/item/cane/proc/handle_limping(mob/living/user)
|
|
SIGNAL_HANDLER
|
|
return COMPONENT_CANCEL_LIMP
|
|
|
|
/obj/item/cane/crutch
|
|
name = "medical crutch"
|
|
desc = "A medical crutch used by people missing a leg. Not all that useful if you're missing both of them, though."
|
|
icon = 'icons/obj/weapons/staff.dmi'
|
|
icon_state = "crutch_med"
|
|
inhand_icon_state = "crutch_med"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 12
|
|
throwforce = 8
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 0.5)
|
|
attack_verb_continuous = list("bludgeons", "whacks", "thrashes")
|
|
attack_verb_simple = list("bludgeon", "whack", "thrash")
|
|
|
|
/obj/item/cane/crutch/examine(mob/user, thats)
|
|
. = ..()
|
|
// tacked on after the cane string
|
|
. += span_notice("As a crutch, it can also help lessen the slowdown incurred by missing a leg.")
|
|
|
|
/obj/item/cane/crutch/movement_support_add(mob/living/user)
|
|
. = ..()
|
|
if(!.)
|
|
return
|
|
RegisterSignal(user, COMSIG_LIVING_LIMBLESS_SLOWDOWN, PROC_REF(handle_slowdown))
|
|
user.update_usable_leg_status()
|
|
user.AddElementTrait(TRAIT_WADDLING, REF(src), /datum/element/waddling)
|
|
|
|
/obj/item/cane/crutch/movement_support_del(mob/living/user)
|
|
. = ..()
|
|
if(!.)
|
|
return
|
|
UnregisterSignal(user, list(COMSIG_LIVING_LIMBLESS_SLOWDOWN, COMSIG_CARBON_LIMPING))
|
|
user.update_usable_leg_status()
|
|
REMOVE_TRAIT(user, TRAIT_WADDLING, REF(src))
|
|
|
|
/obj/item/cane/crutch/proc/handle_slowdown(mob/living/user, limbless_slowdown, list/slowdown_mods)
|
|
SIGNAL_HANDLER
|
|
var/leg_amount = user.usable_legs
|
|
// Don't do anything if the number is equal (or higher) to the usual.
|
|
if(leg_amount >= user.default_num_legs)
|
|
return
|
|
// If we have at least one leg and it's less than the default, reduce slowdown by 60%.
|
|
if(leg_amount && (leg_amount < user.default_num_legs))
|
|
slowdown_mods += 0.4
|
|
|
|
/obj/item/cane/crutch/wood
|
|
name = "wooden crutch"
|
|
desc = "A handmade crutch. Also makes a decent bludgeon if you need it."
|
|
icon_state = "crutch_wood"
|
|
inhand_icon_state = "crutch_wood"
|
|
custom_materials = list(/datum/material/wood = SMALL_MATERIAL_AMOUNT * 0.5)
|
|
|
|
/obj/item/cane/white
|
|
name = "white cane"
|
|
desc = "Traditionally used by the blind to help them see. Folds down to be easier to transport."
|
|
icon_state = "cane_white"
|
|
inhand_icon_state = "cane_white"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 1
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 6)
|
|
|
|
/obj/item/cane/white/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent( \
|
|
/datum/component/transforming, \
|
|
force_on = 7, \
|
|
hitsound_on = hitsound, \
|
|
w_class_on = WEIGHT_CLASS_BULKY, \
|
|
clumsy_check = FALSE, \
|
|
attack_verb_continuous_on = list("smacks", "strikes", "cracks", "beats"), \
|
|
attack_verb_simple_on = list("smack", "strike", "crack", "beat"), \
|
|
)
|
|
RegisterSignal(src, COMSIG_TRANSFORMING_ON_TRANSFORM, PROC_REF(on_transform))
|
|
ADD_TRAIT(src, TRAIT_BLIND_TOOL, INNATE_TRAIT)
|
|
|
|
/obj/item/cane/white/handle_limping(mob/living/user)
|
|
return HAS_TRAIT(src, TRAIT_TRANSFORM_ACTIVE) ? COMPONENT_CANCEL_LIMP : NONE
|
|
|
|
/*
|
|
* Signal proc for [COMSIG_TRANSFORMING_ON_TRANSFORM].
|
|
*
|
|
* Gives feedback to the user and makes it show up inhand.
