Files
WaterpigandMajkl-J bb70889f6e TG Upstream Part 1
3591 individual conflicts

Update build.js

Update install_node.sh

Update byond.js

oh my fucking god

hat

slow

huh

holy shit

we all fall down

2 more I missed

2900 individual conflicts

2700 Individual conflicts

replaces yarn file with tg version, bumping us down to 2200-ish

Down to 2000 individual conflicts

140 down

mmm

aaaaaaaaaaaaaaaaaaa

not yt

575

soon

900 individual conflicts

600 individual conflicts, 121 file conflicts

im not okay

160 across 19 files

29 in 4 files

0 conflicts, compiletime fix time

some minor incap stuff

missed ticks

weird dupe definition stuff

missed ticks 2

incap fixes

undefs and pie fix

Radio update and some extra minor stuff

returns a single override

no more dupe definitions, 175 compiletime errors

Unticked file fix

sound and emote stuff

honk and more radio stuff
2024-10-19 08:04:33 -07:00

62 lines
3.1 KiB
Plaintext

/// Makes sure turf icons actually exist. :)
/datum/unit_test/turf_icons
var/modular_mineral_turf_file = 'modular_skyrat/modules/xenoarch/icons/mining.dmi' //= 'icons/turf/mining.dmi' //MODULARITY SUPPORT - insert your snowflake MAP_SWITCH icon file here if you use that define. // SKYRAT EDIT - Added our modular file here (thanks)
/datum/unit_test/turf_icons/Run()
for(var/turf/turf_path as anything in (subtypesof(/turf) - typesof(/turf/closed/mineral)))
var/icon_state = initial(turf_path.icon_state)
var/icon_file = initial(turf_path.icon)
if(isnull(icon_state) || isnull(icon_file))
continue
if(!(icon_state in icon_states(icon_file)))
TEST_FAIL("[turf_path] using invalid icon_state - \"[icon_state]\" in icon file, '[icon_file]")
for(var/turf/closed/mineral/turf_path as anything in typesof(/turf/closed/mineral)) //minerals use a special (read: snowflake) MAP_SWITCH definition that changes their icon based on if we're just compiling or if we're actually PLAYING the game.
var/icon_state = initial(turf_path.icon_state)
var/icon_file = initial(turf_path.icon)
if(isnull(icon_state) || isnull(icon_file))
continue
if(!(icon_state in icon_states(icon_file)))
if(modular_mineral_turf_file && (icon_state in icon_states(modular_mineral_turf_file, 1)))
continue
if(!(icon_state in icon_states('icons/turf/mining.dmi', 1)))
TEST_FAIL("[turf_path] using invalid icon_state - \"[icon_state]\" in icon file, '[icon_file]")
var/turf/initial_turf_type = run_loc_floor_bottom_left.type
var/list/ignored_types = list()
//ignored_types += typesof(YOUR_DOWNSTREAM_TYPEPATH(s)_HERE) //MODULARITY SUPPORT. If you have snowflake typepaths that are blacklisted in, for example, create & destroy unit test because they require certain SS's being init, use this to blacklist them.
//SKYRAT EDIT START
ignored_types += typesof(/turf/open/openspace/ocean)
ignored_types += typesof(/turf/open/misc/ocean)
// SKYRAT EDIT END
for(var/turf/open/open_turf_path as anything in (subtypesof(/turf/open) - ignored_types))
var/damaged_dmi = initial(open_turf_path.damaged_dmi)
if(isnull(damaged_dmi))
continue
run_loc_floor_bottom_left.ChangeTurf(open_turf_path)
run_loc_floor_bottom_left = get_turf(locate(/obj/effect/landmark/unit_test_bottom_left) in GLOB.landmarks_list) //in case the turf path changed the final turf in Initialize() without passing the final turf to ChangeTurf()....
if(!isopenturf(run_loc_floor_bottom_left))
continue
var/turf/open/instanced_turf = run_loc_floor_bottom_left
var/list/burnt_states = instanced_turf.burnt_states()
for(var/state in burnt_states)
if(!(state in icon_states(damaged_dmi)))
TEST_FAIL("[open_turf_path] has an invalid icon in burnt_states - \"[state]\", in '[damaged_dmi]'")
var/list/broken_states = instanced_turf.broken_states()
for(var/state in broken_states)
if(!(state in icon_states(damaged_dmi)))
TEST_FAIL("[open_turf_path] has an invalid icon in broken_states - \"[state]\", in '[damaged_dmi]'")
run_loc_floor_bottom_left = run_loc_floor_bottom_left.ChangeTurf(initial_turf_type) //cleanup.