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bb70889f6e
3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
222 lines
7.8 KiB
Plaintext
222 lines
7.8 KiB
Plaintext
#define MEATSPIKE_IRONROD_REQUIREMENT 4
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/obj/structure/kitchenspike_frame//SKYRAT EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE
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name = "meatspike frame"
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icon = 'icons/obj/service/kitchen.dmi'
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icon_state = "spikeframe"
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desc = "The frame of a meat spike."
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density = TRUE
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anchored = FALSE
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max_integrity = 200
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/obj/structure/kitchenspike_frame/Initialize(mapload)
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. = ..()
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register_context()
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/obj/structure/kitchenspike_frame/examine(mob/user)
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. = ..()
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. += "It can be <b>welded</b> apart."
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. += "You could attach <b>[MEATSPIKE_IRONROD_REQUIREMENT]</b> iron rods to it to create a <b>Meat Spike</b>."
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/obj/structure/kitchenspike_frame/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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var/message = ""
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if(held_item.tool_behaviour == TOOL_WELDER)
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message = "Deconstruct"
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else if(held_item.tool_behaviour == TOOL_WRENCH)
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message = "Bolt Down Frame"
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if(!message)
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return NONE
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context[SCREENTIP_CONTEXT_LMB] = message
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return CONTEXTUAL_SCREENTIP_SET
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/obj/structure/kitchenspike_frame/welder_act(mob/living/user, obj/item/tool)
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if(!tool.tool_start_check(user, amount = 0))
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return FALSE
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to_chat(user, span_notice("You begin cutting \the [src] apart..."))
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if(!tool.use_tool(src, user, 5 SECONDS, volume = 50))
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return TRUE
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visible_message(span_notice("[user] slices apart \the [src]."),
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span_notice("You cut \the [src] apart with \the [tool]."),
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span_hear("You hear welding."))
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new /obj/item/stack/sheet/iron(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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qdel(src)
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return TRUE
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/obj/structure/kitchenspike_frame/wrench_act(mob/living/user, obj/item/tool)
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default_unfasten_wrench(user, tool)
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return TRUE
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/obj/structure/kitchenspike_frame/attackby(obj/item/attacking_item, mob/user, params)
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add_fingerprint(user)
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if(!istype(attacking_item, /obj/item/stack/rods))
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return ..()
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var/obj/item/stack/rods/used_rods = attacking_item
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if(used_rods.get_amount() >= MEATSPIKE_IRONROD_REQUIREMENT)
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used_rods.use(MEATSPIKE_IRONROD_REQUIREMENT)
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balloon_alert(user, "meatspike built")
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var/obj/structure/new_meatspike = new /obj/structure/kitchenspike(loc)
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transfer_fingerprints_to(new_meatspike)
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qdel(src)
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return
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balloon_alert(user, "[MEATSPIKE_IRONROD_REQUIREMENT] rods needed!")
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/obj/structure/kitchenspike_frame/examine(mob/user)
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. = ..()
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. += "It can be <b>welded</b> apart."
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. += "You could attach <b>[MEATSPIKE_IRONROD_REQUIREMENT]</b> iron rods to it to create a <b>Meat Spike</b>."
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/obj/structure/kitchenspike_frame/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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var/message = ""
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if(held_item.tool_behaviour == TOOL_WELDER)
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message = "Deconstruct"
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else if(held_item.tool_behaviour == TOOL_WRENCH)
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message = "Bolt Down Frame"
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if(!message)
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return NONE
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context[SCREENTIP_CONTEXT_LMB] = message
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return CONTEXTUAL_SCREENTIP_SET
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/obj/structure/kitchenspike_frame/welder_act(mob/living/user, obj/item/tool)
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if(!tool.tool_start_check(user, amount = 0))
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return FALSE
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to_chat(user, span_notice("You begin cutting \the [src] apart..."))
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if(!tool.use_tool(src, user, 5 SECONDS, volume = 50))
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return TRUE
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visible_message(span_notice("[user] slices apart \the [src]."),
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span_notice("You cut \the [src] apart with \the [tool]."),
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span_hear("You hear welding."))
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new /obj/item/stack/sheet/iron(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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qdel(src)
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return TRUE
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/obj/structure/kitchenspike_frame/wrench_act(mob/living/user, obj/item/tool)
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default_unfasten_wrench(user, tool)
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return TRUE
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/obj/structure/kitchenspike_frame/attackby(obj/item/attacking_item, mob/user, params)
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add_fingerprint(user)
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if(!istype(attacking_item, /obj/item/stack/rods))
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return ..()
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var/obj/item/stack/rods/used_rods = attacking_item
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if(used_rods.get_amount() >= MEATSPIKE_IRONROD_REQUIREMENT)
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used_rods.use(MEATSPIKE_IRONROD_REQUIREMENT)
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balloon_alert(user, "meatspike built")
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var/obj/structure/new_meatspike = new /obj/structure/kitchenspike(loc)
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transfer_fingerprints_to(new_meatspike)
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qdel(src)
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return
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balloon_alert(user, "[MEATSPIKE_IRONROD_REQUIREMENT] rods needed!")