|
|
*/
|
|
/obj/item/cane/white/proc/on_transform(obj/item/source, mob/user, active)
|
|
SIGNAL_HANDLER
|
|
|
|
if(user)
|
|
balloon_alert(user, active ? "extended" : "collapsed")
|
|
playsound(src, 'sound/weapons/batonextend.ogg', 50, TRUE)
|
|
return COMPONENT_NO_DEFAULT_MESSAGE
|
|
|
|
/obj/item/staff
|
|
name = "wizard staff"
|
|
desc = "Apparently a staff used by the wizard."
|
|
icon = 'icons/obj/weapons/guns/magic.dmi'
|
|
icon_state = "staff"
|
|
inhand_icon_state = "staff"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
force = 3
|
|
throwforce = 5
|
|
throw_speed = 2
|
|
throw_range = 5
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
armour_penetration = 100
|
|
attack_verb_continuous = list("bludgeons", "whacks", "disciplines")
|
|
attack_verb_simple = list("bludgeon", "whack", "discipline")
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/staff/broom
|
|
name = "broom"
|
|
desc = "Used for sweeping, and flying into the night while cackling. Black cat not included."
|
|
icon_state = "broom"
|
|
inhand_icon_state = "broom"
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/staff/tape
|
|
name = "tape staff"
|
|
desc = "A roll of tape snugly attached to a stick."
|
|
icon_state = "tapestaff"
|
|
inhand_icon_state = "tapestaff"
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/staff/stick
|
|
name = "stick"
|
|
desc = "A great tool to drag someone else's drinks across the bar."
|
|
icon = 'icons/obj/weapons/staff.dmi'
|
|
icon_state = "cane"
|
|
inhand_icon_state = "stick"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 3
|
|
throwforce = 5
|
|
throw_speed = 2
|
|
throw_range = 5
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
|
|
/obj/item/ectoplasm
|
|
name = "ectoplasm"
|
|
desc = "Spooky."
|
|
gender = PLURAL
|
|
icon = 'icons/effects/magic.dmi'
|
|
icon_state = "ectoplasm"
|
|
grind_results = list(/datum/reagent/hauntium = 25) //can be ground into hauntium
|
|
|
|
/obj/item/ectoplasm/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is inhaling [src]! It looks like [user.p_theyre()] trying to visit the astral plane!"))
|
|
return OXYLOSS
|
|
|
|
/obj/item/ectoplasm/angelic
|
|
icon = 'icons/effects/magic.dmi'
|
|
icon_state = "angelplasm"
|
|
|
|
/obj/item/ectoplasm/mystic
|
|
icon_state = "mysticplasm"
|
|
|
|
/obj/item/tailclub
|
|
name = "tail club"
|
|
desc = "For the beating to death of lizards with their own tails."
|
|
icon = 'icons/obj/weapons/club.dmi'
|
|
icon_state = "tailclub"
|
|
force = 14
|
|
throwforce = 1 // why are you throwing a club do you even weapon
|
|
throw_speed = 1
|
|
throw_range = 1
|
|
attack_verb_continuous = list("clubs", "bludgeons")
|
|
attack_verb_simple = list("club", "bludgeon")
|
|
|
|
/obj/item/melee/chainofcommand/tailwhip
|
|
name = "liz o' nine tails"
|
|
desc = "A whip fashioned from the severed tails of lizards."
|
|
icon_state = "tailwhip"
|
|
inhand_icon_state = "tailwhip"
|
|
item_flags = NONE
|
|
|
|
/obj/item/melee/chainofcommand/tailwhip/kitty
|
|
name = "cat o' nine tails"
|
|
desc = "A whip fashioned from the severed tails of cats."
|
|
icon_state = "catwhip"
|
|
inhand_icon_state = "catwhip"
|
|
|
|
/obj/item/melee/skateboard
|
|
name = "skateboard"
|
|
desc = "A skateboard. It can be placed on its wheels and ridden, or used as a radical weapon."
