mirror of
https://github.com/Skyrat-SS13/Skyrat-tg.git
synced 2026-07-20 20:34:36 +01:00
bb70889f6e
3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
129 lines
3.5 KiB
Plaintext
129 lines
3.5 KiB
Plaintext
/obj/item/folder
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name = "folder"
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desc = "A folder."
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icon = 'icons/obj/service/bureaucracy.dmi'
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icon_state = "folder"
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w_class = WEIGHT_CLASS_SMALL
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pressure_resistance = 2
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resistance_flags = FLAMMABLE
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/// The background color for tgui in hex (with a `#`)
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var/bg_color = "#7f7f7f"
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/// A typecache of the objects that can be inserted into a folder
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var/static/list/folder_insertables = typecacheof(list(
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/obj/item/paper,
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/obj/item/photo,
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/obj/item/documents,
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/obj/item/paperwork,
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))
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/// Do we hide the contents on examine?
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var/contents_hidden = FALSE
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/obj/item/folder/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] begins filing an imaginary death warrant! It looks like [user.p_theyre()] trying to commit suicide!"))
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return OXYLOSS
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/obj/item/folder/Initialize(mapload)
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update_icon()
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. = ..()
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/obj/item/folder/Destroy()
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for(var/obj/important_thing in contents)
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if(!(important_thing.resistance_flags & INDESTRUCTIBLE))
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continue
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important_thing.forceMove(drop_location()) //don't destroy round critical content such as objective documents.
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return ..()
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/obj/item/folder/examine()
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. = ..()
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if(length(contents) && !contents_hidden)
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. += span_notice("<b>Right-click</b> to remove [contents[1]].")
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/obj/item/folder/proc/rename(mob/user, obj/item/writing_instrument)
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if(!user.can_write(writing_instrument))
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return
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var/inputvalue = tgui_input_text(user, "What would you like to label the folder?", "Folder Labelling", max_length = MAX_NAME_LEN)
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if(!inputvalue)
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return
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if(user.can_perform_action(src))
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name = "folder[(inputvalue ? " - '[inputvalue]'" : null)]"
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/obj/item/folder/proc/remove_item(obj/item/Item, mob/user)
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if(istype(Item))
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Item.forceMove(user.loc)
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user.put_in_hands(Item)
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to_chat(user, span_notice("You remove [Item] from [src]."))
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update_icon()
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/obj/item/folder/attack_hand(mob/user, list/modifiers)
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if(length(contents) && LAZYACCESS(modifiers, RIGHT_CLICK))
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remove_item(contents[1], user)
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return TRUE
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. = ..()
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/obj/item/folder/update_overlays()
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. = ..()
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if(contents.len)
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. += "folder_paper"
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/obj/item/folder/attackby(obj/item/weapon, mob/user, params)
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if(burn_paper_product_attackby_check(weapon, user))
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return
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if(is_type_in_typecache(weapon, folder_insertables))
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//Add paper, photo or documents into the folder
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if(!user.transferItemToLoc(weapon, src))
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return
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to_chat(user, span_notice("You put [weapon] into [src]."))
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update_appearance()
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else if(IS_WRITING_UTENSIL(weapon))
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rename(user, weapon)
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/obj/item/folder/attack_self(mob/user)
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add_fingerprint(usr)
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ui_interact(user)
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return
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/obj/item/folder/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Folder")
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ui.open()
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/obj/item/folder/ui_data(mob/user)
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var/list/data = list()
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if(istype(src, /obj/item/folder/syndicate))
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data["theme"] = "syndicate"
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data["bg_color"] = "[bg_color]"
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data["folder_name"] = "[name]"
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data["contents"] = list()
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data["contents_ref"] = list()
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for(var/Content in src)
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data["contents"] += "[Content]"
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data["contents_ref"] += "[REF(Content)]"
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return data
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/obj/item/folder/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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if(usr.stat != CONSCIOUS || HAS_TRAIT(usr, TRAIT_HANDS_BLOCKED))
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return
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switch(action)
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// Take item out
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if("remove")
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var/obj/item/Item = locate(params["ref"]) in src
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remove_item(Item, usr)
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. = TRUE
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// Inspect the item
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if("examine")
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var/obj/item/Item = locate(params["ref"]) in src
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if(istype(Item))
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usr.examinate(Item)
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. = TRUE
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