mirror of
https://github.com/Skyrat-SS13/Skyrat-tg.git
synced 2026-08-27 23:09:53 +01:00
* Makes the easter event spawning logic use a more curated list (#82275) ## About The Pull Request The easter rabbit event looped through every single landmark in the game, not checking for zlevel or purpose, just that they would not be called "blobspawn". This PR makes the logic more curated, using generic and maintenance event landmarks for normal bunnies, and carpspawn for space rabbits. Also added check_tick checks for a good measure. There is a still a lot of them! I counted around 50 bunnies on average per test. ## Why It's Good For The Game A more curated list is better than a list that checks for name strings. Ensures the rabbits spawn only on the station Z levels. ## Changelog 🆑 code: Made the easter rabbits spawn on a more curated list. /🆑 * Makes the easter event spawning logic use a more curated list --------- Co-authored-by: Profakos <profakos@gmail.com>
218 lines
6.8 KiB
Plaintext
218 lines
6.8 KiB
Plaintext
/datum/round_event_control/easter
|
|
name = "Easter Eggselence"
|
|
holidayID = EASTER
|
|
typepath = /datum/round_event/easter
|
|
weight = -1
|
|
max_occurrences = 1
|
|
earliest_start = 0 MINUTES
|
|
category = EVENT_CATEGORY_HOLIDAY
|
|
description = "Hides surprise filled easter eggs in maintenance."
|
|
|
|
/datum/round_event/easter/announce(fake)
|
|
priority_announce(pick("Hip-hop into Easter!","Find some Bunny's stash!","Today is National 'Hunt a Wabbit' Day.","Be kind, give Chocolate Eggs!"))
|
|
|
|
|
|
/datum/round_event_control/rabbitrelease
|
|
name = "Release the Rabbits!"
|
|
holidayID = EASTER
|
|
typepath = /datum/round_event/rabbitrelease
|
|
weight = 5
|
|
max_occurrences = 10
|
|
category = EVENT_CATEGORY_HOLIDAY
|
|
description = "Summons a wave of cute rabbits."
|
|
|
|
/datum/round_event/rabbitrelease/announce(fake)
|
|
priority_announce("Unidentified furry objects detected coming aboard [station_name()]. Beware of Adorable-ness.", "Fluffy Alert", ANNOUNCER_ALIENS)
|
|
|
|
|
|
/datum/round_event/rabbitrelease/start()
|
|
|
|
for(var/obj/effect/landmark/event_spawn/spawn_point as anything in GLOB.generic_event_spawns) //Common public bunnies
|
|
if(prob(35))
|
|
new /mob/living/basic/rabbit/easter(spawn_point.loc)
|
|
CHECK_TICK
|
|
|
|
for(var/obj/effect/landmark/event_spawn/spawn_point as anything in GLOB.generic_maintenance_landmarks) // The rare maint bunnies
|
|
if(prob(15))
|
|
new /mob/living/basic/rabbit/easter(spawn_point.loc)
|
|
CHECK_TICK
|
|
|
|
for(var/obj/effect/landmark/carpspawn/spawn_point in GLOB.landmarks_list) // The rare space bunnies
|
|
if(prob(15))
|
|
new /mob/living/basic/rabbit/easter/space(spawn_point.loc)
|
|
CHECK_TICK
|
|
|
|
|
|
//Easter Baskets
|
|
/obj/item/storage/basket/easter
|
|
name = "Easter Basket"
|
|
|
|
/obj/item/storage/basket/easter/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.set_holdable(list(/obj/item/food/egg, /obj/item/food/chocolateegg, /obj/item/food/boiledegg, /obj/item/surprise_egg))
|
|
|
|
/obj/item/storage/basket/easter/proc/countEggs()
|
|
cut_overlays()
|
|
add_overlay("basket-grass")
|
|
add_overlay("basket-egg[min(contents.len, 5)]")
|
|
|
|
/obj/item/storage/basket/easter/Exited(atom/movable/gone, direction)
|
|
. = ..()
|
|
countEggs()
|
|
|
|
/obj/item/storage/basket/easter/Entered(atom/movable/arrived, atom/old_loc, list/atom/old_locs)
|
|
. = ..()
|
|
countEggs()
|
|
|
|
//Bunny Suit
|
|
/obj/item/clothing/head/costume/bunnyhead
|
|
name = "Easter Bunny Head"
|
|
icon_state = "bunnyhead"
|
|
inhand_icon_state = null
|
|
desc = "Considerably more cute than 'Frank'."
|
|
slowdown = -0.3
|
|
clothing_flags = THICKMATERIAL | SNUG_FIT
|
|
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
|
|
|
|
/obj/item/clothing/suit/costume/bunnysuit
|
|
name = "Easter Bunny Suit"
|
|
desc = "Hop Hop Hop!"
|
|
icon_state = "bunnysuit"
|
|
icon = 'icons/obj/clothing/suits/costume.dmi'
|
|
worn_icon = 'icons/mob/clothing/suits/costume.dmi'
|
|
inhand_icon_state = null
|
|
slowdown = -0.3
|
|
clothing_flags = THICKMATERIAL
|
|
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
|
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
|
|
|
|
//Bunny bag!
|
|
/obj/item/storage/backpack/satchel/bunnysatchel
|
|
name = "Easter Bunny Satchel"
|
|
desc = "Good for your eyes."
|
|
icon_state = "satchel_carrot"
|
|
inhand_icon_state = null
|
|
|
|
//Egg prizes and egg spawns!
|
|
/obj/item/surprise_egg
|
|
name = "wrapped egg"
|
|
desc = "A chocolate egg containing a little something special. Unwrap and enjoy!"