|
|
icon = 'icons/mob/rideables/vehicles.dmi'
|
|
icon_state = "skateboard_held"
|
|
inhand_icon_state = "skateboard"
|
|
force = 12
|
|
throwforce = 4
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
attack_verb_continuous = list("smacks", "whacks", "slams", "smashes")
|
|
attack_verb_simple = list("smack", "whack", "slam", "smash")
|
|
///The vehicle counterpart for the board
|
|
var/board_item_type = /obj/vehicle/ridden/scooter/skateboard
|
|
|
|
/obj/item/melee/skateboard/attack_self(mob/user)
|
|
var/obj/vehicle/ridden/scooter/skateboard/S = new board_item_type(get_turf(user))//this probably has fucky interactions with telekinesis but for the record it wasn't my fault
|
|
S.buckle_mob(user)
|
|
qdel(src)
|
|
|
|
/obj/item/melee/skateboard/improvised
|
|
name = "improvised skateboard"
|
|
desc = "A jury-rigged skateboard. It can be placed on its wheels and ridden, or used as a radical weapon."
|
|
board_item_type = /obj/vehicle/ridden/scooter/skateboard/improvised
|
|
|
|
/obj/item/melee/skateboard/pro
|
|
name = "skateboard"
|
|
desc = "An EightO brand professional skateboard. It looks sturdy and well made."
|
|
icon_state = "skateboard2_held"
|
|
inhand_icon_state = "skateboard2"
|
|
board_item_type = /obj/vehicle/ridden/scooter/skateboard/pro
|
|
custom_premium_price = PAYCHECK_COMMAND * 5
|
|
|
|
/obj/item/melee/skateboard/hoverboard
|
|
name = "hoverboard"
|
|
desc = "A blast from the past, so retro!"
|
|
icon_state = "hoverboard_red_held"
|
|
inhand_icon_state = "hoverboard_red"
|
|
board_item_type = /obj/vehicle/ridden/scooter/skateboard/hoverboard
|
|
custom_premium_price = PAYCHECK_COMMAND * 5.4 //If I can't make it a meme I'll make it RAD
|
|
|
|
/obj/item/melee/skateboard/hoverboard/admin
|
|
name = "Board Of Directors"
|
|
desc = "The engineering complexity of a spaceship concentrated inside of a board. Just as expensive, too."
|
|
icon_state = "hoverboard_nt_held"
|
|
inhand_icon_state = "hoverboard_nt"
|
|
board_item_type = /obj/vehicle/ridden/scooter/skateboard/hoverboard/admin
|
|
|
|
/obj/item/melee/skateboard/holyboard
|
|
name = "holy skateboard"
|
|
desc = "A board blessed by the gods with the power to grind for our sins. Has the initials 'J.C.' on the underside."
|
|
icon_state = "hoverboard_holy_held"
|
|
inhand_icon_state = "hoverboard_holy"
|
|
force = 18
|
|
throwforce = 6
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
attack_verb_continuous = list("bashes", "crashes", "grinds", "skates")
|
|
attack_verb_simple = list("bash", "crash", "grind", "skate")
|
|
board_item_type = /obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded
|
|
|
|
/obj/item/melee/skateboard/holyboard/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/anti_magic, MAGIC_RESISTANCE|MAGIC_RESISTANCE_HOLY)
|
|
AddComponent(/datum/component/effect_remover, \
|
|
success_feedback = "You disrupt the magic of %THEEFFECT with %THEWEAPON.", \
|
|
success_forcesay = "BEGONE FOUL MAGICKS!!", \
|
|
tip_text = "Clear rune", \
|
|
on_clear_callback = CALLBACK(src, PROC_REF(on_cult_rune_removed)), \
|
|
effects_we_clear = list(/obj/effect/rune, /obj/effect/heretic_rune) \
|
|
)
|
|
AddElement(/datum/element/bane, target_type = /mob/living/basic/revenant, damage_multiplier = 0, added_damage = 25, requires_combat_mode = FALSE)
|
|
|
|
/obj/item/melee/skateboard/holyboard/proc/on_cult_rune_removed(obj/effect/target, mob/living/user)
|
|
SIGNAL_HANDLER
|
|
if(!istype(target, /obj/effect/rune))
|
|
return
|
|
|
|
var/obj/effect/rune/target_rune = target
|
|
if(target_rune.log_when_erased)
|
|
user.log_message("erased [target_rune.cultist_name] rune using [src]", LOG_GAME)
|
|
SSshuttle.shuttle_purchase_requirements_met[SHUTTLE_UNLOCK_NARNAR] = TRUE
|
|
|
|
/obj/item/melee/baseball_bat
|
|
name = "baseball bat"
|
|
desc = "There ain't a skull in the league that can withstand a swatter."
