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3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
112 lines
4.7 KiB
Plaintext
112 lines
4.7 KiB
Plaintext
/datum/uplink_category/explosives
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name = "Explosives"
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weight = 6
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/datum/uplink_item/explosives
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category = /datum/uplink_category/explosives
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/datum/uplink_item/explosives/soap_clusterbang
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name = "Slipocalypse Clusterbang"
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desc = "A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!"
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item = /obj/item/grenade/clusterbuster/soap
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cost = 3
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/datum/uplink_item/explosives/c4
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name = "Composition C-4"
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desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect \
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an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a \
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minimum setting of 10 seconds."
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item = /obj/item/grenade/c4
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cost = 1
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/datum/uplink_item/explosives/c4bag
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name = "Bag of C-4 explosives"
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desc = "Because sometimes quantity is quality. Contains 10 C-4 plastic explosives."
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item = /obj/item/storage/backpack/duffelbag/syndie/c4
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cost = 8 //20% discount!
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cant_discount = TRUE
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/datum/uplink_item/explosives/x4bag
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name = "Bag of X-4 explosives"
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desc = "Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. \
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X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. \
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For when you want a controlled explosion that leaves a wider, deeper, hole."
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progression_minimum = 20 MINUTES
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item = /obj/item/storage/backpack/duffelbag/syndie/x4
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cost = 4
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cant_discount = TRUE
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/* // SKYRAT EDIT REMOVAL START
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/datum/uplink_item/explosives/detomatix
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name = "Detomatix disk"
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desc = "When inserted into a tablet, this cartridge gives you four opportunities to \
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detonate tablets of crewmembers who have their message feature enabled. \
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The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer."
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item = /obj/item/computer_disk/virus/detomatix
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cost = 6
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restricted = TRUE
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*/ // SKYRAT EDIT REMOVAL END
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/datum/uplink_item/explosives/emp
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name = "EMP Grenades and Implanter Kit"
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desc = "A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, \
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security's energy weapons and silicon lifeforms when you're in a tight spot."
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item = /obj/item/storage/box/syndie_kit/emp
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cost = 2
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/datum/uplink_item/explosives/emp/New()
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..()
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if(HAS_TRAIT(SSstation, STATION_TRAIT_CYBERNETIC_REVOLUTION))
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cost *= 3
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/datum/uplink_item/explosives/smoke
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name = "Smoke Grenades"
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desc = "A box that contains five smoke grenades. Useful for vanishing and ninja fans with katana."
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item = /obj/item/storage/box/syndie_kit/smoke
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cost = 2
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/datum/uplink_item/explosives/pizza_bomb
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name = "Pizza Bomb"
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desc = "A pizza box with a bomb cunningly attached to the lid. The timer needs to be set by opening the box; afterwards, \
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opening the box again will trigger the detonation after the timer has elapsed. Comes with free pizza, for you or your target!"
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progression_minimum = 15 MINUTES
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item = /obj/item/pizzabox/bomb
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cost = 6
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surplus = 8
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/datum/uplink_item/explosives/syndicate_minibomb
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name = "Syndicate Minibomb"
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desc = "The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach \
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in addition to dealing high amounts of damage to nearby personnel."
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progression_minimum = 30 MINUTES
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item = /obj/item/grenade/syndieminibomb
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cost = 6
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purchasable_from = ~UPLINK_CLOWN_OPS
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/datum/uplink_item/explosives/syndicate_bomb/emp
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name = "Syndicate EMP Bomb"
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desc = "A variation of the syndicate bomb designed to produce a large EMP effect."
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item = /obj/item/sbeacondrop/emp
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cost = 7
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/datum/uplink_item/explosives/syndicate_bomb/emp/New()
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..()
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if(HAS_TRAIT(SSstation, STATION_TRAIT_CYBERNETIC_REVOLUTION))
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cost *= 2
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/datum/uplink_item/explosives/syndicate_bomb
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name = "Syndicate Bomb"
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desc = "The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, \
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with a minimum of %MIN_BOMB_TIMER seconds, and can be bolted to the floor with a wrench to prevent \
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movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be \
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transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can \
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be defused, and some crew may attempt to do so. \
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The bomb core can be pried out and manually detonated with other explosives."
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progression_minimum = 30 MINUTES
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item = /obj/item/sbeacondrop/bomb
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cost = 11
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/datum/uplink_item/explosives/syndicate_bomb/New()
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. = ..()
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desc = replacetext(desc, "%MIN_BOMB_TIMER", SYNDIEBOMB_MIN_TIMER_SECONDS)
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