|
|
icon_state = "egg"
|
|
resistance_flags = FLAMMABLE
|
|
w_class = WEIGHT_CLASS_TINY
|
|
icon = 'icons/obj/food/egg.dmi'
|
|
lefthand_file = 'icons/mob/inhands/items/food_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/items/food_righthand.dmi'
|
|
obj_flags = UNIQUE_RENAME
|
|
|
|
/obj/item/surprise_egg/Initialize(mapload)
|
|
. = ..()
|
|
var/eggcolor = pick("blue","green","mime","orange","purple","rainbow","red","yellow")
|
|
icon_state = "egg-[eggcolor]"
|
|
|
|
/obj/item/surprise_egg/proc/dispensePrize(turf/where)
|
|
var/static/list/prize_list = list(/obj/item/clothing/head/costume/bunnyhead,
|
|
/obj/item/clothing/suit/costume/bunnysuit,
|
|
/obj/item/storage/backpack/satchel/bunnysatchel,
|
|
/obj/item/food/grown/carrot,
|
|
/obj/item/toy/balloon,
|
|
/obj/item/toy/gun,
|
|
/obj/item/toy/sword,
|
|
/obj/item/toy/talking/ai,
|
|
/obj/item/toy/talking/owl,
|
|
/obj/item/toy/talking/griffin,
|
|
/obj/item/toy/minimeteor,
|
|
/obj/item/toy/clockwork_watch,
|
|
/obj/item/toy/toy_xeno,
|
|
/obj/item/toy/foamblade,
|
|
/obj/item/toy/plush/carpplushie,
|
|
/obj/item/toy/redbutton,
|
|
/obj/item/toy/windup_toolbox,
|
|
/obj/item/clothing/head/collectable/rabbitears
|
|
) + subtypesof(/obj/item/toy/mecha)
|
|
var/won = pick(prize_list)
|
|
new won(where)
|
|
new/obj/item/food/chocolateegg(where)
|
|
|
|
/obj/item/surprise_egg/attack_self(mob/user)
|
|
..()
|
|
to_chat(user, span_notice("You unwrap [src] and find a prize inside!"))
|
|
dispensePrize(get_turf(src))
|
|
qdel(src)
|
|
|
|
//Easter Recipes + food
|
|
/obj/item/food/hotcrossbun
|
|
name = "hot cross bun"
|
|
desc = "The cross represents the Assistants that died for your sins."
|
|
icon_state = "hotcrossbun"
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/sugar = 1)
|
|
foodtypes = SUGAR | GRAIN | BREAKFAST
|
|
tastes = list("pastry" = 1, "easter" = 1)
|
|
bite_consumption = 2
|
|
crafting_complexity = FOOD_COMPLEXITY_1
|
|
|
|
/datum/crafting_recipe/food/hotcrossbun
|
|
name = "Hot Cross Bun"
|
|
reqs = list(
|
|
/obj/item/food/breadslice/plain = 1,
|
|
/datum/reagent/consumable/sugar = 1
|
|
)
|
|
result = /obj/item/food/hotcrossbun
|
|
|
|
category = CAT_BREAD
|
|
|
|
/datum/crafting_recipe/food/briochecake
|
|
name = "Brioche cake"
|
|
reqs = list(
|
|
/obj/item/food/cake/plain = 1,
|
|
/datum/reagent/consumable/sugar = 2
|
|
)
|
|
result = /obj/item/food/cake/brioche
|
|
category = CAT_MISCFOOD
|
|
|
|
/obj/item/food/scotchegg
|
|
name = "scotch egg"
|
|
desc = "A boiled egg wrapped in a delicious, seasoned meatball."
|
|
icon = 'icons/obj/food/egg.dmi'
|
|
icon_state = "scotchegg"
|
|
bite_consumption = 3
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 2)
|
|
crafting_complexity = FOOD_COMPLEXITY_2
|
|
|
|
/datum/crafting_recipe/food/scotchegg
|
|
name = "Scotch egg"
|
|
reqs = list(
|
|
/datum/reagent/consumable/salt = 1,
|
|
/datum/reagent/consumable/blackpepper = 1,
|
|
/obj/item/food/boiledegg = 1,
|
|
/obj/item/food/meatball = 1
|
|
)
|
|
result = /obj/item/food/scotchegg
|
|
category = CAT_EGG
|
|
|
|
/datum/crafting_recipe/food/mammi
|
|
name = "Mammi"
|
|
reqs = list(
|
|
/obj/item/food/bread/plain = 1,
|
|
/obj/item/food/chocolatebar = 1,
|
|
/datum/reagent/consumable/milk = 5
|
|
)
|
|
result = /obj/item/food/bowled/mammi
|
|
category = CAT_MISCFOOD
|
|
|
|
/obj/item/food/chocolatebunny
|
|
name = "chocolate bunny"
|
|
desc = "Contains less than 10% real rabbit!"
|
|
icon_state = "chocolatebunny"
|
|
food_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/sugar = 2, /datum/reagent/consumable/coco = 2, /datum/reagent/consumable/nutriment/vitamin = 1)
|
|
crafting_complexity = FOOD_COMPLEXITY_1
|
|
|
|
/datum/crafting_recipe/food/chocolatebunny
|
|
name = "Chocolate bunny"
|
|
reqs = list(
|
|
/datum/reagent/consumable/sugar = 2,
|
|
/obj/item/food/chocolatebar = 1
|
|
)
|
|
result = /obj/item/food/chocolatebunny
|
|
category = CAT_MISCFOOD
|