|
|
icon = 'icons/obj/weapons/bat.dmi'
|
|
icon_state = "baseball_bat"
|
|
inhand_icon_state = "baseball_bat"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 12
|
|
wound_bonus = -10
|
|
throwforce = 12
|
|
demolition_mod = 1.25
|
|
attack_verb_continuous = list("beats", "smacks")
|
|
attack_verb_simple = list("beat", "smack")
|
|
custom_materials = list(/datum/material/wood = SHEET_MATERIAL_AMOUNT * 3.5)
|
|
resistance_flags = FLAMMABLE
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
/// Are we able to do a homerun?
|
|
var/homerun_able = FALSE
|
|
/// Are we ready to do a homerun?
|
|
var/homerun_ready = FALSE
|
|
/// Can we launch mobs thrown at us away?
|
|
var/mob_thrower = FALSE
|
|
/// List of all thrown datums we sent.
|
|
var/list/thrown_datums = list()
|
|
|
|
/obj/item/melee/baseball_bat/Initialize(mapload)
|
|
. = ..()
|
|
if(prob(1))
|
|
name = "cricket bat"
|
|
icon_state = "baseball_bat_brit"
|
|
inhand_icon_state = "baseball_bat_brit"
|
|
desc = pick("You've got red on you.", "You gotta know what a crumpet is to understand cricket.")
|
|
|
|
AddElement(/datum/element/kneecapping)
|
|
|
|
/obj/item/melee/baseball_bat/attack_self(mob/user)
|
|
if(!homerun_able)
|
|
return ..()
|
|
if(homerun_ready)
|
|
to_chat(user, span_warning("You're already ready to do a home run!"))
|
|
return ..()
|
|
to_chat(user, span_warning("You begin gathering strength..."))
|
|
playsound(get_turf(src), 'sound/magic/lightning_chargeup.ogg', 65, TRUE)
|
|
if(do_after(user, 9 SECONDS, target = src))
|
|
to_chat(user, span_userdanger("You gather power! Time for a home run!"))
|
|
homerun_ready = TRUE
|
|
return ..()
|
|
|
|
/obj/item/melee/baseball_bat/attack(mob/living/target, mob/living/user)
|
|
// we obtain the relative direction from the bat itself to the target
|
|
var/relative_direction = get_cardinal_dir(src, target)
|
|
var/atom/throw_target = get_edge_target_turf(target, relative_direction)
|
|
. = ..()
|
|
if(HAS_TRAIT(user, TRAIT_PACIFISM))
|
|
return
|
|
if(homerun_ready)
|
|
user.visible_message(span_userdanger("It's a home run!"))
|
|
if(!QDELETED(target))
|
|
target.throw_at(throw_target, rand(8,10), 14, user)
|
|
SSexplosions.medturf += throw_target
|
|
playsound(get_turf(src), 'sound/weapons/homerun.ogg', 100, TRUE)
|
|
homerun_ready = FALSE
|
|
return
|
|
else if(!QDELETED(target) && !target.anchored)
|
|
var/whack_speed = (prob(60) ? 1 : 4)
|
|
target.throw_at(throw_target, rand(1, 2), whack_speed, user, gentle = TRUE) // sorry friends, 7 speed batting caused wounds to absolutely delete whoever you knocked your target into (and said target)
|
|
|
|
/obj/item/melee/baseball_bat/Destroy(force)
|
|
for(var/target in thrown_datums)
|
|
var/datum/thrownthing/throw_datum = thrown_datums[target]
|
|
throw_datum.callback.Invoke()
|
|
thrown_datums.Cut()
|
|
return ..()
|
|
|
|
/obj/item/melee/baseball_bat/pre_attack(atom/movable/target, mob/living/user, params)
|
|
var/turf/target_turf = get_turf(target)
|
|
if(!target_turf)
|
|
return ..()
|
|
for(var/atom/movable/atom as anything in target_turf)
|
|
if(!try_launch(atom, user))
|
|
continue
|
|
return TRUE
|
|
return ..()
|
|
|
|
/obj/item/melee/baseball_bat/proc/try_launch(atom/movable/target, mob/living/user)
|
|
if(!target.throwing || (ismob(target) && !mob_thrower))
|
|
return FALSE
|
|
var/datum/thrownthing/throw_datum = target.throwing
|
|
var/datum_throw_speed = throw_datum.speed
