Files
Skyrat-tg/code/datums/ai/basic_mobs/basic_ai_behaviors
Ben10Omintrix a3d374de86 minor improvement to mob run away behavior (#77924)
## About The Pull Request
my attempt to improve mobs running away from danger


## Why It's Good For The Game
improve the running away behavior of mobs here is a before and after of
me chasing a rabbit in the church for reference

before:

https://github.com/tgstation/tgstation/assets/138636438/f6e5e237-a444-4410-9fe1-525810f475fc

after:

https://github.com/tgstation/tgstation/assets/138636438/94849f4a-aaf6-4862-880b-4a6a44c4341d

## Changelog
🆑
fix: mobs do not get stuck when running away from danger
/🆑
2023-08-27 20:04:06 -06:00
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