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/obj/structure/kitchenspike//SKYRAT EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE
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name = "meat spike"
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icon = 'icons/obj/service/kitchen.dmi'
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icon_state = "spike"
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desc = "A spike for collecting meat from animals."
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density = TRUE
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anchored = TRUE
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buckle_lying = FALSE
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can_buckle = TRUE
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max_integrity = 250
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/obj/structure/kitchenspike/Initialize(mapload)
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. = ..()
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register_context()
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/obj/structure/kitchenspike/examine(mob/user)
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. = ..()
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. += "<b>Drag a mob</b> onto it to hook it in place."
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. += "A <b>crowbar</b> could remove those spikes."
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/obj/structure/kitchenspike/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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if(held_item.tool_behaviour == TOOL_CROWBAR)
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context[SCREENTIP_CONTEXT_LMB] = "Remove Spikes"
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return CONTEXTUAL_SCREENTIP_SET
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return NONE
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/obj/structure/kitchenspike/attack_paw(mob/user, list/modifiers)
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return attack_hand(user, modifiers)
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/obj/structure/kitchenspike/crowbar_act(mob/living/user, obj/item/tool)
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if(has_buckled_mobs())
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to_chat(user, span_warning("You can't do that while something's on the spike!"))
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return TRUE
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if(tool.use_tool(src, user, 2 SECONDS, volume = 100))
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to_chat(user, span_notice("You pry the spikes out of the frame."))
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deconstruct(TRUE)
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return TRUE
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return FALSE
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/obj/structure/kitchenspike/user_buckle_mob(mob/living/target, mob/user, check_loc = TRUE)
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if(!iscarbon(target) && !isanimal_or_basicmob(target))
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return
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if(!do_after(user, 10 SECONDS, target))
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return
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return ..()
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/obj/structure/kitchenspike/post_buckle_mob(mob/living/target)
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playsound(src.loc, 'sound/effects/splat.ogg', 25, TRUE)
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target.emote("scream")
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target.add_splatter_floor()
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target.adjustBruteLoss(30)
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target.setDir(2)
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var/matrix/m180 = matrix(target.transform)
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m180.Turn(180)
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animate(target, transform = m180, time = 3)
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target.pixel_y = target.base_pixel_y + PIXEL_Y_OFFSET_LYING
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ADD_TRAIT(target, TRAIT_MOVE_UPSIDE_DOWN, REF(src))
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/obj/structure/kitchenspike/user_unbuckle_mob(mob/living/buckled_mob, mob/user)
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if(buckled_mob != user)
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buckled_mob.visible_message(span_notice("[user] tries to pull [buckled_mob] free of [src]!"),\
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span_notice("[user] is trying to pull you off [src], opening up fresh wounds!"),\
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span_hear("You hear a squishy wet noise."))
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if(!do_after(user, 30 SECONDS, target = src))
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if(buckled_mob?.buckled)
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buckled_mob.visible_message(span_notice("[user] fails to free [buckled_mob]!"),\
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span_notice("[user] fails to pull you off of [src]."))
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return
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else
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buckled_mob.visible_message(span_warning("[buckled_mob] struggles to break free from [src]!"),\
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span_notice("You struggle to break free from [src], exacerbating your wounds! (Stay still for two minutes.)"),\
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span_hear("You hear a wet squishing noise.."))
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buckled_mob.adjustBruteLoss(30)
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if(!do_after(buckled_mob, 2 MINUTES, target = src, hidden = TRUE))
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if(buckled_mob?.buckled)
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to_chat(buckled_mob, span_warning("You fail to free yourself!"))
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return
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return ..()
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/obj/structure/kitchenspike/post_unbuckle_mob(mob/living/buckled_mob)
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buckled_mob.adjustBruteLoss(30)
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INVOKE_ASYNC(buckled_mob, TYPE_PROC_REF(/mob, emote), "scream")
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buckled_mob.AdjustParalyzed(20)
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var/matrix/m180 = matrix(buckled_mob.transform)
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m180.Turn(180)
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animate(buckled_mob, transform = m180, time = 3)
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buckled_mob.pixel_y = buckled_mob.base_pixel_y + PIXEL_Y_OFFSET_LYING
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REMOVE_TRAIT(buckled_mob, TRAIT_MOVE_UPSIDE_DOWN, REF(src))
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/obj/structure/kitchenspike/atom_deconstruct(disassembled = TRUE)
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if(disassembled)
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var/obj/structure/meatspike_frame = new /obj/structure/kitchenspike_frame(src.loc)
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transfer_fingerprints_to(meatspike_frame)
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else
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new /obj/item/stack/sheet/iron(src.loc, 4)
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new /obj/item/stack/rods(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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#undef MEATSPIKE_IRONROD_REQUIREMENT
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