|
|
var/angle = 0
|
|
var/target_to_user = get_dir(target, user)
|
|
if(target.dir & turn(target_to_user, 90))
|
|
angle = 270
|
|
if(target.dir & turn(target_to_user, 270))
|
|
angle = 90
|
|
if(target.dir & REVERSE_DIR(target_to_user))
|
|
angle = 180
|
|
if(target.dir & target_to_user)
|
|
angle = 360
|
|
var/turf/return_to_sender = get_ranged_target_turf_direct(user, throw_datum.starting_turf, round(target.throw_range * 1.5, 1), offset = angle + (rand(-1, 1) * 10))
|
|
throw_datum.finalize(hit = FALSE)
|
|
target.mouse_opacity = MOUSE_OPACITY_TRANSPARENT //dont mess with our ball
|
|
target.color = list(1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,3) //make them super light
|
|
animate(target, 0.5 SECONDS, color = null, flags = ANIMATION_PARALLEL)
|
|
user.color = list(1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,3)
|
|
animate(user, 0.5 SECONDS, color = null, flags = ANIMATION_PARALLEL)
|
|
playsound(src, 'sound/items/baseballhit.ogg', 100, TRUE)
|
|
user.do_attack_animation(target, used_item = src)
|
|
ADD_TRAIT(user, TRAIT_IMMOBILIZED, type)
|
|
addtimer(CALLBACK(src, PROC_REF(launch_back), target, user, return_to_sender, datum_throw_speed), 0.5 SECONDS)
|
|
return TRUE
|
|
|
|
/obj/item/melee/baseball_bat/proc/launch_back(atom/movable/target, mob/living/user, turf/target_turf, datum_throw_speed)
|
|
playsound(target, 'sound/magic/tail_swing.ogg', 50, TRUE)
|
|
REMOVE_TRAIT(user, TRAIT_IMMOBILIZED, type)
|
|
target.mouse_opacity = initial(target.mouse_opacity)
|
|
target.add_filter("baseball_launch", 3, motion_blur_filter(1, 3))
|
|
target.throwforce *= 2
|
|
target.throw_at(target_turf, get_dist(target, target_turf), datum_throw_speed + 1, user, callback = CALLBACK(src, PROC_REF(on_hit), target))
|
|
thrown_datums[target] = target.throwing
|
|
|
|
/obj/item/melee/baseball_bat/proc/on_hit(atom/movable/target)
|
|
target.remove_filter("baseball_launch")
|
|
target.throwforce *= 0.5
|
|
thrown_datums -= target
|
|
|
|
/obj/item/melee/baseball_bat/homerun
|
|
name = "home run bat"
|
|
desc = "This thing looks dangerous... Dangerously good at baseball, that is."
|
|
icon_state = "baseball_bat_home"
|
|
inhand_icon_state = "baseball_bat_home"
|
|
homerun_able = TRUE
|
|
mob_thrower = TRUE
|
|
|
|
/obj/item/melee/baseball_bat/ablative
|
|
name = "metal baseball bat"
|
|
desc = "This bat is made of highly reflective, highly armored material."
|
|
icon_state = "baseball_bat_metal"
|
|
inhand_icon_state = "baseball_bat_metal"
|
|
custom_materials = list(/datum/material/titanium = SHEET_MATERIAL_AMOUNT * 3.5)
|
|
resistance_flags = NONE
|
|
force = 20
|
|
throwforce = 20
|
|
mob_thrower = TRUE
|
|
block_sound = 'sound/weapons/effects/batreflect.ogg'
|
|
|
|
/obj/item/melee/baseball_bat/ablative/IsReflect()//some day this will reflect thrown items instead of lasers
|
|
return TRUE
|
|
|
|
/obj/item/melee/flyswatter
|
|
name = "flyswatter"
|
|
desc = "Useful for killing pests of all sizes."
|
|
icon = 'icons/obj/service/hydroponics/equipment.dmi'
|
|
icon_state = "flyswatter"
|
|
inhand_icon_state = "flyswatter"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 1
|
|
throwforce = 1
|
|
attack_verb_continuous = list("swats", "smacks")
|
|
attack_verb_simple = list("swat", "smack")
|
|
hitsound = 'sound/effects/snap.ogg'
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
/// Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc.
