Files
c462c462d8 [MIRROR] Simple animal xenos are now basic animal xenos (#27051)
* Simple animal xenos are now basic animal xenos

* Conflict + updatepaths

* more repaths

* file repath

* womp womp

* bam me thinks

* mapfix

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Waterpig <wtryoutube@seznam.cz>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-04-11 10:27:17 +02:00

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/mob/living/basic/alien/queen
name = "alien queen"
icon_state = "alienq"
icon_living = "alienq"
icon_dead = "alienq_dead"
health = 250
maxHealth = 250
melee_damage_lower = 15
melee_damage_upper = 15
status_flags = NONE //can't shove the queen, kiddo.
unique_name = FALSE
ai_controller = /datum/ai_controller/basic_controller/alien/queen
///The type of projectile that fires from attacks.
var/projectiletype = /obj/projectile/neurotoxin/damaging
///The sound that plays when the projectile is fired.
var/projectilesound = 'sound/weapons/pierce.ogg'
/mob/living/basic/alien/queen/Initialize(mapload)
. = ..()
AddComponent(/datum/component/ranged_attacks, projectile_type = projectiletype, projectile_sound = projectilesound, cooldown_time = 1 SECONDS)
/mob/living/basic/alien/queen/large
name = "alien empress"
icon = 'icons/mob/nonhuman-player/alienqueen.dmi'
icon_state = "alienq"
icon_living = "alienq"
icon_dead = "alienq_dead"
health_doll_icon = "alienq"
bubble_icon = "alienroyal"
maxHealth = 400
health = 400
butcher_results = list(
/obj/item/food/meat/slab/xeno = 10,
/obj/item/stack/sheet/animalhide/xeno = 2,
)
mob_size = MOB_SIZE_LARGE
gold_core_spawnable = NO_SPAWN