|
|
var/static/list/splattable
|
|
/// Things in this list which take a lot more damage from the fly swatter, but not be necessarily killed by it.
|
|
var/static/list/strong_against
|
|
/// How much extra damage the fly swatter does against mobs it is strong against
|
|
var/extra_strength_damage = 24
|
|
|
|
/obj/item/melee/flyswatter/Initialize(mapload)
|
|
. = ..()
|
|
if (isnull(splattable))
|
|
splattable = typecacheof(list(
|
|
/mob/living/basic/ant,
|
|
/mob/living/basic/butterfly,
|
|
/mob/living/basic/cockroach,
|
|
/mob/living/basic/spider/growing/spiderling,
|
|
/mob/living/basic/bee,
|
|
/obj/effect/decal/cleanable/ants,
|
|
/obj/item/queen_bee,
|
|
))
|
|
if (isnull(strong_against))
|
|
strong_against = typecacheof(list(
|
|
/mob/living/basic/spider,
|
|
))
|
|
|
|
|
|
/obj/item/melee/flyswatter/afterattack(atom/target, mob/user, click_parameters)
|
|
if(is_type_in_typecache(target, splattable))
|
|
to_chat(user, span_warning("You easily splat [target]."))
|
|
if(isliving(target))
|
|
new /obj/effect/decal/cleanable/insectguts(target.drop_location())
|
|
var/mob/living/bug = target
|
|
bug.investigate_log("has been splatted by a flyswatter.", INVESTIGATE_DEATHS)
|
|
bug.gib(DROP_ALL_REMAINS)
|
|
else
|
|
qdel(target)
|
|
return
|
|
if(is_type_in_typecache(target, strong_against) && isliving(target))
|
|
var/mob/living/living_target = target
|
|
living_target.adjustBruteLoss(extra_strength_damage)
|
|
|
|
/obj/item/proc/can_trigger_gun(mob/living/user, akimbo_usage)
|
|
if(!user.can_use_guns(src))
|
|
return FALSE
|
|
return TRUE
|
|
|
|
/obj/item/extendohand
|
|
name = "extendo-hand"
|
|
desc = "Futuristic tech has allowed these classic spring-boxing toys to essentially act as a fully functional hand-operated hand prosthetic."
|
|
icon = 'icons/obj/toys/toy.dmi'
|
|
icon_state = "extendohand"
|
|
inhand_icon_state = "extendohand"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
force = 0
|
|
throwforce = 5
|
|
reach = 2
|
|
var/min_reach = 2
|
|
|
|
/obj/item/extendohand/acme
|
|
name = "\improper ACME Extendo-Hand"
|
|
desc = "A novelty extendo-hand produced by the ACME corporation. Originally designed to knock out roadrunners."
|
|
|
|
/obj/item/extendohand/attack(atom/M, mob/living/carbon/human/user, params)
|
|
var/dist = get_dist(M, user)
|
|
if(dist < min_reach)
|
|
to_chat(user, span_warning("[M] is too close to use [src] on."))
|
|
return
|
|
var/list/modifiers = params2list(params)
|
|
M.attack_hand(user, modifiers)
|
|
|
|
/obj/item/gohei
|
|
name = "gohei"
|
|
desc = "A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's valued weeaboos."
|
|
resistance_flags = FLAMMABLE
|
|
force = 5
|
|
throwforce = 5
|
|
hitsound = SFX_SWING_HIT
|
|
attack_verb_continuous = list("whacks", "thwacks", "wallops", "socks")
|
|
attack_verb_simple = list("whack", "thwack", "wallop", "sock")
|
|
icon = 'icons/obj/weapons/club.dmi'
|
|
icon_state = "gohei"
|
|
inhand_icon_state = "gohei"
|
|
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
|
|
|
/obj/item/melee/moonlight_greatsword
|
|
name = "moonlight greatsword"
|
|
desc = "Don't tell anyone you put any points into dex, though."
|
|
icon = 'icons/obj/weapons/sword.dmi'
|
|
icon_state = "swordon"
|
|
inhand_icon_state = "swordon"
|
|
worn_icon_state = "swordon"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_BELT
|
|
block_chance = 20
|
|
block_sound = 'sound/weapons/parry.ogg'
|
|
sharpness = SHARP_EDGED
|
|
force = 14
|
|
throwforce = 12
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
|
|
attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
|
|
|
|
//High Frequency Blade
|
|
|
|
/obj/item/highfrequencyblade
|
|
name = "high frequency blade"
|
|
desc = "A sword reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. \
|
|
This oscillation weakens the molecular bonds of anything it cuts, thereby increasing its cutting ability."
|
|
icon = 'icons/obj/weapons/sword.dmi'
|
|
icon_state = "hfrequency0"
|
|
worn_icon_state = "hfrequency0"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
force = 10
|
|
wound_bonus = 25
|
|
bare_wound_bonus = 50
|
|
throwforce = 25
|
|
throw_speed = 4
|
|
attack_speed = CLICK_CD_HYPER_RAPID
|
|
embed_type = /datum/embed_data/hfr_blade
|
|
block_chance = 25
|
|
block_sound = 'sound/weapons/parry.ogg'
|
|
sharpness = SHARP_EDGED
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
slot_flags = ITEM_SLOT_BACK
|
|
/// The color of the slash we create
|
|
var/slash_color = COLOR_BLUE
|
|
/// Previous x position of where we clicked on the target's icon
|
|
var/previous_x
|
|
/// Previous y position of where we clicked on the target's icon
|
|
var/previous_y
|
|
/// The previous target we attacked
|
|
var/datum/weakref/previous_target
|
|
|
|
/datum/embed_data/hfr_blade
|
|
embed_chance = 100
|
|
|
|
/obj/item/highfrequencyblade/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/two_handed, \
|
|
wield_callback = CALLBACK(src, PROC_REF(on_wield)), \
|
|
unwield_callback = CALLBACK(src, PROC_REF(on_unwield)), \
|
|
)
|
|
AddElement(/datum/element/update_icon_updates_onmob)
|
|
|
|
/obj/item/highfrequencyblade/update_icon_state()
|
|
icon_state = "hfrequency[HAS_TRAIT(src, TRAIT_WIELDED)]"
|
|
return ..()
|
|
|
|
/obj/item/highfrequencyblade/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK, damage_type = BRUTE)
|
|
if(attack_type == PROJECTILE_ATTACK)
|
|
if(HAS_TRAIT(src, TRAIT_WIELDED) || prob(final_block_chance))
|
|
owner.visible_message(span_danger("[owner] deflects [attack_text] with [src]!"))
|
|
playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, TRUE)
|
|
return TRUE
|
|
return FALSE
|
|
if(prob(final_block_chance * (HAS_TRAIT(src, TRAIT_WIELDED) ? 2 : 1)))
|
|
owner.visible_message(span_danger("[owner] parries [attack_text] with [src]!"))
|
|
return TRUE
|
|
return FALSE
|
|
|
|
/obj/item/highfrequencyblade/pre_attack(atom/A, mob/living/user, params)
|
|
. = ..()
|
|
if(.)
|
|
return .
|
|
if(!HAS_TRAIT(src, TRAIT_WIELDED))
|
|
return . // Default attack
|
|
if(isliving(A) && HAS_TRAIT(src, TRAIT_PACIFISM))
|
|
return . // Default attack (ultimately nothing)
|
|
|
|
return slash(A, user, params)
|
|
|
|
/// triggered on wield of two handed item
|
|
/obj/item/highfrequencyblade/proc/on_wield(obj/item/source, mob/user)
|
|
update_icon(UPDATE_ICON_STATE)
|
|
|
|
/// triggered on unwield of two handed item
|
|
/obj/item/highfrequencyblade/proc/on_unwield(obj/item/source, mob/user)
|
|
update_icon(UPDATE_ICON_STATE)
|
|
|
|
/obj/item/highfrequencyblade/proc/slash(atom/target, mob/living/user, params)
|
|
user.do_attack_animation(target, "nothing")
|
|
var/list/modifiers = params2list(params)
|
|
var/damage_mod = 1
|
|
var/x_slashed = text2num(modifiers[ICON_X]) || world.icon_size/2 //in case we arent called by a client
|
|
var/y_slashed = text2num(modifiers[ICON_Y]) || world.icon_size/2 //in case we arent called by a client
|
|
new /obj/effect/temp_visual/slash(get_turf(target), target, x_slashed, y_slashed, slash_color)
|
|
if(target == previous_target?.resolve()) //if the same target, we calculate a damage multiplier if you swing your mouse around
|
|
var/x_mod = previous_x - x_slashed
|
|
var/y_mod = previous_y - y_slashed
|
|
damage_mod = max(1, round((sqrt(x_mod ** 2 + y_mod ** 2) / 10), 0.1))
|
|
previous_target = WEAKREF(target)
|
|
previous_x = x_slashed
|
|
previous_y = y_slashed
|
|
playsound(src, 'sound/weapons/bladeslice.ogg', 100, vary = TRUE)
|
|
playsound(src, 'sound/weapons/zapbang.ogg', 50, vary = TRUE)
|
|
if(isliving(target))
|
|
var/mob/living/living_target = target
|
|
living_target.apply_damage(force*damage_mod, BRUTE, sharpness = SHARP_EDGED, wound_bonus = wound_bonus, bare_wound_bonus = bare_wound_bonus, def_zone = user.zone_selected)
|
|
log_combat(user, living_target, "slashed", src)
|
|
if(living_target.stat == DEAD && prob(force*damage_mod*0.5))
|
|
living_target.visible_message(span_danger("[living_target] explodes in a shower of gore!"), blind_message = span_hear("You hear organic matter ripping and tearing!"))
|
|
living_target.investigate_log("has been gibbed by [src].", INVESTIGATE_DEATHS)
|
|
living_target.gib(DROP_ALL_REMAINS)
|
|
log_combat(user, living_target, "gibbed", src)
|
|
return TRUE
|
|
else if(target.uses_integrity)
|
|
target.take_damage(force*damage_mod*3, BRUTE, MELEE, FALSE, null, 50)
|
|
return TRUE
|
|
else if(iswallturf(target) && prob(force*damage_mod*0.5))
|
|
var/turf/closed/wall/wall_target = target
|
|
wall_target.dismantle_wall()
|
|
return TRUE
|
|
else if(ismineralturf(target) && prob(force*damage_mod))
|
|
var/turf/closed/mineral/mineral_target = target
|
|
mineral_target.gets_drilled()
|
|
return TRUE
|
|
return FALSE
|
|
|
|
/obj/effect/temp_visual/slash
|
|
icon_state = "highfreq_slash"
|
|
alpha = 150
|
|
duration = 0.5 SECONDS
|
|
layer = ABOVE_ALL_MOB_LAYER
|
|
plane = ABOVE_GAME_PLANE
|
|
|
|
/obj/effect/temp_visual/slash/Initialize(mapload, atom/target, x_slashed, y_slashed, slash_color)
|
|
. = ..()
|
|
if(!target)
|
|
return
|
|
var/matrix/new_transform = matrix()
|
|
new_transform.Turn(rand(1, 360)) // Random slash angle
|
|
var/datum/decompose_matrix/decomp = target.transform.decompose()
|
|
new_transform.Translate((x_slashed - world.icon_size/2) * decomp.scale_x, (y_slashed - world.icon_size/2) * decomp.scale_y) // Move to where we clicked
|
|
//Follow target's transform while ignoring scaling
|
|
new_transform.Turn(decomp.rotation)
|
|
new_transform.Translate(decomp.shift_x, decomp.shift_y)
|
|
new_transform.Translate(target.pixel_x, target.pixel_y) // Follow target's pixel offsets
|
|
transform = new_transform
|
|
//Double the scale of the matrix by doubling the 2x2 part without touching the translation part
|
|
var/matrix/scaled_transform = new_transform + matrix(new_transform.a, new_transform.b, 0, new_transform.d, new_transform.e, 0)
|
|
animate(src, duration*0.5, color = slash_color, transform = scaled_transform, alpha = 255)
|
|
|
|
/obj/item/highfrequencyblade/wizard
|
|
desc = "A blade that was mastercrafted by a legendary blacksmith. Its' enchantments let it slash through anything."
|
|
force = 8
|
|
throwforce = 20
|
|
wound_bonus = 20
|
|
bare_wound_bonus = 25
|
|
|
|
/obj/item/highfrequencyblade/wizard/attack_self(mob/user, modifiers)
|
|
if(!HAS_MIND_TRAIT(user, TRAIT_MAGICALLY_GIFTED))
|
|
balloon_alert(user, "you're too weak!")
|
|
return
|
|
return ..()
|